History NightmareFuel / TheLegendOfZeldaOcarinaOfTime

27th Dec '15 3:32:12 PM Erin582
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* Throughout the game's various dungeons, there are treasure chests containing goods to help Link, like a key or some rupees. However, the Spirit Temple has a few chests that once you open them--[[JumpScare POOF!]] [[spoiler: You're trapped in a block of ice for a few seconds while it slowly saps you of your life energy.]] And because it's automatic, you can't prepare for it or avoid it. * For great measure, there is The Royal Family Tomb. After heading into the graveyard to learn the Sun's Song and get the hookshot from Dampe (whichever you decide to do first), upon entering the crypt, you first have to fight off a slew of Keese, then have to weave around both a team of [=ReDeads=] ''and'' an acidic green pond and learn the song itself in a room filled with skulls and bones of departed royal family members. And since there is only one exit, you have to turn around and face the zombies all over again! Fortunately, the song acts as a tool to freeze them in their place. Also, on both sides of the headstones, there lies the graves of the two composers of the song, the Sun Brothers, but in a [[ContinuityNod eerie nod]] to ''VideoGame/TheLegendOfZeldaALinkToThePast'', [[spoiler: their Poe-esque ghosts pop up from the grave and decide to ''attack you'' if you decide to read their stones! Even worse, due to the improved graphics, it's far worse that it was in the previous game!]]
14th Oct '15 9:28:05 PM Debochira
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** Look at the [[http://zeldawiki.org/images/e/ec/Phantom.png official art of Phantom Ganon.]] [[spoiler: His mouth is sewn shut!]]
30th Sep '15 7:38:51 AM LucaEarlgrey
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** [[FridgeHorror Think about the fact that the residents of Kakariko Village most likely get their water from this well]].
17th Sep '15 6:06:27 AM BreakinBenny
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* The very first scene has Link's nightmare of Ganondorf, with his ''very loud'' theme playing as he stares down at Link with an evil grin. Then you hear his laughter.
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* The very first scene has Link's nightmare of Ganondorf, with his ''very loud'' theme playing as he stares down at Link with an evil grin. Then you hear [[EvilLaugh his laughter.laughter]] upon meeting him in person.

** And in one branch of the timeline, ''Link lost''.[[note]]Specifically, this refers to the branch of the timeline leading to ''A Link to the Past''... and the original game... and ''The Adventure of Link''... and ''A Link Between Worlds''...[[/note]]
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** And in one branch of the timeline, ''Link lost''.[[note]]Specifically, this refers to the branch of the timeline leading to ''A Link to the Past''... Past''… and the original game... game… and ''The Adventure of Link''... Link''… and ''A Link Between Worlds''...[[/note]]Worlds''…[[/note]]

* The very form of Ganon in this game is truly demonic-looking. In the earlier 2D games, Ganon basically looked like a giant moblin, making him somewhere between a PigMan and a humanoid bulldog. ''This'' incarnation of Ganon is a hulking bipedal abomination with tusks and horns and scales and hooved legs and a draconic tail, all combining into something menacingly monstrous.
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* The very form of Ganon in this game is truly demonic-looking. In the earlier 2D games, Ganon basically looked like a giant moblin, Moblin, making him somewhere between a PigMan and a humanoid bulldog. ''This'' incarnation of Ganon is a hulking bipedal abomination with tusks and horns and scales and hooved legs and a draconic tail, all combining into something menacingly monstrous.

* The Golden Skulltula. If you're near one, it will always make that horrible scratching noise, [[ParanoiaFuel even if you can't see it.]] ''However'', if you happen to be in just the wrong spot at nightfall, say the ladder in Zora's River, when they come out to hunt... it can [[JumpScare spawn right where you are]] and knock you away. Worse, if you crash into a tree with a Gold Skulltula and jostle it out while unknowingly standing below the area it will land, it can '''pounce on you''' from above! ** On the plus side, it's NightmareRetardant as well, since it doesn't really attack you; it just stays in place, waiting for you to slaughter it and collect its carapace. * The House of Skulltula in Kakariko Village. Go inside to find yourself in a dark room filled with cobwebs, and then the Skulltulas themselves drop down. They don't hurt you (if you don't hurt them...) but it's revealed that these were ''a normal family cursed into becoming Skulltulas, with no hope of escape unless some brave Hero of Time found time off his quest to collect Gold Skulltula tokens''. [[BodyHorror Parts of their human faces are easily seen]] in the Skulltula, all twisted in some form of agony.
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* The Golden Skulltula. If you're near one, it will always make that horrible scratching noise, [[ParanoiaFuel even if you can't see it.]] ''However'', if you happen to be in just the wrong spot at nightfall, say the ladder in Zora's River, when they come out to hunt... hunt… it can [[JumpScare spawn right where you are]] and knock you away. Worse, if you crash into a tree with a Gold Skulltula and jostle it out while unknowingly standing below the area it will land, it can '''pounce on you''' from above! ** On the plus side, it's NightmareRetardant as well, since it doesn't really attack you; it just stays in place, waiting for you to slaughter it and collect its carapace. carapace. * The House of Skulltula in Kakariko Village. Go inside to find yourself in a dark room filled with cobwebs, and then the Skulltulas themselves drop down. They don't hurt you (if you don't hurt them...) them…) but it's revealed that these were ''a normal family cursed into becoming Skulltulas, with no hope of escape unless some brave Hero of Time found time off his quest to collect Gold Skulltula tokens''. [[BodyHorror Parts of their human faces are easily seen]] in the Skulltula, all twisted in some form of agony.

