History PoliceAreUseless / VideoGames

12th Jul '16 4:26:20 PM TheBuddy26
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* The ''VideoGame/GrandTheftAuto'' series tends to portray police as incompetent (and highly corrupt). Not only can they fail to capture the player despite supposedly being better armed and in superior numbers, they can't hold him for any time and use capture tactics that would be more dangerous to themselves and the innocent civilians than suspects. That, and they're even less likely to go after [[NonPlayerCharacter NPC]] criminals. That said, police are more effective in ''VideoGame/GrandTheftAutoIV'' than in other installments; in a shootout with your average street thug or gangster, they usually win.

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* The ''VideoGame/GrandTheftAuto'' series tends to portray police as incompetent (and highly corrupt). Not only can they fail to capture the player despite supposedly being better armed and in superior numbers, they can't hold him for any time and use capture tactics that would be more dangerous to themselves and the innocent civilians than suspects. That, and they're even less likely to go after [[NonPlayerCharacter NPC]] criminals. That said, police are more effective in ''VideoGame/GrandTheftAutoIV'' and especially ''[[VideoGame/GrandTheftAutoV V]]'' than in other installments; in a shootout with your average street thug or gangster, they usually win.
2nd Jun '16 7:09:23 PM DarkHunter
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* Played with in ''VisualNovel/HigurashiWhenTheyCry''. The police haven't gotten anywhere with the string of deaths surrounding Hinamizawa, but this turns out to mostly be due to their investigative efforts being stifled by local government authorities (some of whom are in on Hinamizawa's secret). The main police character, Kuraudo Ooichi, is frustrated by this and is acting against orders in order to actually ''do his job'', and while the main characters are off-put by his attitude, he does become a valuable ally in many different scenarios.

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* Played with in ''VisualNovel/HigurashiWhenTheyCry''. The police haven't gotten anywhere with the string of deaths surrounding Hinamizawa, but this turns out to mostly be due to their investigative efforts being stifled by local government authorities (some of whom are in on Hinamizawa's secret). The main police character, Kuraudo Ooichi, Ooishi, is frustrated by this and is acting against orders in order to actually ''do his job'', and while the main characters are off-put by his attitude, he does become a valuable ally in many different scenarios.
2nd Jun '16 7:08:53 PM DarkHunter
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* Miho from ''VisualNovel/LiarLiar'' went to the police to report her StalkerWithACrush however they said they couldn't do anything until he hurt her. After no help from adults she got Yukari to kill him for her.

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* Miho from ''VisualNovel/LiarLiar'' went to the police to report her StalkerWithACrush however they said they couldn't do anything until he hurt her. After no help from adults she got Yukari to kill him for her.her.
* Played with in ''VisualNovel/HigurashiWhenTheyCry''. The police haven't gotten anywhere with the string of deaths surrounding Hinamizawa, but this turns out to mostly be due to their investigative efforts being stifled by local government authorities (some of whom are in on Hinamizawa's secret). The main police character, Kuraudo Ooichi, is frustrated by this and is acting against orders in order to actually ''do his job'', and while the main characters are off-put by his attitude, he does become a valuable ally in many different scenarios.
15th Mar '16 11:08:33 AM Pichu-kun
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* ''Franchise/{{Pokemon}}''. Good gravy, where to begin? There are criminal bases that are in plain sight, in the middle of town in broad daylight with police all around, doing nothing. They are letting 10 year olds sprint into a crime zone, and somehow they do a better job than the cops. A blatant example of this trope.
** In ''Pokemon GSC'', police officers are rare trainers who are only fought at night, as they will spot the player and assume he or she is a criminal, then unleashes his Growlithe. It is only after the child beats his Growlithe to death over the course of a 5-minute battle that the officer realizes you're a child. [[FridgeHorror Let's not get in to what would happen if the child weren't a Pokemon trainer]].
*** And then there's the remakes; after your rival steals one of the starters at the beginning of the game, upon your return, the policeman flat out mistakes you for the one who stole the starter, only for Lyra/Ethan to enter and tell the policeman that you are innocent and explains the details of the real thief, your rival.
** Most triumphant example has to be in RBY, where you go into the house that Team Rocket have just ransacked. The police are still there, and you see there's a giant hole in the wall which they're ignoring. Go outside through the hole...and you see that ''the thief is still sitting in the garden.'' [[FlatWhat What.]]
*** There's also the Saffron City guards who serve as a weird BrokenBridge. They don't seem interested at all in the fact that Team Rocket has taken over Silph Co. Instead they just prevent anyone from entering the city until you bring them a drink because they're thirsty -- including a class of schoolchildren who seem to accept this as normal. Not that this matters ''too'' much because for some reason there are tunnels under the city that let you get to the other side -- as if this is so normal and expected that the city dug a bypass.

