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->''"Afghanistan's a big place. I expect you'll become quite familiar with those binoculars as you plan your next move. How and where you'll make it...well, that's up to you."''
-->-- '''Revolver Ocelot''' to '''Venom Snake''', ''VideoGame/MetalGearSolidVThePhantomPain''
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->[VideoGame/EldenRing]’''s a game that has the confidence to let its world speak for itself. It’s not the beautiful vistas or the characteristically tight'' VideoGame/DarkSouls ''atmosphere and combat; any old twit can have those. Only the truly strong of character can laboriously put it all in and then still be fine with the player missing some of it ‘cause they were staring at a wall texture the whole time. “Here is my world,” the ideal sandbox says, “I don’t care where you go in it because, wherever you go, you will find something good.” That requires supreme confidence. So this may be correlation rather than causation, thinking about it. A good sandbox is confident enough to let the player off the leash, and it’s more likely to be that confident if it knows that it’s a good sandbox.''
-->-- '''[[WebAnimation/ZeroPunctuation Extra Punctuation]], "[[https://youtu.be/KoOVAV5fru8 Elden Ring Lets its Open World Speak for Itself]]

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->[VideoGame/EldenRing]’''s ->"[VideoGame/EldenRing]’''s a game that has the confidence to let its world speak for itself. It’s not the beautiful vistas or the characteristically tight'' VideoGame/DarkSouls ''atmosphere and combat; any old twit can have those. Only the truly strong of character can laboriously put it all in and then still be fine with the player missing some of it ‘cause they were staring at a wall texture the whole time. “Here 'Here is my world,” world,' the ideal sandbox says, “I 'I don’t care where you go in it because, wherever you go, you will find something good.' That requires supreme confidence. So this may be correlation rather than causation, thinking about it. A good sandbox is confident enough to let the player off the leash, and it’s more likely to be that confident if it knows that it’s a good sandbox.''
"''
-->-- '''[[WebAnimation/ZeroPunctuation Extra Punctuation]], Punctuation]]''', "[[https://youtu.be/KoOVAV5fru8 Elden Ring Lets its Open World Speak for Itself]]
Itself]]"
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->[VideoGame/EldenRing]’''s a game that has the confidence to let its world speak for itself. It’s not the beautiful vistas or the characteristically tight'' VideoGame/DarkSouls ''atmosphere and combat; any old twit can have those. Only the truly strong of character can laboriously put it all in and then still be fine with the player missing some of it ‘cause they were staring at a wall texture the whole time. “Here is my world,” the ideal sandbox says, “I don’t care where you go in it because, wherever you go, you will find something good.” That requires supreme confidence. So this may be correlation rather than causation, thinking about it. A good sandbox is confident enough to let the player off the leash, and it’s more likely to be that confident if it knows that it’s a good sandbox.''
-->-- '''[[WebAnimation/ZeroPunctuation Extra Punctuation]], "[[https://youtu.be/KoOVAV5fru8 Elden Ring Lets its Open World Speak for Itself]]
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-->-- '''Creator/{{Yahtzee}}''' "[[http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7923-Cyclical The Day the World Opened]]"

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-->-- '''Creator/{{Yahtzee}}''' '''Creator/{{Yahtzee}}''', "[[http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7923-Cyclical The Day the World Opened]]"



-->--'''''WebAnimation/ZeroPunctuation''''' on ''VideoGame/MadMax''

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-->--'''''WebAnimation/ZeroPunctuation''''' -->-- '''''WebAnimation/ZeroPunctuation''''' on ''VideoGame/MadMax''
''VideoGame/MadMax2015''

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->''The day had begun, and I went for a run\\
When I noticed a government van\\
It came to a stop and opened its top\\
And a loudspeaker told us the plan.\\
"This is gonna be strange, but we're making a change\\

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->''The day had begun, and I went for a run\\
When I noticed a government van\\
It came to a stop and opened its top\\
And a loudspeaker told us the plan.\\
"This
->''"This is gonna be strange, but we're making a change\\


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->''"It's a sandbox in almost the most literal sense, in that you explore a whole bunch of sand and do a lot of bare-knuckle boxing."''
-->--'''''WebAnimation/ZeroPunctuation''''' on ''VideoGame/MadMax''
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-->-- '''YahtzeeCroshaw''' "[[http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7923-Cyclical The Day the World Opened]]"

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-->-- '''YahtzeeCroshaw''' '''Creator/{{Yahtzee}}''' "[[http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7923-Cyclical The Day the World Opened]]"
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"This day night progression is quite a transgression"\\

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"This day night day/night progression is quite a transgression"\\
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This day night progression is quite a transgression\\

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This "This day night progression is quite a transgression\\transgression"\\
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->''The day had begun, and I went for a run\\
When I noticed a government van\\
It came to a stop and opened its top\\
And a loudspeaker told us the plan.\\
"This is gonna be strange, but we're making a change\\
So gather round, boys and girls:\\
The lack of true liberty causes you misery\\
So we've decided to go open world."\\
The van then sped off with a sputter and cough\\
And left us exchanging a frown.\\
I heard someone shout, and when I turned about\\
I noticed [[InUniverseGameClock the sun going down]]\\
At 11 A.M., then it came back again\\
A worrisome half-hour later!\\
This day night progression is quite a transgression\\
Commentated [[ShapedLikeItself a nearby commentator]]''
-->-- '''YahtzeeCroshaw''' "[[http://www.escapistmagazine.com/videos/view/jim-yahtzees-rhymedown-spectacular/7923-Cyclical The Day the World Opened]]"
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