*** The way it twitches after you defeat it...
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*** The way it twitches after you defeat it...it…

** The MQ version of the dungeon also packs in more Redeads; they put a Redead right next to the entrance ladder to catch out those lacking in patience, and the Lens of Truth now appears right in the middle of a large group of [=ReDeads=]. It's absolutely nerve wracking to try and get that item, hoping the Sun's Song doesn't run out at the worst possible time...
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** The MQ version of the dungeon also packs in more Redeads; they put a Redead right next to the entrance ladder to catch out those lacking in patience, and the Lens of Truth now appears right in the middle of a large group of [=ReDeads=]. It's absolutely nerve wracking to try and get that item, hoping the Sun's Song doesn't run out at the worst possible time... time…

** Pfft! That's nothing. In MQ, try the room in the Spirit Temple beyond the room where the rolling boulders were in the original. In the original it held a small key and a Like-Like. No worries. In Master Quest... TEN BIG SKULLTULAS[[note]](Well, six at first anyway)[[/note]] jump down to scare the ever-loving shit out of you![[note]]Though all it takes is one [[KillItWithFire Din's Fire]] [[{{Awesome/VideoGames}} to roast them all at once]]. It helps that you're probably at full power [[NightmareRetardant and have been one-shotting skullies like flies]] by now. The scare factor only comes from [[JumpScare how many there are and how suddenly they drop on you]].[[/note]] * Cracked.com has now a [[http://www.cracked.com/article_20017_the-7-most-horrifying-moments-from-childrens-video-games.html freaking article about this]]. * The face of the organ player in the windmill (evil/angry version). ** For that matter, the music in the windmill is just unsettling and creepy to some.
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** Pfft! That's nothing. In MQ, try the room in the Spirit Temple beyond the room where the rolling boulders were in the original. In the original it held a small key and a Like-Like. No worries. In Master Quest... Quest… TEN BIG SKULLTULAS[[note]](Well, six at first anyway)[[/note]] jump down to scare the ever-loving shit out of you![[note]]Though all it takes is one [[KillItWithFire Din's Fire]] [[{{Awesome/VideoGames}} to roast them all at once]]. It helps that you're probably at full power [[NightmareRetardant and have been one-shotting skullies like flies]] by now. The scare factor only comes from [[JumpScare how many there are and how suddenly they drop on you]].[[/note]] * Cracked.com has now a [[http://www.cracked.com/article_20017_the-7-most-horrifying-moments-from-childrens-video-games.html freaking article about this]]. this]]. * The face of the organ player in the windmill (evil/angry version). version). ** For that matter, the music in the windmill Windmill Hut's song[[note]]a.k.a. Song of Storms[[/note]] is just unsettling and creepy to some. some.

** One of the things the skulls say to you if you get close enough is "Shadow Temple... here lies Hyrule's blood-stained history of greed and hatred...", implying that at some point before this game, the Shadow Temple was a very active and grisly dungeon/jail/torture emporium used by the royal family against its enemies, instilling fear upon the whole of the populace. It's a bit like the [[http://www.telegraph.co.uk/news/worldnews/centralamericaandthecaribbean/mexico/1403644/Quest-for-truth-in-torture-rooms-of-Mexicos-Black-Palace.html Black Palace of Lecumberri]] in a way. So, what does that make Bongo Bongo? ** Bongo Bongo's... vocal... noise... [[http://noproblo.dayjo.org/ZeldaSounds/OOT/OOT_BongoBongo_Murmur.wav is the single creepiest thing outside of the ReDeads.]] It almost sounds like "I want to die"...
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** One of the things the skulls say to you if you get close enough is "Shadow Temple... Temple… here lies Hyrule's blood-stained history of greed and hatred...", implying that at some point before this game, the Shadow Temple was a very active and grisly dungeon/jail/torture emporium used by the royal family Royal Family against its enemies, instilling fear upon the whole of the populace. It's a bit like the [[http://www.telegraph.co.uk/news/worldnews/centralamericaandthecaribbean/mexico/1403644/Quest-for-truth-in-torture-rooms-of-Mexicos-Black-Palace.html Black Palace of Lecumberri]] in a way. So, what does that make Bongo Bongo? ** Bongo Bongo's... vocal... noise... Bongo's… vocal… noise… [[http://noproblo.dayjo.org/ZeldaSounds/OOT/OOT_BongoBongo_Murmur.wav is the single creepiest thing outside of the ReDeads.]] It almost sounds like "I want to die"...die"…

