History NoGoodDeedGoesUnpunished / VideoGames

31st Jan '18 7:39:45 AM Cryoclaste
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* In the backstory to ''GearsOfWar'', Dom testifies in Fenix's defense after he is charged with desertion for his ''entirely justified'' attempt to save his father. His "reward" is being demoted, facing public humiliation, and being hated by the top brass for "supporting a traitor".

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* In the backstory to ''GearsOfWar'', ''VideoGame/GearsOfWar'', Dom testifies in Fenix's defense after he is charged with desertion for his ''entirely justified'' attempt to save his father. His "reward" is being demoted, facing public humiliation, and being hated by the top brass for "supporting a traitor".
23rd Jan '18 4:09:31 AM Cryoclaste
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** Think Roger's got it bad? Meet the Hero in the ''Videogame/QuestForGlory'' series. Especially from ''Videogame/QuestForGloryII'' on, ''every'' good deed you perform just winds up lighting you up on the BigBad's radar like the Fourth of July. Even though you ''do'' eventually get the adulation of the masses at the end of each game, you're put through utter hell in between, and in the end all it means is getting to take a breather before the next and even more trying adventure. It all comes to a head in ''Videogame/QuestForGloryIV'', where your heroic actions in this game and those before it leads to [[spoiler: Katrina taking advantage of your selflessness for her own ends by manipulating and then outright ''forcing'' you (after you royally piss her off by rescuing her "daughter" Tanya and returning the girl to her rightful family) to release the local EldritchAbomination from its prison. And to really grind the salt into the wound, you discover that she has ''genuinely'' fallen in love with you (the player can select dialog options that indicate it's mutual) just in time for her HeroicSacrifice]]. And then in ''QuestForGloryV'' a loose end you left way back in the first game [[spoiler: ends up running amok, killing the King of Silmaria to set off the entire plot and nearly murdering several of your friends and allies (and succeeding if you fail to perform the actions needed to save them). And then he reveals that for him, ItsPersonal]].

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** Think Roger's got it bad? Meet the Hero in the ''Videogame/QuestForGlory'' ''VideoGame/QuestForGlory'' series. Especially from ''Videogame/QuestForGloryII'' on, ''every'' good deed you perform just winds up lighting you up on the BigBad's radar like the Fourth of July. Even though you ''do'' eventually get the adulation of the masses at the end of each game, you're put through utter hell in between, and in the end all it means is getting to take a breather before the next and even more trying adventure. It all comes to a head in ''Videogame/QuestForGloryIV'', where your heroic actions in this game and those before it leads to [[spoiler: Katrina taking advantage of your selflessness for her own ends by manipulating and then outright ''forcing'' you (after you royally piss her off by rescuing her "daughter" Tanya and returning the girl to her rightful family) to release the local EldritchAbomination from its prison. And to really grind the salt into the wound, you discover that she has ''genuinely'' fallen in love with you (the player can select dialog options that indicate it's mutual) just in time for her HeroicSacrifice]]. And then in ''QuestForGloryV'' ''VideoGame/QuestForGloryV'' a loose end you left way back in the first game [[spoiler: ends up running amok, killing the King of Silmaria to set off the entire plot and nearly murdering several of your friends and allies (and succeeding if you fail to perform the actions needed to save them). And then he reveals that for him, ItsPersonal]].
22nd Jan '18 1:42:24 AM Cryoclaste
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* [[SuperMarioBros Luigi]], though this is played for comedic purposes since he's become a ChewToy.

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* [[SuperMarioBros [[Franchise/SuperMarioBros Luigi]], though this is played for comedic purposes since he's become a ChewToy.
9th Jan '18 1:35:53 AM Cryoclaste
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* In the ''good'' ending for ''PhantasyStar Portable'', [[spoiler:you and your partner's reward for saving the galaxy is being discharged from the Guardians and being branded traitors because your partner was an unknowing (not to mention ''unwilling'') pawn in the BigBad's scheme and you refused to leave her behind.]] Is it any wonder [[HeroWithBadPublicity the Guardians aren't very well liked in part 3?]]

