History NightmareFuel / Halo

21st Oct '17 4:30:50 PM Sanokal
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** The excellently rendered, [[SarcasmMode beautiful]] [[spoiler:Brute Combat Form seen when the Flood return for the first time]].
** The utterly gigantic [[spoiler:Proto-Gravemind tentacles]].
2nd Sep '17 9:27:50 PM TheFlash
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** [[spoiler:Chief and Cortana are too late to stop the Didact from taking it, unable to keep him from firing it, and then get the horrifying image of the people around them disintegrating in ashes. And not instantaneously. ''WE SEE THEIR SKIN PEEL OFF THEIR BONES.'']]

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** [[spoiler:Chief and Cortana are too late to stop the Didact from taking it, unable to keep him from firing it, and then get the horrifying image of the people around them on Ivanoff Station disintegrating in ashes. And not instantaneously. ''WE SEE THEIR SKIN PEEL OFF THEIR BONES.'']]'' You're even "treated" to a close look at its effects on Doctor Sandra Tillson.]]



** [[spoiler: FromBadToWorse The people of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but Episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there.]]]]

to:

** [[spoiler: FromBadToWorse The [[spoiler:The people of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but Episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there.]]]]]]
2nd Sep '17 9:24:33 PM TheFlash
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* Contrasting the previous games, now the Marines (as well as Elites and Brutes) can be [[FaceFullOfAlienWingWong "Floodiefied"]] in realtime. Yes, they turn them into Flood in your face, with a touch of BodyHorror, not to mention that if you manage to shoot an infected soldier in a way that doesn't make it explode and walk up to its body, you can see one clinging to the spine...
** "[[https://www.youtube.com/watch?v=d1zWeaVZpsM Hunted]]". Talk about NothingIsScarier.



* Getting to see living allies and enemies mutate into Flood onscreen, not to mention that if you manage to shoot an infected soldier in a way that doesn't make it explode and walk up to its body, you can see one clinging to the spine...
2nd Sep '17 9:15:22 PM TheFlash
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* Everything Flood-related, especially the first encounter with them. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces all facing away from you. The Grunts that used to flee at the mere sight of you run right into your killzone in a panicked retreat from something ''even scarier''. Strange shadows and noises seems to follow you through the trees. "Allies" appears on the HUD, only to disappear almost immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man, a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered...and then your radar goes wild. Even Master Chief looked briefly disturbed after watching the video feed.

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* Everything Flood-related, especially the first encounter with them. them in the level 343 Guilty Spark, which is loaded with creepy. See BleakLevel on the main page.
**
The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces all facing away from you. The Grunts that used to flee at the mere sight of you run right into your killzone in a panicked retreat from something ''even scarier''. Strange shadows and noises seems to follow you through the trees. "Allies" appears on the HUD, only to disappear almost immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man, a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered...and then your radar goes wild. Even Master Chief looked briefly disturbed after watching the video feed.
2nd Sep '17 9:12:39 PM TheFlash
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** What it did to some Forerunners was closer to the version seen in the games, though more horrific. One variation was basically dozens of Forerunners mashed together into a huge snake...centipede-beast...''thing'', complete with scales grown over their skin which moved using dozens of limbs stuck in its side, blobs of flesh with faces and limbs protruding, [[AndIMustScream some ''still conscious'']], a twisted face melted into the thing's chest.

to:

** What it did to some Forerunners was closer to the version seen in the games, though more horrific. One variation was basically dozens of Forerunners mashed together into a huge snake...centipede-beast...''thing'', complete with scales grown over their skin which moved using dozens of limbs stuck in its side, blobs of flesh with faces and limbs protruding, [[AndIMustScream some ''still conscious'']], still conscious]], a twisted face melted into the thing's chest.
2nd Sep '17 9:10:29 PM TheFlash
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* ''Type-33 Guided Munitions Launcher'', more infamously known as the '''Needler''', is basically a terror weapon incarnate. Homing crystalline spikes that not only embed themselves in your flesh but also explode, breaking bones, displacing organs and tissue, further dispersing tiny flechetes of crystal in and near the wound and commonly to nearby people. If hit by multiple shards, you are as good as dead, but just one is incredibly dangerous.

to:

* ''Type-33 Guided Munitions Launcher'', more infamously known as the '''Needler''', is basically a terror weapon incarnate. Homing crystalline spikes that not only embed themselves in your flesh but also explode, breaking bones, displacing organs and tissue, further dispersing tiny flechetes flechettes of crystal in and near the wound and commonly to nearby people. If hit by multiple shards, you are as good as dead, but just one is incredibly dangerous.



** Fun fact: according [[TheWikiRule Halopedia]], the Flood are extragalactic. ''They've already destroyed at least one galaxy.''
*** That's actually a bit in question with the revelations of the newest Halo -book (canonical status unconfirmed) - but it's no less nightmare fuel, as the Flood in this book is apparently a misplaced revenge from Ancient Aliens - precursors to even the Forerunner, possibly precursors to even the actual Precursor race of the series.
*** The Forerunner Trilogy is canon, and elements of it will be incorporated in ''VideoGame/{{Halo 4}}''. The second book of the trilogy, which just came out recently, revealed that the above was in fact, a deliberate deception on the part of the Flood. The "last" Precursor is in fact ''[[spoiler: a Gravemind'']]. While there may be a link between the Precursors and the Flood, the second book a goes a long way in resolving the discrepancies between the Forerunner Trilogy and the video game trilogy.
* The Flood in the Forerunner novels. Apparently, before they were the twisted space zombies [[BlatantLies we all know and love]], it was simply a dust which genetically altered certain animals and spread benignly via consumption. Eventually, it spread to humans, subtly altering their behaviour, until, when it became a widely known problem, it didn't bother concealing its nature. To quote a description of how it was spread:
--> "Infected individuals combined their resources to force other humans to become infected- usually by cannibalism of a sacrificial individual, induced to grow to prodigious size before being consumed while still alive."
** What it did to some Forerunners was closer to the version seen in the games, though more horrific. One variation was basically dozens of Forerunners mashed together into a huge snake... centipede-beast... ''thing'', complete with scales grown over their skin, which moved using dozens of limbs stuck in its side. And the Forerunner (at least, the one whose head was melted into its chest) was ''[[AndIMustScream fully conscious]]''.
** In addition to the graphic descriptions and chilling implications, the Flood's ability to corrupt is shown to extend far beyond mere biological matter.
*** The Flood's ability to subvert A.I.s was hinted at via Cortana and Mendicant Bias in Halo 3, but this ability was taken to it's logical extreme when warring against the Forerunners, who were hit with a full on ''logic plague''. Essentially, the flood was able to dominate and enslave A.I.s and non-sapient data even faster than biological beings, and since the Forerunners utilized ancillas in almost every aspect of their lives, everything they relied upon started to betray them even before the flood attacked. Imagine an evolving, self aware computer virus that doesn't just corrupt data, but turns it ''actively malevolent''.
--> Judicial Network has been compromised, attempting ''THERE IS PEACE IN SUBMISSION.'' --- Do not access judicial network! '''Do not access!'''
--> All forerunner judicial proceedings are now on hold. [[TheEndOfTheWorldAsWeKnowIt All forerunner culture is now on hold]].
** Near the end of the war, when the infestation was at its zenith, [[HyperspaceIsAScaryPlace faster-than-light travel became phenomenally dangerous]], as [[SufficientlyAdvancedAlien slip-space was being deliberately altered by the flood to better serve their interests]]. The flood essentially ''[[OhCrap infested hyperspace!]]''
* Flood maps in Halo Wars occasionally have what sounds very much like someone shrieking "HELP ME!" as a random background noise.
** The level Shield World sometimes has one of the marines complain that he was bitten or scratched (by the Flood) and is starting to feel strange...