*** And then the ship starts falling. Not sinking, FALLING. And if you don't manage to find the nearest expanse of ground and jump onto it within three seconds...
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*** And then the ship starts falling. Not sinking, FALLING. And if you don't manage to find the nearest expanse of ground and jump onto it within three seconds...seconds…

** Look at the algae growing up on the walls of the hallways. [[FridgeHorror They have human shape]]... ** You're 7-10 and have just bought Ocarina of Time. Ever since your first encounter with the Redeads, you've been pretty scared but so far, you still press on. Arriving at the forest temple, you enter a room and Navi says "Watch for the ''shadows of monsters'' that hang from the ceiling!" You think to yourself, okay sure. Then you see a chest on the wall and go to take a closer look suddenly shivering as an ominous sound suddenly starts up, still not noticing the large shadow below you. Then all of a sudden, a massive hand grabs you and carries you off. All you can do is scream your head off as you are returned to the entrance of the dungeon (presumably killed) minus one heart. Congratulations! You've just encountered your first Wallmaster! Good luck sleeping after that!
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** Look at the algae growing up on the walls of the hallways. [[FridgeHorror They have human shape]]... shape]]… ** You're 7-10 and have just bought Ocarina of Time. Ever since your first encounter with the Redeads, you've been pretty scared but so far, you still press on. Arriving at the forest temple, you enter a room and Navi says "Watch for the ''shadows of monsters'' that hang from the ceiling!" You think to yourself, okay sure. Then you see a chest on the wall and go to take a closer look suddenly shivering as an ominous sound suddenly starts up, still not noticing the large shadow below you. Then all of a sudden, a massive hand grabs you and carries you off. All you can do is scream your head off along with Link as you are returned to the entrance of the dungeon (presumably killed) dead) minus one heart. Congratulations! You've just encountered your first Wallmaster! [[SarcasmMode Good luck sleeping after that!that!]]

* [[EvilHand Wallmasters and Floormasters]]. At least [[ExpositionFairy Navi]] gives you a warning about the Wallmasters, but the Floormasters would split into three little bitty Floormasters. If you didn't kill all three fast enough? They would turn back into the one big Floormaster. Oh and hey... let's not even mention the Invisible Floormasters...
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* [[EvilHand Wallmasters and Floormasters]]. At least [[ExpositionFairy Navi]] gives you a warning about the Wallmasters, but the Floormasters would split into three little bitty Floormasters. If you didn't kill all three fast enough? They would turn back into the one big Floormaster. Oh and hey... hey… let's not even mention the Invisible Floormasters...Floormasters…

*** There's a room in the Spirit Dungeon of [[TheVeryDefinitelyFinalDungeon Ganon's Castle]] where you have 4 Sun Switches. The wrong ones ALL release Wallmasters. Oh how lovely it is to hear the "incorrect" sound effect followed by that horrible rushing wind...
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*** There's a room in the Spirit Dungeon of [[TheVeryDefinitelyFinalDungeon Ganon's Castle]] where you have 4 Sun Switches. The wrong ones ALL release Wallmasters. Oh how lovely it is to hear the "incorrect" sound effect followed by that horrible rushing wind...wind…

** It's even creepier with that ominous sound effect that plays whenever one of them is hovering over you, closing in...
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** It's even creepier with that ominous sound effect that plays whenever one of them is hovering over you, closing in...in…

** Oh and in the 3DS remake, Wallmasters look even scarier, having their shadows redesigned from a generic large circle to a hand shaped shadow. They actually look somewhat like their beta designs. Dear god... * [[FanNickname The Invisible Skulltula Cavern]] past Zora's Domain as Adult Link, where Jabu Jabu used to be. You gain access to a hidden cave passage, and enter to find nothing... until you're slapped in the face with invisible monsters.
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** Oh and in the 3DS remake, Wallmasters look even scarier, having their shadows redesigned from a generic large circle to a hand shaped shadow. They actually look somewhat like their beta designs. Dear god... god… * [[FanNickname The Invisible Skulltula Cavern]] past Zora's Domain as Adult Link, where Jabu Jabu used to be. You gain access to a hidden cave passage, and enter to find nothing... nothing… until you're slapped in the face with invisible monsters.

