History Quotes / DukeNukemForever

31st Jan '16 2:06:07 PM EarlOfSandvich
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-> ''"What if the game gets delayed? You don't want this to become NoMoreHeroes Forever, do you?"''

to:

-> ''"What if the game gets delayed? You don't want this to become NoMoreHeroes No More Heroes Forever, do you?"''
4th Jan '16 7:35:35 PM BadSplice
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->'''April 1997'''
-> ''"Duke Nukem Forever is announced as a follow-up to the wildly successful Duke Nukem 3D. To celebrate, George Broussard, co-creator of the character and creative director for the title, commissions a 10-foot concrete likeness of Duke Nukem. The contractor states that it will take three months for the statue to be completed. Eight months later, the statue was still under construction, and all inquiries made to the contractor were met with the same response: ''when it's done.''"''

->(''12 years of [[TroubledProduction fake production troubles]] later.'')

->'''May 2009'''
->''"All but two members of the company are fired, and the remaining two are [[CreatorKiller preparing for a lawsuit from Take Two.]] [[KickTheDog Adding insult to injury,]] the Duke Nukem statue finally arrives at the offices of 3D Realms, albeit missing an arm and bearing the likeness of Creator/KurtRussell instead of Duke Nukem."''

->''"Which brings us to the present. The future seems bleak for the infamous title, but some gamers (mostly confined to the 3D Realms forums) believe that someday, somehow, Duke Nukem Forever will see the light of day. I'm here to tell you that despite losing nearly everyone who has put even a minute of work into the game, it is still not technically "dead". Rather, it is in a [[DeadlyEuphemism "persistent vegetative state"]].''

->''"Still, I suppose it is about time to say goodbye. Farewell, Duke Nukem! You'll live on in our hearts, and in the countless reiterations of your earlier games. And farewell to you, 3D Realms! I'm still waiting on the sequel to ''VideoGame/ShadowWarrior''!"''
-->--[[http://www.i-mockery.com/shorts/3d-realms/ 3D Realms: A Post Mortem]]
26th Mar '14 12:06:47 AM Kadorhal
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->"The folks at 3D Realms [[NoSuchThingAsBadPublicity are going to be happy we're printing this. They'll say that it's simply a testament to the character's popularity]], and after all this time, that people are STILL so concerned with the next ''Duke Nukem'' title. They may well be right. But there's a line -- let's call it the "''VideoGame/{{Daikatana}}'' Line" -- where the general public opinion goes from amused to frustrated. We've crossed that line, I think, and the only way to recover from it is for the game to deliver an absolutely unheralded and unparalleled gaming experience. It has to make ''VideoGame/HalfLife2'' look outdated[[note]]This was written in mid-2003, before ''[=HL2=]'' had even had its first major delay[[/note]]."\\
...\\
"I did an interview with George Broussard when I was 17 and in high school, and I asked him about ''Duke Nukem Forever'' then. I'm 23 now."
-->--''[=GameSpy=]'', "[[http://web.archive.org/web/20041010223334/http://archive.gamespy.com/articles/june03/dumbestmoments/index7.shtml The 25 Dumbest Moments in Gaming]]
20th Jun '13 2:09:03 AM arbiter099
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->Duke (Duke!) You used to be cool
->But you gotta make your mind up if you're modern or old school
->Duke (Duke!) You used to be cool
->Learn to kick ass again and get rid of that lame [[LimitedLoadout two weapon rule]]
->And then the world might not be so cruel...
-->--''Music/MiracleOfSound'', "[[http://www.youtube.com/watch?v=V0LwX7YS7yg Duke You Used to be Cool]]"
27th Mar '13 2:36:51 AM ManCalledTrue
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->''"The interesting thing about ''Forever'' is that you can practically cut it in half and see the entire 14 years of shooter evolution it tried to keep up with like rings in a tree stump. It starts campy and colorful, in ''{{Sin}}'', ''{{Blood}} II: The Chosen'' kind of way; then it moves into the dark, sweaty, unpleasant ''VideoGame/{{Doom}} 3'', ''{{Prey}}'', ''VideoGame/QuakeIV'' period when you go into the alien hive. (And incidentally, this section contains as jarring a [[MoodWhiplash shift of tone]] as you can get without splicing five minutes of ''TheHumanCentipede'' into the middle of ''{{Mallrats}}''.) And by the last mission, Duke has finally embraced the [=FPSs=] of today, meaning you run around a [[RealIsBrown gray-brown]] industrial area for a while, then get a shit ending."''
-->-- '''Ben 'Yahtzee' Croshaw''', ''WebAnimation/ZeroPunctuation'' (June 2011)
10th Jan '13 12:35:04 PM TheOneWhoTropes
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-->-- '''[[spoiler:Jeane]]''', ''NoMoreHeroes''

to:

-->-- '''[[spoiler:Jeane]]''', ''NoMoreHeroes''
''VideoGame/NoMoreHeroes''



-->-- ''PennyArcade''

to:

-->-- ''PennyArcade''
''Webcomic/PennyArcade''



->'''Gabe:''' *Bored* Did you know there's a mode in CallOfDuty where you murder, like, a million people? [[MoralMyopia It's called Call of Duty]].
-->-- ''PennyArcade'', "[[http://www.penny-arcade.com/comic/2011/3/23/ One Of Many Possible Responses]]"

to:

