Follow TV Tropes

Following

History PlayingWith / DeathIsASlapOnTheWrist

Go To

OR

Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

** Bob loses a few coins when he dies, but coins are so easy to get in the game that this hardly counts as a penalty.

Added: 149

Changed: 12

Is there an issue? Send a MessageReason:
Added example(s)


* '''Downplayed''': DeathIsCheap

to:

* '''Downplayed''': DeathIsCheap'''Downplayed''':
** DeathIsCheap
** Bob is sent back to the last checkpoint, but the obstacles are still difficult enough that having to redo them is mildly punishing.
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

** Bob remembers in-universe every death he goes through, meaning he's aware of every painful, CruelAndUnusualDeath he has suffered.


Added DiffLines:

** Dying painfully several times eventually results in Bob becoming desensitized to the pain, so he starts experiencing his constant cruel deaths as just business as usual at best and a minor annoyance at worst.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** or only those collected at this level float away as an anti-cheat.

Added: 270

Changed: 140

Is there an issue? Send a MessageReason:
None


* '''Justified''': Bob can use a highly advanced cloning machine to not only reconstruct himself but to regain all of his power-ups that would have been lost.

to:

* '''Justified''': '''Justified''':
**
Bob can use a highly advanced cloning machine to not only reconstruct himself but to regain all of his power-ups that would have been lost.lost.
** The Grim Reaper has a personal investment in ensuring Bob completes his quest, and pulls strings to put him back on his feet.
Is there an issue? Send a MessageReason:
None


* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{ThePointsMeanNothing}} such as score]].

to:

* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{ThePointsMeanNothing}} such as score]].DeathIsCheap

Added: 642

Changed: 89

Removed: 28

Is there an issue? Send a MessageReason:
added 1 deconstructed, an 2 reconstructed


* '''Deconstructed''': Bob spends his entire adventure trying to figure out exactly why DeathIsASlapOnTheWrist.

to:

* '''Deconstructed''': '''Deconstructed''':
**
Bob spends his entire adventure trying to figure out exactly why DeathIsASlapOnTheWrist.DeathIsASlapOnTheWrist.
** [[VictoryIsBoring Victory comes too easy]] to be meaningful the Hero's eyes.
* '''Reconstructed''':
** Bob figures he might as well [[LivingForeverIsAwesome make the best use of his near-immortality]], no matter what its source is. Or that a logical explanation for said phenomenon in a world with magical and unrealistic beings is meaningless. Or both.
** Bob is the kind of person who plays to win, regardless of the journey. If he does feel bored at first, he'll remind himself that at least, he has an advantage that greatly facilitates his tasks.



%%* '''Reconstructed''': ???

Added: 111

Removed: 28

Is there an issue? Send a MessageReason:
None


* '''Deconstructed''': Bob spends his entire adventure trying to figure out exactly why DeathIsASlapOnTheWrist.



%%* '''Deconstructed''': ???
Is there an issue? Send a MessageReason:
None


'''Basic Trope''': Death is simply treated as a very minor inconvenience.

to:

'''Basic Trope''': Death A video game where death is simply treated as a very minor inconvenience.
Is there an issue? Send a MessageReason:
None


* '''PlayedForLaughs''': Bob respawns without any harm done, [[NakedOnRevival but his clothes don't]].
* '''PlayedForDrama''':

to:

* '''PlayedForLaughs''': '''Played For Laughs''': Bob respawns without any harm done, [[NakedOnRevival but his clothes don't]].
* '''PlayedForDrama''':'''Played For Drama''':

Added: 176

Changed: 37

Is there an issue? Send a MessageReason:
None


** '''Downplayed''': One of the last levels takes place in the afterlife, [[DeaderThanDead and he can't regenerate there]]; if he dies, he starts at the previous level.

to:

** '''Downplayed''': One of the last levels takes place in the afterlife, [[DeaderThanDead and he can't regenerate there]]; if he dies, he starts at the previous level.



* '''Invoked''': Bob is [[CursedWithAwesome cursed]] by the villain to be immortal, but not invulnerable.

to:

* '''Invoked''': Bob is [[CursedWithAwesome cursed]] {{cursed|WithAwesome}} by the villain to be immortal, but not invulnerable.



