History Pinball / WhiteWater

11th Dec '15 6:26:38 PM tadaru
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* GoldenSnitch: The 5x Playfield award can be this. Stack it with multiball, Bigfoot Hotfoot, or a high-numbered Advance Raft for some big points quickly.



* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.

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* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
11th Dec '15 6:24:15 PM tadaru
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* ObviousRulePatch: On the earliest ROM revisions, the 5x Playfield stacked geometrically with the Double or Triple jackpots in multiball (i.e. making them 10x and 15x). This was fixed pretty quickly.
21st Jun '15 9:46:30 PM pinballwiz45b
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** After collecting a flashlight at the lower left scoop, DOHO can be seen at the top left corner of the display.
4th Jan '15 12:48:25 PM rjung
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* WizardMode: Reaching Wet Willie's River Ranchs starts "Wet Willie" mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; after the mode ends, the raft is reset to the start of the river.

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* WizardMode: Reaching Though it doesn't fit the conventional form of a WizardMode, ''White Water'' has two stages comparable to a sub-Wizard Mode and a final Wizard Mode.
** Advancing the raft to
Wet Willie's River Ranchs Ranch starts "Wet Willie" mode.Willie's," a quasi-sub-Wizard Mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; Willie's; after the mode ends, the raft is reset to the start of the river.river.
** The hardest goal in the game is completing the Vacation Planner. This requires the player to raise the River Class to Class VI, start "Wet Willie's" at some point during the game, collect all six Whirlpool Awards from the Boulder Garden, and lock three balls in No Way Out. The pinball machine will go dead, pause, sound a fire alarm, display a {{Blipvert}} barrage of random animation frames, then rewards a free game and the Vacation Jackpot, which ''starts'' at 200 million points. Unlike a WizardMode, however, there's nothing to do -- simply locking the balls is enough to collect the Vacation Jackpot.



-->''Go With The Flow!''

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-->''Go With The Flow!''
4th Jan '15 12:38:58 PM rjung
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* WizardMode: Reaching Wet Willie's River Ranchs starts "Wet Willie" mode. It begins with the player visiting all seven Hazards, whereupon he has 25 seconds to hit a single roving Hazard, which changes every few seconds. The game rewards 100 million for completing Wet Willie; after the mode ends, the raft is reset to the start of the river.
14th Oct '14 12:52:33 PM rjung
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* FissionMailed[=/=]MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.



* MindScrew: Get the ever-valuable Vacation Jackpot and the machine goes quiet, then sounds a fire alarm, rapidly shows frames and sound bites from other animations in the game, then tells you the amount of points you earned.
** Keep in mind that there is a mod for the game that turns the colors on the DMD display into what they would be like in real life. If you've somehow collected the VJ, it becomes even more of a Mind Screw - plus a light show to boot.
28th Apr '14 6:32:29 AM tropower
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* NoIndoorVoice: Wet Willie himself


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* VariableMix: New parts get added to the main gameplay theme when you get closer to Wet Willie's River Ranch.
8th Feb '14 11:04:49 AM ZombieAladdin
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* VideoGameCrueltyPotential: When "Man Overboard" activates, most experienced players choose not to save him and just watch him flailing away down the river until time runs out, upon which he presumably drowns. This is because they don't want to risk losing the ball for a relatively small reward, and there is no penalty for failing "Man Overboard."
3rd Jan '14 6:24:36 PM rjung
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** If a player collects the items from Bigfoot's Cave before completing the Boulder Garden, the next Boulder Garden award is "Secret of the Cow" (instead of "Secret of the River").
15th Dec '13 10:56:22 PM rjung
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->''Go With The Flow!''

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->''Go With The Flow!''

->'''Willie:''' "Welcome to Wet Willie's!"



-->'''Willie:''' "Welcome to Wet Willie's!"
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-->'''Willie:''' "Welcome to Wet Willie's!"
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-->''Go With The Flow!''
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http://tvtropes.org/pmwiki/article_history.php?article=Pinball.WhiteWater