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* In the ''good'' ending for ''PhantasyStar Portable'', ''VideoGame/PhantasyStarPortable'', [[spoiler:you and your partner's reward for saving the galaxy is being discharged from the Guardians and being branded traitors because your partner was an unknowing (not to mention ''unwilling'') pawn in the BigBad's scheme and you refused to leave her behind.]] Is it any wonder [[HeroWithBadPublicity the Guardians aren't very well liked in part 3?]]
5th Dec '17 9:27:28 AM TheOneWhoTropes
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* ''DemonsSouls'' has you meet Yurt, [[NamestoRunAwayFromReallyFast the Silent Chief]] in the second part of the prison level while he is caged. He is dressed in black Sauron-like armor, and wields scythes, but he happens to be one of the few sane humans left, and claims to be here to help fight demons as well. When you let him out, he thanks you and says he'll remember this. When you return to the Nexus later, instead of finding the usual scene of just another NPC added, you find two dead bodies. If you do nothing, the next bodies will be those of the shop keepers (some of whom have items you can't get elsewhere). This continues until either you talk to him, where upon he attacks you, revealing that he was here to kill all humans left in the kingdom, or he runs out of [=NPCs=] and sticks around waiting for you to talk to him.

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* ''DemonsSouls'' ''VideoGame/DemonsSouls'' has you meet Yurt, [[NamestoRunAwayFromReallyFast the Silent Chief]] in the second part of the prison level while he is caged. He is dressed in black Sauron-like armor, and wields scythes, but he happens to be one of the few sane humans left, and claims to be here to help fight demons as well. When you let him out, he thanks you and says he'll remember this. When you return to the Nexus later, instead of finding the usual scene of just another NPC added, you find two dead bodies. If you do nothing, the next bodies will be those of the shop keepers (some of whom have items you can't get elsewhere). This continues until either you talk to him, where upon he attacks you, revealing that he was here to kill all humans left in the kingdom, or he runs out of [=NPCs=] and sticks around waiting for you to talk to him.
3rd Nov '17 9:29:03 AM Onlythrice
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** The Protagonist attempts to help a screaming woman being assaulted by her drunk boss, only for the boss to fall over in his drunkeness, then convince the woman to blame ''you'' for "attacking him," just so the illicit activities they're both involved in won't come to light. You end up on probation for a year as a result, while the molester walks away scott free.

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** The Protagonist attempts to help a screaming woman being assaulted by her drunk boss, only for the boss to fall over in his drunkeness, then convince drunkenness before [[UngratefulBastard convincing the woman to blame ''you'' you for "attacking him," him"]] just so the illicit activities they're both involved in won't come to light. You end up prosecuted, expelled from your school, effectively banished from your hometown, and put on probation for a year as a result, result while the molester walks away scott free. scot-free.
17th Sep '17 2:08:01 AM SeptimusHeap
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* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaign you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way off the island. Have fun!]]

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* ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaign you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound; he asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]]... [[FromBadToWorse but that's not the bad part.]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it gets worse:]] [[spoiler:not only was the main attack a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each other as well as NATO which means you're gonna have to make your way singlehandedly throughout the free-for-all clusterfuck of a warzone that the country has become, in order to find a way off the island. Have fun!]]
3rd Sep '17 10:32:45 AM rawkinghorse
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* This happens to Clementine throughout Videogame/TheWalkingDead Season 2. (This is determined by the choices you have her make.) She tries to feed a hungry dog and gets bit for it, helps a friend do their chores and [[ItMakesSenseInContext a one-armed man gets thrown off a roof]], cuts off a woman's arm after she got bit to prevent her from turning into a zombie and [[FailureToSaveMurder gets blamed for her death]], and lets a stranger keep his supplies instead of stealing them from him and gets held at gunpoint by him and his posy.

