History PlayingWith / HeroicMime

28th Mar '17 7:14:58 AM Dimon
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14th Jan '17 10:01:13 AM plcthecd
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** The player character is mute.

to:

** The player character is [[TheSpeechless mute.]]



** The player character meets Alice, whose brother is also mute. She helps him find the rest of the party.

to:

** The player character meets Alice, whose brother is also mute. [[TheSpeechless mute.]] She helps him find the rest of the party.



* '''Played For Drama''': A massive PlayerPunch occurs when there's an invasion going on and only the player character knows about. But because [[PoorCommunicationKills he cannot talk,]] and the group was too busy to read the stuff he wrote down (Or the game reveals he's illiterate). The BigBad and his army rolled in and cause a CurbStompBattle for the heroes. Later on, the survivors [[WhatTheHellHero call the]] [[WhatTheHellPlayer player character out]] for not warning them. One may even accuse that just because he doesn't talk, it makes him better that the rest of them. This comes back during a BadEnding wherein the player character kills the BigBad and [[IfYouKillHimYouWillBeJustLikeHim finishes the job]].

to:

* '''Played For Drama''': A massive PlayerPunch occurs when there's an invasion going on and only the player character knows about. But because [[PoorCommunicationKills he cannot talk,]] and the group was too busy to read the stuff he wrote down (Or [[NeverLearnedToRead(Or the game reveals he's illiterate).illiterate)]]. The BigBad and his army rolled in and cause a CurbStompBattle for the heroes. Later on, the survivors [[WhatTheHellHero call the]] [[WhatTheHellPlayer player character out]] for not warning them. One may even accuse that just because he doesn't talk, it makes him better that the rest of them. This comes back during a BadEnding wherein the player BigBad kills the player character kills before taunting him one last time to call for help...but the BigBad and [[IfYouKillHimYouWillBeJustLikeHim finishes the job]].hero can't.



%%* '''Implied''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

to:

%%* '''Implied''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''':
???
2nd Dec '16 5:04:46 PM StongRadd
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* '''Played For Drama''': A massive PlayerPunch occurs when there's an invasion going on and only the player character knows about. But because [[PoorCommunicationKills he cannot talk,]] and the group was too busy to read the stuff he wrote down (Or the game reveals he's illiterate). The BigBad and his army rolled in and cause a CurbStompBattle for the heroes. Later on, the survivors [[WhatTheHellHero call the]] [[WhatTheHellPlayer player character out]] for not warning them. One may even accuse that just because he doesn't talk, it makes him better that the rest of them.

to:

* '''Played For Drama''': A massive PlayerPunch occurs when there's an invasion going on and only the player character knows about. But because [[PoorCommunicationKills he cannot talk,]] and the group was too busy to read the stuff he wrote down (Or the game reveals he's illiterate). The BigBad and his army rolled in and cause a CurbStompBattle for the heroes. Later on, the survivors [[WhatTheHellHero call the]] [[WhatTheHellPlayer player character out]] for not warning them. One may even accuse that just because he doesn't talk, it makes him better that the rest of them. This comes back during a BadEnding wherein the player character kills the BigBad and [[IfYouKillHimYouWillBeJustLikeHim finishes the job]].
28th Apr '16 10:46:30 AM Baconfry
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* '''Zig Zagged''': A game series where some of the player characters of certain games in the series do not talk, while others do.

to:

* '''Zig Zagged''': A game series where some The hero does not speak during a large segment of the player characters of certain games story, in which there is no one for him to talk to. But in the series do not talk, while others do.presence of other people, it's impossible to get him to shut up. Later, the hero is captured, and his mouth is taped shut, forcing him to act as a Heroic Mime.
3rd Feb '16 6:23:14 PM The_Last_Brickman
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Added DiffLines:

** The character has NoMouth.
6th Aug '15 6:36:45 PM MechWarrior
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** [[{{GLaDOS}} "ARE YOU EVEN LISTENING TO ME!?"]]

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** [[{{GLaDOS}} [[{{SelfDemonstrating/GLaDOS}} "ARE YOU EVEN LISTENING TO ME!?"]]
1st Jun '14 3:15:20 PM Trogdor
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* '''Exploited''': ???

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* '''Exploited''': ???Deutoragonists never have to put up with him arguing, or complaining, or saying anything annoying.
15th Mar '14 11:24:50 PM VPhantom
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* '''Enforced''': "If we have the character say something the player doesn't want to say, it will make the game less immersive."

to:

* '''Enforced''': '''Enforced''':
**
"If we have the character say something the player doesn't want to say, it will make the game less immersive."
15th Mar '14 11:07:12 PM StongRadd
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Added DiffLines:

** The creators of the game want to make the player character's line at the end a much greater surprise, and what better way to do that than by having the player character not talk for the rest of the game?
30th Nov '13 5:15:24 PM randomtroper89
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** See FeaturelessProtagonist.

to:

** See FeaturelessProtagonist.



** EnemyMime.

to:

** EnemyMime.SilentAntagonist
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http://tvtropes.org/pmwiki/article_history.php?article=PlayingWith.HeroicMime