History NightmareFuel / Halo

29th Oct '15 7:07:46 PM SFH
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\n** The Jackals are also laughing a few times in campaign. It comes across as LaughingMad. Remember how they said Jackals were "too bloodthirsty" to serve as proper snipers? Now we get to ''hear'' why. * The truth about what happened on the Office of Naval Intelligence's science vessel ''Argent Moon'', which Blue Team was sent to secure after the Covenant captured it: [[spoiler:the Covenant never had to fire a shot, as the crew had already been killed by a bioweapon that ''liquefies skin off the body''. The worst part? This was manufactured by ONI for use against humans, and was used in an unauthorized experiment that escaped quarantine, got into the air vents, and killed the entire crew]]. At this point, one really has to wonder just ''what'' ONI is fighting for.
28th Oct '15 12:01:53 PM IndyRevolution
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* Let's start with the basics: The Jackals ''[[AliensSpeakingEnglish speak English]]'' for the first time in the franchise. It hits UncannyValley territory ''hard'', as they don't speak in high-pitched squawks like you'd expect, but rather a raspy, stilted voice, like a dying old man yelling at you.
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* Let's start with the basics: The Jackals ''[[AliensSpeakingEnglish speak English]]'' for the first time in the franchise. It hits UncannyValley territory ''hard'', as they don't speak in high-pitched squawks like you'd expect, but rather a raspy, scratchy, stilted voice, like a dying old man yelling at you.
28th Oct '15 12:00:02 PM IndyRevolution
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* Certain aspects of the Hunt the truth ARG. Halo usually is one of the few franchises that doesn't portray highly unethical SuperSoldier programs as anything but terrible due to the immense success of the Spartins and all the good they've done. Journalist Ben Jiraud blows the lid off the lid off the entire program that ONI has covered up for decades. He describes in horrifying detail what it would be like to be a sentient clone with the mind of a child with the soul purpose of dying. All of this so the families of the kidnapped Spartans to be would think their children were actually dead.
to:
* Certain aspects of the Hunt the truth ARG. Halo usually is one of the few franchises that doesn't portray highly unethical SuperSoldier programs as anything but terrible due to the immense success of the Spartins and all the good they've done. Journalist Ben Jiraud blows the lid off the lid off the entire program that ONI has covered up for decades. He describes in horrifying detail what it would be like to be a sentient clone with the mind of a child with the soul purpose of dying. All of this so the families of the kidnapped Spartans to be would think their children were actually dead.dead. [[AC:{{VideoGame/Halo 5}}]] *Let's start with the basics: The Jackals ''[[AliensSpeakingEnglish speak English]]'' for the first time in the franchise. It hits UncannyValley territory ''hard'', as they don't speak in high-pitched squawks like you'd expect, but rather a raspy, stilted voice, like a dying old man yelling at you.
12th Aug '15 12:41:40 AM MechWarrior
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** "I SEE YOU RECLAIMER". Even more creepier than you realize that the one who sent those words was [[spoiler:Mendicant Bias, the Forerunner A.I. who betrayed his masters for the Flood, which caused the first activation of the Halos]]. [[spoiler:The final (Legendary) Terminal is almost a CrowningMomentOfHeartwarming, though.]]
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** "I SEE YOU RECLAIMER". Even more creepier than you realize that the one who sent those words was [[spoiler:Mendicant Bias, the Forerunner A.I. who betrayed his masters for the Flood, which caused the first activation of the Halos]]. [[spoiler:The final (Legendary) Terminal is almost a CrowningMomentOfHeartwarming, almost [[SugarWiki/HeartwarmingMoments heartwarming]], though.]]
4th Jul '15 4:40:55 PM gunslingerofgilead
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* The screams of people [[spoiler:falling from a destroyed Space Elevator]]. [[NotTheFallThatKillsYou To think the ones killed by plasma fire were the]] ''[[NotTheFallThatKillsYou lucky ones]]''.
