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History Quotes / RuleofFun

7th Mar '16 2:25:29 PM Adept
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7th Mar '16 2:25:28 PM Adept
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--> [[{{Smosh}} Anthony Padilla]] - "[[http://www.youtube.com/watch?v=9bKoahtmcHY If Video Games Were Real]]"

to:

--> [[{{Smosh}} [[WebVideo/{{Smosh}} Anthony Padilla]] - "[[http://www.youtube.com/watch?v=9bKoahtmcHY If Video Games Were Real]]"
11th Jan '16 5:21:14 PM hamonrye
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Oh let me guessÖthe '''''fans.'''''\\

to:

'''Simon''': Oh let me guessÖthe '''''fans.'''''\\
11th Jan '16 5:19:54 PM hamonrye
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->It feels childish, but in the sense of having been made ''by'' a child instead of ''for'' one... Also contributing to that feel is a strange health system which doesn't remove losses all at once, but ticks down at a steady pace, and if you receive mortal damage but can end the battle before the counter reaches 0, then the game just forgets about it. It's like playing ''[[TabletopGame/DungeonsAndDragons D&D]]'' with an Alzheimer's patient. But that's not the only unique game mechanic: If you ''are'' so over-leveled for the current crop of wildlife that it isn't funny, then the moment you enter battle, the game says 'Bollocks to it!' and you just win. Why don't more games do that? Well, these days, if they cut out all the [[ForcedLevelGrinding dull, pointless, repetitive, insultingly-easy combat]], then you'd drop half the fucking game right there.

to:

->It feels childish, but in the sense of having been made ''by'' a child instead of ''for'' one... Also contributing to that feel is a strange health system which doesn't remove losses all at once, but ticks down at a steady pace, and if you receive mortal damage but can end the battle before the counter reaches 0, then the game just forgets about it. It's like playing ''[[TabletopGame/DungeonsAndDragons D&D]]'' with an Alzheimer's patient. \\\
But that's not the only unique game mechanic: If you ''are'' so over-leveled for the current crop of wildlife that it isn't funny, then the moment you enter battle, the game says 'Bollocks to it!' and you just win. Why don't more games do that? Well, these days, if they cut out all the [[ForcedLevelGrinding dull, pointless, repetitive, insultingly-easy combat]], then you'd drop half the fucking game right there.



->With ''{{Series/Smallville}}'', the old maxim, "{{be careful what you wish for}}", holds special meaning.\\\
For weeks I've been lamenting the fact that we've been getting not just [[{{Padding}} filler]], but increasingly bad and unnecessary filler.\\\
"Where is my [[MythArc meta plot]]?" I wailed.\\\
"What about {{ComicBook/Darkseid}}?" I moaned.\\\
"Who gives a crap about which surface Lois and Clark are going to do the ''Smallville'' equivalent of '[[{{Film/Superman}} Can you read my mind?]]' on?" I cried.\\\
Oh, ''Smallville''. When you aim to dish up the crazy, you really commit.\\\
There was so much sheer madness in this week's episode that it became difficult for my rational brain to keep up. Not only did we get a full on assault of the senses with the introduction of [[ComicBook/TheNewGods Granny Goodness and the Furies]], but we were also given an absolute barrage of {{stunt casting}} drowning in [[ContinuityPorn fan service.]]\\\
Was it fun? Indisputably more so than any episode for the last month.\\\

to:

->With ''{{Series/Smallville}}'', the old maxim, "{{be careful ->'''Joe''': I remember what you wish for}}", holds special meaning.\\\
For weeks I've been lamenting the fact that we've been getting not just [[{{Padding}} filler]],
were like with ''Series/TheSarahJaneAdventures''. You started off a bit resistant and saying things like Ďits alright for a kids showí but increasingly bad and unnecessary filler.\\\
"Where is my [[MythArc meta plot]]?"
come series four you were lapping it up!\\
'''Simon''': It wore me down with its charms. It was very kiddie friendly but
I wailed.\\\
"What
thought it was very good.\\
'''Joe''': What
about {{ComicBook/Darkseid}}?" K.9?\\
'''Simon''':
I moaned.\\\
"Who gives a crap about which surface Lois and Clark are going to do the ''Smallville'' equivalent
love K.9!\\
'''Joe''': A lot
of '[[{{Film/Superman}} Can you read my mind?]]' on?" I cried.\\\
Oh, ''Smallville''. When you aim to dish up the crazy, you really commit.\\\
There
people donít.\\
Oh let me guessÖthe '''''fans.'''''\\
'''Joe''': Some of themÖthey find him too childish.\\
'''Simon''': Thatís because [[TheSoulless they donít have any souls.]]
-->--[[http://www.docohobigfinish.blogspot.co.uk/2012/07/the-fella-series-two.html Joe Ford]]