* So, after pulling out the Master Sword, Link gets put into a seven-year coma... But while his body has matured, he's still basically a ten-year old. A ten-year old who, first thing after leaving the Temple of Time, finds the Town Market in ruins and ''filled with zombies''. Not to mention he has to go through all those temples with equally scary things, like those ''Wallmasters'' and other zombies and freaking ''Dead Hand.'' And he experiences all this ''[[FridgeHorror while he is pretty much still a ten-year old boy.]]'' Imagine going through a well full of rotting corpses and dead things while you're 10.
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* So, after pulling out the Master Sword, Link gets put into a seven-year coma... coma… But while his body has matured, he's still basically a ten-year old. A ten-year old who, first thing after leaving the Temple of Time, finds the Town Market in ruins and ''filled with zombies''. Not to mention he has to go through all those temples with equally scary things, like those ''Wallmasters'' and other zombies and freaking ''Dead Hand.'' And he experiences all this ''[[FridgeHorror while he is pretty much still a ten-year old boy.]]'' Imagine going through a well full of rotting corpses and dead things while you're 10.

* The Anubis monsters and the way they hovered ominously above the ground in the Spirit Temple...gaah. They just stare. Nothing else.
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* The Anubis monsters and the way they hovered ominously above the ground in the Spirit Temple...gaah.Temple…gaah. They just stare. Nothing else.

* Don't mess with the chickens! They hunt in packs and never quit until you're dead! * [[WombLevel Jabu Jabu's Belly]]. You start by feeding Jabu Jabu a fish so he ''swallows you.'' And that's just the start. Hitting the walls (read: his insides) doesn't cause the usual sword rebounding effect, but instead your sword completes its animation as you hear a groan and see a little splatter of blue "blood". There are strange holes in the "ground" that take you to unexpected destinations. At one point you have to sever a couple "Parasitic Tentacles" to advance. Some areas have water... or what we can only hope is water given where we're in. And to top it all off, in the Master Quest, [[MindScrew there are cows in the walls.]] Cows that ''serve as shootable switches.''
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* Don't mess with the chickens! Cuccos! They hunt in packs and never quit until you're dead! dead or gone! * [[WombLevel Jabu Jabu's Belly]]. You start by feeding Jabu Jabu a fish so he ''swallows you.'' And that's just the start. Hitting the walls (read: his insides) doesn't cause the usual sword rebounding effect, but instead your sword completes its animation as you hear a groan and see a little splatter of blue "blood". There are strange holes in the "ground" that take you to unexpected destinations. At one point you have to sever a couple "Parasitic Tentacles" to advance. Some areas have water... water… or what we can only hope is water given where we're in. And to top it all off, in the Master Quest, [[MindScrew there are cows in the walls.]] Cows that ''serve as shootable switches.''

** Admittedly, the thought of cows inside a big fish is a little funny as you think about how they got there... then you see a live cow at the bottom of a pool of stomach acid/water, probably taking forever to die.
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** Admittedly, the thought of cows inside a big fish is a little funny as you think about how they got there... there… then you see a live cow at the bottom of a pool of stomach acid/water, probably taking forever to die.

* The beta version of the game seems like it was probably worse here, since guess what feature the fan sequel/remake of Ura Zelda brings back? [[http://www.youtube.com/watch?v=OLPkqu8un00&feature=plcp Invisible Redeads]]. Yes, Redeads only viewable through the Lens of Truth. Good job the released game never had that in the Shadow Temple...
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* The beta version of the game seems like it was probably worse here, since guess what feature the fan sequel/remake of Ura Zelda brings back? [[http://www.youtube.com/watch?v=OLPkqu8un00&feature=plcp Invisible Redeads]]. Yes, Redeads only viewable through the Lens of Truth. Good job the released game never had that in the Shadow Temple...Temple…

** Then if that wasn't bad enough, Volvagia's head crashes right next to Link, wheezes for a few seconds, before finally burning up and leaving a Heart Container behind. The manga adaptation for the game ramps this up to a FridgeHorror by having Volvagia be a dragon Link once had and was forced to slay after Ganondorf turned it into a killer feral beast. Those last wheezes are it mournfully gasping, "Link... Link..."
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** Then if that wasn't bad enough, Volvagia's head crashes right next to Link, wheezes for a few seconds, before finally burning up and leaving a Heart Container behind. The manga adaptation for the game ramps this up to a FridgeHorror by having Volvagia be a dragon Link [[ShoottheDog once had and was forced to slay after Ganondorf turned it into a killer feral beast. beast.]] Those last wheezes are it [[TearJerker mournfully gasping, "Link... Link...""]]