Back to DeathIsASlapOnTheWrist. You may have to pay a small fee to be resurrected there but it's nothing punishing.

to:

Back to DeathIsASlapOnTheWrist. You may have to pay a small fee to be resurrected there but it's nothing punishing.punishing


Added DiffLines:

%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
Is there an issue? Send a MessageReason:
None


** '''Downplayed'': One of the last levels takes place in the afterlife, [[DeaderThanDead and he can't regenerate there]]; if he dies, he starts at the previous level.

to:

** '''Downplayed'': '''Downplayed''': One of the last levels takes place in the afterlife, [[DeaderThanDead and he can't regenerate there]]; if he dies, he starts at the previous level.

Added: 606

Changed: 451

Is there an issue? Send a MessageReason:
None


* '''Subverted''': The GameOver screen pops up and the power-ups float away from Bob's body.
* '''Double Subverted''': Clicking continue causes the power-ups to float back to him, resulting in no loss in the first place.

to:

* '''Subverted''': '''Subverted''':
**
The GameOver screen pops up and the power-ups float away from Bob's body.
** '''Downplayed'': One of the last levels takes place in the afterlife, [[DeaderThanDead and he can't regenerate there]]; if he dies, he starts at the previous level.
* '''Double Subverted''': Subverted''':
**
Clicking continue causes the power-ups to float back to him, resulting in no loss in the first place.place.
** A collectible powerup in the level removes this detriment.



* '''Invoked''': ???
* '''Exploited''': ???

to:

* '''Invoked''': ???
Bob is [[CursedWithAwesome cursed]] by the villain to be immortal, but not invulnerable.
* '''Exploited''': ???The GenreSavvy Bob intentionally leaves himself in the line of fire, knowing that respawning [[NighInvulnerability brings him back to full health]].


Added DiffLines:

* '''PlayedForLaughs''': Bob respawns without any harm done, [[NakedOnRevival but his clothes don't]].
* '''PlayedForDrama''':
** He feels and remembers his every death in graphic detail.
** The ''opponent'' [[FromASingleCell also has this advantage]].
Is there an issue? Send a MessageReason:
None


* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{PointsMeanNothing}} such as score]].

to:

* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{PointsMeanNothing}} [[{{ThePointsMeanNothing}} such as score]].
Is there an issue? Send a MessageReason:
None


* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{PointsForNothing}} such as score]].

to:

* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{PointsForNothing}} [[{{PointsMeanNothing}} such as score]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope''': Death is simply treated as a very minor inconvenience.
* '''Straight''': Bob dies, the only real punishment is that he's sent back to the last checkpoint.
* '''Exaggerated''': Bob dies and respawns in the exact same spot, no loss of power-ups or anything else. It might possibly be beneficial at points.
* '''Downplayed''': Bob dies and is sent back to the last checkpoint with some very minor loss [[{{PointsForNothing}} such as score]].
* '''Justified''': Bob can use a highly advanced cloning machine to not only reconstruct himself but to regain all of his power-ups that would have been lost.
* '''Inverted''': ContinuingIsPainful
* '''Subverted''': The GameOver screen pops up and the power-ups float away from Bob's body.
* '''Double Subverted''': Clicking continue causes the power-ups to float back to him, resulting in no loss in the first place.
* '''Parodied''': Bob actually accepts death as a minor inconvenience and makes a game of how many times he dies in a single level.
* '''Zig Zagged''': You can die and respawn at the same point until you run out of lives, in which you get a GameOver but selecting continue let's you start at the same point you got the GameOver in the first place.
* '''Averted''': Bob dies, loses a life and has to start at the last checkpoint with a few powers lost.
* '''Enforced''': The developers didn't want to make a controller-throwing difficult game in the first place.
* '''Lampshaded''': "How do you keep bouncing back like that so easily after dying?"
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
Back to DeathIsASlapOnTheWrist. You may have to pay a small fee to be resurrected there but it's nothing punishing.
----

Top