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* ''Franchise/{{Pokemon}}''. ''Franchise/{{Pokemon}}'':
**
Good gravy, where to begin? There are criminal bases that are in plain sight, in the middle of town in broad daylight with police all around, doing nothing. They are letting 10 11 year olds sprint into a crime zone, and somehow they do a better job than the cops. A blatant example of this trope.
** In ''Pokemon GSC'', ''VideoGame/PokemonGoldAndSilver'', police officers are rare trainers who are only fought at night, as they will spot the player and assume he or she is a criminal, then unleashes his Growlithe. It is only after the child beats his Growlithe to death over the course of a 5-minute battle that the officer realizes you're a child. [[FridgeHorror Let's not get in to what would happen if the child weren't a Pokemon trainer]].
***
trainer]]. And then there's the remakes; after your rival steals one of the starters at the beginning of the game, upon your return, the policeman flat out mistakes you for the one who stole the starter, only for Lyra/Ethan to enter and tell the policeman that you are innocent and explains the details of the real thief, your rival.
** Most triumphant example has to be in RBY, ''VideoGame/PokemonRedAndBlue'', where you go into the house that Team Rocket have just ransacked. The police are still there, and you see there's a giant hole in the wall which they're ignoring. Go outside through the hole...and you see that ''the thief is still sitting in the garden.'' [[FlatWhat What.]]
***
What. There's also the Saffron City guards who serve as a weird BrokenBridge. They don't seem interested at all in the fact that Team Rocket has taken over Silph Co. Instead they just prevent anyone from entering the city until you bring them a drink because they're thirsty -- including a class of schoolchildren who seem to accept this as normal. Not that this matters ''too'' much because for some reason there are tunnels under the city that let you get to the other side -- as if this is so normal and expected that the city dug a bypass.



*** Above, [[Manga/PokemonSpecial Byron]] said that the regional Pokemon League and the people that challenge said League (substitute the [[VideoGame/PokemonRanger Ranger Corps]] for the regions they cover) are the ones most fit for fighting the various villainous groups, and that said groups were out of the police's jurisdiction or ability to handle. Justy is the ''only'' Gym Leader in Orre, and in ''XD'' he's shacked beneath his own gym courtesy of Cipher. It's safe to say that, were it not for Wes or Michael, Orre is completely and utterly '''''[[CrapsackWorld SCREWED]]'''''.
** And for you "League is government" crackpots out there, [[VideoGame/PokemonBlackAndWhite Unova]] is just as guilty of this trope as the rest. You'd think someone who listened to one of Ghetsis' numerous speeches would have voiced objections to liberation, but the Unova League only acts against them when [A] they are acting overtly criminal (Nacrene, Castelia, Driftveil) or [B] their big plan has come out into the open (Icirrus onward). At least unlike the other leagues (bar the Champions) they get their act together period, but there's a reason "those who forget history are doomed to repeat it" is an effective phrase. Speaking against Team Plasma back at Accumula had the potential to derail Ghetsis' entire plot at the station. On the other hand, Looker is pretty competent, [[CrouchingMoronHiddenBadass even though the player]] has been led to believe otherwise, and takes down multiple crime syndicates despite not owning any battling Pokemon, albeit with the player's help. As for some of the other examples, several teams are [[VillainWithGoodPublicity well liked by the public]] and others are seemingly paying off cops.
*** To be fair, people do voice objections to liberation--the game [[ManipulativeBastard very]] [[AnimalWrongsGroup clearly]] doesn't want us to agree with Ghetsis or Team Plasma, but just speaking out about owning Pokemon isn't illegal. That goes out the window after they steal the Dragon Skull and then Bianca's Munna, but...

