History NightmareFuel / VampireTheMasqueradeBloodlines

27th Nov '15 10:41:04 AM nmn3r3
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** Malkavian's Vision of Death. It kills. And there's nothing the victim can do to save himself....
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** Malkavian's Vision of Death. It kills. And there's kills, via fear induced heart attack. There's nothing the victim can do to save himself....themselves, and the last thing they see is giant centipedes crawling on their body. ** Animalism can induce the PrimalFear of predators: *** Nightwisp Ravens has birds appear to peck the victims eyes out. *** Burrowing Beetle generates a bug that latches onto an enemy and burrows into their flesh. *** Imagine looking behind yourself and seeing a Spectral Wolf about to pounce on you. *** Bloodsuckers' Communion spawns vampire bats that jump on a person's face to drain them. *** Pestilence summons a swarm of insects that eat their victims down to the bone.
29th Jul '15 3:17:59 AM Raiza
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** Right after you run through the hotel's kitchen wherein a poltergeist completely scares you by suddenly launching every un-nailed-down object at you and making the ovens burst into flames, at once both shattering your ear drums and assaulting your character with damaging effects you sneak down a hallway to a completely normal room. As you climb out of the vent to land in it, you hear a girl whisper: "Run..." and...well, if you don't run to the other side of the room and quickly begin climbing the ladder,you get smashed by an elevator.
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** Right after you run through the hotel's kitchen wherein a poltergeist completely scares you by suddenly launching every un-nailed-down object at you and making the ovens burst into flames, at once both shattering your ear drums and assaulting your character with damaging effects you sneak down a hallway to a completely normal room. As you climb out of the vent to land in it, you hear a girl whisper: "Run..." and...well, ". Well, if you don't run to the other side of the room and quickly begin climbing the ladder,you ladder, you get smashed by an elevator.elevator. Ouch.

** Don't use Auspex while in Oceanside. Just don't.
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** Don't Word of Advice: '''don't''' use Auspex while in Oceanside. Just don't.You ''don't'' want to know more enough than being scared shitlessly by the ghosts that lurked in that HellHotel. And also, don't play it at night or with volume up.

* The player character can be this as a Nosferatu. The other characters in the game seem to think so. ** Or Malkavian. Some people find the happy Malkavian outfits make their attacks with fire-axes and severed arms all the more frightening. More than the outfits, their "Dementation" dialogue options are freaky. Seriously, you can make people do whatever you want, usually by driving them mad. A bit of flavour text from the Dark Ages rulebook is appropriate here. ''"Dominate might erase your memories, Vicissitude might reshape your form, but Dementation can destroy your soul."''
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* The player character can be this as a Nosferatu. [[TheCracker Nosfe]][[NightmareFace ratu]]. The other characters in the game seem to think so. so. There's a reason why sewers exist in this game. ** Or Malkavian.[[PowerBornOfMadness Malkavian]]. Some people find the happy Malkavian outfits make their attacks with fire-axes and severed arms all the more frightening. More than the outfits, their "Dementation" dialogue options are freaky. Seriously, you can make people do whatever you want, usually by driving them mad. A bit of flavour text from the Dark Ages rulebook is appropriate here. ''"Dominate might erase your memories, Vicissitude might reshape your form, but Dementation can destroy your soul."''

* Gorgeous Gary Golden, Golden Age Hollywood movie star turned Nosferatu spymaster. The conversation with him is... chilling. Especially if you're a Toreador.
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* Gorgeous Gary Golden, Golden Age Hollywood movie star turned Nosferatu spymaster.spymaster in just a few nights (by Kindred standards). The conversation with him is... chilling. Especially if you're a [[UpperClassTwit Toreador.]]

** The Blood Shield is also pretty scary, not in terms of what it does, but how it ''looks''. Once you activate it, your character is covered head-to-toe in blood--no joke, it seriously looks like they took a dip in a bathtub of blood. And it drips behind them as they walk like something out of a horror film. Just walking around outside with it on gives you a Masquerade Violation and sends people running in terror.
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** The Blood Shield is also pretty scary, not in terms of what it does, but how it ''looks''. Once you activate it, your character is covered head-to-toe in blood--no joke, it seriously looks like they took a dip in a bathtub of blood. And it drips behind them as they walk like something out of a horror film. Just walking around outside with it on gives you a Masquerade Violation and sends people running in terror. And if you turn into first-person, the screen literally goes red.

