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** Bob's sword is the SnarkyNonhumanSidekick... and Bob has NoSenseOfHumor. The sword eventually gets annoyed by this and keeps trying to [[DontExplainTheJoke explain its witty remarks to him]], often [[CasualDangerDialogue in the middle of combat]].
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** Bob's sword asks for time off to visit its family.
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** The sword is a sapient LivingWeapon.
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* '''Played For Drama''': ???

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* '''Played For Drama''': ???Bob discovers that his sword talks because the soul of a previous adventurer is trapped inside it. Bob resolves to go on a quest to try and restore the soul to their original body.

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* '''Reconstructed''': Eventually, Bob teaches the entity in his sword to accept its fate, and the two manage to work together in battle.

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* '''Reconstructed''': '''Reconstructed''':
**
Eventually, Bob teaches the entity in his sword to accept its fate, and the two manage to work together in battle.

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* '''Exploited''': Bob interrogates his sword, inquiring about its previous owners in order to get information that could help him into his quest.

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* '''Exploited''': '''Exploited''':
**
Bob interrogates his sword, inquiring about its previous owners in order to get information that could help him into his quest.
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** Evulz gives Bob the weapon as a gift, [[ItWasAGift both gaining Bob's trust]] and placing TheMole in Bob's ranks as his right-hand weapon.


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** Bob is CrazySane, and despite being entirely in Bob's head he gets good advice from the 'sword.'
*'''Implied''': [[HeroicMime We never hear the sword talk]], but it's visibly magical and we see Bob conversing with it.
* '''Played For Laughs''': [[MotorMouth The sword never shuts up.]]
* '''Played For Drama''': ???
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'''Basic Trope''': A sword, or occasionally another weapon, can [[ExactlyWhatItSaysOnTheTin speak]].

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'''Basic Trope''': A sword, or occasionally another weapon, can [[ExactlyWhatItSaysOnTheTin speak]].talk.
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** Bob's blaster was designed with a built-in AI designed to offer the user tactical advice in a difficult conflict situation. [[note]]Who said it had to be a sword in a fantasy setting?[[/note]]
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* '''Downplayed''': ???

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* '''Downplayed''': ???Bob's sword can talk, but remains silent most of the time.

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* '''Justified''': Bob's sword talks after a demon, trying to possess Bob, misses and momentarily occupies the sword instead.

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* '''Justified''': '''Downplayed''': ???
* '''Justified''':
**
Bob's sword talks after a demon, trying to possess Bob, misses and momentarily occupies the sword instead.



* '''Parodied''': Bob discovers that his new sword can talk, and is very excited until he discovers the speakers in the hilt playing the prerecorded messages.
** Alternatively, Bob's sword has a special knack for embarrassing him.
* '''Deconstructed''': The entity trapped in Bob's sword despises its imprisonment, and spends most of its time trying to manipulate Bob into either getting himself killed or destroying the sword.
** Bob suffers from schizophrenia, and believes that his sword speaks to him, becoming increasingly desperate when his friends claim not to hear these sounds.
* '''Reconstructed''': Eventually, Bob teaches the entity in his sword to accept its fate, and the two manage to work together in battle.

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* '''Parodied''': '''Parodied''':
**
Bob discovers that his new sword can talk, and is very excited until he discovers the speakers in the hilt playing the prerecorded messages.
** Alternatively, Bob's sword has a special knack for embarrassing him.
* '''Deconstructed''': The entity trapped in Bob's sword despises its imprisonment, and spends most of its time trying to manipulate Bob into either getting himself killed or destroying the sword.
** Bob suffers from schizophrenia, and believes that his sword speaks to him, becoming increasingly desperate when his friends claim not to hear these sounds.
* '''Reconstructed''': Eventually, Bob teaches the entity in his sword to accept its fate, and the two manage to work together in battle.
him.



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----* '''Deconstructed''':
** The entity trapped in Bob's sword despises its imprisonment, and spends most of its time trying to manipulate Bob into either getting himself killed or destroying the sword.
** Bob suffers from schizophrenia, and believes that his sword speaks to him, becoming increasingly desperate when his friends claim not to hear these sounds.
* '''Reconstructed''': Eventually, Bob teaches the entity in his sword to accept its fate, and the two manage to work together in battle.
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Back to TalkingWeapon
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%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???
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* '''Lampshaded''': "How can you talk, if you're just a metal sword? That makes no sense!" "Some things are best left unknown."

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* '''Lampshaded''': "How can you talk, if you're just a metal sword? That makes no sense!" "Some things are [[AWizardDidIt best left unknown.unknown]]."

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