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*** Above, [[Manga/PokemonSpecial Byron]] said that the regional Pokemon League and the people that challenge said League (substitute the [[VideoGame/PokemonRanger Ranger Corps]] for the regions they cover) are the ones most fit for fighting the various villainous groups, and that said groups were out of the police's jurisdiction or ability to handle. Justy is the ''only'' Gym Leader in Orre, and in ''XD'' he's shacked beneath his own gym courtesy of Cipher. It's safe to say that, were it not for Wes or Michael, Orre is completely and utterly '''''[[CrapsackWorld SCREWED]]'''''.
** And for you "League is government" crackpots out there, [[VideoGame/PokemonBlackAndWhite Unova]] is just as guilty of this trope as the rest. You'd think someone who listened to one of Ghetsis' numerous speeches would have voiced objections to liberation, but the Unova League only acts against them when [A] they are acting overtly criminal (Nacrene, Castelia, Driftveil) or [B] their big plan has come out into the open (Icirrus onward). At least unlike the other leagues (bar the Champions) they get their act together period, but there's a reason "those who forget history are doomed to repeat it" is an effective phrase. Speaking against Team Plasma back at Accumula had the potential to derail Ghetsis' entire plot at the station. On the other hand, Looker is pretty competent, [[CrouchingMoronHiddenBadass even though the player]] has been led to believe otherwise, and takes down multiple crime syndicates despite not owning any battling Pokemon, albeit with the player's help. As for some of the other examples, several teams are [[VillainWithGoodPublicity well liked by the public]] and others are seemingly paying off cops.
***
cops. To be fair, people do voice objections to liberation--the game [[ManipulativeBastard very]] [[AnimalWrongsGroup clearly]] doesn't want us to agree with Ghetsis or Team Plasma, but just speaking out about owning Pokemon isn't illegal. That goes out the window after they steal the Dragon Skull and then Bianca's Munna, but...



* In ''VideoGame/RhythmThiefAndTheEmperorsTreasure'' Raphael can wear his disguise as a thief and talk to the constables without them even taking suspicion.
** Also, several {{Rhythm Game}}s involve escaping the constables, using barely any effort, and they never come anywhere near capturing you.

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* In ''VideoGame/RhythmThiefAndTheEmperorsTreasure'' Raphael can wear his disguise as a thief and talk to the constables without them even taking suspicion.
**
suspicion. Also, several {{Rhythm Game}}s involve escaping the constables, using barely any effort, and they never come anywhere near capturing you.



* Surprisingly averted in ''VideoGame/MafiaTheCityOfLostHeaven'', considering the genre. Among other things, police will immediately react to speeding and running a red light, and are ''extremely'' competent at chasing you down if you try to drive away.

to:

* Surprisingly averted in ''VideoGame/MafiaTheCityOfLostHeaven'', considering the genre. Among other things, police will immediately react to speeding and running a red light, and are ''extremely'' competent at chasing you down if you try to drive away.away.
* Miho from ''VisualNovel/LiarLiar'' went to the police to report her StalkerWithACrush however they said they couldn't do anything until he hurt her. After no help from adults she got Yukari to kill him for her.
2nd Feb '16 3:58:27 AM Adept
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** In ''ApolloJustice'', Ema actually is quite competent and provides Apollo with helpful evidence-finding methods. She generally is really apathetic towards her job (which she never actually wanted), though.