* In the Nosferatu Warrens, you begin hearing whispers - whispers like the Malkavians usually hear, but you hear them regardless of what clan you are. Are you going crazy? No. Once you talk to Gary Golden, you realise that every Nosferatu in the city lives in those warrens, and most of them are invisible. From the very moment you stepped into the warrens, you were surrounded by them - and you couldn't even see them. Those whispers you hear? They're close enough to whisper ''directly into your ear''. ** Golden himself is the worst of the lot. He toys with you before TheReveal mentioned above, and gets so under Malkavians' skin they can actually be coherent a few moments if he pushed them hard enough in the torture. Get through his psychological torture, and he reveals that the bodies in his lair are the cast and crew of TheMisfits. All of this, might I add, from a character who's [[GoodIsNotNice ostensibly on your side, and wants you to succeed.]]
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* In the Nosferatu Warrens, you begin hearing whispers - whispers like the Malkavians usually hear, but you hear them regardless of what clan you are. Are you going crazy? No. Once you talk to Gary Golden, you realise that every Nosferatu in the city lives in those warrens, and most of them are invisible. From the very moment you stepped into the warrens, you were surrounded by them - and you couldn't even see them. Those whispers you hear? They're close enough to whisper ''directly into your ear''. ear''. Being the master of shadows isn't just for show. ** Golden himself is the worst of the lot. He toys with you before TheReveal mentioned above, and gets so under Malkavians' skin they can actually be coherent a few moments if he pushed them hard enough in the torture. Get through his psychological torture, and he reveals that the bodies in his lair are the cast and crew of TheMisfits. All of this, might I one would add, from a character who's [[GoodIsNotNice ostensibly on your side, and wants you to succeed.]]
16th Jul '15 12:36:15 PM ThallianGold
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** Golden himself is the worst of the lot. He toys with you before TheReveal mentioned above, and gets so under Malkavians' skin they can actually be coherent a few moments if he pushed them hard enough in the torture. Get through his psychological torture, and he reveals that the bodies in his lair are the cast and crew of TheMisfits. All of this, might I add, from a character who's [[GoodIsNotNice ostensibly on your side, and wants you to succeed.]]
16th Jul '15 12:21:06 PM ThallianGold
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* Finding the Nosferatu in their sewer hideout, and face the above mentioned grafted horrors, as well as spiderlike abominations made from a woman grafted to two other bodies that crawl out of the vents in the [[AbsurdlySpaciousSewer sewers]] to eat the dead workers' bodies, while in the background the music seems to form words: "Helllp meee...voices won't leave me alone..." Even once you get out of danger, it's still freaky--a voice from somewhere you can't see that sounds like a deranged little girl whispers to something about staying out of sight.
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* Finding the Nosferatu Tzimisce in their sewer hideout, and face the above mentioned grafted horrors, as well as spiderlike abominations made from a woman grafted to two other bodies that crawl out of the vents in the [[AbsurdlySpaciousSewer sewers]] to eat the dead workers' bodies, while in the background the music seems to form words: "Helllp meee...voices won't leave me alone..." Even once you get out of danger, it's still freaky--a voice from somewhere you can't see that sounds like a deranged little girl whispers to something about staying out of sight.
3rd Feb '15 5:32:50 PM Neakal
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** Around the earlier parts of the game, if you hang about the Hallowbrook Hotel, you can hear brief sounds of muffled whimpers. Once you are in the building, you can find out that Andrei has been using the ground floor as his personal abattoir, meaning those whimpers belonged to victims you had no idea existed. There is also a slight FridgeHorror there, when you realize that you walked past the hotel dozens of times, never thinking what went on behind it's doors.
2nd Jan '15 8:51:03 AM Apocrypha
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** The Blood Shield is also pretty scary, not in terms of what it does, but how it ''looks''. Once you activate it, your character is covered head-to-toe in blood--no joke, it seriously looks like they took a dip in a bathtub of blood. And it drips behind them as they walk like something out of a horror film. Just walking around outside with it on gives you a Masquerade Violation and sends people running in terror.
15th Nov '14 3:42:26 AM AliceShade
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** Perhaps the most frightening thing about the werewolf chase is that even the game's cheat codes are useless against it. If you go into the console and turn on the invisibility and invulnerability cheats (notarget and godmode, respectively), it can still see you and hurt you. Whatever keeps the invisibility code from working on it also keeps Obfuscate from working on it.
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** Perhaps the most frightening thing about the werewolf chase is that even the game's cheat codes are useless against it. If you go into the console and turn on the invisibility and invulnerability cheats (notarget and godmode, respectively), it can still see you and hurt you. Whatever keeps the invisibility code from working on it also keeps Obfuscate from working on it. [[spoiler:Thankfully, it IS possible to kill it after all, and the game will award you extra XP for doing it. The method, however... Even after the thrashing it gives you, you almost feel sorry for it watching it getting crushed with observatory`s closing dome.]]
28th Nov '13 4:43:45 PM Cider
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* The section of the game where you investigate a snuff film. The subject is bad enough. Then they add the [[HellIsThatNoise screechy music from the hotel sequence]] and then have warped human husks composed solely of arms grafted to a snarling, fanged head running around trying to eat your face. Then you find the mansion where it was filmed. Wallpapered in human flesh.
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* The section of the game where you investigate a snuff film. The subject is bad enough. Then they add the [[HellIsThatNoise screechy music from the hotel sequence]] sequence and then have warped human husks composed solely of arms grafted to a snarling, fanged head running around trying to eat your face. Then you find the mansion where it was filmed. Wallpapered in human flesh.
14th Oct '13 7:19:06 AM godzillafan22
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* Pisha mixes between this and FetishFuel. The way she slaughters a reality TV show crew while the player characters are helpless to do anything but watch. Pisha's attractiveness only makes it more unnerving.
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* Pisha mixes between this and FetishFuel. The way she slaughters a reality TV show crew while the player characters are helpless to do anything but watch. Pisha's attractiveness only makes it more unnerving. Her pleasant demeanor and voicework by Mary Elizabeth McGlynn either hurt or help the fuel.
31st Aug '13 12:03:33 AM PsychoGecko
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** In the basement is a crossroad of corridors with rooms. As you approach that middle point where you can turn down any of the four paths, a screaming woman rushes by, panicked and looking back over her shoulder at something chasing her. If you look to the direction she was running from, you see nothing. If you look at the direction she ran to, even if you got there just after she passed out of sight, she has disappeared.

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*** Or he appears to be holding a severed arm. And if you don't blink, you see he turns to the side and starts slowly walking. To the corner. That leads to where you're standing.
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