2 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History Quotes / PostModernism

14th Dec '15 1:13:00 PM FF32
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->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[AuthorOnBoard to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''

to:

->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[AuthorOnBoard [[WriterOnBoard to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''
18th Aug '15 4:17:57 AM LahmacunKebab
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->''"There is no coherent plot, because a structural narrative is no longer of central importance. Instead it is an extended [[ViewersAreGoldfish fast and frantic assemblage]] of short scenes, each one freely drawn from a wide variety of familiar and established genres -- such as romance, conflict, loss, thriller, transformation, nostalgia, festive, comedy, religious, etc. Thus the audience receives a jumbled, ‘wibbly-wobbly’ series of brief but emotionally intense experiences... Meanwhile TV programmes have become increasingly less about the content and more with the engagement with the media-hyped, attractive, good-looking male and female ‘eye candy’ celebrities, and indeed the writer, or creator, himself. We are simultaneously watching The Doctor and Creator/MattSmith, Clara Oswald and Jemma Coleman. We are watching ''Dr Who'' and at the same time analysing what Creator/StevenMoffat is up to and where he might be going next. And a growing number of us are taking this a step further and [[{{Twitter}} tweeting]] as we watch: our former ‘water-cooler’ moments are rapidly becoming live, as we watch, social interactions."''

to:

->''"There is no coherent plot, because a structural narrative is no longer of central importance. Instead it is an extended [[ViewersAreGoldfish fast and frantic assemblage]] of short scenes, each one freely drawn from a wide variety of familiar and established genres -- such as romance, conflict, loss, thriller, transformation, nostalgia, festive, comedy, religious, etc. Thus the audience receives a jumbled, ‘wibbly-wobbly’ series of brief but emotionally intense experiences... Meanwhile TV programmes have become increasingly less about the content and more with the engagement with the media-hyped, attractive, good-looking male and female ‘eye candy’ celebrities, and indeed the writer, or creator, himself. We are simultaneously watching The Doctor and Creator/MattSmith, Clara Oswald and Jemma Coleman.Creator/JennaColeman. We are watching ''Dr Who'' and at the same time analysing what Creator/StevenMoffat is up to and where he might be going next. And a growing number of us are taking this a step further and [[{{Twitter}} tweeting]] as we watch: our former ‘water-cooler’ moments are rapidly becoming live, as we watch, social interactions."''
18th Aug '15 4:16:13 AM LahmacunKebab
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->''"Postmodern art is meant to be counter-intuitive, and [[TrollFic deliberately ruin your experience]]...It’s about knowing what people want, proving that you could give it them if you wanted to, and then taking it away. (The reason why postmodern art is associated with {{breaking the fourth wall}} is because there are very few times when an audience expects and enjoys it.) Really it’s just about betrayal."''

to:

->''"Postmodern art is meant to be counter-intuitive, and [[TrollFic deliberately ruin your experience]]... It’s about knowing what people want, proving that you could give it them if you wanted to, and then taking it away. (The reason why postmodern art is associated with {{breaking the fourth wall}} is because there are very few times when an audience expects and enjoys it.) Really it’s just about betrayal."''
18th Aug '15 4:15:28 AM LahmacunKebab
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->''"For those keeping track, that was a reference to a parody,z ''of'' a parody. I'll have to check the official guidebook, but I think that makes it funny again!"''

to:

->''"For those keeping track, that was a reference to a parody,z parody, ''of'' a parody. I'll have to check the official guidebook, but I think that makes it funny again!"''
30th Jul '15 3:17:05 PM johnnyfog
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->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[CreatorCameo to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''

to:

->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[CreatorCameo [[AuthorOnBoard to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''
24th Feb '15 11:51:29 AM TheUnsquished
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-->-- '''Tatsuya Ishida''', ''{{Sinfest}}''

to:

-->-- '''Tatsuya Ishida''', ''{{Sinfest}}''
''Webcomic/{{Sinfest}}''
14th Oct '14 2:01:52 PM johnnyfog
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->''""At some point a hundred years ago, [[LaymansTerms time and space compressed and everyone went crazy.]]"''

to:

->''""At ->''"At some point a hundred years ago, [[LaymansTerms time and space compressed and everyone went crazy.]]"''
8th Sep '14 11:25:40 PM johnnyfog
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->''I had a lengthy discussion about'' The Power of Myth
->''With a postmodern author, who didn't exist''

to:

->''I ->''"I had a lengthy discussion about'' The Power of Myth
->''With
Myth\\
''With
a postmodern author, who didn't exist''exist"''



->''I'm so postmodern I bought a round the world plane ticket, and stuffed my clothes with eggplant and pretended it was me.\\

to:

->''I'm ->''"I'm so postmodern I bought a round the world plane ticket, and stuffed my clothes with eggplant and pretended it was me.\\



I’m so postmodern I wrote a letter to the council. ... I think it was ‘M.’''

to:

I’m so postmodern I wrote a letter to the council. ... I think it was ‘M.’''’"''



