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History NightmareFuel / FinalFantasyV

5th Apr '16 4:07:09 PM Serasia
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* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an unnerving noise, the screen going dark, and a dialogue box saying only "It is pitch black inside. You cannot enter."

to:

* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an unnerving noise, the screen going dark, and a dialogue box saying only "It is pitch black inside. You cannot enter."" Must be a Grue in there.
2nd Jan '16 12:56:25 PM eowynjedi
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http://static.tvtropes.org/pmwiki/pub/images/FFV-Exdeath2_3000.gif
[[caption-width:320: You said that being a tree equals being LaughablyEvil. [[WhosLaughingNow Say it again now.]]]]

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http://static.[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/FFV-Exdeath2_3000.gif
[[caption-width:320:
gif]]
[[caption-width-right:320:
You said that being a tree equals being LaughablyEvil. [[WhosLaughingNow Say it again now.]]]]



* Although ''VideoGame/FinalFantasyV'' is one of the goofier games in the series, it still managed to creep gamers out with Castle Exdeath. It turns from a fairly standard looking building to an outright ''WombLevel'' when you dispel the illusions surrounding it, complete with freakish creatures that ''breathe'' making up the walls with ''visible beating organs''. The fact that it's also the background for random battles doesn't help much either, as well as the fact that a heroic theme signaling the beginning of a MomentOfAwesome for Galuf is replaced by a more unusual tune afterward.
** Making the castle all the more creepy? It's constructed entirely of corpses. More specifically, corpses of Exdeath's victims. Making it creepier still? It's ''13 floors tall.'' Meaning Exdeath slaughtered, and fused together a mound of corpses ''13 stories high, and wide enough to be considered '''a castle'''.'' This also emphasizes the next point...
* Exdeath himself pretty much [[KnightOfCerebus darkens the tone of the game whenever he's around]], despite having a [[TheDragon second-in-command]] who is a walking, talking CrowningMomentOfFunny. He's a tree. Seems harmless enough. Except that he's a tree that was used to seal countless monsters and demons. The souls of these demons became ''so smashed together and compact'' that they fused into one blasphemous warlock who built a castle out of the corpses of people who pissed him off. Then, after he gains the power to erase existence with a thought, he reveals his true form: an EldritchAbomination tree with bark that looks more like brain matter than actual wood, a barely-human face on the trunk, and his torso on the top. And after he's weakened, and his power turns against him, his body implodes, the monstrosities that make up his soul only ''partially'' spill out, turning him into a giant Legion made of flesh, bone, and various horrors that take up most of the screen. Quite possibly one of Final Fantasy's creepiest final bosses.
** Well, that's not just a partial spillage of his constituent beasts alone - that's actually ''everything that had ever been sucked into the Void fused into him, '''if not him becoming the Void itself'''.'' At least [[GoodBadBugs a bug makes it possible to escape even having to fight this horror]], but you'll still have to go through the demonic tree phase...
* Mirage Village is a village that is trapped between dimensions. No time passes inside, and the village itself is hidden in a lush forest with no sprite on the overworld that indicates its existence, but when you step on its tile on the overworld, you don't simply enter it -- the game's FightWoosh plays beforehand. But, if you go to the place through the Rift, you will see ''every single'' being that lives inside are frozen; not by ice but by time. And from some NPC, it can be indicated that their frozen selves are their original form and they are aware of the phenomena. The village is one big habitat of the AndIMustScream!
** And the creepy Book of Sealings music that plays in the background of what otherwise looked like a perfectly normal town...

to:

* Although ''VideoGame/FinalFantasyV'' is one of the goofier games in the series, it still managed to creep gamers out with Castle Exdeath. It turns from Exdeath, the DiscOneFinalDungeon, starts off as a fairly standard looking building to an outright ''WombLevel'' standard-looking castle. But when you dispel the illusions surrounding it, complete with freakish creatures that ''breathe'' making up are dispelled on the walls with ''visible beating organs''. second visit, it becomes a horrifying WombLevel. The fact that it's also the background for random battles doesn't help much either, as well as the fact that a heroic theme signaling the beginning of a MomentOfAwesome for Galuf is replaced by a more unusual tune afterward.
** Making the
castle all the more creepy? It's is constructed entirely out of corpses. More specifically, corpses the ''breathing corpses'' of Exdeath's victims. Making it creepier still? It's ''13 floors tall.'' Meaning Exdeath slaughtered, The walls visibly pulsate and fused together a mound of corpses ''13 the background music changes from the heroic "The Dawn Warriors" associated with Galuf to its own sinister tune. Also, this monstrous construction is thirteen stories high, tall and wide enough to be considered '''a castle'''.'' one of the biggest structures on the overworld. All made out of fused corpses. This also emphasizes the next point...
* Exdeath himself pretty much [[KnightOfCerebus darkens the tone of the game whenever he's around]], despite having a [[TheDragon second-in-command]] who is a walking, talking CrowningMomentOfFunny. He's a tree. Seems harmless enough. Except that he's a tree that was used to seal countless monsters and demons. The souls of these demons became ''so smashed together and compact'' that they fused into one blasphemous warlock who built a castle out of that was so powerful, the corpses of people who pissed four greatest warriors in the world couldn't even kill him off. Then, after and had to settle for sealing him somewhere else..
* Pictured is Exdeath's form once
he gains the power to erase existence with a thought, he reveals his true form: of the Void: an EldritchAbomination of a tree with bark that looks more like brain matter than actual real wood, a barely-human with an inhuman face on the trunk, trunk and his familiar torso on armor sticking out of his head, giving the top. And after impression that he's weakened, and his power taken root. After the Void turns against him, his body implodes, the monstrosities that make up his soul only ''partially'' spill out, turning him into a giant Legion made of flesh, bone, implodes and various then spills out with a legion of demonic horrors fused together that take could either be his original demons or the other horrors sealed in the Void, or both. And it takes up most of the screen. Quite possibly one of Final Fantasy's creepiest final bosses.
** Well, that's not just a partial spillage of his constituent beasts alone - that's actually ''everything that had ever been sucked into the Void fused into him, '''if not him becoming the Void itself'''.'' At least [[GoodBadBugs a bug makes it possible to escape even having to fight this horror]], but you'll still have to go through the demonic tree phase...
battle screen.
* Mirage Village is a village that is trapped between dimensions. No time passes inside, and the village itself is hidden in a lush forest with no sprite on the overworld that indicates its existence, but when you step on its tile on the overworld, you don't simply enter it -- the game's FightWoosh plays beforehand. But, if you go to the place through the Rift, you will see ''every single'' being that lives inside are frozen; not by ice but by time. And from some NPC, it can be indicated that their frozen selves are their original form and they are aware of the phenomena. The village is one big habitat of the AndIMustScream!
**
AndIMustScream! And the creepy Book of Sealings music that plays in the background of what otherwise looked like a perfectly normal town...



* In the Deep Sea Trench, there are four types of enemies you can fight. All four are called "Unknown". [[http://finalfantasy.wikia.com/wiki/File:UnknownBlob-ffv-ios.png Here's]] [[http://finalfantasy.wikia.com/wiki/File:UnknownSkeleton-ffv-ios.png how]] [[http://finalfantasy.wikia.com/wiki/File:UnknownSlime-ffv-ios.png they]] [[http://finalfantasy.wikia.com/wiki/File:UnknownWorm-ffv-ios.png are.]] What are these?!?! Undead, mutated corpses whose main attacks are to vomit on you, and kill you instantly! Them coupled with the hazard floor of that dungeon and the annoying boss compound to make the area ''terrifying''.
** These monsters wouldn't be out of place in a ''VideoGame/{{Splatterhouse}}'' game, yet here they are in a fantasy RPG like ''FFV''.
* The Interdimensional Rift can get incredibly creepy at times, especially thanks to the music.

to:

* In the Deep Sea Trench, there are four types of enemies you can fight. All four are called "Unknown". [[http://finalfantasy.wikia.com/wiki/File:UnknownBlob-ffv-ios.png Here's]] [[http://finalfantasy.wikia.com/wiki/File:UnknownSkeleton-ffv-ios.png how]] [[http://finalfantasy.wikia.com/wiki/File:UnknownSlime-ffv-ios.png they]] [[http://finalfantasy.wikia.com/wiki/File:UnknownWorm-ffv-ios.png are.]] What are these?!?! Undead, mutated corpses whose main attacks are to vomit on you, and kill you instantly! Them coupled with the hazard floor of that dungeon and the annoying boss compound to make the area ''terrifying''.
**
''terrifying''. These monsters wouldn't be out of place in a ''VideoGame/{{Splatterhouse}}'' game, yet here they are in a fantasy RPG like ''FFV''.
* The Interdimensional Rift can get incredibly creepy at times, especially thanks to the music. Though it's not as mindbending or disgusting as some of the things detailed above, the Castle area should be mentioned--most players will have the Thief's Find Passages as a passive ability by this point, showing all the paths around the floating platforms in the sky. But it's a little unsettling not to have it and imagine how it must be for the characters, walking around on invisible paths over a bottomless sky.



** And then there is the dungeon itself. Remember feeling nervous when trying to sneak past Omega? Here, have an entire floor full of them!

to:

** * And then there is the dungeon itself. Remember feeling nervous when trying to sneak past Omega? Here, have an entire floor full of them!



* Krile always faces the viewer in every single battle & menu sprite. It's a little creepy after a full game of everyone else looking at the monsters.
** Although people who have played the sprite-based versions of ''VideoGame/FinalFantasyIII'' and ''VideoGame/FinalFantasyIV'' may be less unnerved, as the child characters' battle sprites are rendered the exact same way in those games.

to:

* Krile always faces the viewer in every single battle & menu sprite. It's a little creepy after a full game of everyone else looking at the monsters.
** Although people who have
If you've never played the sprite-based 2D versions of ''VideoGame/FinalFantasyIII'' and ''VideoGame/FinalFantasyIV'' may be less unnerved, as the child characters' or ''VideoGame/FinalFantasyIII'', you might get an UncannyValley feeling off of Krile's 3/4 view battle sprites are rendered the exact same way in those games.sprite. (But if you have... well, you still might, but you'll also know it's their standard child sprite.)
24th Jun '15 7:36:12 PM Kapow
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* In the Deep Sea Trench, there are four types of enemies you can fight. All four are called "Unknown". [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unkown_-28Blob-29-png Here's]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Skeleton-29-png how]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Slim-29-png they]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Snake-29-png are.]] What are these?!?! Undead, mutated corpses whose main attacks are to vomit on you, and kill you instantly! Them coupled with the hazard floor of that dungeon and the annoying boss compound to make the area ''terrifying''.

to:

* In the Deep Sea Trench, there are four types of enemies you can fight. All four are called "Unknown". [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unkown_-28Blob-29-png com/wiki/File:UnknownBlob-ffv-ios.png Here's]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Skeleton-29-png com/wiki/File:UnknownSkeleton-ffv-ios.png how]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Slim-29-png com/wiki/File:UnknownSlime-ffv-ios.png they]] [[http://finalfantasy.wikia.com/index.php?title=List_of_Final_Fantasy_V_Enemies&image=FF5_Unknown_-28Snake-29-png com/wiki/File:UnknownWorm-ffv-ios.png are.]] What are these?!?! Undead, mutated corpses whose main attacks are to vomit on you, and kill you instantly! Them coupled with the hazard floor of that dungeon and the annoying boss compound to make the area ''terrifying''.
21st Jan '15 10:15:26 AM GunarmDyne
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Added DiffLines:

** And then there is the dungeon itself. Remember feeling nervous when trying to sneak past Omega? Here, have an entire floor full of them!
28th May '14 8:14:37 PM TempTraditionalHam
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** Well, that's not actually a partial spillage of his constituent beasts - that's actually ''everything that had ever been sucked into the Void fused into him, '''if not him becoming the Void itself'''.'' At least [[GoodBadBugs a bug makes it possible to escape even having to fight this horror]], but you'll still have to go through the demonic tree phase...