[[AC:Literature/{{The Forerunner Saga}}]]
* The Precursors. Once driven by an obsession to create life, [[spoiler: they were nearly wiped out by one of their creations, the Forerunners. They are '''''not''''' happy about it, and deliver a terrifying message to the Forerunners:]]

to:

\n[[AC:Literature/{{The [[folder:Halo 5: Guardians]]
* The Legendary ending. [[spoiler:Rogue!Cortana has ''a [[TheEndOfTheWorldAsWeKnowIt Halo]]''.]]
* It's hard to say which is worse: [[spoiler:Cortana is still rampant, or she's ''not'' rampant and just [[WithGreatPowerComesGreatInsanity mad with power]]. Either way, when she shows her true nature to Fireteam Osiris, her ranting and sneering is just ''chilling''. Even worse is that she's utterly convinced she's in the right, that the Spartan-IV's and their kind deserve to ''die'' and that Chief will agree with her when she wakes him from stasis in 10,000 years.]]
* The ''Argent Moon'', the derelict ship of the eponymous second mission that Blue Team is sent to recover from Covenant forces. At first, you could be forgiven for thinking that the Covenant found it and killed everyone aboard. But it turns out the ''Moon'' was already a GhostShip long before Kig-Yar scouts stumbled upon it. ONI scientists had been working on an airborne bioweapon, and it somehow got loose. The result, as hinted by numerous dessicated corpses with an odd residue beneath them, was everyone aboard the entire vessel dying horrifically. According to a record by the shipboard AI, those who were at ground zero for the containment breach (who died instantly as their soft tissues ''liquefied'' as a result) were "the lucky ones."
* Hearing the Jackals [[AliensSpeakingEnglish speak English]] for the first time in the franchise is a little jarring.
--> FAAAALSE ARBITER! KILL! KILL!
* There's an EasterEgg on the multiplayer map "Rig". While the trigger for it is simple [[labelnote:*]] After GroundPound-ing a platform in the BottomlessPit in the middle of the map, you shoot two cores coming out of their silos, on the edge of the map.[[/labelnote]], the result isn't. [[spoiler: You hear [[HellIsThatNoise a piercing screech]] as a rig on the horizon is suddenly lifted from below by '''''[[AttackOfThe50FootWhatever a titanic]] [[PrecisionFStrike fucking]] SandWorm that makes Literature/{{Dune}}'s sandworms look like maggots.]]''''' One can only hope that no one was on that rig.
[[/folder]]

[[folder:Halo Wars]]
* Flood maps in Halo Wars occasionally have what sounds very much like someone shrieking, "HELP ME!" as a random background noise.
** The level Shield World sometimes has one of the Marines complain that he was bitten or scratched (by the Flood) and is starting to feel strange...
* The recent E3 trailer for ''Halo Wars 2'' revealed a terrifying new secret for the game and the series in general. [[spoiler:The Flood are back.]]
[[/folder]]

[[folder:The
Forerunner Saga}}]]
Saga]]
* The Precursors. Once driven by an obsession to create life, [[spoiler: they were nearly wiped out by one of their creations, the Forerunners. They are '''''not''''' happy about it, it and deliver a terrifying message to the Forerunners:]]



* The Flood gains new levels of nightmare in this trilogy. The first incarnations that encountered humanity spread by forcing uninfected humans to consume infected humans forced to grow to horrendous sizes. Infected Forerunners were molded into horrific beasts: blobs of flesh with faces and limbs protruding, some ''still conscious'', centipedes of mashed together Forerunners with scaled skin, arms and legs protruding from the sides, a twisted face melted into the thing's chest.
** A new classification of Flood was identified in the later years of the Forerunner-Flood War: the Key Mind. In short, a Gravemind created from an ''entire planet's ecosystem''.

to:

* The Flood gains new levels of nightmare in this trilogy. Apparently, before they were the twisted space zombies [[BlatantLies we all know and love]], it was simply a dust which genetically altered certain animals and spread benignly via consumption. Eventually, it spread to humans, subtly altering their behavior, until, when it became a widely known problem, it didn't bother concealing its nature. The first incarnations that encountered humanity spread by forcing uninfected humans to consume infected humans forced to grow to horrendous sizes. Infected To quote a description of how it was spread:
--> "Infected individuals combined their resources to force other humans to become infected- usually by cannibalism of a sacrificial individual, induced to grow to prodigious size before being consumed while still alive."
** What it did to some
Forerunners were molded was closer to the version seen in the games, though more horrific. One variation was basically dozens of Forerunners mashed together into horrific beasts: a huge snake...centipede-beast...''thing'', complete with scales grown over their skin which moved using dozens of limbs stuck in its side, blobs of flesh with faces and limbs protruding, [[AndIMustScream some ''still conscious'', centipedes of mashed together Forerunners with scaled skin, arms and legs protruding from the sides, conscious'']], a twisted face melted into the thing's chest.
** * A new classification of Flood was identified in the later years of the Forerunner-Flood War: the Key Mind. In short, a Gravemind created from an ''entire planet's ecosystem''.ecosystem''.
* In addition to the graphic descriptions and chilling implications, the Flood's ability to corrupt is shown to extend far beyond mere biological matter.
** The Flood's ability to subvert A.I.s was hinted at via Cortana and Mendicant Bias in Halo 3, but this ability was taken to its logical extreme when warring against the Forerunners, who were hit with a full on ''logic plague''. Essentially, the Flood was able to dominate and enslave A.I.s and non-sapient data even faster than biological beings, and since the Forerunners utilized ancillas in almost every aspect of their lives, everything they relied upon started to betray them even before the Flood attacked. Imagine an evolving, self-aware computer virus that doesn't just corrupt data but turns it ''actively malevolent''.
--> Judicial Network has been compromised, attempting ''THERE IS PEACE IN SUBMISSION.'' --- Do not access judicial network! '''Do not access!'''
--> All Forerunner judicial proceedings are now on hold. [[TheEndOfTheWorldAsWeKnowIt All Forerunner culture is now on hold]].
* Near the end of the war, when the infestation was at its zenith, [[HyperspaceIsAScaryPlace faster-than-light travel became phenomenally dangerous]], as [[SufficientlyAdvancedAlien slip-space was being deliberately altered by the Flood to better serve their interests]]. The Flood essentially ''[[OhCrap infested hyperspace!]]''



* ''Broken Circle'' gives us a [[SarcasmMode delightful]] example in the Gravitational Refinement Device. ArtificialGravity, selectively taken UpToEleven as a means of torture. The device can [[SquashedFlat flatten the flesh and bone in a limb]]. The blood is either forced out [[HighPressureBlood away from the victim]], or can be moved up the body, [[LudicrousGibs into untargeted areas.]]
* Certain aspects of the Hunt the truth ARG. Halo usually is one of the few franchises that doesn't portray highly unethical SuperSoldier programs as anything but terrible due to the immense success of the Spartins and all the good they've done. Journalist Ben Jiraud blows the lid off the lid off the entire program that ONI has covered up for decades. He describes in horrifying detail what it would be like to be a sentient clone with the mind of a child with the soul purpose of dying. All of this so the families of the kidnapped Spartans to be would think their children were actually dead.

