History OneHitKill / VideoGames

1st Feb '16 3:24:43 PM MyFinalEdits
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** Sawblades, trains, and the Horseless Headless Horsemann deal damage equal to double your current health. *** Although the Horsemann has since been {{Nerf}}ed to a two-hit kill.
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** Sawblades, trains, and the Horseless Headless Horsemann (later nerfed) deal damage equal to double your current health. *** Although the Horsemann has since been {{Nerf}}ed to a two-hit kill.health.
1st Feb '16 8:31:09 AM BossKey
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*** Although the Horsemann has since been {{Nerf}}ed to a two-hit kill.
31st Jan '16 5:23:50 PM Quanyails
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** ResidentEvilRevelations introduces the Scagdead enemy, which will cause one of these when caught by its' jaw attack. ** ResidentEvilRevelations2 adds quite a lot of ways to be killed in one hit.
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** ResidentEvilRevelations ''ResidentEvilRevelations'' introduces the Scagdead enemy, which will cause one of these when caught by its' jaw attack. ** ResidentEvilRevelations2 ''ResidentEvilRevelations2'' adds quite a lot of ways to be killed in one hit.
29th Jan '16 4:18:40 PM MyFinalEdits
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* The ''VideoGame/{{Bayonetta}}'' series gives the titular character [[ColdBloodedTorture Torture Attacks]], in which she summons the torture devices once used on witches from the depths of hell to brutally slaughter her angelic enemies (the ones who were responsible for the witches being hunted to extinction in the first place). The only non-boss enemy the Torture Attack won't kill is a demonic enemy from the second game called Sloth, which gets chopped down to just his severed head before regenerating. There's also a few enemy versions of a OHK:
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* ''VideoGame/{{Bayonetta}}'': ** The ''VideoGame/{{Bayonetta}}'' series gives the titular character [[ColdBloodedTorture Torture Attacks]], in which she summons the torture devices once used on witches from the depths of hell to brutally slaughter her angelic enemies (the ones who were responsible for the witches being hunted to extinction in the first place). The only non-boss enemy the Torture Attack won't kill is a demonic enemy from the second game called Sloth, which gets chopped down to just his severed head before regenerating. There's also a few enemy versions of a OHK:
28th Jan '16 10:52:29 PM DarkMask
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* The ''VideoGame/{{Bayonetta}}'' series gives the titular character [[ColdBloodedTorture Torture Attacks]], in which she summons the torture devices once used on witches from the depths of hell to brutally slaughter her angelic enemies (the ones who were responsible for the witches being hunted to extinction in the first place). The only non-boss enemy the Torture Attack won't kill is a demonic enemy from the second game called Sloth, which gets chopped down to just his severed head before regenerating. There's also a few enemy versions of a OHK: ** The FinalBoss of the first game possesses one of these in the form of [[spoiler: an UnrealisticBlackHole which the titular witch must outrun. Get sucked in? [[GameOver The Witch Hunts are Over]]]]. ** In ''VideoGame/{{Bayonetta 2}}'', the EliteMook demon called Resentment has a two-part one of these. It first uses a purple laser to turn Bayonetta into a child. Then it tries to grab her with demonic hands that will drag her into its gaping maw, inflicting one of these if it succeeds.

* The FinalBoss of ''VideoGame/{{Bayonetta}}'' possesses one of these in the form of [[spoiler: an UnrealisticBlackHole which the titular witch must outrun. Get sucked in? [[GameOver The Witch Hunts are Over]]]]. * In ''VideoGame/{{Bayonetta 2}}'', the EliteMook demon called Resentment has a two-part one of these. It first uses a purple laser to turn Bayonetta into a child. Then it tries to grab her with demonic hands that will drag her into its gaping maw, inflicting one of these if it succeeds.
27th Jan '16 11:01:03 PM wolftickets1969
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* ''VideoGame/OriAndTheBlindForest'''s instant-death hazards include [[LaserHallway laser beams]], certain SpikesOfDoom, SmashingHallwayTrapsOfDoom, {{lava pit}}s, and [[BigBad Kuro]] herself.
27th Jan '16 5:27:07 PM Jallun
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*** Episode 2 and onwards for Barry, there's the [[{{InvisibilityCloak}} Glasps]] and Dhurlga's.
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*** Episode 2 and onwards for Barry, there's the [[{{InvisibilityCloak}} Glasps]] and Dhurlga's. Former ally [[spoiler: Pedro]] can do this with his drill.
27th Jan '16 5:25:02 PM Jallun
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** ResidentEvilRevelations2 adds four more. The first is a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, two involve the more common [[{{Invisibility}} Glasp]], which grabs the character and breaks their back, and the Dhurlga, which causes this when it thrusts its' claw. The fourth is a puzzle at the end of a [[{{TimedMission}} timed area]] in Claire's episode 3 with four doors, three of which have blades on the back.
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** ResidentEvilRevelations2 adds four more. The first is quite a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, two involve lot of ways to be killed in one hit. *** In episode 1, there's the more common [[{{Invisibility}} Glasp]], which grabs the character and breaks their back, and the Dhurlga, which causes this when it thrusts its' claw. The fourth is a puzzle at the end of a [[{{TimedMission}} timed area]] trash compactor in Claire's episode portion. *** Episode 2 and onwards for Barry, there's the [[{{InvisibilityCloak}} Glasps]] and Dhurlga's. *** Episode 3 with four doors, has three ways for Claire. There's a room with a spiked ceiling, a room with lasers that focus on a character then a series of four doors in which three have blades on the back.back. *** Episode 4 also features Glasps for Claire and falling from the top of the tower.
27th Jan '16 2:42:47 PM Jallun
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** ResidentEvilRevelations2 adds three more. The first is a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, the second is the more common [[{{Invisibility}} Glasp]] which grabs the character and breaks their back causing this. The third is a puzzle at the end of a [[{{TimedMission}} timed area]] in Claire's episode 3 with four doors, three of which have blades on the back.
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** ResidentEvilRevelations2 adds three four more. The first is a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, the second is two involve the more common [[{{Invisibility}} Glasp]] Glasp]], which grabs the character and breaks their back causing this. back, and the Dhurlga, which causes this when it thrusts its' claw. The third fourth is a puzzle at the end of a [[{{TimedMission}} timed area]] in Claire's episode 3 with four doors, three of which have blades on the back.
27th Jan '16 1:48:38 PM Jallun
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** ResidentEvilRevelations2 adds three more. The first is a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, the second is the more common [[{{Invisibility}} Glasp]] which grabs the character and breaks their back causing this. The third is a puzzle at the end of a [[{{TimedMission}} timed area]] Claire's episode 3 with four doors, three of which have blades on the back.
to:
** ResidentEvilRevelations2 adds three more. The first is a boss fight with [[spoiler: former ally]] Pedro with his rushing drill attack, the second is the more common [[{{Invisibility}} Glasp]] which grabs the character and breaks their back causing this. The third is a puzzle at the end of a [[{{TimedMission}} timed area]] in Claire's episode 3 with four doors, three of which have blades on the back.
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