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** The Desert Seltas Queen [[FastballSpecial can launch the Desert Seltas]] at hunters, killing the Desert Seltas in the process when it impacts a wall. And she also has a grab attack that ends in her doing the same to ''you!''

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** The Desert Seltas Queen [[FastballSpecial can launch the Desert Seltas]] at hunters, killing the Desert Seltas in the process when it impacts a wall. And if she also has a grab attack that ends in her doing pins you, she'll pick you up and do the same to ''you!''

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** The Desert Seltas Queen [[FastballSpecial can launch the Desert Seltas]] at hunters, killing the Desert Seltas in the process when it impacts a wall. And just a while later, she just digs another Desert Seltas out of the ground. [[WeHaveReserves Just how many of those giant bugs are there!?]]

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** The Desert Seltas Queen [[FastballSpecial can launch the Desert Seltas]] at hunters, killing the Desert Seltas in the process when it impacts a wall. And she also has a grab attack that ends in her doing the same to ''you!''
* And both versions, after eating/launching their erstwhile mate, will
just a while later, she just digs another Desert Seltas dig into the ground with their tails and pull out of the ground.''another'' Seltas. [[WeHaveReserves Just how many of those giant bugs are there!?]]
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** Alternative: in World, if you are fighting a monster and there's another one like Bazelgeuse or Deviljho coming to join the fray, the music suddenly cracks into a creepy ''glissando'' before playing the monster's theme.

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** Alternative: Alternatively in World, ''World'', if you are fighting a monster and there's another one like Bazelgeuse or Deviljho coming to join the fray, the music suddenly cracks into a creepy ''glissando'' before playing the monster's theme.
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* Elder Dragons are this in-universe, "Elder Dragon" is a classification of Monster that doesn't fit in the ecological "Tree of Life" where everything has it's place, what it does, what it hunts, or is hunted by, etc. Elder Dragons ''defy'' the Tree, they do not fit into it, they upset the entire Ecosystem they arrive in (usually by killing or destroying everything in it), most of them have abilities that don't make sense, or are so overpowered the Monster should've destroyed itself, but it didn't. They are also fiercely territorial; most Elder Dragons turn up in the games because another Elder Dragon has arrived and is causing havoc where they live, and they either want to fight it, or, in some cases, ''running the hell away from it''.

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* Elder Dragons are this in-universe, "Elder Dragon" is a classification of Monster that doesn't fit in the ecological "Tree of Life" where everything has it's place, what it does, what it hunts, or is hunted by, etc. Elder Dragons ''defy'' the Tree, they do not fit into it, they upset the entire Ecosystem they arrive in (usually by killing or destroying everything in it), most of them have abilities that don't make sense, or are so overpowered the Monster should've destroyed itself, but it didn't. They are also fiercely territorial; most Elder Dragons turn up in the games because another Elder Dragon has arrived and is causing havoc where they live, and they either want to fight it, or, in some cases, ''running ''are running the hell away from it''.
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* Raging Brachydios in ''Iceborne''. Typically when a monster retreats to its lair or den, they fall asleep. Raging Brachydios is a [[SchmuckBait different story]]. Once a hunter joins it, Raging Brachydios will '''violently''' pummel the ground before causing the whole area to explode in a blaze of lava and its own explosive slime, ''which is set to detonate whenever it wants it to'' as it completely covers large parts of the remaining area. And to make things worse, there is no escape. No exits, no farcasters allowed, and no traps either. The only way to leave the area is to kill it or be killed ''by'' it. This all makes it one of the most dangerous and worryingly cunning monsters in the series.