[[AC:{{VideoGame/Halo 5}}]]
* Legendary Ending. [[spoiler:Rogue!Cortana has ''a [[TheEndOfTheWorldAsWeKnowIt Halo]]''.]]
* It's hard to say which is worse: [[spoiler:Cortana is still rampant, or she's ''not'' rampant and just [[WithGreatPowerComesGreatInsanity mad with power]]. Either way, when she shows her true nature to Fireteam Osiris, her ranting and sneering is just ''chilling''. Even worse is that she's utterly convinced she's in the right, that the Spartan-IV's and their kind deserve to ''die'' and that Chief will agree with her when she wakes him from stasis in ten thousand years.]]
* The ''Argent Moon'', the derelict ship of the eponymous second mission that Blue Team is sent to recover from Covenant forces. At first you could be forgiven for thinking that the Covenant found it and killed everyone aboard. But it turns out, the ''Moon'' was already a GhostShip long before Kig-Yar scouts stumbled upon it. ONI scientists had been working on an airborne bioweapon, and it somehow got loose. The result, as hinted by numerous dessicated corpses with an odd residue beneath them, was everyone aboard the entire vessel dying horrifically - according to a record by the shipboard AI, those who were at ground zero for the containment breach (who died instantly as their soft tissues ''liquefied'' as a result) were "the lucky ones".
* Hearing the Jackals [[AliensSpeakingEnglish speak English]] for the first time in the franchise is a little jarring.
--> FAAAALSE ARBITER! KILL! KILL!
* There's an EasterEgg on the multiplayer map "Rig". While the trigger for it is simple [[labelnote:*]] After GroundPound-ing a platform in the BottomlessPit in the middle of the map, you shoot two cores coming out of their silos, on the edge of the map.[[/labelnote]], the result isn't. [[spoiler: You hear [[HellIsThatNoise a piercing screech]] as a rig on the horizon is suddenly lifted from below by '''''[[AttackOfThe50FootWhatever a titanic]] [[PrecisionFStrike fucking]] SandWorm that makes Literature/{{Dune}}'s sandworms look like maggots.]]''''' One can only hope that no one was on that rig.

to:

[[/folder]]

[[folder:Miscellaneous]]
* ''Broken Circle'' gives us a [[SarcasmMode delightful]] example in the Gravitational Refinement Device. ArtificialGravity, selectively taken UpToEleven as a means of torture. The device can [[SquashedFlat flatten the flesh and bone in a limb]]. The blood is either forced out [[HighPressureBlood away from the victim]], victim]] or can be moved up the body, [[LudicrousGibs into untargeted areas.]]
* Certain aspects of the Hunt the truth Truth ARG. Halo usually is one of the few franchises that doesn't portray highly unethical SuperSoldier programs as anything but terrible due to the immense success of the Spartins Spartans and all the good they've done. Journalist Ben Jiraud blows the lid off the lid off the entire program that ONI has covered up for decades. He describes in horrifying detail what it would be like to be a sentient clone with the mind of a child with the soul purpose of dying. All dying, all of this so the families of the kidnapped Spartans to be Spartans-to-be would think their children were actually dead.

[[AC:{{VideoGame/Halo 5}}]]
* Legendary Ending. [[spoiler:Rogue!Cortana has ''a [[TheEndOfTheWorldAsWeKnowIt Halo]]''.]]
* It's hard to say which is worse: [[spoiler:Cortana is still rampant, or she's ''not'' rampant and just [[WithGreatPowerComesGreatInsanity mad with power]]. Either way, when she shows her true nature to Fireteam Osiris, her ranting and sneering is just ''chilling''. Even worse is that she's utterly convinced she's in the right, that the Spartan-IV's and their kind deserve to ''die'' and that Chief will agree with her when she wakes him from stasis in ten thousand years.]]
* The ''Argent Moon'', the derelict ship of the eponymous second mission that Blue Team is sent to recover from Covenant forces. At first you could be forgiven for thinking that the Covenant found it and killed everyone aboard. But it turns out, the ''Moon'' was already a GhostShip long before Kig-Yar scouts stumbled upon it. ONI scientists had been working on an airborne bioweapon, and it somehow got loose. The result, as hinted by numerous dessicated corpses with an odd residue beneath them, was everyone aboard the entire vessel dying horrifically - according to a record by the shipboard AI, those who were at ground zero for the containment breach (who died instantly as their soft tissues ''liquefied'' as a result) were "the lucky ones".
* Hearing the Jackals [[AliensSpeakingEnglish speak English]] for the first time in the franchise is a little jarring.
--> FAAAALSE ARBITER! KILL! KILL!
* There's an EasterEgg on the multiplayer map "Rig". While the trigger for it is simple [[labelnote:*]] After GroundPound-ing a platform in the BottomlessPit in the middle of the map, you shoot two cores coming out of their silos, on the edge of the map.[[/labelnote]], the result isn't. [[spoiler: You hear [[HellIsThatNoise a piercing screech]] as a rig on the horizon is suddenly lifted from below by '''''[[AttackOfThe50FootWhatever a titanic]] [[PrecisionFStrike fucking]] SandWorm that makes Literature/{{Dune}}'s sandworms look like maggots.]]''''' One can only hope that no one was on that rig.
dead.
[[/folder]]
2nd Sep '17 8:36:20 PM TheFlash
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** [[FromBadToWorse The people of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but Episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there.]]]]

to:

** [[FromBadToWorse [[spoiler: FromBadToWorse The people of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but Episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there.]]]]
2nd Sep '17 8:35:05 PM TheFlash
Is there an issue? Send a Message


