1 Days Left to Support a Troper-Created Project : Personal Space (discuss)

History NightmareFuel / TombRaider

7th May '16 9:53:04 PM ThePoppyBrosSr
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* The Jade Swordsmen in the Floating Islands. Notable in that they slowly fly through the air towards you with an unsettling droning noise, and can be even more unnerving if you can hear them but can't see them...
13th Nov '15 5:29:00 PM RADIX
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* The original game lacked proper skyboxes due to engine limitations, resulting in a [[AlienSky pitch-black sky]] that could easily be mistaken for a cavern ceiling so high that the surface can't be seen. Not that knowing you're really outdoors helps much.
20th Sep '15 7:30:34 AM Miruka
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* AOD implemented ragdoll physics for death animations. While the results are often hilariously awful, sometimes you see Lara's body tumble down stairs, or fall off into pits... or stretch to impossible lengths...

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* AOD implemented The ragdoll physics for death animations. While the results are often hilariously awful, sometimes you see Lara's body tumble down stairs, or fall off into pits... or stretch to impossible lengths...



* Wandering the deserted streets of Paris at the beginning of ''Angel of Darkness'' while that ominous music plays in the background is quite unnerving, especially since you've been hearing about the Monstrum and have no idea where it might be.

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* Wandering the deserted streets of Paris at the beginning of ''Angel of Darkness'' while that ominous music plays in the background is quite unnerving, especially since you've been hearing about the Monstrum and have no idea where it might be.



* Kurtis' 2 levels mix gritty, disturbing horror with constant paranoia fuel. Throughout the abandoned prison facility, there are shackles, dirty wooden benches, rusty cells, rotten smears of brown food-like material on the ground, and the crazed, deformed prisoners with whips for hands...interspersed with dead soldiers, whose bodies have recently been ripped open by a creature you can only hear bounding around in the ventilation shafts.

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* Kurtis' 2 two levels mix gritty, disturbing horror with constant paranoia fuel. Throughout the abandoned prison facility, there are shackles, dirty wooden benches, rusty cells, rotten smears of brown food-like material on the ground, and the crazed, deformed prisoners with whips for hands...interspersed with dead soldiers, whose bodies have recently been ripped open by a creature you can only hear bounding around in the ventilation shafts.
15th Sep '15 10:39:49 AM RADIX
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** And there's her death at the hands of the aforementioned Abomination where it scoops a ''terrified and screaming Lara'' in one hand while dangling her by ''one leg'' then proceeds to ''thoroughly wreck her stuff'' by '''brutally smashing her against the floor three times (all the while you hear the sickening, breaking and crushing of her bones).''' Once the Abomination, with its head turned 90º to the right, notices the now very broken Lara is dead, it just casually drops her body (which is now mangled enough that it ''easily contorts upon impact'') to the floor as though she were some toy. Indeed, the scene seems to play out like a child given a very noisy toy trying to make it stop by breaking it adding to the [[FridgeHorror Fridge Horror]] as the Abomination seems to very developmentally delayed. [[http://www.youtube.com/watch?v=J2W2K8oUplw The end this video (2:18) displays the scene in discussion.]]

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** And there's her death at the hands of the aforementioned Abomination where it scoops a ''terrified and screaming Lara'' in one hand while dangling her by ''one leg'' then proceeds to ''thoroughly wreck her stuff'' by '''brutally smashing her against the floor three times (all the while you hear the sickening, breaking and crushing of her bones).''' Once the Abomination, with its head turned 90º to the right, notices the now very broken Lara is dead, it just casually drops her body (which is now mangled enough that it ''easily contorts upon impact'') to the floor as though she were some toy. Indeed, the scene seems to play out like a child given a very noisy toy trying to make it stop by breaking it adding to the [[FridgeHorror Fridge Horror]] as the Abomination seems to very developmentally delayed. [[http://www.youtube.com/watch?v=J2W2K8oUplw The end of this video (2:18) displays the scene in discussion.question.]]
15th Sep '15 10:39:04 AM RADIX
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* The Abomination. A large, legless creature with random patches of skin, and just barely enough muscle to function. Watching it shamble about on it's arms trying to catch you is as sad to watch as it is horrifying.
** And there's her death at the hands of the aforementioned Abomination where it scoops a ''terrified and screaming Lara'' in one hand while dangling her by ''one leg'' then proceeds to ''thoroughly wreck her stuff'' by '''brutally smashing her against the floor three times (all the while you hear the sickening, breaking and crushing of her bones).''' Once the Abomination, with a head turned 90º to the right, notices the now very broken Lara is dead, it just casually drops her body (which is now mangled enough that it ''easily contorts upon impact'') to the floor as though she were some toy. Indeed, the scene seems to play out like a child given a very noisy toy trying to make it stop by breaking it adding to the [[FridgeHorror Fridge Horror]] as the Abomination seems to very developmentally delayed. [[http://www.youtube.com/watch?v=J2W2K8oUplw At the end of video (2:18) displays the scene in discussion.]]