** "OK... OK... so the gigantic demon pig just knocked me in the pool of water. Lesson learned. I'll just crawl out of here and OH GOD HERE IT COMES AGAIN!!!"
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** "OK... OK... "OK… OK… so the gigantic demon pig just knocked me in the pool of water. Lesson learned. I'll just crawl out of here and OH GOD HERE IT COMES AGAIN!!!"
3rd Sep '15 6:05:59 AM Alden2
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*** That's all well and good but, who pierced his ear while he was sleeping? What else did they do?
20th Aug '15 1:39:19 AM TheDoctor1996
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* Ganon's Castle.
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* Ganon's Castle.*Ganon's Castle itself is perhaps the creepiest place in the entire game, the music itself is enough to frighten people.
20th Aug '15 1:34:34 AM TheDoctor1996
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* Ganon's Castle.
13th Aug '15 3:30:57 PM MechWarrior
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* The Final Battle. Just when you think Link and Zelda have won, what with Ganondorf getting a NoHoldsBarredBeatdown from Link beforehand and having ''his entire castle come crashing down on him'', you hear a strange noise. Link goes to investigate only for a ring of fire to surround the area, thus blocking him off from Zelda. Then, Ganondorf's mangled, beaten body bursts out of the wreckage of his castle, with an expression of anger so chilling it could send fear into anyone's soul, his eyes lit with a bright, yellow glow, all while panting heavily. [[LetsGetDangerous Then he shows the Triforce of Power glowing on his clenched fist.]] Cue him roaring like a beast and transforming into a horrifying, boar-like abomination wreathed in shadows, complete with two absolutely massive blades which alone dwarf Link himself in size. And just before Link can attack, he ''[[DangerouslyGenreSavvy knocks the Master Sword right out of his hand]]'' and right beyond the ring of fire, [[CrowningMusicOfAwesome with a ominous droning theme playing]] during this final, seemingly hopeless battle between good and evil.
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* The Final Battle. Just when you think Link and Zelda have won, what with Ganondorf getting a NoHoldsBarredBeatdown from Link beforehand and having ''his entire castle come crashing down on him'', you hear a strange noise. Link goes to investigate only for a ring of fire to surround the area, thus blocking him off from Zelda. Then, Ganondorf's mangled, beaten body bursts out of the wreckage of his castle, with an expression of anger so chilling it could send fear into anyone's soul, his eyes lit with a bright, yellow glow, all while panting heavily. [[LetsGetDangerous Then he shows the Triforce of Power glowing on his clenched fist.]] Cue him roaring like a beast and transforming into a horrifying, boar-like abomination wreathed in shadows, complete with two absolutely massive blades which alone dwarf Link himself in size. And just before Link can attack, he ''[[DangerouslyGenreSavvy knocks the Master Sword right out of his hand]]'' and right beyond the ring of fire, [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic with a ominous droning theme playing]] during this final, seemingly hopeless battle between good and evil.
9th Aug '15 8:00:41 PM FantasticFourFan97
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* The face of the organ player in the windmill (evil/angry version). The face of the Happy Mask Salesman, likewise. This takes on a whole new meaning in the sequel, ''Majora's Mask''.
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* The face of the organ player in the windmill (evil/angry version). The **For that matter, the music in the windmill is just unsettling and creepy to some. *The face of the Happy Mask Salesman, likewise. This takes on a whole new meaning in the sequel, ''Majora's Mask''.
26th Jul '15 5:46:25 PM rjd1922
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* The very form of Ganon in this game is truly demonic-looking. In the earlier 2d games, Ganon basically looked like a giant moblin, making him somewhere between a PigMan and a humanoid bulldog. ''This'' incarnation of Ganon is a hulking bipedal abomination with tusks and horns and scales and hooved legs and a draconic tail, all combining into something menacingly monstrous.
to:
* The very form of Ganon in this game is truly demonic-looking. In the earlier 2d 2D games, Ganon basically looked like a giant moblin, making him somewhere between a PigMan and a humanoid bulldog. ''This'' incarnation of Ganon is a hulking bipedal abomination with tusks and horns and scales and hooved legs and a draconic tail, all combining into something menacingly monstrous.
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