[[folder:Halo 4]]
* Some of Cortana's [[spoiler:rampant screaming]]. For instance, this line scares people:
-->'''Cortana:''' I will NOT. ALLOW YOU. To LEAVE THIS PLANET!
** This line may also give you chills.
-->'''Cortana:''' Do you know what that condescending bitch said to me after our first game of chess?!
*** To put it in perspective, she's talking about Halsey, her "mother." The words she said to her after the game were '"Quando il gioco è finito, il re e il pedone vanno nella stessa scatola. [[note]] Translated from Italian to English: When the game is over, the king and the pawn go in the same box.[[/note]]
** One of Cortana's lines in the level "Composer": [[spoiler:Why should we save them?]] It's like something out of Dead Space.
* Promethean Knights. Their helmets opens up to a glowing skull, which screams at you. [[spoiler: Worse, they are made of the victims of the Composer. [[HarsherInHindsight Definitely makes that skull look more terrifying...]]]]
* The Composer must be powered by NightmareFuel because it is positively ''oozing'' horror:
** [[spoiler:Chief and Cortana are too late to stop the Didact from taking it, unable to keep him from firing it, and then get the horrifying image of the people around them disintegrating in ashes. And not instantaneously. ''WE SEE THEIR SKIN PEEL OFF THEIR BONES.'']]
** [[spoiler: Worse, they weren't killed by the process at all, [[AndIMustScream which means they had felt the tremendous pain as their skin was being peeled apart from their flesh and their bodies]] ''[[AndIMustScream disintegrating]]'' [[AndIMustScream and still presumably felt the pain as they were cataloged by the Composer to later be turned into Promethean Knights and the sort by Didact to replace their dwindling ranks as Chief tore through their numbers]].]]
** Even worse, [[spoiler:essentially, the Composer fatally digitizes people. Cortana is a digital lifeform. She's in shock afterward because she could hear the digitally fragmented minds/souls of the people, screaming in pain and terror. No wonder she was [[HeroicBSOD blue-screening]] when the Chief came to.]]
---> '''Cortana''': "I was monitoring the data feeds. [[spoiler:I could ''hear'' them...what was ''left'' of them...]]"
** [[spoiler: The Chief and Cortana are unable to prevent the Didact from firing it twice. The second time, it's on Earth, and the affected area in New Phoenix is still quarantined six months later.]]
** [[FromBadToWorse The people of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but Episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there.]]]]
** A throwaway line in ''Literature/HaloSilentium'' will leave you with [[FridgeHorror endless horror once you realize the implications.]] [[spoiler: When taking the personalities of humans defeated at Charum Hakkor, the Ecumene Council gave the Warrior-Servants and Lifeworkers "Composers"...as in ''plural''. That's right, folks. The Forerunners built ''more than one Composer!'' Every horrific thing you just read about the Composer? ''It could all happen again''...]]
*** Confirmed to be true in ''ComicBook/HaloEscalation'' Issue 9: [[spoiler:The Didact is alive and operating from the Composer's Forge, where the Composers were built. He has ''six'' fully operational Composers. Fortunately, he seems to no longer want to Compose humanity. Unfortunately, he has since decided ''[[OOCIsSeriousBusiness he would rather use a Halo on Earth]]'']].
** [[spoiler: The Ur-Didact's fate in ''ComicBook/HaloEscalation'' issue 10.]] Part of Installation 03 along with [[spoiler:the Ur-Didact]] is dropped onto the Composer's Forge, causing all five Composers at nearby to detonate with [[spoiler:the Ur-Didact seemingly disintegrating and ending up composed.]] However, WordOfGod has stated that [[spoiler:he]] has not been completely composed in the way that is usually known due to the destruction of the Composers and [[spoiler:the Ur-Didact's]] resistance to the Composer mentioned in the terminals in ''VideoGame/Halo4''. What exactly happened to [[spoiler:him]] [[NothingIsScarier has not yet been revealed]] and [[spoiler:the last shot of him was his glowing remains]]. All that is known is that [[spoiler:he]] is still alive and will likely return to the narrative at some point.
* The cutscene for Spartan Ops Episode 2 has Dr. Glassman being sucked up by a Forerunner artifact, complete with Capt. Lasky futilely trying to save him. With how his body breaks into glowing orangle particles just before he gets pulled in, it looks disturbingly like he's being Composed.
** Episode 3 [[spoiler:reveals Glassman's fate. On the plus side, he hasn't been composed. On the minus side, he's been captured by the Covenant, and apparently is offering to trade information for his life; with Jul 'Mdama suggesting he'll end up RewardedAsATraitorDeserves after helping them. Also, the Artifact is apparently accessing systems aboard the Infinity, gathering information and transmitting it to Requiem.]]
* Episode 5 shows that the Promethean Majestic Squad are fighting are not ancient humans, but the victims from the New Phoenix incident six months before. Thorne said he knew people there. He would have been "killing" his friends and family... ''again and again and again''.
** I'm pretty sure its just once per person. Its kind of hard to restore data after its contain has been blown apart by a half dozen 8-gauge shotgun shells. Still quite disturbing, though.
*** It's not only entirely possible for Knights to come back after their body is destroyed, it's the entire ''purpose'' of the Promethean Watchers. Which adds an entirely new urgency to killing Watchers in gameplay: not only do they bring enemies back, they're bringing back those same people who composed ''again and again and again...''
* Episode 6, Chapter 5 has Crimson sent in after [[spoiler: another Spartan team, Switchback, needed help taking down a Harvester guarded by Covenant and Prometheans. When Crimson arrives, all that is found are Switchback's removed IFF tags, nothing else. No clues are given to what exactly happened to them. The fact that the IFF tags were removed seem to indicate that they were captured. For what purpose? Likely nothing good.]]
** [[spoiler:Becomes NightmareRetardant when it's shown that they were just captured, and only the leader was killed.]]
* Episode 7 in general. The Infinity is attacked by Covenant and Prometheans.
* The Flood combat in the War Games. Especially on a dark map, like Shatter. [[NothingIsScarier You're just looking around, watching fo-]][[JumpScare WHAT THE HELL WAS THAT?!]]
** Doesn't help that the Flood can use Armor Abilities as well. Seeing a Flood rocket towards you using it's thruster pack is nerve racking. Especially if your CQC aim is bad.
*** Also, the Flood models themselves. Look at one close up, and you'll see what I mean.
*** Specifically, [[spoiler: you're looking at the first-ever ''Spartan'' Combat-Forms.]] Thank god they're just based on speculation as far as canon is concerned.
* Imagine being Roland when Halsey activates the former's override. Chances are, he won't want to hear the phrase "undid iridium" ever again.
* [[spoiler:Halsey's severed arm in the Spartan Ops epilogue.]]
[[/folder]]



[[AC:Film/{{Halo 4 Forward Unto Dawn}}]]

to:

[[AC:Film/{{Halo 4 [[folder:Halo 4: Forward Unto Dawn}}]]Dawn]]







[[AC:{{VideoGame/Halo 4}}]]
* Some of Cortana's [[spoiler:rampant screaming]]. For instance, this line scares people:
-->'''Cortana:''' I will NOT. ALLOW YOU. To LEAVE THIS PLANET!
** This line may also give you chills.
-->'''Cortana:''' Do you know what that condescending bitch said to me after our first game of chess?!
*** To put it in perspective, she's talking about Halsey, her "mother". The words she said to her after the game were '"Quando il gioco è finito, il re e il pedone vanno nella stessa scatola. [[note]] Translated from Italian to English: When the game is over, the king and the pawn go in the same box.[[/note]]
** One of Cortanas lines in the level "Composer": [[spoiler:Why should we save them?]] It's like something out of Dead Space.
* Promethean Knights, their helmets opens up to a glowing skull, which screams at you.
** [[spoiler: Worse, they are made of the victims of the Composer. [[HarsherInHindsight Definitely makes that skull look more terrifying...]]]]
* The Composer must be powered by NightmareFuel, because it is positively ''oozing'' horror:
** [[spoiler:Chief and Cortana are too late to stop the Didact from taking it, unable to keep him from firing it, and then get the horrifying image of the people around them disintegrating in ashes. And not instantaneously. ''WE SEE THEIR SKIN PEEL OFF THEIR BONES.'']]
** [[spoiler: Worse, they weren't killed by the process at all [[AndIMustScream which means they had felt the tremendous pain as their skin was being peeled apart from their flesh and their bodies]] ''[[AndIMustScream disintegrating]]'' [[AndIMustScream and still presumably felt the pain as they were cataloged by the Composer to later be turned into Promethean Knights and the sort by Didact to replace their dwindling ranks as Chief tore through their numbers]].]]
** Even worse: [[spoiler:essentially, the Composer fatally digitizes people. Cortana is a digital lifeform. She's in shock afterward because she could hear the digitally fragmented minds/souls of the people, screaming in pain and terror. No wonder she was [[HeroicBSOD blue-screening]] when the Chief came to.]]
---> '''Cortana''': "I was monitoring the data feeds. [[spoiler:...I could ''hear'' them... What was ''left'' of them...]]"
** [[spoiler: The Chief and Cortana are unable to prevent Didact from firing it twice. The second time, it's on Earth, and the affect area in New Phoenix is still quarantined six months later.]] Holy Shit.
** FromBadToWorse [[spoiler: the people were of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there]]]]
** A throw away line in ''Literature/HaloSilentium'' will leave you with [[FridgeHorror endless horror once you realize the implications]]: [[spoiler: When taking the personalities of humans defeated at Charum Hakkor, the Ecumene Council gave the Warrior-Servants and Lifeworkers "Composers". As in ''plural''. That's right folks: the Forerunners built ''more than one Composer!'' Every horrific thing you just read about the Composer? ''It could all happen again''...]]
*** Confirmed to be true in ''ComicBook/HaloEscalation'' issue 9: [[spoiler:The Didact is alive and operating from the Composer's Forge, where the Composers were built. He has ''six'' fully operational Composers. Fortunately, he seems to no longer want to Compose humanity. Unfortunately, he has since decided ''[[OOCIsSeriousBusiness he would rather use a Halo on Earth]]'']].
** [[spoiler: The Ur-Didact's fate in ''ComicBook/HaloEscalation'' issue 10.]] Part of Installation 03 along with [[spoiler:the Ur-Didact]] is dropped onto the Composer's Forge, causing all five Composers at nearby to detonate with [[spoiler:the Ur-Didact seemingly disintegrating and ending up composed.]] However, WordOfGod has stated that [[spoiler:he]] has not been completely composed in the way that is usually known due to the destruction of the Composers and [[spoiler:the Ur-Didact's]] resistance to the Composer mentioned in the terminals in ''VideoGame/Halo4''. What exactly happened to [[spoiler:him]] [[NothingIsScarier has not yet been revealed]] and [[spoiler:the last shot of him was his glowing remains]]. All that is known is that [[spoiler:he]] is still alive and will likely return to the narrative at some point.
* The cutscene for Spartan Ops Episode 2 has Dr. Glassman being sucked up by a Forerunner artifact, complete with Capt. Lasky futilely trying to save him. With how his body breaks into glowing orangle particles just before he gets pulled in, it looks disturbingly like he's being Composed.
** Episode 3 [[spoiler:reveals Glassman's fate. On the plus side, he hasn't been composed. On the minus side, he's been captured by the Covenant, and apparently is offering to trade information for his life; with Jul 'Mdama suggesting he'll end up RewardedAsATraitorDeserves after helping them. Also, the Artifact is apparently accessing systems aboard the Infinity, gathering information and transmitting it to Requiem.]]
* Episode 5 shows that the Prometheans Majestic Squad are fighting are not ancient humans, but the victims from the New Phoenix incident six months before. Thorne said he knew people there. He would have been "killing" his friends and family... ''again and again and again''.
** I'm pretty sure its just once per person. Its kind of hard to restore data after its contain has been blown apart by a half dozen 8-gauge shotgun shells. Still quite disturbing, though.
*** It's not only entirely possible for Knights to come back after their body is destroyed, it's the entire ''purpose'' of the Promethean Watchers. Which adds an entirely new urgency to killing Watchers in gameplay: not only do they bring enemies back, they're bringing back those same people who composed ''again and again and again...''
* Episode 6, Chapter 5 has Crimson sent in after [[spoiler: another Spartan team, Switchback, needed help taking down a Harvester guarded by Covenant and Prometheans. When Crimson arrives, all that is found are Switchback's removed IFF tags, nothing else. No clues are given to what exactly happened to them. The fact that the IFF tags were removed seem to indicate that they were captured. For what purpose? Likely nothing good.]]
** [[spoiler:Becomes NightmareRetardant when it's shown that they were just captured, and only the leader was killed.]]
* Episode 7, in general. The Infinity is attacked by Covenant and Prometheans.
* The Flood combat in the War Games. Especially on a dark map, like Shatter. [[NothingIsScarier You're just looking around, watching fo-]][[JumpScare WHAT THE HELL WAS THAT?!]]
** Doesn't help that the Flood can use Armor Abilities as well. Seeing a Flood rocket towards you using it's thruster pack is nerve racking. Especially if your CQC aim is bad.
*** Also, the Flood models themselves. Look at one close up, and you'll see what I mean.
*** Specifically, [[spoiler: you're looking at the first-ever ''Spartan'' Combat-Forms.]] Thank god they're just based on speculation as far as canon is concerned.
* Imagine being Roland when Halsey activates the former's override. Chances are, he won't want to hear the phrase "undid iridium" ever again.
* [[spoiler:Halsey's severed arm in the Spartan Ops epilogue.]]

