History NightmareFuel / SilentHill2

14th Jun '16 1:14:12 PM WillieManga
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As this is one of the most haunting video games of all time, expect to see a lot of Nightmare Fuel in this section.
20th Feb '16 11:50:51 PM bt8257
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** On a related note, some may find Walter Sullivan far more disturbing in ''Silent Hill 2'' when he's only mentioned in a newspaper article ranting about the "Red Devil" than he is as an out and out serial killer in ''4''.

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** On a related note, some may find Walter Sullivan far more disturbing in ''Silent Hill 2'' when he's only mentioned in a newspaper article ranting about the "Red Devil" than he is as he's an out and out out-and-out serial killer in ''4''.
28th Jan '16 10:00:56 AM bt8257
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* Pyramid Head. An ImplacableMan known for his [[WhatDoYouMeanItsNotSymbolic giant knife]], rusty red helmet, quasi-sexual activities with the other monsters, and ability to make players [[BringMyBrownPants call for their brown pants]].

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* Pyramid Head. An ImplacableMan known for his [[WhatDoYouMeanItsNotSymbolic [[RuleOfSymbolism giant knife]], rusty red helmet, quasi-sexual activities with the other monsters, and ability to make players [[BringMyBrownPants call for their brown pants]].
28th Jan '16 9:51:53 AM bt8257
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*** That's the worst part, too. He just stares at you from behind those bars. He doesn't do anything. You don't want to walk into the next room because you're convinced he's going to burst through the wall and kill you, but you have to. After that, every step you take carries the weight that he's going to be there ready to kill you. You don't know when or where, but you know it'll happen.

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*** That's the worst part, too. He just stares at you from behind those bars. He doesn't do anything.''anything''. You don't want to walk into the next room because you're convinced he's going to burst through the wall and kill you, but you have to. After that, every step you take carries the weight that he's going to be there ready to kill you. You don't know when or where, but you know it'll happen.
13th Dec '15 6:13:57 AM RanFang
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*** Looking closely you can see that the flesh growth appears to be fused to the edge of the helmet. It may be possible that his metal mask is actually his head.

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*** Looking closely you can see that the flesh growth appears to be fused to the edge of the helmet. It may be possible that his metal mask 'mask' is actually part of his head.
13th Dec '15 6:12:11 AM RanFang
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** One disturbing fact is that you never see Pyramid Head's face. Underneath his metal helmet you can see a tumour-like growth and when he attacks James, a [[OverlyLongTongue long tongue]] or a [[CombatTentacles tentacle-like tendril]] emerges from a hole in is helmet. What exactly is his helmet hiding?
*** Looking closely you can see that the flesh growth appears to be fused to the edge of the helmet. It may be possible that his metal mask is actually his head.
5th Dec '15 2:30:26 PM bt8257
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** The paintings actually represent the three characters in the center of the "judgment": "Burning Man" represents the burning of the Lakeview Hotel (which is central to James' story); "436 People At A Recital" could represent how Eddie was humiliated as a child in front of a large group of people, thereby setting a trend for his life; and "Woman In Flight" represents Angela, fleeing from her crime. Whether that's less disturbing or more depends on your mileage. Now, how a random lunatic at a prison might know about these three lives, or whether the town went to extreme lengths to manifest these things to James... Not something you want to speculate on.

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** The paintings actually represent the three characters in the center of the "judgment": "Burning Man" represents the burning of the Lakeview Hotel (which is central to James' story); "436 People At A at a Recital" could represent how Eddie was humiliated as a child in front of a large group of people, thereby setting a trend for his life; and "Woman In Flight" represents Angela, fleeing from her crime. Whether that's less disturbing or more depends on your mileage. Now, how a random lunatic at a prison might know about these three lives, or whether the town went to extreme lengths to manifest these things to James... Not something you want to speculate on.



* Similar to the crying baby sound dummied out of ''VideoGame/SilentHill3'', the sound of [[spoiler: Mary's stifled screaming as James kills her]] is dummied out of this game. Found at the beginning of [[http://youtu.be/mOclWUgVRdY this video]] on some of the secrets in the game, it is incredibly disturbing.

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* Similar to the crying baby sound dummied out of ''VideoGame/SilentHill3'', the sound of [[spoiler: Mary's stifled screaming as James kills her]] is dummied out of this game. Found at the beginning of [[http://youtu.be/mOclWUgVRdY this video]] on some of the secrets in the game, it is incredibly ''incredibly'' disturbing.
8th Apr '15 5:03:46 PM NKfloofiepoof
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** Another thing to note is that when James looks at them, he looks ''up''. Every other monster is either smaller than him or about the same size - even Pyramid Head is about James' height, but the things in the cells are big and/or tall enough that James needs to actually look ''up'' to acknowledge them. Kind of makes you ''glad'' there are bars between you and them.
3rd Apr '15 6:02:48 AM Berserker88
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** How about the room where you have to go in to get a tablet...then find the door to the cell inexplicably locked?

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** How about the room where you have to go in to get a tablet...then find the door to the cell inexplicably locked?locked? You spend several moments huddled in that cell trying the door over and over again until...it inexplicably opens.
6th Aug '14 10:48:47 AM helix
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** There is a vague message on a door that is built into an inexplicable tarp-like divider wall. The message "The door that wakes in darkness, opening into nightmares." gave this troper chills [[NothingIsScarier trying to imagine]] what kind of [[NightmareSequence "nightmare"]] the developers had in mind for the player. [[spoiler: The door does not immediately throw you into a NightmareSequence as it seems to imply but acts as an over-world shortcut to the aforementioned Historical Society NightmareSequence.]]



** In the hallway outside the room where James spies on Pyramid Head raping the mannequins, this troper heard radio static while James moved down the corridor and stopped...and so did the static. It started up again when James moved, then stopped when I made him stop. [[FlatWhat What]].
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.SilentHill2