->'''Gabe:''' *Bored* Did you know there's a mode in CallOfDuty VideoGame/CallOfDuty where you murder, like, a million people? [[MoralMyopia It's called Call of Duty]].
-->-- ''PennyArcade'', ''Webcomic/PennyArcade'', "[[http://www.penny-arcade.com/comic/2011/3/23/ One Of Many Possible Responses]]"
20th Jun '12 5:48:32 PM FELH2
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->''"The interesting thing about ''Forever'' is that you can practically cut it in half and see the entire 14 years of shooter evolution it tried to keep up with like rings in a tree stump. It starts campy and colorful, in ''{{Sin}}'', ''{{Blood}} II: The Chosen'' kind of way; then it moves into the dark, sweaty, unpleasant ''{{Doom}} 3'', ''{{Prey}}'', ''VideoGame/QuakeIV'' period when you go into the alien hive. (And incidentally, this section contains as jarring a [[MoodWhiplash shift of tone]] as you can get without splicing five minutes of ''TheHumanCentipede'' into the middle of ''{{Mallrats}}''.) And by the last mission, Duke has finally embraced the [=FPSs=] of today, meaning you run around a [[RealIsBrown gray-brown]] industrial area for a while, then get a shit ending."''

to:

->''"The interesting thing about ''Forever'' is that you can practically cut it in half and see the entire 14 years of shooter evolution it tried to keep up with like rings in a tree stump. It starts campy and colorful, in ''{{Sin}}'', ''{{Blood}} II: The Chosen'' kind of way; then it moves into the dark, sweaty, unpleasant ''{{Doom}} ''VideoGame/{{Doom}} 3'', ''{{Prey}}'', ''VideoGame/QuakeIV'' period when you go into the alien hive. (And incidentally, this section contains as jarring a [[MoodWhiplash shift of tone]] as you can get without splicing five minutes of ''TheHumanCentipede'' into the middle of ''{{Mallrats}}''.) And by the last mission, Duke has finally embraced the [=FPSs=] of today, meaning you run around a [[RealIsBrown gray-brown]] industrial area for a while, then get a shit ending."''
20th Apr '12 1:02:21 PM TheOneWhoTropes
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-->-- '''Ben 'Yahtzee' Croshaw''', ''WebOriginal/ZeroPunctuation'' (Feb. 2008)

to:

-->-- '''Ben 'Yahtzee' Croshaw''', ''WebOriginal/ZeroPunctuation'' ''WebAnimation/ZeroPunctuation'' (Feb. 2008)



-->-- '''Leo's Younger Self''', ''VGCats''

to:

-->-- '''Leo's Younger Self''', ''VGCats''
''Webcomic/VGCats''



-->-- '''Ben 'Yahtzee' Croshaw''', ''WebOriginal/ZeroPunctuation'' (June 2011)

to:

-->-- '''Ben 'Yahtzee' Croshaw''', ''WebOriginal/ZeroPunctuation'' ''WebAnimation/ZeroPunctuation'' (June 2011)
2nd Mar '12 3:43:07 PM TheOneWhoTropes
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-->-- '''Ben 'Yahtzee' Croshaw''', ''ZeroPunctuation'' (Feb. 2008)

to:

-->-- '''Ben 'Yahtzee' Croshaw''', ''ZeroPunctuation'' ''WebOriginal/ZeroPunctuation'' (Feb. 2008)



-->-- '''Ben 'Yahtzee' Croshaw''', ''ZeroPunctuation'' (June 2011)

to:

-->-- '''Ben 'Yahtzee' Croshaw''', ''ZeroPunctuation'' ''WebOriginal/ZeroPunctuation'' (June 2011)
27th Nov '11 10:14:24 PM nombretomado
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->''"The interesting thing about ''Forever'' is that you can practically cut it in half and see the entire 14 years of shooter evolution it tried to keep up with like rings in a tree stump. It starts campy and colorful, in ''{{Sin}}'', ''{{Blood}} II: The Chosen'' kind of way; then it moves into the dark, sweaty, unpleasant ''{{Doom}} 3'', ''{{Prey}}'', ''QuakeIV'' period when you go into the alien hive. (And incidentally, this section contains as jarring a [[MoodWhiplash shift of tone]] as you can get without splicing five minutes of ''TheHumanCentipede'' into the middle of ''{{Mallrats}}''.) And by the last mission, Duke has finally embraced the [=FPSs=] of today, meaning you run around a [[RealIsBrown gray-brown]] industrial area for a while, then get a shit ending."''

to:

->''"The interesting thing about ''Forever'' is that you can practically cut it in half and see the entire 14 years of shooter evolution it tried to keep up with like rings in a tree stump. It starts campy and colorful, in ''{{Sin}}'', ''{{Blood}} II: The Chosen'' kind of way; then it moves into the dark, sweaty, unpleasant ''{{Doom}} 3'', ''{{Prey}}'', ''QuakeIV'' ''VideoGame/QuakeIV'' period when you go into the alien hive. (And incidentally, this section contains as jarring a [[MoodWhiplash shift of tone]] as you can get without splicing five minutes of ''TheHumanCentipede'' into the middle of ''{{Mallrats}}''.) And by the last mission, Duke has finally embraced the [=FPSs=] of today, meaning you run around a [[RealIsBrown gray-brown]] industrial area for a while, then get a shit ending."''
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