to:

\n[[AC:{{VideoGame/Halo 4}}]]\n* Some of Cortana's [[spoiler:rampant screaming]]. For instance, this line scares people:\n-->'''Cortana:''' I will NOT. ALLOW YOU. To LEAVE THIS PLANET!\n** This line may also give you chills.\n-->'''Cortana:''' Do you know what that condescending bitch said to me after our first game of chess?!\n*** To put it in perspective, she's talking about Halsey, her "mother". The words she said to her after the game were '"Quando il gioco è finito, il re e il pedone vanno nella stessa scatola. [[note]] Translated from Italian to English: When the game is over, the king and the pawn go in the same box.[[/note]] \n** One of Cortanas lines in the level "Composer": [[spoiler:Why should we save them?]] It's like something out of Dead Space.\n* Promethean Knights, their helmets opens up to a glowing skull, which screams at you.\n** [[spoiler: Worse, they are made of the victims of the Composer. [[HarsherInHindsight Definitely makes that skull look more terrifying...]]]]\n* The Composer must be powered by NightmareFuel, because it is positively ''oozing'' horror: \n** [[spoiler:Chief and Cortana are too late to stop the Didact from taking it, unable to keep him from firing it, and then get the horrifying image of the people around them disintegrating in ashes. And not instantaneously. ''WE SEE THEIR SKIN PEEL OFF THEIR BONES.'']]\n** [[spoiler: Worse, they weren't killed by the process at all [[AndIMustScream which means they had felt the tremendous pain as their skin was being peeled apart from their flesh and their bodies]] ''[[AndIMustScream disintegrating]]'' [[AndIMustScream and still presumably felt the pain as they were cataloged by the Composer to later be turned into Promethean Knights and the sort by Didact to replace their dwindling ranks as Chief tore through their numbers]].]]\n** Even worse: [[spoiler:essentially, the Composer fatally digitizes people. Cortana is a digital lifeform. She's in shock afterward because she could hear the digitally fragmented minds/souls of the people, screaming in pain and terror. No wonder she was [[HeroicBSOD blue-screening]] when the Chief came to.]]\n---> '''Cortana''': "I was monitoring the data feeds. [[spoiler:...I could ''hear'' them... What was ''left'' of them...]]"\n** [[spoiler: The Chief and Cortana are unable to prevent Didact from firing it twice. The second time, it's on Earth, and the affect area in New Phoenix is still quarantined six months later.]] Holy Shit.\n** FromBadToWorse [[spoiler: the people were of New Phoenix were commonly believed to have received a MercyKill when Chief destroyed the Composer, but episode 5 of Spartan Ops reveals that their memories were somehow transported to Requiem and transformed into Promethans...[[FridgeHorror Spartan Thorn could be fighting his friends and family out there]]]]\n** A throw away line in ''Literature/HaloSilentium'' will leave you with [[FridgeHorror endless horror once you realize the implications]]: [[spoiler: When taking the personalities of humans defeated at Charum Hakkor, the Ecumene Council gave the Warrior-Servants and Lifeworkers "Composers". As in ''plural''. That's right folks: the Forerunners built ''more than one Composer!'' Every horrific thing you just read about the Composer? ''It could all happen again''...]]\n*** Confirmed to be true in ''ComicBook/HaloEscalation'' issue 9: [[spoiler:The Didact is alive and operating from the Composer's Forge, where the Composers were built. He has ''six'' fully operational Composers. Fortunately, he seems to no longer want to Compose humanity. Unfortunately, he has since decided ''[[OOCIsSeriousBusiness he would rather use a Halo on Earth]]'']].\n** [[spoiler: The Ur-Didact's fate in ''ComicBook/HaloEscalation'' issue 10.]] Part of Installation 03 along with [[spoiler:the Ur-Didact]] is dropped onto the Composer's Forge, causing all five Composers at nearby to detonate with [[spoiler:the Ur-Didact seemingly disintegrating and ending up composed.]] However, WordOfGod has stated that [[spoiler:he]] has not been completely composed in the way that is usually known due to the destruction of the Composers and [[spoiler:the Ur-Didact's]] resistance to the Composer mentioned in the terminals in ''VideoGame/Halo4''. What exactly happened to [[spoiler:him]] [[NothingIsScarier has not yet been revealed]] and [[spoiler:the last shot of him was his glowing remains]]. All that is known is that [[spoiler:he]] is still alive and will likely return to the narrative at some point.\n* The cutscene for Spartan Ops Episode 2 has Dr. Glassman being sucked up by a Forerunner artifact, complete with Capt. Lasky futilely trying to save him. With how his body breaks into glowing orangle particles just before he gets pulled in, it looks disturbingly like he's being Composed.\n** Episode 3 [[spoiler:reveals Glassman's fate. On the plus side, he hasn't been composed. On the minus side, he's been captured by the Covenant, and apparently is offering to trade information for his life; with Jul 'Mdama suggesting he'll end up RewardedAsATraitorDeserves after helping them. Also, the Artifact is apparently accessing systems aboard the Infinity, gathering information and transmitting it to Requiem.]]\n* Episode 5 shows that the Prometheans Majestic Squad are fighting are not ancient humans, but the victims from the New Phoenix incident six months before. Thorne said he knew people there. He would have been "killing" his friends and family... ''again and again and again''.\n** I'm pretty sure its just once per person. Its kind of hard to restore data after its contain has been blown apart by a half dozen 8-gauge shotgun shells. Still quite disturbing, though.\n*** It's not only entirely possible for Knights to come back after their body is destroyed, it's the entire ''purpose'' of the Promethean Watchers. Which adds an entirely new urgency to killing Watchers in gameplay: not only do they bring enemies back, they're bringing back those same people who composed ''again and again and again...''\n* Episode 6, Chapter 5 has Crimson sent in after [[spoiler: another Spartan team, Switchback, needed help taking down a Harvester guarded by Covenant and Prometheans. When Crimson arrives, all that is found are Switchback's removed IFF tags, nothing else. No clues are given to what exactly happened to them. The fact that the IFF tags were removed seem to indicate that they were captured. For what purpose? Likely nothing good.]]\n** [[spoiler:Becomes NightmareRetardant when it's shown that they were just captured, and only the leader was killed.]]\n* Episode 7, in general. The Infinity is attacked by Covenant and Prometheans.\n* The Flood combat in the War Games. Especially on a dark map, like Shatter. [[NothingIsScarier You're just looking around, watching fo-]][[JumpScare WHAT THE HELL WAS THAT?!]]\n** Doesn't help that the Flood can use Armor Abilities as well. Seeing a Flood rocket towards you using it's thruster pack is nerve racking. Especially if your CQC aim is bad.\n*** Also, the Flood models themselves. Look at one close up, and you'll see what I mean.\n*** Specifically, [[spoiler: you're looking at the first-ever ''Spartan'' Combat-Forms.]] Thank god they're just based on speculation as far as canon is concerned.\n* Imagine being Roland when Halsey activates the former's override. Chances are, he won't want to hear the phrase "undid iridium" ever again.\n* [[spoiler:Halsey's severed arm in the Spartan Ops epilogue.]][[/folder]]