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* This happens to Clementine throughout Videogame/TheWalkingDead Season 2. (This is determined by the choices you have her make.) She tries to feed a hungry dog and gets bit for it, helps a friend do their chores and [[ItMakesSenseInContext a one-armed man gets thrown off a roof]], cuts off a woman's arm after she got bit to prevent her from turning into a zombie and [[FailureToSaveMurder gets blamed for her death]], and lets a stranger keep his supplies instead of stealing them from him and gets held at gunpoint by him and his posy.posse.
6th May '17 11:30:08 AM Ferot_Dreadnaught
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** Try to help Siegmeyer along his quest? He starts to lose faith in himself because you've basically been rubbing it in his face how much more of a {{Badass}} you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only one of your Hollowed friends that you don't end up fighting yourself. Instead, he is killed by his own daughter.

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** Try to help Siegmeyer along his quest? He starts to lose faith in himself because you've basically been rubbing it in his face how much more of a {{Badass}} badass you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only one of your Hollowed friends that you don't end up fighting yourself. Instead, he is killed by his own daughter.
2nd May '17 7:15:42 PM TheCuza
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** Try to help Siegmeyer along his quest? He'll eventually either die trying to sacrifice himself for you or go hollow because you kept showing him up and made him lose faith in his own abilities as an adventurer. The latter option is particularly tragic, as he's the only hollowed NPC that you don't end up fighting. Instead, his own daughter is the one to kill him, and you encounter her standing over his corpse, having clearly crossed the DespairEventHorizon.
** Tell Laurentius how you got more powerful pyromancies? He'll go hollow in Blighttown looking for Quelana, forcing you to kill him. Tragically, Quelana is only about ten feet away from him, but she has some kind of {{Glamor}} up that renders her invisible to everyone except those with a particularly strong gift for pyromancy. Apparently Laurentius didn't make the cut.
** Help Lautrec out of his prison cell? He'll [[spoiler: murder the firekeeper and take her soul]].
* ''VideoGame/DarkSoulsII'': In Aldia's Keep, you'll come across a terrified man locked in a magical cell. Release him and you'll discover that he is Navlaan, one of the most powerful sorcerers in the land and is either violently insane or possessed by a demon. He'll hunt you down and invade you repeatedly over the rest of the game.

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** Try to help Siegmeyer along his quest? He'll eventually either die trying He starts to sacrifice himself for you or go hollow because you kept showing him up and made him lose faith in himself because you've basically been rubbing it in his own abilities as an adventurer. The latter option is particularly tragic, as he's face how much more of a {{Badass}} you are than him. Eventually he attempts a SelfSacrificeScheme to repay you for all of your help, meaning he either dies assisting you, or you can save his life once more and deny him his last grasp at regaining any amount of knightly honour, causing him to finally cross the DespairEventHorizon and go Hollow. He's also the only hollowed NPC one of your Hollowed friends that you don't end up fighting. fighting yourself. Instead, he is killed by his own daughter is the one to kill him, and you encounter her standing over his corpse, having clearly crossed the DespairEventHorizon.
daughter.
** Tell Laurentius how you got more powerful pyromancies? He'll go hollow Hollow in Blighttown looking for Quelana, Quelana but never finding her, forcing you to kill him. Tragically, Quelana is only about ten feet away from him, but she has some kind of {{Glamor}} up that renders her she's invisible to everyone except those with without a particularly strong gift for pyromancy. Apparently Laurentius didn't make Pyromancy Flame upgraded to at least +10. People who dug through the cut.
game files found out that Laurentius's Flame is only +8. So close, yet so far...
** Help Lautrec out of his prison cell? He'll [[spoiler: murder [[spoiler:murder the firekeeper Fire Keeper and take her soul]].
soul, rendering the Firelink Shrine bonfire useless. Although the player later has the option to invade him and take the soul back]].
* ''VideoGame/DarkSoulsII'': In Aldia's Keep, you'll come across a terrified man locked in a magical cell. Release him and you'll discover that he is Navlaan, one of the most a powerful sorcerers in the land and is either violently insane or sorcerer [[DemonicPossession possessed by a demon. He'll an evil spirit]], and he will now hunt you down and invade you repeatedly over throughout the rest of game. It's implied that the game.man actually locked ''himself'' in the cell to prevent his unwanted houseguest from hurting others.
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http://tvtropes.org/pmwiki/article_history.php?article=NoGoodDeedGoesUnpunished.VideoGames