History NoGoodDeedGoesUnpunished / VideoGames

18th Mar '16 1:21:59 PM WearSystem
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* This becomes unintentionally invoked in ''VideoGame/ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.)but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]

to:

* This becomes unintentionally invoked in ''VideoGame/ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.)but ) but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]
7th Mar '16 7:11:30 AM Dravencour
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** The situation with the Geth and the Quarian in ''VideoGame/MassEffect3'' was specifically design to punished those who are blindly LawfulGood.
*** Did you [[spoiler:rewrite the Heretic Geth]]? Congrats, you just made [[spoiler:getting the geth and quarians to make peace]] ''[[LuckBasedMission that]]'' much harder.
*** Did you [[spoiler: leave Admiral Koris behind to rescue his team For the good of the many and according to his wish]]? minus point for peace here.
*** Did you [[spoiler:turn over the evidence of Tali's father's crime to exonerate her?]] Not only you lost her loyalty but you can say goodbye to coexistence forever.

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** The situation with the Geth and the Quarian Quarians in ''VideoGame/MassEffect3'' was specifically design to punished those who are blindly LawfulGood.
*** Did you [[spoiler:rewrite the Heretic Geth]]? Geth]] in ''Mass Effect 2''? Congrats, you just made [[spoiler:getting the geth Geth and quarians Quarians to make peace]] ''[[LuckBasedMission that]]'' much harder.
*** Did you [[spoiler: leave Admiral Koris behind to rescue his team For the good of the many and according to his wish]]? minus Minus point for peace here.
*** Did you [[spoiler:turn over the evidence of Tali's father's crime to exonerate her?]] Not only have you lost her Tali's loyalty but you can say goodbye to coexistence forever.
11th Feb '16 6:11:54 AM AsForMyHandle
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* ''VideoGame/{{Undertale}}'' inflicts the trope on the player should they choose to go through the pacifist route. Aside from being forbidden to kill ''anyone'' if the player wants to get the best ending, the characters the player meets will generally make the game very difficult for them simply because the player character is human (most monsters don't like humans due to [[HumansAreBastards what said humans did to them many years ago]]) and they'll keep attacking no matter how much the player holds back until they either give up or are convinced to no longer fight. Simply doing the right thing by not killing anyone and forbidding yourself from becoming physically stronger is a difficult thing for some people to do. The trope also rings tragically true for [[spoiler: Asriel, who was slain by humans after he took his best friend's dead by back to the village out of respect for his fallen friend. The humans quickly assumed that Asriel killed the child and proceeded to attack him. Asriel didn't fight back, believing that killing is wrong, and died as a result.]]

to:

* ''VideoGame/{{Undertale}}'' inflicts the trope on the player should they choose to go through the pacifist route. Aside from being forbidden to kill ''anyone'' if the player wants to get the best ending, the characters the player meets will generally make the game very difficult for them simply because the player character is human (most monsters don't like humans due to [[HumansAreBastards what said humans did to them many years ago]]) and they'll keep attacking no matter how much the player holds back until they either give up or are convinced to no longer fight. Simply doing the right thing by not killing anyone and forbidding yourself from becoming physically stronger is a difficult thing for some people to do. The trope also rings tragically true for [[spoiler: Asriel, [[spoiler:Asriel, who was slain by humans after he took his best friend's dead by body back to the village out of respect for his fallen friend. The humans quickly assumed that Asriel killed the child and proceeded to attack him. Asriel didn't fight back, believing that killing is wrong, and died as a result.result, and was eventually resurrected as [[BigBad Flowey]].]]
14th Jan '16 4:42:43 AM Terrialstrasz
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** Did you [[spoiler:rewrite the Heretic Geth]]? Congrats, you just made [[spoiler:getting the geth and quarians to make peace]] ''[[LuckBasedMission that]]'' much harder.

to:

** The situation with the Geth and the Quarian in ''VideoGame/MassEffect3'' was specifically design to punished those who are blindly LawfulGood.
***
Did you [[spoiler:rewrite the Heretic Geth]]? Congrats, you just made [[spoiler:getting the geth and quarians to make peace]] ''[[LuckBasedMission that]]'' much harder.harder.
*** Did you [[spoiler: leave Admiral Koris behind to rescue his team For the good of the many and according to his wish]]? minus point for peace here.
*** Did you [[spoiler:turn over the evidence of Tali's father's crime to exonerate her?]] Not only you lost her loyalty but you can say goodbye to coexistence forever.
7th Jan '16 6:54:18 PM nombretomado
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* One of the defining tropes of ''SpaceQuest''. So you saved the galaxy, the ambassador of [=StarCon=], and the crew of an entire starship, defeating the BigBad for good measure. So what's your reward for doing so? [[InsigniaRipOffRitual You are forcibly and literally stripped of your rank]], demoted to Janitor, and basically told to be lucky that you weren't convicted of war crimes.

to:

* One of the defining tropes of ''SpaceQuest''.''VideoGame/SpaceQuest''. So you saved the galaxy, the ambassador of [=StarCon=], and the crew of an entire starship, defeating the BigBad for good measure. So what's your reward for doing so? [[InsigniaRipOffRitual You are forcibly and literally stripped of your rank]], demoted to Janitor, and basically told to be lucky that you weren't convicted of war crimes.
2nd Jan '16 2:58:16 PM infernape612
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* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaing you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? the attack succeeds, enemy forces surrender, game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler: you find him dying in the aftermath of an SIS assault on a secret compound, he ask you to fight your way through remaining enemy troops and retrieve and deliver what is implied a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]] [[FromBadToWorse thats not the bad part.]][[spoiler: After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't)come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree it get worse:]][[spoiler: not only the main attack was a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each others as well as NATO wich means you're gonna have to make your way singlehandedly trought the free for all clusterfuck of a warzone that the country has become, in order to find a way of the island. Have fun!]].

to:

* ''{{ARMA}}'' has a particular brutal example on the final level of the third game. To elaborate: when stranded in enemy territory during the campaing you end up assisting a British SIS taskforce while taking part in a resistance movement with local guerrillas. After rejoining NATO you are instructed to never get near any members of the taskforce if you ever see or hear of them, until a wounded SIS soldier who befriended you calls you to meet him in a location in the middle of nowhere just as NATO begins it's final attack. You can choose: Do you leave him to die and follow orders? the The attack succeeds, the enemy forces surrender, and the game is over. Do you go [[ScrewTheRulesImDoingWhatsRight help him anyway]]? [[spoiler: you [[spoiler:You find him dying in the aftermath of an SIS assault on a secret compound, compound; he ask asks you to fight your way through the remaining enemy troops and retrieve and deliver what is implied to be a [[DoomsdayDevice doomsday device]] to the rest of the taskforce]] taskforce]]... [[FromBadToWorse thats but that's not the bad part.]][[spoiler: After ]] [[spoiler:After delivering the device, the captain proceeds to extract the weapon, but promise you answers if you wait there for his return. Night falls and you are informed that they can't (or won't)come won't) come back, meaning you are left stranded in the countryside, forcing you to find your way to the bulk of the army you just deserted earlier.]] [[RuleOfThree And then it get worse:]][[spoiler: not gets worse:]] [[spoiler:not only was the main attack was a failure, but now, besides NATO scrambling to regroup and evacuate the island, the two enemy armies that used to be allies are fighting each others other as well as NATO wich which means you're gonna have to make your way singlehandedly trought throughout the free for all free-for-all clusterfuck of a warzone that the country has become, in order to find a way of the island. Have fun!]].fun!]]
27th Dec '15 4:30:30 PM nombretomado
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* Happens in Filia's ending in ''{{Skullgirls}}''. After thinking about it, she decides that instead of curing her amnesia, she'll use her wish to give her former friend Carol (AKA Painwheel) a normal life again. However, the fact that she did this in ''small'' part due to feeling guilty for having mistreated her when both were still ordinary girls, [[ArtifactOfDoom the Skull Heart]] considers the wish insufficiently pure (wanting to assuage your guilt is selfish), so while Carol/Painwheel is returned to ([[CoveredWithScars almost]]) normal, and becomes friends with Filia again, Filia herself is doomed to a slow and painful transformation into the next [[HumanoidAbomination Skullgirl]].