2nd Sep '17 8:26:25 PM TheFlash
Is there an issue? Send a Message


[[folder:Halo 3]]
* Perhaps the creepiest parts in the game are when the Flood start ''talking'' to you. Hearing the Gravemind cursing and taunting you as his minions swarm you from every direction is ''chilling.''
* From the level Floodgate, the insane Marine considering suicide adds to the horrific atmosphere, much like the psychotic Marine in the first game.
** [[http://halo.wikia.com/wiki/AWOL_Marine Same]] voice actor for [[http://halo.wikia.com/wiki/Suicidal_Marine both]]. That guy is ''disturbing'' in-character.
** One line that the suicidal Marine said gives a [[BodyHorror good description]] of an infected person: "I could see it crawling, SLIDING AROUND BENEATH THEIR SKIN!"
* Getting to see living allies and enemies mutate into Flood onscreen, not to mention that if you manage to shoot an infected soldier in a way that doesn't make it explode and walk up to its body, you can see one clinging to the spine...
** When the game was released, technology had finally allowed for the realtime conversion of Elites, Brutes, and Marines into Flood forms. It's creepy enough when an Infection Form jams its way into a corpse...but it's way worse when they manage to infect a still-living target.
* Cortana has been captured and tortured. She has something that the Gravemind wants, and he will take it by force. As an AI, Cortana can't be raped in the traditional sense, but the UnfortunateImplications are still very much there.
** The Halo Evolutions story Human Weakness shows exactly what the Gravemind did to Cortana, and [[SchmuckBait it's not as bad as you think...]]it's much, much worse.
* And here's this fun little message from the Gravemind if you listen to the Flood theme backwards: "Side by side, we march as one. Humans and Elites will die. The Earth will fall if we strike together. So forth shall all life."
* Browsing the terminals in the game. Between the lack of noise in many areas you find them in, the odd "swooping" sounds as you interact with them, the random alarm prompts and the oddly incoherent messages based around the apocalypse of the Forerunners and talking about the death of millions in many cases, it all adds together into a NothingIsScarier form of creepiness.
** "I SEE YOU RECLAIMER." Even more creepier than you realize that the one who sent those words was [[spoiler:Mendicant Bias, the Forerunner A.I. who betrayed his masters for the Flood, which caused the first activation of the Halos]]. [[spoiler:The final (Legendary) Terminal is almost [[SugarWiki/HeartwarmingMoments heartwarming]], though.]]
* Much like the previous games, the soundtrack has a few choice moments:
** First, we have ''Dread Intrusion'' played during the level ''Floodgate''. It starts off in the typical, already-creepy Flood themes but soon adds [[SubliminalSeduction back-masked speech]] from the Gravemind. Play it in reverse, and you get this: http://www.youtube.com/watch?v=YspMcFfCmZA. The middle segment is an almost-heroic sounding drum but reminiscent of "Ghosts of Reach" from the Halo 2 soundtrack, but when it gets to the pause, instead of returning with doubled-up awesome, you hear a strange wailing screech come in, and it returns to creepy ambiance music.
** In the level ''The Covenant'', when the Flood shows up, the song ''Black Tower'' is played. Again, a voice is heard. Play it backwards and be treated to this: http://www.youtube.com/watch?v=RH39l43pWGw. This appears to be a reference to T.S. Elliot's poem ''The Hollow Men''.
* Possibly Gravemind's creepiest line in any game. After Truth dies and Gravemind betrays you, massive tentacles burst up from beneath the platform the Chief and the Arbiter are on. This is then followed by insane, diseased laughter, followed by this:
--> '''Gravemind''': Now the gate has been unlatched, headstones pushed aside...corpses shift and offer room...''a fate you must abide!''
* The level ''Cortana''. There's a ''reason'' that's the least-played level!
** For those who don't know, this level is the one where you essentially break into the Flood's house in order to rescue Cortana. The "house" was originally a spaceship, but almost every wall, floor, and ceiling is covered in "Flood matter," which turn out to be oozing, infected pustules that spew enemies when shot. It's kind of like the halls of an insect hive. The Flood will attack from all sides (including up) as you try to navigate this somewhat-nightmarish landscape. It doesn't help that the level is somewhat confusing; many players get turned around easily even after several playthroughs. As you fight through it, you get to listen to Cortana's tortured, disjointed rantings and Gravemind's apocalyptic proclamations. Nearly all of Cortana's transmissions are either outright skin-crawling in their delivery, if not outright terrifying, with some carrying threatening tones in her voice.
** What's worse is that as the level progresses, Cortana's transmissions become more and more frantic and confusing, eventually becoming incoherent and horrific screams of pain...before she suddenly starts speaking in a lifeless monotone. Not only that, at that point, her graphics turn from blue to green. Also, the Gravemind moments become more and more "insane evil genocide monster."
*** ''"We exist together now. Two corpses in one grave"''.
*** ''A collection of lies, that's all I am! Stolen thoughts and memories!''
*** ''"Gravemind: (intrigued) "And yet, perhaps a part of her...remains?" (maniacal laughter, fades into ''Cortana's'' maniacal laughter). Her laughter is really unsettling.
*** ''"It was THE COIN'S FAULT! I wanted to KEEP YOU SAFE! Make you STRONG!"'' Made a ''thousand'' times creepier if you've read ''The Fall of Reach'' and know the significance of that transmission.
*** ''This is UNSC AI Serial Number CTN 0452-9. I am a monument to all your sins.''
** The background noise heard throughout the level, especially considering that the noises being made aren't made by any Flood forms you encounter, leaving what horrors could be found on High Charity up to one's imagination.
* [[spoiler:343 Guilty Spark]] having a complete mental breakdown in the last level and going through a rampancy. It's very scary to see such an affable, if slightly annoying, character completely turning 180 and becoming an extremely dangerous foe who has lost his mind. Before it, you don't expect him to be a harmful threat, but then he proves you wrong ''big time'' by [[spoiler:killing Johnson]] and burning the Master Chief. When you fight him, nothing works. Grenades, pistol, machine-guns, sniper rifles, plasma guns, anti-tank weapons - none of them work. The only thing you can do is make him snap even further, and pretty soon you start feeling your heart pumping from desperation alone. [[RedEyesTakeWarning The red eye works, too, for the fear factor]].
[[/folder]]

