History NoGoodDeedGoesUnpunished / VideoGames

17th Sep '17 2:08:01 AM SeptimusHeap
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* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaign you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way off the island. Have fun!]]

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* ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaign you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way off the island. Have fun!]]
3rd Sep '17 10:32:45 AM rawkinghorse
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* This happens to Clementine throughout Videogame/TheWalkingDead Season 2. (This is determined by the choices you have her make.) She tries to feed a hungry dog and gets bit for it, helps a friend do their chores and [[ItMakesSenseInContext a one-armed man gets thrown off a roof]], cuts off a woman's arm after she got bit to prevent her from turning into a zombie and [[FailureToSaveMurder gets blamed for her death]], and lets a stranger keep his supplies instead of stealing them from him and gets held at gunpoint by him and his posy.

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* This happens to Clementine throughout Videogame/TheWalkingDead Season 2. (This is determined by the choices you have her make.) She tries to feed a hungry dog and gets bit for it, helps a friend do their chores and [[ItMakesSenseInContext a one-armed man gets thrown off a roof]], cuts off a woman's arm after she got bit to prevent her from turning into a zombie and [[FailureToSaveMurder gets blamed for her death]], and lets a stranger keep his supplies instead of stealing them from him and gets held at gunpoint by him and his posy.posse.
6th May '17 11:30:08 AM Ferot_Dreadnaught
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** Try to help Siegmeyer along his quest? He starts to lose faith in himself because you've basically been rubbing it in his face how much more of a {{Badass}} you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only one of your Hollowed friends that you don't end up fighting yourself. Instead, he is killed by his own daughter.

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** Try to help Siegmeyer along his quest? He starts to lose faith in himself because you've basically been rubbing it in his face how much more of a {{Badass}} badass you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only one of your Hollowed friends that you don't end up fighting yourself. Instead, he is killed by his own daughter.
2nd May '17 7:15:42 PM TheCuza
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** Try to help Siegmeyer along his quest? He'll eventually either die trying to sacrifice himself for you or go hollow because you kept showing him up and made him lose faith in his own abilities as an adventurer. The latter option is particularly tragic, as he's the only hollowed NPC that you don't end up fighting. Instead, his own daughter is the one to kill him, and you encounter her standing over his corpse, having clearly crossed the DespairEventHorizon.
** Tell Laurentius how you got more powerful pyromancies? He'll go hollow in Blighttown looking for Quelana, forcing you to kill him. Tragically, Quelana is only about ten feet away from him, but she has some kind of {{Glamor}} up that renders her invisible to everyone except those with a particularly strong gift for pyromancy. Apparently Laurentius didn't make the cut.
** Help Lautrec out of his prison cell? He'll [[spoiler: murder the firekeeper and take her soul]].
* ''VideoGame/DarkSoulsII'': In Aldia's Keep, you'll come across a terrified man locked in a magical cell. Release him and you'll discover that he is Navlaan, one of the most powerful sorcerers in the land and is either violently insane or possessed by a demon. He'll hunt you down and invade you repeatedly over the rest of the game.

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** Try to help Siegmeyer along his quest? He'll eventually either die trying He starts to sacrifice himself for you or go hollow because you kept showing him up and made him lose faith in himself because you've basically been rubbing it in his own abilities as an adventurer. The latter option is particularly tragic, as he's face how much more of a {{Badass}} you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only hollowed NPC one of your Hollowed friends that you don't end up fighting. fighting yourself. Instead, he is killed by his own daughter is the one to kill him, and you encounter her standing over his corpse, having clearly crossed the DespairEventHorizon.
daughter.
** Tell Laurentius how you got more powerful pyromancies? He'll go hollow Hollow in Blighttown looking for Quelana, Quelana but never finding her, forcing you to kill him. Tragically, Quelana is only about ten feet away from him, but she has some kind of {{Glamor}} up that renders her she's invisible to everyone except those with without a particularly strong gift for pyromancy. Apparently Laurentius didn't make Pyromancy Flame upgraded to at least +10. People who dug through the cut.
game files found out that Laurentius's Flame is only +8. So close, yet so far...
** Help Lautrec out of his prison cell? He'll [[spoiler: murder [[spoiler:murder the firekeeper Fire Keeper and take her soul]].
soul, rendering the Firelink Shrine bonfire useless. Although the player later has the option to invade him and take the soul back]].
* ''VideoGame/DarkSoulsII'': In Aldia's Keep, you'll come across a terrified man locked in a magical cell. Release him and you'll discover that he is Navlaan, one of the most a powerful sorcerers in the land and is either violently insane or sorcerer [[DemonicPossession possessed by a demon. He'll an evil spirit]], and he will now hunt you down and invade you repeatedly over throughout the rest of game. It's implied that the game.man actually locked ''himself'' in the cell to prevent his unwanted houseguest from hurting others.
17th Apr '17 1:34:41 PM Morgenthaler
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* At the beginning of ''{{Xenogears}}'', Fei tries to save his home town by climbing into a Gear (basically a giant robot) and fighting the forces that were invading. This results in the robot going out of control, completely levelling the town, and killing all but a handful of the inhabitants.

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* At the beginning of ''{{Xenogears}}'', ''VideoGame/{{Xenogears}}'', Fei tries to save his home town by climbing into a Gear (basically a giant robot) and fighting the forces that were invading. This results in the robot going out of control, completely levelling the town, and killing all but a handful of the inhabitants.
4th Apr '17 2:35:27 PM infernape612
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* In ''VideoGame/Persona5'', it's revealed that, before the events of the game, the protagonist tried to stop a drunk man from sexually harassing a woman. During the altercation, the man lost his balance and fell, hitting his head in the process. After the fact, said man turned out to be highly influential politician, who then used his connections to have the protagonist arrested, falsely accused of assault, and put on probation. Ultimately, he was expelled from his school and forced to transfer to another school, and also had to move out of his home.