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* The ''entire'' Covenant attack on Corbulo Academy. Even for hardened fans of the series who have gotten used to the Covenant presence in the franchise will probably be utterly terrified of them here, since A) the attack is at night B) it's completely a surprise and they kill [[spoiler:everyone at the Academy besides Lasky, Orenski, and Sully]], C) it's at the very start of the war, so nobody knows ''what in the hell'' they're being attacked by, and D) the entire attack is seen through the eyes of undertrained teenage cadets. * The screams of people [[spoiler:falling from a destroyed Space Elevator]]. There's some very appropriately squishy sound effects to go along with the impact. [[NotTheFallThatKillsYou To think the ones killed by plasma fire were the]] ''[[NotTheFallThatKillsYou lucky ones]]''.
1st Jun '15 1:17:26 PM Gregzilla
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* Episode 7, in general. The Infinity is attacked by Covenant and Prometheans. [[PunctuatedForEmphasis The. Infinity. Is. Attacked.]]
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* Episode 7, in general. The Infinity is attacked by Covenant and Prometheans. [[PunctuatedForEmphasis The. Infinity. Is. Attacked.]]
31st May '15 10:44:03 PM viking1911
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* ''Broken Circle'' gives us a [[SarcasmMode delightful]] example in the Gravitational Refinement Device. ArtificialGravity, selectively taken UpToEleven as a means of torture. The device can [[SquashedFlat flatten the flesh and bone in a limb]]. The blood is either forced out [[HighPressureBlood away from the victim]], or can be moved up the body, [[LudicrousGibs into untargeted areas.]]
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* ''Broken Circle'' gives us a [[SarcasmMode delightful]] example in the Gravitational Refinement Device. ArtificialGravity, selectively taken UpToEleven as a means of torture. The device can [[SquashedFlat flatten the flesh and bone in a limb]]. The blood is either forced out [[HighPressureBlood away from the victim]], or can be moved up the body, [[LudicrousGibs into untargeted areas.]]]] * Certain aspects of the Hunt the truth ARG. Halo usually is one of the few franchises that doesn't portray highly unethical SuperSoldier programs as anything but terrible due to the immense success of the Spartins and all the good they've done. Journalist Ben Jiraud blows the lid off the lid off the entire program that ONI has covered up for decades. He describes in horrifying detail what it would be like to be a sentient clone with the mind of a child with the soul purpose of dying. All of this so the families of the kidnapped Spartans to be would think their children were actually dead.
28th May '15 1:33:44 PM Dommie222
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** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier''. Strange shadows and noises seems to follow you through the trees. "Allies" appears on the HUD, only to disappear almsot immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
to:
** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier''. Strange shadows and noises seems to follow you through the trees. "Allies" appears on the HUD, only to disappear almsot almost immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
28th May '15 1:32:55 PM Dommie222
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** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier'', strange shadows and noises seems to foolow you through the trees, "allies" appears on the HUD, only to disappear almsot immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
to:
** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier'', strange scarier''. Strange shadows and noises seems to foolow follow you through the trees, "allies" trees. "Allies" appears on the HUD, only to disappear almsot immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
28th May '15 1:32:13 PM Dommie222
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** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier'', and that "something scarier" seems to follow you, as you hear strange noises and see strange shadows on the trees, who appear as "allies" on the HUD...which disappear one-two seconds later without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
to:
** The first encounter with the Flood in the first ''Halo''. The downed Pelican ("We're under attack by an unknown enemy! It isn't Covenant!"). The abandoned artillery pieces, all facing away from you. The grunts that used to flee at the mere sight of you run right into your kill zone in a panicked retreat from something ''even scarier'', and that "something scarier" seems to follow you, as you hear strange noises and see strange shadows on and noises seems to foolow you through the trees, who appear as "allies" appears on the HUD...which HUD, only to disappear one-two seconds later almsot immediately without any trace. You follow the trail of carnage into a vast, underground complex, all painted in Covenant blood and deserted save for one man; a wounded Marine so insane with terror that he can't tell friend from foe. You wander deeper and deeper into the ancient ruin, and finally find what's left of the rest of his unit. You download the feed from one unfortunate soldier's helmet camera, watch the entire squad get slaughtered... and then your radar goes wild.
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