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** In ''ApolloJustice'', ''VisualNovel/ApolloJustice'', Ema actually is quite competent and provides Apollo with helpful evidence-finding methods. She generally is really apathetic towards her job (which she never actually wanted), though.
25th Jan '16 6:50:34 PM Sammettik
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* VideoGame/PAYDAYTheHeist: An average of 130+ Police Officers, SWAT Units, and FBI Agents versus 4 Armed Robbers, guess who comes out on top?

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* VideoGame/PAYDAYTheHeist: ''VideoGame/PAYDAYTheHeist'': An average of 130+ Police Officers, SWAT Units, and FBI Agents versus 4 Armed Robbers, guess who comes out on top?



* Polices AI in ''VideoGame/NeedForSpeed'' series are good in their own right, but the game mechanic enforces the player to make them useless because these cops can never take down street racing even in broad daylight. ''[[VideoGame/NeedForSpeedMostWanted Most Wanted]]'' 2005 has the most humiliating example where [[spoiler:the ''entire'' police force from Rockport can't even stop a single guy (You) from escaping the city.]]

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* Polices Police AI in ''VideoGame/NeedForSpeed'' series are good in their own right, but the game mechanic enforces the player to make them useless because these cops can never take down street racing even in broad daylight. ''[[VideoGame/NeedForSpeedMostWanted Most Wanted]]'' 2005 has the most humiliating example where [[spoiler:the ''entire'' police force from Rockport can't even stop a single guy (You) from escaping the city.]]



* Surprisingly averted in VideoGame/MafiaTheCityOfLostHeaven, considering the genre. Among other things, police will immediately react to speeding and running a red light, and are ''extremely'' competent at chasing you down if you try to drive away.

to:

* Surprisingly averted in VideoGame/MafiaTheCityOfLostHeaven, ''VideoGame/MafiaTheCityOfLostHeaven'', considering the genre. Among other things, police will immediately react to speeding and running a red light, and are ''extremely'' competent at chasing you down if you try to drive away.
19th Jan '16 5:53:50 PM rjd1922
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* In SNES's game 'Super Double Dragon aka Double Dragon 4'. The game overtures in Las Vegas, a city with standard civil order detachments such as the Police, Sheriff office, Military. Yet somehow, the city's streets are over run with violent thugs armed with :Swords, EXPLOSIVES'. Trying to kill Jimmy or Billy Lee. Key word: KILL. Murder 1 is a capital crime, sooo where are the police screaming "Down on the ground". especially when the first stage is set on a lively street with operational casinos? The Casino security who are armed to the teeth with armor and Automatic armaments (as seen on the film "2000 Miles to Graceland"; are not present to defend the interests of their Casino pit bosses. Stampeding tourists are not good for business, especially in such a economically viable city. The raganarok-esque battles on "Smoking Aces" set in just a quite lake side casino in RENO (mini-Vegas) is evident of the fire power that is at the disposal of law enforcement. In reality all the Lees would have done is just stand to the side as LVPD's Swat units mopped the floor with the thug's teeth! Then the second level as you try to escape Las Vegas through the airport. Again, you have mutant warriors who resemble Blanka throwing German potato masher grenades. Keywords: GRENADES and AIRPORT...., especially when you're running around the secure areas of the airport, (maitenance, luggage, the crew's smoke room etc), while Blanka and swordsmen throw bombs at you...

to:

