History OffModel / VideoGames

9th Feb '16 12:11:40 AM Gravityman
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** Vaike is normally a lot more muscular than the other characters, which makes his unusually scrawny model when he's reclassed into a Berserker stand out even more.
19th Dec '15 4:18:47 PM nombretomado
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** In ''VideoGame/SonicTheHedgehog2006'', Sonic looks vastly different between certain CG scenes and his in-game model. For one thing, the specific CG model can actually emote for some reason compared to the wooden expressions of the normal model, and he more closely matches his appearance in the CG of other games like ''ShadowTheHedgehog'' or ''VideoGame/SonicAndTheSecretRings'' at the time. And yet other CG scenes inexplicably have a touched-up version of his in-game model, which is glaringly different.
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** In ''VideoGame/SonicTheHedgehog2006'', Sonic looks vastly different between certain CG scenes and his in-game model. For one thing, the specific CG model can actually emote for some reason compared to the wooden expressions of the normal model, and he more closely matches his appearance in the CG of other games like ''ShadowTheHedgehog'' ''VideoGame/ShadowTheHedgehog'' or ''VideoGame/SonicAndTheSecretRings'' at the time. And yet other CG scenes inexplicably have a touched-up version of his in-game model, which is glaringly different.
14th Dec '15 4:38:24 AM Dere
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** In ''VideoGame/Sonic3AndKnuckles'', while watching [[spoiler: Death Egg fall]] at the end of Launch Base 2, Tails has two tiny tails where his normal ones would usually be & two normal ones on the left side of his waist.
5th Dec '15 12:26:26 PM Steven
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* When Mario enters the castle at the end of the original ''VideoGame/SuperMarioBros''' World 4-3, the castle is big, but when he leaves it at the very beginning of World 5, the castle is tiny! ** On the Japanese box art for ''Super Mario Bros. 3'', most characters are drawn correctly except for Bowser, who has black eyebrows and a purple cape that he never wears in-game, or anywhere else for that matter. ** Off-model sprites and graphics were pretty common in early SNES Mario games. For example: many of the sprites in ''VideoGame/SuperMarioWorld'', just about all of the racers' sprites in ''VideoGame/SuperMarioKart'', and the Super Mario World ending picture [[spoiler: depicting Mario, Luigi and Peach.]]
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* When Mario enters the castle at the end of the original ''VideoGame/SuperMarioBros''' ''VideoGame/SuperMarioBros'' World 4-3, the castle is big, but when he leaves it at the very beginning of World 5, the castle is tiny! ** * On the Japanese box art for ''Super Mario Bros. 3'', most characters are drawn correctly except for Bowser, who has black eyebrows and a purple cape that he never wears in-game, or anywhere else for that matter. ** * Off-model sprites and graphics were pretty common in early SNES Mario games. For example: many of the sprites in ''VideoGame/SuperMarioWorld'', just about all of the racers' sprites in ''VideoGame/SuperMarioKart'', and the Super Mario World ending picture [[spoiler: depicting Mario, Luigi and Peach.]]Peach. Yoshi in ''Super Mario World'' also has his arms colored orange for some strange reason, even though it's supposed to be green (or whatever alternate color he is in) like the rest of his body. This was fixed in the GBA port.
25th Nov '15 11:52:57 AM PhiSat
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* In ''VideoGame/TalesOfTheAbyss'', [[spoiler: Malkuth and Kimlasca go to war, and there's a fairly lengthy cutscene showing the bloodshed]]. The problem? All of the soldiers are ''ridiculously'' off model, something that never occurs before or after that moment.
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* ''Franchise/TalesSeries'': ** In ''VideoGame/TalesOfTheAbyss'', [[spoiler: Malkuth and Kimlasca go to war, and there's a fairly lengthy cutscene showing the bloodshed]]. The problem? All of the soldiers are ''ridiculously'' off model, something that never occurs before or after that moment.moment. ** ''VideoGame/TalesOfDestiny2'': ''Everyone'' is off model at some point in the manga, though it's noticeably worse with some characters than others. Judas also ends up with a bizarrely long neck in certain frames of the opening.
21st Nov '15 10:38:08 PM dancnbna
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** Seaking's sprite in ''[[http://cdn.bulbagarden.net/upload/d/dd/Spr_1b_119.png Red, Blue]]'', and Japanese ''[[http://cdn.bulbagarden.net/upload/1/11/Spr_1g_119.png Red and Green]]'' lacks the black spots and markings and its white underbelly, making it look like a slightly more regal Magikarp with a horn. It also has a spiralling horn instead of a solid one. These were fixed in ''[[http://cdn.bulbagarden.net/upload/4/42/Spr_1y_119.png Yellow]]'', which looks more like the official depiction... except the [[http://cdn.bulbagarden.net/upload/a/a8/Spr_b_g1_119.png back sprite]] lacks these developments. ''Red/Blue'''s sprite also seems to have weird duck-bill lips, and its back fins look little like the butterfly they are supposed to resemble.
26th Oct '15 8:04:53 PM Steven
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* In ''VideoGame/FinalFantasyXII'', Vaan's abs are a bit... strange-looking in his non-FMV model.
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* In ''VideoGame/FinalFantasyXII'', Vaan's abs looks like something you'd see from someone who was starving to death. This was probably due to a screw up with how Vaan's abs were rendered and/or shaded. In [=FMVs=], the abs are a bit... strange-looking in his non-FMV model.rendered correctly.
4th Oct '15 10:30:55 PM Raikoh
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* ''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the game's sprite art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo rather than short spiky hair, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character sprites, for some reason.
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* ''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the game's sprite art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo rather than short spiky hair, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character sprites, sprites.. except Nina, for some reason.reason, who differs in both halves of the game; mostly the hair style when she's younger, and then she wears a different set of clothing colors and has a different hair style along with almost butterfly-like wings rather than the traditional bird-style. Which shifts ''again'' in the ending to her artwork design.
4th Oct '15 10:18:46 PM Raikoh
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* ''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the character art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character designs, for some reason.
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* ''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the character game's sprite art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo, poo rather than short spiky hair, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character designs, sprites, for some reason.
4th Oct '15 10:17:39 PM Raikoh
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''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the character art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character designs, for some reason.
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''VideoGame/BreathOfFireIII'' *''VideoGame/BreathOfFireIII'' is a strange example that was probably very well intentional. In the character art, the young Ryu and Teepo have quite notably different distinctions from their artwork; Ryu's clothes are different, and his hair style looks like a blue little poo, while Teepo looks more like he's wearing a skirt and rounded looking hair that makes him [[ViewerGenderConfusion quite androgynous-looking]]. The second half of the game after a TimeSkip has more artwork-accurate character designs, for some reason.
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