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* Raging Brachydios in ''Iceborne''. Typically when a monster retreats to its lair or den, they fall asleep. Raging Brachydios is a [[SchmuckBait different story]]. Once a hunter joins it, Raging Brachydios will '''violently''' pummel the ground before causing the whole area to explode in a blaze of lava and its own explosive slime, ''which is set to detonate whenever it wants it to'' as it completely covers large parts of the remaining area. And to make things worse, there is no escape. No exits, no farcasters allowed, and farcasting, no traps either. The only way to leave out of the area ring is to kill if someone gets KO'd, be it you or be killed ''by'' it. This all makes it one of the most dangerous and worryingly cunning monsters in the series.
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--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our Farcasters and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the '''Escaton Judgement''', a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words do not do it justice...it was as if the valley was swallowed by a raging sun. Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\

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--> ---> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our Farcasters and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the '''Escaton Judgement''', a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words do not do it justice...it was as if the valley was swallowed by a raging sun. Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\
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* During the fight with Primordial Malzeno, the Qurio will swarm him mid-fight, increasingly fighting to force him into symbiosis, but Malzeno refuses to let them like it did with others of its kind. As a result, like with the Risen Elder Dragons, he gains a lot of power yet he's also in agonizing pain trying to keep them from winning - even in his last SuperMode, after the absolute ''frenzy'' of attacks he unleashes on Hunters he will then reel back and writhe for a little while, showcasing the agony he's under while trying not to succumb.

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* During the fight with Primordial Malzeno, the Qurio will swarm him mid-fight, increasingly fighting to force him into symbiosis, but Malzeno refuses to let them like it did they achieved with others of its kind. As a result, like with the Risen Elder Dragons, he gains a lot of power yet he's also in agonizing pain trying to keep them from winning - even in his last SuperMode, after the absolute ''frenzy'' of attacks he unleashes on Hunters he will then reel back and writhe for a little while, showcasing the agony he's under while trying not to succumb.

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* During the fight with Primordial Malzeno, the Qurio will swarm him mid-fight, increasingly fighting to force him into symbiosis, but Malzeno refuses to let them like it did with others of its kind. As a result, like with the Risen Elder Dragons, he gains a lot of power yet he's also in agonizing pain trying to keep them from winning - even in his last SuperMode, after the absolute ''frenzy'' of attacks he unleashes on Hunters he will then reel back and writhe for a little while, showcasing the agony he's under trying not to succumb.

to:

* During the fight with Primordial Malzeno, the Qurio will swarm him mid-fight, increasingly fighting to force him into symbiosis, but Malzeno refuses to let them like it did with others of its kind. As a result, like with the Risen Elder Dragons, he gains a lot of power yet he's also in agonizing pain trying to keep them from winning - even in his last SuperMode, after the absolute ''frenzy'' of attacks he unleashes on Hunters he will then reel back and writhe for a little while, showcasing the agony he's under while trying not to succumb.succumb.
** Even before the fight begins, immediately upon entering the Citadel map, players will recognize the "Gathering of the Qurio" music that's playing (until they encounter Primordial Malzeno, whereupon his theme will override it during battle). Fortunately the map has all the usual life this time around, but it's still very much a musical OhCrap moment that highlights the similar-yet-different stakes of this hunt.
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* During the fight with Primordial Malzeno, the Qurio will swarm him mid-fight, increasingly fighting to force him into symbiosis, but Malzeno refuses to let them like it did with others of its kind. As a result, like with the Risen Elder Dragons, he gains a lot of power yet he's also in agonizing pain trying to keep them from winning - even in his last SuperMode, after the absolute ''frenzy'' of attacks he unleashes on Hunters he will then reel back and writhe for a little while, showcasing the agony he's under trying not to succumb.

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* Gobul, a giant AlluringAnglerfish with paralyzing spikes capable of swallowing a cow whole. Here's the rub: The Gobuls you hunt in the Flooded Forest are ''juveniles'', too young to have even developed sexual characteristics yet! Which means that out in the deep oceans is something ''much'' bigger and nastier.