* In SNES's the SNES game 'Super ''Super Double Dragon'' aka ''Double Dragon aka Double Dragon 4'. The 4'', the game overtures in Las Vegas, a city with standard civil order detachments such as the Police, Sheriff police, sheriff's office, Military.and military. Yet somehow, the city's streets are over run with violent thugs armed with :Swords, EXPLOSIVES'. Trying to kill Jimmy or Billy Lee. Key word: KILL. Murder 1 is a capital crime, sooo where are the police screaming "Down on the ground". especially when the first stage is set on a lively street with operational casinos? The Casino security who are armed to the teeth with armor and Automatic armaments (as seen on the film "2000 Miles to Graceland"; are not present to defend the interests of their Casino pit bosses. Stampeding tourists are not good for business, especially in such a economically viable city. The raganarok-esque battles on "Smoking Aces" set in just a quite lake side casino in RENO (mini-Vegas) is evident of the fire power that is at the disposal of law enforcement. In reality all the Lees would have done is just stand to the side as LVPD's Swat units mopped the floor with the thug's teeth! Then the second level as you try to escape Las Vegas through the airport. Again, you have mutant warriors who resemble Blanka throwing German potato masher grenades. Keywords: GRENADES and AIRPORT...., especially when you're running around the secure areas of the airport, (maitenance, luggage, the crew's smoke room etc), while Blanka and swordsmen throw bombs at you...
21st Nov '15 10:48:18 PM Twiddler
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* In ''VideoGame/DeadCase'', the police seem disturbingly unconcerned with the fact that there have been an alarming number of deaths in the town in the past week or so. If the protagonist enters the police station early on, one of the cops on duty can be seen using the computer to play Solitaire. The library ghost also mentions that the police seem to be covering up the protagonist's death. [[spoiler:The library ghost himself subverts this - he was a police officer when he was alive, and even in death he continues to research everything going on and try to help the other ghosts. The epilogue shows that he becomes more directly involved in getting the police force back into shape.]]

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* In ''VideoGame/DeadCase'', ''VideoGame/TheDeadCase'', the police seem disturbingly unconcerned with the fact that there have been an alarming number of deaths in the town in the past week or so. If the protagonist enters the police station early on, one of the cops on duty can be seen using the computer to play Solitaire. The library ghost also mentions that the police seem to be covering up the protagonist's death. [[spoiler:The library ghost himself subverts this - he was a police officer when he was alive, and even in death he continues to research everything going on and try to help the other ghosts. The epilogue shows that he becomes more directly involved in getting the police force back into shape.]]
3rd Nov '15 9:31:23 AM Willbyr
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** There are so many incompetent police in ''AceAttorney'' that "the police are stupid" is an oft-repeated phrase used to cover up would-be plot holes, akin to AWizardDidIt.

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** There are so many incompetent police in ''AceAttorney'' ''Franchise/AceAttorney'' that "the police are stupid" is an oft-repeated phrase used to cover up would-be plot holes, akin to AWizardDidIt.
31st Oct '15 4:46:20 PM MeAndMyNerdyBat
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* ''VideoGame/TelepathTactics''. Once Emma discovers that the mines are near the archipelago's capital city, Sabrina suggests they appeal to the governor for help, but Emma refuses to do this for some reason. In addition, the final battle of the second arc takes place in the middle of a town, with the local constabulary nowhere to be found. The protagonists are pretty miffed by this, and discuss the trope after the battle. Many of the criminal characters say the guard is highly corrupt, and a defector from Bloodbeard's forces says there was a general agreement that the guard would look the other way in regards to the bandits' activities. [[KnightTemplar Scarlet]] steadfastly refuses to believe any of this.

to:

* ''VideoGame/TelepathTactics''. Once Emma discovers that the mines are near the archipelago's capital city, Sabrina suggests they appeal to the governor for help, but Emma refuses to do this for some reason. In addition, the final battle of the second arc takes place in the middle of a town, with the local constabulary nowhere to be found. The protagonists are pretty miffed by this, and discuss the trope after the battle. Many of the criminal characters say the guard is highly corrupt, and a defector from Bloodbeard's forces says there was a general agreement that the guard would look the other way in regards to the bandits' activities. [[KnightTemplar Scarlet]] steadfastly refuses to believe any of this.this.
* Surprisingly averted in VideoGame/MafiaTheCityOfLostHeaven, considering the genre. Among other things, police will immediately react to speeding and running a red light, and are ''extremely'' competent at chasing you down if you try to drive away.
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