->There
was so much sheer madness in this week's episode that it became difficult for my rational brain to keep up. Not only did we get a full on assault of the senses with the introduction of [[ComicBook/TheNewGods Granny Goodness and the Furies]], but we were also given an absolute barrage of {{stunt casting}} drowning in [[ContinuityPorn fan service.]]\\\
up...Was it fun? Indisputably more so than any episode for the last month.\\\



-->--'''[[http://www.supermanhomepage.com/tv/tv.php?topic=reviews/smallville10-ep08 Julian Finn]]''' on ''Smallville'', "Abandoned"

to:

-->--'''[[http://www.supermanhomepage.com/tv/tv.php?topic=reviews/smallville10-ep08 Julian Finn]]''' on ''Smallville'', ''{{Series/Smallville}}'', "Abandoned"
11th Apr '15 6:36:47 PM johnnyfog
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->Adam Westís Batman is just [[AdultChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. Creator/GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run.

to:

->Adam Westís Batman is just [[AdultChild [[ManChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] do and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. Creator/GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run.



"Where is my [[MythArc meta plot]]?" I wailed.

to:

"Where is my [[MythArc meta plot]]?" I wailed.\\\
11th Apr '15 6:36:20 PM johnnyfog
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->''"To lovers of adventure, lovers of pure escapism, loves of unadulterated entertainment, loves of the ridiculous and the bizarre -- to funlovers everywhere...this picture is respectfully dedicated.\\\
(If we overlooked [[OurLawyersAdvisedThisTrope any sizable groups of funlovers]], we apologize.)"''

to:

->''"To ->To lovers of adventure, lovers of pure escapism, loves of unadulterated entertainment, loves of the ridiculous and the bizarre -- to funlovers everywhere...this picture is respectfully dedicated.\\\
(If we overlooked [[OurLawyersAdvisedThisTrope any sizable groups of funlovers]], we apologize.)"'')



->''"Of course it's not realistic...who cares, you know? That's the thing that I think a whole lot of people are missing right now in the driving game environment...they're trying to go for reality. Well, I drive enough. Thank you, but no thank you. I don't want reality. I want fun." ''

to:

->''"Of ->Of course it's not realistic...who cares, you know? That's the thing that I think a whole lot of people are missing right now in the driving game environment...they're trying to go for reality. Well, I drive enough. Thank you, but no thank you. I don't want reality. I want fun." ''



->''"Name one game that would still be fun if it was realistic"''

to:

->''"Name ->Name one game that would still be fun if it was realistic"''realistic



->''"It feels childish, but in the sense of having been made ''by'' a child instead of ''for'' one... Also contributing to that feel is a strange health system which doesn't remove losses all at once, but ticks down at a steady pace, and if you receive mortal damage but can end the battle before the counter reaches 0, then the game just forgets about it. It's like playing ''[[TabletopGame/DungeonsAndDragons D&D]]'' with an Alzheimer's patient. But that's not the only unique game mechanic: If you ''are'' so over-leveled for the current crop of wildlife that it isn't funny, then the moment you enter battle, the game says 'Bollocks to it!' and you just win. Why don't more games do that? Well, these days, if they cut out all the dull, pointless, repetitive, insultingly-easy combat, then you'd drop half the fucking game right there."''

to:

->''"It ->It feels childish, but in the sense of having been made ''by'' a child instead of ''for'' one... Also contributing to that feel is a strange health system which doesn't remove losses all at once, but ticks down at a steady pace, and if you receive mortal damage but can end the battle before the counter reaches 0, then the game just forgets about it. It's like playing ''[[TabletopGame/DungeonsAndDragons D&D]]'' with an Alzheimer's patient. But that's not the only unique game mechanic: If you ''are'' so over-leveled for the current crop of wildlife that it isn't funny, then the moment you enter battle, the game says 'Bollocks to it!' and you just win. Why don't more games do that? Well, these days, if they cut out all the [[ForcedLevelGrinding dull, pointless, repetitive, insultingly-easy combat, combat]], then you'd drop half the fucking game right there."''



->''"Adam Westís Batman is just [[AdultChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. Creator/GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''

to:

->''"Adam ->Adam Westís Batman is just [[AdultChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. Creator/GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''


Added DiffLines:


->With ''{{Series/Smallville}}'', the old maxim, "{{be careful what you wish for}}", holds special meaning.\\\
For weeks I've been lamenting the fact that we've been getting not just [[{{Padding}} filler]], but increasingly bad and unnecessary filler.\\\
"Where is my [[MythArc meta plot]]?" I wailed.
"What about {{ComicBook/Darkseid}}?" I moaned.\\\
"Who gives a crap about which surface Lois and Clark are going to do the ''Smallville'' equivalent of '[[{{Film/Superman}} Can you read my mind?]]' on?" I cried.\\\
Oh, ''Smallville''. When you aim to dish up the crazy, you really commit.\\\
There was so much sheer madness in this week's episode that it became difficult for my rational brain to keep up. Not only did we get a full on assault of the senses with the introduction of [[ComicBook/TheNewGods Granny Goodness and the Furies]], but we were also given an absolute barrage of {{stunt casting}} drowning in [[ContinuityPorn fan service.]]\\\
Was it fun? Indisputably more so than any episode for the last month.\\\
Was it intensely stupid and [[CriticProof completely resistant to logical analysis?]] Oh dear me, yes.
-->--'''[[http://www.supermanhomepage.com/tv/tv.php?topic=reviews/smallville10-ep08 Julian Finn]]''' on ''Smallville'', "Abandoned"
8th Apr '15 9:44:20 AM Morgenthaler
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-->--'''''BatmanTheMovie''''', opening dedication

to:

-->--'''''BatmanTheMovie''''', -->--'''''Film/BatmanTheMovie''''', opening dedication
29th Jul '14 1:55:38 PM TheOneWhoTropes
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->'''[[ShigeruMiyamoto Miyamoto]]''': This has been a theme ever since we were making ''SuperMario3DLand'', but we figure it's okay if it's fun, and we make a lot with that as a priority.
-->--[[http://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/1 Iwata Asks]] on SuperMario3DWorld

to:

->'''[[ShigeruMiyamoto ->'''[[Creator/ShigeruMiyamoto Miyamoto]]''': This has been a theme ever since we were making ''SuperMario3DLand'', ''VideoGame/SuperMario3DLand'', but we figure it's okay if it's fun, and we make a lot with that as a priority.
-->--[[http://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/1 Iwata Asks]] on SuperMario3DWorld
VideoGame/SuperMario3DWorld



->''"Adam Westís Batman is just [[AdultChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''

to:

->''"Adam Westís Batman is just [[AdultChild a big kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. GrantMorrison Creator/GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''




----
<<|QuotesWiki|>>
23rd Jul '14 7:27:27 PM johnnyfog
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->''"Adam Westís Batman is just a big kid. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''

to:

->''"Adam Westís Batman is just [[AdultChild a big kid.kid]]. This is a Batman who is Batman because he [[InsaneTrollLogic thinks itís the right thing to do]] and itís a hell of a lot of fun... '''The Years Where Batman Had Fun.''' The fact is, I think most modern Batman writers love this movie as much as we do. GrantMorrison certainly does, and this movie (and its accompanying [[{{Series/Batman}} TV show]]) is incredibly influential on his run."''
23rd Jul '14 7:26:44 PM johnnyfog
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->''"You know how in ''TheSims'' you could get a job as a mailroom clerk? You remember how you had to go into the office, every single in-game day, and play a little minigame where you fling envelopes into pidgeonholes? Of course not! Because it would have been '''really fucking boring!''' Yes, alright Peter, it's more realistic than [[MoneySpider dead monsters dropping pocket change]], but you know what else is realistic? Working a desk job for fifty years in a cloying mire of tedium and self-hatred before dying of a disfiguring facial cancer, alone and unloved, forgotten within a decade, but you won't see many games about that, at least not until [[TheEeyore I finish the design document]]."''
-->--Ben ''[[WebAnimation/ZeroPunctuation 'Yahtzee']]'' Croshaw addresses Creator/PeterMolyneux on the design choices in ''VideoGame/FableII''.

to:

->''"You know how ->''"It feels childish, but in ''TheSims'' you could get a job as a mailroom clerk? You remember how you had to go into the office, every single in-game day, and play a little minigame where you fling envelopes into pidgeonholes? Of course not! Because it would have sense of having been '''really made ''by'' a child instead of ''for'' one... Also contributing to that feel is a strange health system which doesn't remove losses all at once, but ticks down at a steady pace, and if you receive mortal damage but can end the battle before the counter reaches 0, then the game just forgets about it. It's like playing ''[[TabletopGame/DungeonsAndDragons D&D]]'' with an Alzheimer's patient. But that's not the only unique game mechanic: If you ''are'' so over-leveled for the current crop of wildlife that it isn't funny, then the moment you enter battle, the game says 'Bollocks to it!' and you just win. Why don't more games do that? Well, these days, if they cut out all the dull, pointless, repetitive, insultingly-easy combat, then you'd drop half the fucking boring!''' Yes, alright Peter, it's more realistic than [[MoneySpider dead monsters dropping pocket change]], but you know what else is realistic? Working a desk job for fifty years in a cloying mire of tedium and self-hatred before dying of a disfiguring facial cancer, alone and unloved, forgotten within a decade, but you won't see many games about that, at least not until [[TheEeyore I finish the design document]].game right there."''
-->--Ben ''[[WebAnimation/ZeroPunctuation 'Yahtzee']]'' Croshaw addresses Creator/PeterMolyneux -->--'''''WebAnimation/ZeroPunctuation''''' on the design choices in ''VideoGame/FableII''.
''VideoGame/EarthBound''
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