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* Gobul, a [[FiendishFish giant AlluringAnglerfish anglerfish]] with paralyzing spikes capable of swallowing a cow whole. Here's the rub: The Gobuls you hunt in the Flooded Forest are ''juveniles'', too young to have even developed sexual characteristics yet! Which means that out in the deep oceans is something ''much'' bigger and nastier.
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* Elder Dragons are this in-universe, "Elder Dragon" is a classification of Monster that doesn't fit in the ecological "Tree of Life" where everything has it's place, what it does, what it hunts, or is hunted by, etc. Elder Dragons ''defy'' the Tree, they do not fit into it, they upset the entire Ecosystem they arrive in (usually by killing or destroying everything in it), most of them have abilities that don't make sense, or are so overpowered the Monster should've destroyed itself, but it didn't. They are also fiercely territorial, most Elder Dragons turn up in the games, because another Elder Dragon has arrived and is causing havoc where they live, and they either want to fight it, or, in some cases, ''running the hell away from it''.

to:

* Elder Dragons are this in-universe, "Elder Dragon" is a classification of Monster that doesn't fit in the ecological "Tree of Life" where everything has it's place, what it does, what it hunts, or is hunted by, etc. Elder Dragons ''defy'' the Tree, they do not fit into it, they upset the entire Ecosystem they arrive in (usually by killing or destroying everything in it), most of them have abilities that don't make sense, or are so overpowered the Monster should've destroyed itself, but it didn't. They are also fiercely territorial, territorial; most Elder Dragons turn up in the games, games because another Elder Dragon has arrived and is causing havoc where they live, and they either want to fight it, or, in some cases, ''running the hell away from it''.
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** You'd think that, once Malzeno is defeated, they'd cease to be much of a threat without it commanding them, right? Then you get an Urgent Quest to hunt a Lunagaron in the Citadel, something that should be rather easy compared to Shageru Magala and Malzeno before it, especially considering Lunagaron was already a previous Urgent Quest target beforehand... until you get to the map and find it ''covered'' in Qurio energy. Both the player and the Outpost Team quickly realize that the Qurio have ''killed (and/or made flee) every creature in the area'' - throughout the entire map, [[NothingIsScarier there is no Endemic Life at all, not even Spiribirds or wild Wirebugs, and numerous corpses of small/large monsters are littered about the zones]]. The only thing you encounter is the Lunagaron, which is being actively swarmed by the Qurio as you fight it, and Lunagaron displays a sudden, unnatural red sheen during the latter half of the fight. From the beginning of the quest to the end, even during battle and after you defeat the Lunagaron - where you'd normally hear the various themes you're used to - the only music is a perpetual violin track with music box-esque chimes and an occasional DroneOfDread, which combined with all the above, makes this one of the creepiest quests in ''Monster Hunter''.

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** You'd think that, once Malzeno is defeated, they'd cease to be much of a threat without it commanding them, right? Then you get an Urgent Quest to hunt a Lunagaron in the Citadel, something that should be rather easy compared to Shageru Magala and Malzeno before it, especially considering Lunagaron was already a previous Urgent Quest target beforehand... until you get to the map and find it ''covered'' in Qurio energy. Both the player and the Outpost Team quickly realize that the Qurio have ''killed (and/or made flee) every creature in the area'' - throughout the entire map, [[NothingIsScarier there is no Endemic Life at all, not even Spiribirds or wild Wirebugs, and numerous corpses of small/large monsters are littered about the zones]]. The only thing you encounter is the Lunagaron, which is being actively swarmed by the Qurio as you fight it, and Lunagaron displays a sudden, unnatural red sheen during the latter half of the fight. From the beginning of the quest to the end, even during battle and after you defeat the Lunagaron - where you'd normally hear the various themes you're used to - the only music is a perpetual violin track with music box-esque chimes and an occasional DroneOfDread, which combined with all the above, makes this one of the creepiest eeriest quests in ''Monster Hunter''.
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--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our farcaster and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the Escaton Judgement, a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words do not do it justice...it was as if the valley was swallowed by a raging sun. Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\

to:

--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our farcaster Farcasters and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the Escaton Judgement, '''Escaton Judgement''', a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words do not do it justice...it was as if the valley was swallowed by a raging sun. Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\
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** Speaking of Alatreon, there's its SecretArt Escaton Judgement, which consists of Alatreon freezing the player solid before setting them on fire and finally electrocuting them. The Hunters we play as might be MadeOfIron, but it's safe to say that this would be an absolutely ''brutal'' OneHitKill on basically anything else. [[https://youtube.com/watch?v=3vnHdu7yOF8&t=2615s This fan-made video]] describes just how utterly horrifying Escaton Judgement is, for both the victim and anyone else nearby:

to:

** Speaking of Alatreon, there's its SecretArt Escaton Judgement, which consists of Alatreon freezing the player solid before setting them on fire and finally electrocuting them. The Hunters we play as might be MadeOfIron, but it's safe to say that this would be an absolutely ''brutal'' OneHitKill on basically anything else. [[https://youtube.com/watch?v=3vnHdu7yOF8&t=2615s This fan-made video]] describes just how utterly horrifying Escaton Judgement is, would be in-universe, for both the victim and for anyone else nearby:
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--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our farcaster and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the Escaton Judgement, a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words to not do it justice...it was as if the valley was swallowed by a raging sun! Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\

to:

--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our farcaster and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the Escaton Judgement, a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words to do not do it justice...it was as if the valley was swallowed by a raging sun! sun. Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\

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** Geralt accurately points out that the sheer abundance of life in the Ancient Forest means the Leshen has a lot more natural power to draw on, making it several orders of magnitude stronger than it would be in the Witcherverse. Even then, there's still the [[StrongerWithAge Ancient Leshen]] that the Hunters have to deal with. Without the White Wolf's assistance.

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** Geralt accurately points out that the sheer abundance of life in the Ancient Forest means the Leshen has a lot more natural power to draw on, making it several orders of magnitude stronger than it would be in the Witcherverse. Even then, there's still the [[StrongerWithAge Ancient Leshen]] that the Hunters have to deal with. Without with, this time without the White Wolf's assistance.


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** Speaking of Alatreon, there's its SecretArt Escaton Judgement, which consists of Alatreon freezing the player solid before setting them on fire and finally electrocuting them. The Hunters we play as might be MadeOfIron, but it's safe to say that this would be an absolutely ''brutal'' OneHitKill on basically anything else. [[https://youtube.com/watch?v=3vnHdu7yOF8&t=2615s This fan-made video]] describes just how utterly horrifying Escaton Judgement is, for both the victim and anyone else nearby:
--> Throughout our back-and-forth, the beast was constantly powering up, its scales humming with energy. The Insect Glaive-wielding huntress once again proved her foresight - she screamed at us to take our farcaster and regroup, that we could not weather whatever was coming at us next. Before I could protest, she had grabbed me onto her caster and taken off. But as fast as that was, we were still in range...when ''it'' happened. The Guild now calls it the Escaton Judgement, a violent hurricane of elemental wrath unleashed when the Alatreon reaches critical power levels. My words to not do it justice...it was as if the valley was swallowed by a raging sun! Me and the huntress barely escaped, but I...I got to ''see''. I watched the stragglers get caught in it. The rugged Gunner scrambled with his Farcaster an instant too long...and paid a heavy price.\\
When we saw our comrades vanish in the light of Safi'jiva's Sapphire, it was quick - a flash, and they were gone. I ''wish'' I could say the same for the Escaton Judgement. I saw the Gunner. I watched his skin freeze solid, only to see it burst into a boiling mess. A second later, I watched lightning ''erupt'' from his mouth! I can never forget his [[EyeScream eyeballs]] ''[[EyeScream exploding]]'' from the heat, I...I must calm myself. He has found peace now, and that is all there is to it.

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