** The Protagonist attempts to help a screaming being assaulted by her drunk boss, only for the boss to fall over in his drunkeness, then convince the woman to blame ''you'' for "attacking him," just so the illicit activities they're both involved in won't come to light. You end up on probation for a year as a result, while the molester walks away scott free.

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** The Protagonist attempts to help a screaming woman being assaulted by her drunk boss, only for the boss to fall over in his drunkeness, then convince the woman to blame ''you'' for "attacking him," just so the illicit activities they're both involved in won't come to light. You end up on probation for a year as a result, while the molester walks away scott free.
2nd Apr '17 5:18:50 PM nombretomado
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* Poor, poor Marona. Frequently a victim of this throughout most of ''PhantomBrave''.

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* Poor, poor Marona. Frequently a victim of this throughout most of ''PhantomBrave''.''VideoGame/PhantomBrave''.
23rd Mar '17 12:02:28 AM Vir
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* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaing you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way of the island. Have fun!]]

to:

* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaing campaign you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way of off the island. Have fun!]]



** [[spoiler:His father]] Cid didn't have it any easier. Cid was an inventor and scientist who only wanted to help protect the people of Onrac during a war. His reward for his work was to be imprisoned along with his innocent wife after refusing to preform unethical experiments. After he and his wife manage to escape, they agree to take the time to rescue [[spoiler: Chaos and Cosmos]] from their imprisonment. This act leads to Cid's wife being shot while he [[spoiler: Chaos and Cosmos]] get trapped in an alternate dimension.

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** [[spoiler:His father]] Cid didn't have it any easier. Cid was an inventor and scientist who only wanted to help protect the people of Onrac during a war. His reward for his work was to be imprisoned along with his innocent wife after refusing to preform perform unethical experiments. After he and his wife manage to escape, they agree to take the time to rescue [[spoiler: Chaos and Cosmos]] from their imprisonment. This act leads to Cid's wife being shot while he [[spoiler: Chaos and Cosmos]] get trapped in an alternate dimension.



* "VideoGame/MegamanX": Years ago, a courageous Maverick Hunter challenged Zero, at the moment a feral Maverick that had already slaughtered hordes of innocent Reploids. During the battle, he was able to defeat Zero (who would undergo a HeelFaceTurn thanks to this) but got infected with the Maverick virus. That Maverick Hunter? [[BigBad Sigma]], who went onto become a far worse menace than Zero ever was.

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* "VideoGame/MegamanX": ''VideoGame/MegaManX'': Years ago, a courageous Maverick Hunter challenged Zero, at the moment a feral Maverick that had already slaughtered hordes of innocent Reploids. During the battle, he was able to defeat Zero (who would undergo a HeelFaceTurn thanks to this) but got infected with the Maverick virus. That Maverick Hunter? [[BigBad Sigma]], who went onto become a far worse menace than Zero ever was.



* ''VideoGame/{{Persona 5}}'': A piece of multiple party members' backstories:

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* ''VideoGame/{{Persona 5}}'': ''VideoGame/Persona5'': A piece of multiple party members' backstories:


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* Name dropped in ''VideoGame/WildStar'': one quest in Deradune sends you to help Dominion researchers who are trapped in the tar pits. A nearby quest titled "No Good Deed" is started by you finding someone's arm coming out of the tar, but when you pull them out it turns out that they were an Aurin, an Exile race, [[ComplainingAboutRescuesTheyDontLike who are less than enthused about being rescued by someone from the Dominion]] and attack you.
6th Jan '17 1:06:36 AM SuperFeatherYoshi
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* So at the beginning of ''{{Singularity}}'', an unstable time warp sends you back to 1955, right into the midst of a burning building and dying Soviet scientists. You find one man running for his life, only for the floor to collapse beneath him. Naturally, you grab his hand and carry him to safety. Oh, the catch? Turns out Dr. Demichev had cruelty to rival Stalin and because you saved him, the project he was working on went further than it ever had in the original history, giving him fantastic weapons that allowed him to take over the world. [[spoiler:And the only way to undo it is to go back in time and kill yourself. If you do so, it causes a SnapBack to the beginning of the game so you don't technically die... then you find out you're in an alternate timeline where the Soviet Union ''still'' rules the world, albeit with a (hopefully) much more benevolent person in charge.]]

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* So at the beginning of ''{{Singularity}}'', ''{{VideoGame/Singularity}}'', an unstable time warp sends you back to 1955, right into the midst of a burning building and dying Soviet scientists. You find one man running for his life, only for the floor to collapse beneath him. Naturally, you grab his hand and carry him to safety. Oh, the catch? Turns out Dr. Demichev had cruelty to rival Stalin and because you saved him, the project he was working on went further than it ever had in the original history, giving him fantastic weapons that allowed him to take over the world. [[spoiler:And the only way to undo it is to go back in time and kill yourself. If you do so, it causes a SnapBack to the beginning of the game so you don't technically die... then you find out you're in an alternate timeline where the Soviet Union ''still'' rules the world, albeit with a (hopefully) much more benevolent person in charge.]]
25th Nov '16 6:50:01 PM infernape612
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* This becomes unintentionally invoked in ''VideoGame/ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.) but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]

to:

* This becomes unintentionally invoked in ''VideoGame/ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.) but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll you'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]
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http://tvtropes.org/pmwiki/article_history.php?article=NoGoodDeedGoesUnpunished.VideoGames