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** The spell is survivable if the target has enough health, only to die from the second hit.
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** The fireball is super-concentrated enough to pierce through the head, no matter the armor. [[note]]doesn't matter how much HP a character has, with the brain that gone...?[[/note]]
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** The fireball is super-concentrated enough to pierce through the head, no matter the armor. [[note]]doesn't [[note]][[ChunkySalsaRule doesn't matter how much HP a character has, with the brain that gone...?[[/note]]?]][[/note]]
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** The player is in a game with multiple lives, but there exists an attack that instantly sets that counter to zero.
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Bonus Boss is a disambiguation
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** OneHitPointWonder (''any'' enemy, and likely the player too, can be instantly killed in one hit, probably including the FinalBoss and BonusBoss, thus averting ContractualBossImmunity).
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** OneHitPointWonder (''any'' enemy, and likely the player too, can be instantly killed in one hit, probably including the FinalBoss and BonusBoss, {{Superboss}}, thus averting ContractualBossImmunity).
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** The spell will instantly kill anything that can't [[SmashingSurvival mash the buttons fast enough to escape]].
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'''Basic Trope''': A weapon or move in a video game instantly kills another character in one shot
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'''Basic Trope''': A weapon or move in a video game instantly kills another character in one shotshot.
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** The same fire spell [[OneHitPolykill can continue through its original target]], hitting {{Mook}} after {{Mook}}. If it's case by the enemy or boss instead, then it leads to a TotalPartyKill.
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** The same fire spell [[OneHitPolykill can continue through its original target]], hitting {{Mook}} after {{Mook}}. If it's case cast by the enemy or boss instead, then it leads to a TotalPartyKill.