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* The Abomination. A large, legless creature with random patches of skin, and just barely enough muscle to function. Watching it shamble about on it's by its arms trying to catch you is as sad to watch as it is horrifying.
** And there's her death at the hands of the aforementioned Abomination where it scoops a ''terrified and screaming Lara'' in one hand while dangling her by ''one leg'' then proceeds to ''thoroughly wreck her stuff'' by '''brutally smashing her against the floor three times (all the while you hear the sickening, breaking and crushing of her bones).''' Once the Abomination, with a its head turned 90º to the right, notices the now very broken Lara is dead, it just casually drops her body (which is now mangled enough that it ''easily contorts upon impact'') to the floor as though she were some toy. Indeed, the scene seems to play out like a child given a very noisy toy trying to make it stop by breaking it adding to the [[FridgeHorror Fridge Horror]] as the Abomination seems to very developmentally delayed. [[http://www.youtube.com/watch?v=J2W2K8oUplw At the The end of this video (2:18) displays the scene in discussion.]]



* The Lost Island is pretty creepy in Anniversary... the flying demons were already bad, but where they come from...

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* The Lost Island is pretty creepy in Anniversary... the Anniversary--the flying demons were already bad, but where they come from...



* The original Lara Doppelganger, A.K.A [[FanNickname Bacon Lara]] which is basically Lara without any skin. It copies your movements perfectly, and acts as a puzzle, since you can't get past it. It's very firmly within the UncannyValley. In ''Anniversary'', it not only looks more realistic, but the means of dispatching it (tricking it into jumping into a vat of lava) causes it to flail in a clear panic and scream in pain.

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* The original Lara Doppelganger, A.K.A [[FanNickname Bacon Lara]] which is basically Lara without any skin. It copies your movements perfectly, and acts as a puzzle, since you can't get past it.it by shooting it (try to, and it retaliates by zapping Lara). It's very firmly within the UncannyValley. In ''Anniversary'', it not only looks more realistic, but the means of dispatching it (tricking it into jumping into a vat of lava) causes it to flail in a clear panic and scream in pain.



** Peru- mostly silence, broken by low drum beats and strange rushing sounds
** Greece/Rome- howling winds
** Cistern/Natla's Mines- strange shrieking sounds and water drops
** Atlantis- low, steady heartbeats, ominous chanting, JumpScare-worthy sounds of machinery

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** Peru- Peru: mostly silence, broken by low drum beats and strange rushing sounds
** Greece/Rome- Greece/Rome: howling winds
** Cistern/Natla's Mines- Mines: strange shrieking sounds and water drops
** Atlantis- Atlantis: low, steady heartbeats, ominous chanting, JumpScare-worthy sounds of machinery
23rd May '15 12:25:46 AM Mahboi
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* The Kraken. The whole level around him is filled with ParanoiaFuel: you have be super careful and if you touch him, you're dead. The fact that you first meet his tentacle underwater [[ViolationOfCommonSense (and you must follow it)]] and the noises it makes only add fuel to the fire.

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* The Kraken. The whole level around him is filled with ParanoiaFuel: you have be super careful and if you touch him, you're dead. The fact that you first meet his tentacle underwater [[ViolationOfCommonSense (and you must follow it)]] and the noises it makes only add fuel to the fire. Get too close to it and it will actively chase you down.
** That's to say nothing about the way Lara dispatches it: she winches a giant platform with sharp spikes on the bottom into the air, then shoots the supports, causing the spikes to impale the Kraken- [[EyeScream including its eyes]]- and force it to write in agony for several seconds before finally succumbing. In the HD version, a large amount of its blood spurts into the water while this happens.
* The new doppelgänger; it breaks into Lara's home, steals the Wraith Stone, detonates the mansion, and kills Alister with ruthless efficiency. It turns out to possess superhuman speed and reflexes, and very nearly kills Lara the second time they meet.
* Amelia's fate after being locked up in the underworld for twenty-odd years.
* In the 360 expansion ''Lara's Shadow'' only, Natla's ultimate fate, while cathartic, is far more horrifying than simple death...
23rd May '15 12:17:14 AM Mahboi
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* Kurtis' 2 levels mix gritty, disturbing horror with constant paranoia fuel. Throughout the abandoned prison facility, there are shackles, dirty wooden benches, rusty cells, rotten smears of brown food-like material on the ground, and the crazed, deformed prisoners with whips for hands...interspersed with dead soldiers, whose bodies have recently been ripped open by a creature you can only hear bounding around in the ventilation shafts.



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28th Mar '15 7:34:26 PM cococrisp
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** Lara's death at the hands of these statues. They pick her up using the pointed ends of two swords, use the other 4 to slash her to bits, and throw her on the ground. The statues ''laugh wickedly'' when they through Lara to the ground.

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** Lara's death at the hands of these statues. They pick her up using the pointed ends of two swords, use the other 4 four to slash her to bits, and throw her on the ground. The statues ''laugh wickedly'' ''[[EvilLaugh laugh wickedly]]'' when they through throw Lara to the ground.
27th Mar '15 2:36:16 AM jormis29
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* Whatever the Spear of Destiny does. It's [[NothingIsScarier never really shown]] what exactly its power is, but it is implied that it is terribly destructive and, worst yet [[ItCanThink displays some sort of intelligence]]. On top of that, all we ever really see is a creeping white light, but whatever the characters that encounter it see visibly terrifies them.

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* Whatever the Spear of Destiny TheSpearOfDestiny does. It's [[NothingIsScarier never really shown]] what exactly its power is, but it is implied that it is terribly destructive and, worst yet [[ItCanThink displays some sort of intelligence]]. On top of that, all we ever really see is a creeping white light, but whatever the characters that encounter it see visibly terrifies them.
5th Mar '15 11:35:41 AM SeptimusHeap
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