to:

** Well, that's not actually just a partial spillage of his constituent beasts alone - that's actually ''everything that had ever been sucked into the Void fused into him, '''if not him becoming the Void itself'''.'' At least [[GoodBadBugs a bug makes it possible to escape even having to fight this horror]], but you'll still have to go through the demonic tree phase...
9th Mar '14 5:55:51 PM crazysamaritan
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* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an [[HellIsThatNoise unnerving noise]], the screen going dark, and a dialogue box saying only "It is pitch black inside. You cannot enter."

to:

* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an [[HellIsThatNoise unnerving noise]], noise, the screen going dark, and a dialogue box saying only "It is pitch black inside. You cannot enter."
29th Jan '14 10:24:39 PM eowynjedi
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* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an [[HellIsThatNoise unnerving noise]], a darkening of the screen, and a dialogue box saying "It is pitch black inside. You cannot enter."

to:

* Before beating the game, the door to the BonusDungeon in the GBA version isn't locked. Instead, opening the door will result in an [[HellIsThatNoise unnerving noise]], a darkening of the screen, screen going dark, and a dialogue box saying only "It is pitch black inside. You cannot enter."
22nd Jan '14 11:48:58 AM Seraphine
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* Although ''VideoGame/FinalFantasyV'' is one of the goofier games in the series, it still managed to creep out with Exdeath's Castle. It turns from a fairly standard looking building to an outright ''WombLevel'' when you dispel the illusions surrounding it, complete with freakish creatures that ''breathe'' making up the walls with ''visible beating organs''. The fact that it's also the background for random battles doesn't help much either, as well as the fact that a heroic theme signaling the beginning of a MomentOfAwesome for Galuf is replaced by a more unusual tune afterward.

to:

* Although ''VideoGame/FinalFantasyV'' is one of the goofier games in the series, it still managed to creep gamers out with Exdeath's Castle.Castle Exdeath. It turns from a fairly standard looking building to an outright ''WombLevel'' when you dispel the illusions surrounding it, complete with freakish creatures that ''breathe'' making up the walls with ''visible beating organs''. The fact that it's also the background for random battles doesn't help much either, as well as the fact that a heroic theme signaling the beginning of a MomentOfAwesome for Galuf is replaced by a more unusual tune afterward.



* The Cleft of Dimensions (or Interdimensional Rift) can get incredibly creepy at times, especially thanks to the music.

to:

* The Cleft of Dimensions (or Interdimensional Rift) Rift can get incredibly creepy at times, especially thanks to the music.



** Although people who have played the sprite-based versions of ''VideoGame/FinalFantasyIV'' and ''VideoGame/FinalFantasyIII'' may be less unnerved, as the child characters' battle sprites are rendered the exact same way in those games.

to:

** Although people who have played the sprite-based versions of ''VideoGame/FinalFantasyIV'' and ''VideoGame/FinalFantasyIII'' and ''VideoGame/FinalFantasyIV'' may be less unnerved, as the child characters' battle sprites are rendered the exact same way in those games.
24th Dec '13 1:13:59 PM Seraphine
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Added DiffLines:

* There is a family of undead enemies that take the form of a floating head with the face ''ripped off'' and ''floating in front of the skull'' and an elongated tongue feeding from the skull's mouth through the mouth of the face in front (and little stringy bits connecting it to the rest of the flesh on the skull).
* Krile always faces the viewer in every single battle & menu sprite. It's a little creepy after a full game of everyone else looking at the monsters.
** Although people who have played the sprite-based versions of ''VideoGame/FinalFantasyIV'' and ''VideoGame/FinalFantasyIII'' may be less unnerved, as the child characters' battle sprites are rendered the exact same way in those games.
11th Sep '13 8:11:00 PM BearyScary
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Added DiffLines:

** These monsters wouldn't be out of place in a ''VideoGame/{{Splatterhouse}}'' game, yet here they are in a fantasy RPG like ''FFV''.
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