[[folder:Halo Reach]]



* Especially the oozing infected pustules which spewed enemies when shot, and getting to see living allies and enemies mutate into Flood on screen.
** Not to mention that if you manage to shoot an infected soldier in a way that doesn't make it explode, and walk up to its body, you can see one clinging to the spine…
** Perhaps the creepiest parts in ''Halo 3'' are when the Flood start ''talking'' to you. Hearing the Gravemind cursing and taunting you as his minions swarm you from every direction is ''chilling.''
** The psychotic Marine in ''Halo: Combat Evolved,'' as well as the insane one considering suicide in ''Halo 3'' add to the horrific atmosphere.
*** [[http://halo.wikia.com/wiki/AWOL_Marine Same]] voice actor for [[http://halo.wikia.com/wiki/Suicidal_Marine both]]. That guy is ''disturbing'' in-character.
** One line that the Halo 3 a marine said gives a [[BodyHorror good description]] of an infected person: "I could see it crawling, SLIDING AROUND BENEATH THEIR SKIN!"

to:

* Especially This game introduces a new piece of wildlife called the oozing infected pustules which spewed enemies when shot, and getting to see living allies and enemies mutate into Flood on screen.
** Not to mention
Gúta that if you manage to shoot an infected soldier in a way that doesn't make it explode, and walk up to its body, you can see one clinging to the spine…
** Perhaps the creepiest parts in ''Halo 3'' are when
could give the Flood start ''talking'' to you. Hearing the Gravemind cursing and taunting you as his minions swarm you from every direction is ''chilling.''
**
a run for its money. Think of a [[VideoGame/{{Fallout}} Deathclaw]] but with elongated features. They are actually capable of killing entire ''squads'' of Elites, which are still feared at this point. The psychotic Marine in ''Halo: Combat Evolved,'' as well as the insane one considering suicide in ''Halo 3'' add to the horrific atmosphere.
*** [[http://halo.wikia.com/wiki/AWOL_Marine Same]] voice actor for [[http://halo.wikia.com/wiki/Suicidal_Marine both]]. That guy is ''disturbing'' in-character.
** One line that the Halo 3 a marine said gives a [[BodyHorror good description]] of an infected person: "I could see it crawling, SLIDING AROUND BENEATH THEIR SKIN!"
kicker? You encounter these things at [[DarknessEqualsDeath night]].
[[/folder]]



** In ''VideoGame/{{Halo 3}}'', technology finally allowed for the real-time conversion of Elites, Brutes, and Marines into Flood forms. It's creepy enough when an infection form jams it's way into a corpse... but it's way worse when they manage to infect a still-living target.
** And to cap everything else about the Flood... Meet ''[[http://en.wikipedia.org/wiki/Ophiocordyceps_unilateralis ophoicordyceps unilateralis]]'', or, if you prefer, the ''real-life Flood''. Thankfully it only infects ants... so far.
* Adding to the creepiness of ''Halo 3'', nearly all of Cortana's transmissions are either outright skin-crawling in their delivery, if not outright terrifying, with some carrying threatening tones in her voice.
** What's worse is that in "Cortana," as the level progresses, Cortana's transmissions become more and more frantic and confusing, eventually becoming incoherant screams of pain... before she suddenly starts speaking in a lifeless monotone, rattling off her serial number. Not only that, at that point, her graphics turn from blue to green.
** ''"It was THE COIN'S FAULT! I wanted to KEEP YOU SAFE! Make you STRONG!"'' Made a ''thousand'' times creepier if you've read ''The Fall of Reach'' and know the significance of that transmission.
** ''A collection of lies, that's all I am! Stolen thoughts and memories!''
** ''This is UNSC AI Serial Number CTN 0452-9. I am a monument to all your sins.''
** Cortana has been captured and tortured. She has something that the Gravemind wants, and he will take it by force. As an AI, Cortana can't be raped in the traditional sense, but the UnfortunateImplications are still very much there. I hope the gravemind suffered before he died for what he did to her.
*** The Halo Evolutions story Human Weakness shows exactly what the Gravemind did to Cortana, and [[SchmuckBait it's not as bad as you think...]] it's much, much worse.

** And here's this fun little message from the Gravemind if listen to the halo 3 flood theme backwards: "Side by side we march as one. Humans and elites will die. The earth will fall if we strike together. So forth shall all life."
* Browsing the terminals in Halo 3; between the lack of noise in many areas you find them in, the odd "swooping" sounds as you interact with them, the random alarm prompts and the oddly incoherent messages based around the apocalypse of the Forerunners and talking about the death of millions in many cases, it all adds together into a NothingIsScarier form of creepiness.
** "I SEE YOU RECLAIMER". Even more creepier than you realize that the one who sent those words was [[spoiler:Mendicant Bias, the Forerunner A.I. who betrayed his masters for the Flood, which caused the first activation of the Halos]]. [[spoiler:The final (Legendary) Terminal is almost [[SugarWiki/HeartwarmingMoments heartwarming]], though.]]

* Possibly Gravemind's creepiest line in any game. After Truth dies and Gravemind betrays you, massive tentacles burst up from beneath the platform the Chief and the Arbiter are on. This is then followed by insane, diseased laughter, followed by this:
--> '''Gravemind''': Now the gate has been unlatched, headstones pushed aside...corpses shift and offer room...''a fate you must abide!''.

* The level ''Cortana'' in Halo 3. There's a ''reason'' that's the least-played level!
** ''"We exist together now. Two corpses in one grave"''.
** For those who don't know, this level is the one where you essentially break into the Flood's house in order to rescue Cortana. The "house" was originally a spaceship, but almost every wall, floor, and ceiling is covered in "Flood matter." Its kind of like the halls of an insect hive. The Flood will attack from all sides (including up), as you try to navigate this somewhat-nightmarish landscape. It doesn't help that the level is somewhat confusing; many players get turned around easily even after several playthroughs. As you fight through it, you get to listen to Cortana's tortured, disjointed rantings and Gravemind's apocalyptic proclamations.
*** As you progress through that level, the Cortana moments get increasingly crazy, and horrfic, while the Gravemind moments get more and more "insane evil genocide monster."
*** ''"[[BrainwashedAndCrazy This is UNSC AI Serial Number CTN 0452-9. I am a monument to all your sins]]"''.
*** ''"Gravemind: (intrigued) "And yet, perhaps a part of her...remains?" (maniacal laughter, fades into ''Cortana's'' maniacal laughter). Her laughter is really unsettling.
** The background noise heard throughout the level. Especially considering that the noises being made aren't made by any flood forms you encounter, leaving what horrors could be found on High Charity up to one's imagination.

* Halo Reach is introducing a new piece of wildlife called the Gúta that could give the Flood a run for its money. For those not in the know, think a [[VideoGame/{{Fallout}} Deathclaw]] but with elongated features, and are actually capable of killing entire ''squads'' of Elites, which are still feared at this point. The kicker? You encounter these things at [[DarknessEqualsDeath night]].
* [[spoiler:343 Guilty Spark]] having a complete mental breakdown at the last level of ''Halo 3'' and goes through a rampancy. It's very scary to see such an affable, if slighty annoying, character completly turning 180 and becoming an extremly dangerous foe who has lost his mind. Before it, you don't expect him to be a harmful threat but then he proves you wrong ''big time'' by [[spoiler:killing Johnson]] and burning of John 117 (read:you). When you fight him, nothing works. Grenades, pistol, machine-guns, sniper rifles, plasma guns, anti-tank weapons - none of them work. The only thing you can do is make him snap even further, and pretty soon you're start feeling your heart pumping from desperation alone. [[RedEyesTakeWarning The red eye works too for the fear factor]].