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* Happens in Filia's ending in ''{{Skullgirls}}''.''VideoGame/{{Skullgirls}}''. After thinking about it, she decides that instead of curing her amnesia, she'll use her wish to give her former friend Carol (AKA Painwheel) a normal life again. However, the fact that she did this in ''small'' part due to feeling guilty for having mistreated her when both were still ordinary girls, [[ArtifactOfDoom the Skull Heart]] considers the wish insufficiently pure (wanting to assuage your guilt is selfish), so while Carol/Painwheel is returned to ([[CoveredWithScars almost]]) normal, and becomes friends with Filia again, Filia herself is doomed to a slow and painful transformation into the next [[HumanoidAbomination Skullgirl]].
19th Dec '15 4:18:57 PM nombretomado
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* This becomes unintentionally invoked in ''ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.)but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]

to:

* This becomes unintentionally invoked in ''ShadowTheHedgehog''.''VideoGame/ShadowTheHedgehog''. Throughout the game, you're given chances to aid humanity in defeating the Black Arms or assist in the Black Arms invasion by doing certain things like healing respective troops and destroying property belonging to the respective factions. Doing so has benefits that come with it (You can usually tear through things faster than avoiding them, enemies you've healed won't attack you and stop doing CollisionDamage, all of your work raises the Hero or Dark gauge.)but doing so does NOT affect the reaction of others in the stage, meaning that even if you've healed everyone you've come across thus far and ran out of ammo in your HealingShiv, you'll still be getting shot at by that [[EliteMook Hot Shot mech or Black Oak fighter]] as if you never did anything. Additionally, seeing as this is a SonicTheHedgehog game, You'll have to use enemies as stepping stone frequently, with said enemies being whatever the dominant force of the stage is. Lampshaded by Sonic, who points out that [[CrueltyIsTheOnlyOption they'll need to use a few of G.U.N's robots as stepping stones across a chasm to continue on]], even though doing so will [[PrecisionFStrike piss off]] G.U.N [[HypocriticalHumor and then turns right around and]] [[WhatTheHellHero chews Shadow out for doing exactly what Sonic suggested.]]
18th Dec '15 11:15:56 PM nombretomado
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* In ''ShadowHearts: From the New World'', we learn that the main antagonist is hero Johnny Garland's older sister, who [[HeroicSacrifice sacrificed her mind and memory]] to bring him BackFromTheDead. She ends up wandering the land in a silent, amnesiac daze, slaughters the innocent, loses her love interest and fails to revive him, and the final battle against her is fixed so that Johnny is [[MoralDissonance the one to kill her]]. Given what she had become, this could be seen as a MercyKill.

to:

* In ''ShadowHearts: From the New World'', ''VideoGame/ShadowHeartsFromTheNewWorld'', we learn that the main antagonist is hero Johnny Garland's older sister, who [[HeroicSacrifice sacrificed her mind and memory]] to bring him BackFromTheDead. She ends up wandering the land in a silent, amnesiac daze, slaughters the innocent, loses her love interest and fails to revive him, and the final battle against her is fixed so that Johnny is [[MoralDissonance the one to kill her]]. Given what she had become, this could be seen as a MercyKill.
15th Dec '15 6:23:23 PM Steven
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* ''VideoGame/{{Undertale}}'' inflicts the trope on the player should they choose to go through the pacifist route. Aside from being forbidden to kill ''anyone'' if the player wants to get the best ending, the characters the player meets will generally make the game very difficult for them simply because the player character is human (most monsters don't like humans due to [[HumansAreBastards what said humans did to them many years ago]]) and they'll keep attacking no matter how much the player holds back until they either give up or are convinced to no longer fight. Simply doing the right thing by not killing anyone and forbidding yourself from becoming physically stronger is a difficult thing for some people to do. The trope also rings tragically true for [[spoiler: Asriel, who was slain by humans after he took his best friend's dead by back to the village out of respect for his fallen friend. The humans quickly assumed that Asriel killed the child and proceeded to attack him. Asriel didn't fight back, believing that killing is wrong, and died as a result.]]
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