History NightmareFuel / Metroid

9th Jul '16 5:29:06 PM malter
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* The goddamn ''Crashed Ship'', man! Until you defeat Phantoon (itself an exceedingly unnerving opponent) and the power comes back on, you are literally traversing a haunted wreck! There's no scientific explanation for it either, as far as you know you're simply being assaulted by ''ghosts!''

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* The goddamn ''Crashed Ship'', man! Crashed Ship. Until you defeat Phantoon (itself an exceedingly unnerving opponent) and the power comes back on, you are literally traversing a haunted wreck! wreck. There's no scientific explanation for it either, as far as you know you're simply being assaulted by ''ghosts!''
ghosts. No other enemies either, just ghosts. And the ghosts? They're clusters of skulls fused together, waiting in invisibility and periodically attempting to ''appear into you'' then disappear. Good night!
4th Jul '16 12:06:08 AM ArcaneAzmadi
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* The goddamn ''Crashed Ship'', man! Until you defeat Phantoon (itself an exceedingly unnerving opponent) and the power comes back on, you are literally traversing a haunted wreck! There's no scientific explanation for it either, as far as you know you're simply being assaulted by ''ghosts!''
27th Jun '16 12:42:00 PM KamenRiderOokalf
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* The music from ''Fusion''. It's like the soundtracks from ''VideoGame/SuperMetroid'' and ''VideoGame/SilentHill'' got thrown into a blender. A good two-thirds of it is very subdued, tense, and ominous. Especially the arranged version.

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* The music from ''Fusion''. It's like the soundtracks from ''VideoGame/SuperMetroid'' and ''VideoGame/SilentHill'' ''Franchise/SilentHill'' got thrown into a blender. A good two-thirds of it is very subdued, tense, and ominous. Especially the arranged version.
24th Jun '16 8:40:38 PM WillieManga
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**Well, it was probably them burying her, but it could be both.
28th Mar '16 2:23:13 PM LucaEarlgrey
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* Brinstar has numerous man-eating things in the floor and ceiling that trap you and deplete your health. One area has a floor and ceiling comprising nothing but these creatures.

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* Brinstar has numerous man-eating things in the floor and ceiling that trap you and deplete your health. While they do let go after a few seconds, they're still all kinds of "yuck" to look at. One area has a floor and ceiling comprising nothing but these creatures.
28th Mar '16 2:22:39 PM LucaEarlgrey
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* Brinstar has numerous man-eating things in the floor and ceiling that trap you and deplete your health. One area has a floor and ceiling comprising nothing but these creatures.
* There's something very ominous and eerie about the temple area of Lower Norfair, made worse by the chanting in the background music.
17th Jan '16 8:23:14 PM youngbond007
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* Arguably, the scariest encounter with the SA-X is in Sector 2. After defeating Yakuza and turning on the auxiliary power in the Main Core, you find yourself back in Sector 2 (TRO) to investigate the vegetation that is interfering with the main core room. So you come in and you hear the SA-X's footsteps along with the music, so you think to yourself "Okay, let's just chill here for now and wait for the SA-X to leave". You think the coast is clear, so you shoot the block to go down, then the player soon realizes, they just ''landed right in front of the SA-X''. The escape is very intense, the player has to be really quick with their ice missiles and they just have to run like hell at this point.
6th Jan '16 5:09:49 AM GF93
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-->'''Adam Computer:''' I have learned the identity of our mystery saboteur- Samus, it's an X mimicking you. I have named it the SA-X. I believe the SA-X came from the capsule containing your infected suit parts. The SA-X is mimicking you at full power. ''You can't face it.'' Stay away. ''If you see it, '''just run'''''.



*** At one point, as you enter a long corridor, you hear the footsteps coming towards you from the right. The only way to survive this encounter is to dive behind a wall at the opposite end and wait. After ten or so agonizing seconds of '''TAP TAP TAP''', SA-X will reach the wall and look around for a while, then turn back to look for an exit. If you make a noise (for example, shooting or jumping), it will turn around and stare at the wall for some time, before deciding it was probably nothing. Do it again before it leaves the screen and it realizes you're there, and suddenly jumps over the wall to get at you.
** After finally getting rid of the damned thing in Sector Zero, you finally breathe a sigh of relief... just before Adam tells you there are ''more'' of them now '''hunting''' you. It doesn't factor into the game much at all, but the very ''idea'' of it is scary.

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*** At one point, as you enter a long corridor, you hear the footsteps coming towards you from the right. The only way to survive this encounter is to dive behind a wall at the opposite end and wait. After ten or so agonizing seconds of '''TAP TAP TAP''', SA-X will reach the wall and look around for a while, then turn back to look for an exit. If you make a noise (for example, shooting or jumping), it will turn around and stare at the wall for some time, before deciding it was probably nothing. Do it again before it leaves the screen screen, and it realizes you're there, and there- then it suddenly jumps over the wall to get at you.
** After finally getting rid of the damned thing in Sector Zero, you finally breathe a sigh of relief... just before Adam tells you there are ''more'' of them now '''hunting''' '''actively hunting''' you. It doesn't factor into the game much at all, but the very ''idea'' of it is scary.
23rd Dec '15 5:43:19 PM boobtuber
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** The Omega Pirate itself is the pinnacle of these horrific experiments, having been infused with so much Phazon that it can use it to recover from damage. It is also insanely durable plus able to teleport and turn invisible. And when it does turn invisible, it's Phazon infused veins can be seen as it vanishes and in the X-Ray Visor. It's very unsettling, not to mention thinking that these were planned to be mass-produced.
6th Nov '15 7:12:00 AM boobtuber
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* The titular Metroid Prime itself truly exemplifies the horror that Phazon itself brings. It's a Metroid so heavily mutated by Phazon that it barely resembles a Metroid anymore, resembling a GiantEnemyCrab more. The first form has an absurd amount of durability to boot. And when it dies, Prime goes all OneWingedAngel and abandons the carcass to reveal it's final form, the Essence, which only goes down to [[HoistByHisOwnPetard Phazon itself.]] Disturbingly, in both forms, Prime's face looks HUMANOID, albeit without a mouth. [[spoiler:[[FridgeHorror Must've been foreshadowing to the birth of Dark Samus.]]]]
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.Metroid