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** Neither Llyrr or Emperor Evulz will simply let Rune be; if he won't join them, they both attempt to eliminate him to keep him from interfering with their plans [[SelfFulfillingProphecy thus forcing him to fight them simply to survive]].

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** [[NeutralityBacklash Neither Llyrr or Emperor Evulz will simply let Rune be; be]]; if he won't join them, they both attempt to eliminate him to keep him from interfering with their plans [[SelfFulfillingProphecy thus forcing him to fight them simply to survive]].
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** Rune's buddies tell him that no matter how badass he is, he's not a ''Franchise/ShinMegamiTensei'' protagonist and he will never survive trying to wipe out both sides. He is thus forced to either commit to one kingdom or say ScrewThisImOuttaHere.

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** Rune's buddies tell him that no matter how badass he is, he's not a ''Franchise/ShinMegamiTensei'' protagonist and he will never survive trying badass enough to wipe out both sides.take on ''one'' entire army, let alone two. He is thus forced to either commit to one kingdom or say ScrewThisImOuttaHere.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


'''Basic Trope''': A [[MultipleEndings path]] in a VideoGame where the player chooses to KillEmAll rather than join one side or the other.

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'''Basic Trope''': A [[MultipleEndings path]] in a VideoGame where the player chooses to KillEmAll kill everyone rather than join one side or the other.



* '''Conversed''': "Wh-What do you mean, he's killing ''[[KillEmAll everyone]]''?!"

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* '''Conversed''': "Wh-What do you mean, he's killing ''[[KillEmAll everyone]]''?!"''everyone''?!"
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** It's a video game with multiple endings, and Rune is just one man picking a fight with two of the most powerful kingdoms on the planet. Without excellent command of the game's mechanics to win the fights he finds himself in, as well as a lot of attention paid to its lore and characters to avoid being manipulated, he's doomed. But if he [[MagnificentBastard manages it]], the GoldenEnding is agreed to be well worth it.

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* '''Justified''': Neither Llyrr or Emperor Evulz will simply let Rune be; if he won't join them, they both attempt to eliminate him to keep him from interfering with their plans [[SelfFulfillingProphecy thus forcing him to fight them simply to survive]].

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* '''Justified''': '''Justified''':
**
Neither Llyrr or Emperor Evulz will simply let Rune be; if he won't join them, they both attempt to eliminate him to keep him from interfering with their plans [[SelfFulfillingProphecy thus forcing him to fight them simply to survive]].survive]].
** [[OrderVersusChaos Lrright is chaos, Evulz is order]], [[BothOrderAndChaosAreDangerous both take their ideologies to the extreme]], and Rune's moral compass won't let him side with either.
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** Rune is neutral through [[AbsolutePacifist Absolute Pacifism]].

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** Rune is neutral through [[AbsolutePacifist Absolute Pacifism]].SuicidalPacifism.
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** Rune [[OneManArmy 'only' has to destroy one division]] of Llyrr and Evulz respectively and they [[KnowWhenToFoldHim take his message to leave him alone and he will serve nobody, seriously]] and will leave him to his quest.

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** Rune [[OneManArmy 'only' has to destroy one division]] of Llyrr and Evulz respectively and they [[KnowWhenToFoldHim [[KnowWhenToFoldEm take his message to leave him alone and he will serve nobody, seriously]] and will leave him to his quest.

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** Rune [[OneManArmy 'only' has to destroy one division]] of Llyrr and Evulz respectively and they [[KnowWhenToFoldHim take his message to leave him alone and he will serve nobody, seriously]] and will leave him to his quest.



** Rune is neutral through AbsolutePacifism.

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** Rune is neutral through AbsolutePacifism.[[AbsolutePacifist Absolute Pacifism]].
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** Rune needs to be surgical in his violence in an omnicidal neutral path to maintain a positive to neutral reputation even after killing leadership. Killing only Llyr and Evulz who are fanatics about the conflict will result in the two as they conclude the violence isn't worth it. A negative reputation with one locks him into effectively serving the other while angering both [[YouLoseAtZeroTrust results in two whole armies out for vengence]].

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** Rune needs to be surgical in his violence in an omnicidal neutral path to maintain a positive to neutral reputation even after killing leadership. Killing only Llyr and Evulz who are fanatics about the conflict will result in peace for the two factions as they conclude the violence isn't worth it. A negative reputation with one locks him into effectively serving the other while angering both [[YouLoseAtZeroTrust results in two whole armies out for vengence]].



** Although Rune initially has noble intentions, the inherent extremism in trying to achieve them by destroying both sides causes him to undergo MotiveDecay, and at the very tail end of the game, he has [[HeWhoFightsMonsters deteriorated into]] an OmnicidalManiac hell-bent on eradicating all life on the planet, since otherwise there will ''always'' be people like Llyrr and Evulz.

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** Although Rune initially has noble intentions, the inherent extremism in trying to achieve them peace by destroying both sides causes him to undergo MotiveDecay, and at the very tail end of the game, he has [[HeWhoFightsMonsters deteriorated into]] an OmnicidalManiac hell-bent on eradicating all life on the planet, since otherwise there will ''always'' be people like Llyrr and Evulz.

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** While Rune kills both he mostly uses stealth and trickery and does so only when they would prevent him from proceeding in peace.



* '''Implied''': The sequel is set in an AfterTheEnd setting where aether storm ravage the entire continent. The aether element was used only by Rune in the previous game hinting either he [[MikeNelsonDestroyerOfWorlds accidentally killed everyone]], did so deliberately, or [[NotMeThisTime someone else did it]]. Historical records are understandably hard to come by so nobody knows for sure.

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* '''Implied''': The sequel is set in an AfterTheEnd setting where aether storm storms ravage the entire continent. The aether element was used only by Rune in the previous game hinting either he [[MikeNelsonDestroyerOfWorlds accidentally killed everyone]], did so deliberately, or [[NotMeThisTime someone else did it]]. Historical records are understandably hard to come by so nobody knows for sure.
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Not So Different has been renamed, and it needs to be dewicked/moved


** After Rune JumpedOffTheSlipperySlope and killed off almost all of the leadership of both factions, [[EnemyMine everybody in both factions unite]] to stop Rune from killing everyone, and in doing so, both factions realize that they're NotSoDifferent and end up brokering peace after Rune is vanquished. So Rune did complete his initial goal, albeit in a very roundabout way.

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** After Rune JumpedOffTheSlipperySlope and killed off almost all of the leadership of both factions, [[EnemyMine everybody in both factions unite]] to stop Rune from killing everyone, and in doing so, both factions [[NotSoDifferentRemark realize that they're NotSoDifferent similar]] and end up brokering peace after Rune is vanquished. So Rune did complete his initial goal, albeit in a very roundabout way.
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* '''Implied''': The sequel is set in an AfterTheEnd setting where aether storm ravage the entire continent. The aether element was used only by Rune in the previous game hinting either he [[MikeNelsonDestroyerOfWorlds accidentally killed everyone], did so deliberately, or [[NotMeThisTime someone else did it]]. Historical records are understandably hard to come by so nobody knows for sure.

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* '''Implied''': The sequel is set in an AfterTheEnd setting where aether storm ravage the entire continent. The aether element was used only by Rune in the previous game hinting either he [[MikeNelsonDestroyerOfWorlds accidentally killed everyone], everyone]], did so deliberately, or [[NotMeThisTime someone else did it]]. Historical records are understandably hard to come by so nobody knows for sure.

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