In Halo 3, we have ''Dread Intrusion'', played during the level ''Flood Gate''. A voice similar to that of Gravemind's is heard. Play it in reverse and you get this: http://www.youtube.com/watch?v=YspMcFfCmZA. In the level ''The Covenant'', when the flood shows up, the song ''Black Tower'' is played. Again, a voice is heard. Play it backwards, and be treated to this: http://www.youtube.com/watch?v=RH39l43pWGw. This appears to be a reference to T.S Elliot's poem ''The Hollow Men''.
* "Dread Intrusion" off the ''VideoGame/{{Halo 3}}'' soundtrack. It starts off in the typical, already-creepy Flood themes, but soon adds [[SubliminalSeduction backmasked speech]] from the Gravemind. The middle segment is an almost-heroic sounding drum but reminiscent of "Ghosts of Reach" from the Halo 2 soundtrack, but when it gets to the pause, instead of returning with doubled-up awesome, you hear a strange wailing screech come in and it returns to creepy ambiance music.
2nd Sep '17 8:02:12 PM TheFlash
Is there an issue? Send a Message


[[folder:Halo 2]]
* The Gravemind is a particularly frightening being that truly lives up to being a EldritchAbomination, thanks to VoiceOfTheLegion and its creepy competency at delivering [[BreakingSpeech breaking speeches]] and corrupting people to evil. Its appearance, particularly its graphically updated one pictured above, doesn't exactly help matters either. Plus, there's no telling where those awful tentacles will pop up next...
** ''This is not your grave...*incomprehensible gurgle*...but you are welcome in it.''
* The hidden messages in the game. In Halo 2's soundtrack, we have ''Mausoleum Suite'', a song that plays during the intro cutscene of the ''The Arbiter'' and during the confrontation with Tartarus in ''The Great Journey''. In this track, a voice can be heard in the background. At first, it seems intelligible, but play the song in reverse, and you get this: http://www.youtube.com/watch?v=CBdAAyXEmJg. Fans like to speculate that this is Mendicant Bias.
* Much like the first game, the soundtrack itself offers many terrifying tunes:
** The middle section [[http://www.youtube.com/watch?v=Ara1HO6CbpE (Infected)]] of "Mausoleum Suite". It starts out with slow jungle drums and spooky moaning voices (similar to the Shadow Temple music from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'') and then turns into a cacophony of synthesizer effects with guttural voices that seem to be reversed speech but are really just gibberish.
** Another scary one is "Ancient Machine", a [[Series/TheTwilightZone Twilight Zone]]-like melody with organic Flood noises and vocals similar to the aforementioned "Infected".
** The second section of "[[https://www.youtube.com/watch?v=tsZAtqEzC24 Librarian's Gift]]" from ''Halo 2: Anniversary'' heard on The Oracle after the elevator ride (replacing the second half of the aforementioned "Infected") will give you recurring Flood nightmares for a long time to come.
** The music playing during the level "The Oracle" that has distorted reversed voices (during the battle between the Heretics and the Flood in the lab).
* When you kill a Brute, [[JumpScare you may see his eyes twitch]].
[[/folder]]







Especially the one during the level "The Oracle" that has distorted reversed voices (during the battle between the Heretics and the Flood in the lab).

to:

Especially the one during the level "The Oracle" that has distorted reversed voices (during the battle between the Heretics and the Flood in the lab).



* The Gravemind is a particularly frightening being that truly lives up to being a EldritchAbomination, thanks to VoiceOfTheLegion and its creepy competency at delivering [[BreakingSpeech breaking speeches]] and corrupting people to evil. Its appearance, particularly its graphically updated one pictured above, doesn't exactly help matters either. Plus, there's no telling where those awful tentacles will pop up next...

to:

* The Gravemind is a particularly frightening being that truly lives up to being a EldritchAbomination, thanks to VoiceOfTheLegion and its creepy competency at delivering [[BreakingSpeech breaking speeches]] and corrupting people to evil. Its appearance, particularly its graphically updated one pictured above, doesn't exactly help matters either. Plus, there's no telling where those awful tentacles will pop up next...



** ''This is not your grave...*incomprehensible gurgle*...but you are welcome in it.''

to:

** ''This is not your grave...*incomprehensible gurgle*...but you are welcome in it.''



* When you kill a Brute, [[JumpScare you may see his eyes twitch]].

to:

* When you kill a Brute, [[JumpScare you may see his eyes twitch]].



* The hidden messages in the second and third game. In Halo 2's soundtrack, we have ''Mausoleum Suite'', a song that plays during the intro cut-scene of the ''The Arbiter'' and during the confrontation with Tartarus in ''The Great Journey''. In this track, a voice can be heard in the background. At first, it seems intelligible, but play the song in reverse and you get this: http://www.youtube.com/watch?v=CBdAAyXEmJg. Fans like to speculate that this is Mendicant Bias. In Halo 3, we have ''Dread Intrusion'', played during the level ''Flood Gate''. A voice similar to that of Gravemind's is heard. Play it in reverse and you get this: http://www.youtube.com/watch?v=YspMcFfCmZA. In the level ''The Covenant'', when the flood shows up, the song ''Black Tower'' is played. Again, a voice is heard. Play it backwards, and be treated to this: http://www.youtube.com/watch?v=RH39l43pWGw. This appears to be a reference to T.S Elliot's poem ''The Hollow Men''.

to:

* The hidden messages in the second and third game. In Halo 2's soundtrack, we have ''Mausoleum Suite'', a song that plays during the intro cut-scene of the ''The Arbiter'' and during the confrontation with Tartarus in ''The Great Journey''. In this track, a voice can be heard in the background. At first, it seems intelligible, but play the song in reverse and you get this: http://www.youtube.com/watch?v=CBdAAyXEmJg. Fans like to speculate that this is Mendicant Bias. In Halo 3, we have ''Dread Intrusion'', played during the level ''Flood Gate''. A voice similar to that of Gravemind's is heard. Play it in reverse and you get this: http://www.youtube.com/watch?v=YspMcFfCmZA. In the level ''The Covenant'', when the flood shows up, the song ''Black Tower'' is played. Again, a voice is heard. Play it backwards, and be treated to this: http://www.youtube.com/watch?v=RH39l43pWGw. This appears to be a reference to T.S Elliot's poem ''The Hollow Men''.



* The soundtracks themselves offer many terrifying tunes:
** The middle section [[http://www.youtube.com/watch?v=Ara1HO6CbpE (Infected)]] of "Mausoleum Suite" from the ''Halo 2'' soundtrack. Starts out with slow jungle drums and spooky moaning voices (similar to the Shadow Temple music from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'') , and then turns into a cacophony of synthesizer effects with guttural voices that seem to be reversed speech, but are really just gibberish.
** Another scary one from ''2'' is "Ancient Machine", a [[Series/TheTwilightZone Twilight Zone]]-like melody with organic Flood noises and vocals similar to the aformentioned "Infected".
** The second section of "[[https://www.youtube.com/watch?v=tsZAtqEzC24 Librarian's Gift]]" from ''Halo 2: Anniversary'', heard on The Oracle after the elevator ride (replacing the second half of the aforementioned "Infected"), will give you recurring Flood nightmares for a long time to come.

to:

* The soundtracks themselves offer many terrifying tunes:
** The middle section [[http://www.youtube.com/watch?v=Ara1HO6CbpE (Infected)]] of "Mausoleum Suite" from the ''Halo 2'' soundtrack. Starts out with slow jungle drums and spooky moaning voices (similar to the Shadow Temple music from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'') , and then turns into a cacophony of synthesizer effects with guttural voices that seem to be reversed speech, but are really just gibberish.
** Another scary one from ''2'' is "Ancient Machine", a [[Series/TheTwilightZone Twilight Zone]]-like melody with organic Flood noises and vocals similar to the aformentioned "Infected".
** The second section of "[[https://www.youtube.com/watch?v=tsZAtqEzC24 Librarian's Gift]]" from ''Halo 2: Anniversary'', heard on The Oracle after the elevator ride (replacing the second half of the aforementioned "Infected"), will give you recurring Flood nightmares for a long time to come.
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http://tvtropes.org/pmwiki/article_history.php?article=NightmareFuel.Halo