->''Hey, we're inside a box.\\
Outrageous. Nobody puts [me] in a box. For I defy all categories.''

to:

->''Hey, ->''"Hey, we're inside a box.\\
Outrageous. Nobody puts [me] in a box. For I defy all categories.''"''



->''For those keeping track, that was a reference to a parody, ''of'' a parody. I'll have to check the official guidebook, but I think that makes it funny again!''

to:

->''For ->''"For those keeping track, that was a reference to a parody, parody,z ''of'' a parody. I'll have to check the official guidebook, but I think that makes it funny again!''again!"''



->''I think of the postmodern attitude as that of a man who loves a very cultivated woman and knows he cannot say to her, "I love you madly," because he knows that she knows (and that she knows that he knows) that these words have already been written by Barbara Cartland. Still, there is a solution. He can say, "As Barbara Cartland would put it, I love you madly."''

to:

->''I ->''"I think of the postmodern attitude as that of a man who loves a very cultivated woman and knows he cannot say to her, "I 'I love you madly," madly,' because he knows that she knows (and that she knows that he knows) that these words [[DeadHorseTrope have already been written by Barbara Cartland.Cartland]]. Still, there is a solution. He can say, "As "[[BetterThanABareBulb As Barbara Cartland would put it, it]], I love you madly."''



->''"There is no coherent plot, because a structural narrative is no longer of central importance. Instead it is an extended fast and frantic assemblage of short scenes, each one freely drawn from a wide variety of familiar and established genres -- [[MoodWhiplash such as romance, conflict, loss, thriller, transformation, nostalgia, festive, comedy, religious, etc.]] Thus the audience receives a jumbled, ‘wibbly-wobbly’ series of brief but emotionally intense experiences... Meanwhile TV programmes have become increasingly less about the content and more with the engagement with the media-hyped, attractive, good-looking male and female ‘eye candy’ celebrities, and indeed the writer, or creator, himself. We are simultaneously watching The Doctor and Creator/MattSmith, Clara Oswald and Jemma Coleman. We are watching Dr Who and at the same time analysing what Creator/StevenMoffat is up to and where he might be going next. And a growing number of us are taking this a step further and [[{{Twitter}} tweeting]] as we watch: our former ‘water-cooler’ moments are rapidly becoming live, as we watch, social interactions."''

to:

->''"There is no coherent plot, because a structural narrative is no longer of central importance. Instead it is an extended [[ViewersAreGoldfish fast and frantic assemblage assemblage]] of short scenes, each one freely drawn from a wide variety of familiar and established genres -- [[MoodWhiplash such as romance, conflict, loss, thriller, transformation, nostalgia, festive, comedy, religious, etc.]] etc. Thus the audience receives a jumbled, ‘wibbly-wobbly’ series of brief but emotionally intense experiences... Meanwhile TV programmes have become increasingly less about the content and more with the engagement with the media-hyped, attractive, good-looking male and female ‘eye candy’ celebrities, and indeed the writer, or creator, himself. We are simultaneously watching The Doctor and Creator/MattSmith, Clara Oswald and Jemma Coleman. We are watching Dr Who ''Dr Who'' and at the same time analysing what Creator/StevenMoffat is up to and where he might be going next. And a growing number of us are taking this a step further and [[{{Twitter}} tweeting]] as we watch: our former ‘water-cooler’ moments are rapidly becoming live, as we watch, social interactions."''
16th Aug '14 3:01:11 PM johnnyfog
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->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[CreatorCameo to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=earthbound Pat R.]]'''


Added DiffLines:

->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[CreatorCameo to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=earthbound Pat R.]]'''
16th Aug '14 2:51:23 PM johnnyfog
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Added DiffLines:

->''"''Videogame/EarthBound'' offers us a glimpse into the mind of the dungeon design auteur. Meet Brick Road. Jeff first bumps into him in Winters after navigating the 'modest' dungeon he constructed and opened to the public (with no admission fee). Judging by all the signs and signatures he places throughout his dungeons, Brick Road feels very passionately about his work and wants people to understand and appreciate what goes into it. He's so interested in dungeons, in fact, that he has Dr. Andonuts turn him into one... But soon Dungeon Man gets inextricably tangled in some trees. Aside from feeling sad about saying goodbye to his new friends, Brick Road doesn't seem too upset about being stuck in the same spot for the rest of his existence. Staying in one place and waiting for people to find you is the lot of the dungeon, after all. (Could it otherwise be an allusion [[CreatorCameo to the loneliness of the dedicated video game designer?!]] Workers in the field are known to work very long hours. [[Creator/ShigesatoItoi Itoi]] himself admits to sleeping on a row of chairs in the APE offices during Videogame/EarthBound's development.)"''
-->--'''[[http://socksmakepeoplesexy.net/index.php?a=earthbound Pat R.]]'''
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http://tvtropes.org/pmwiki/article_history.php?article=Quotes.PostModernism