History NightmareFuel / Castlevania

22nd Oct '17 1:31:27 PM LucaEarlgrey
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** [[spoiler:Barlowe]] was effectively [[spoiler:Shanoa's surrogate father]], and his BossBanter can come off as having the vibe of an [[spoiler:AbusiveParent]]:
---> "DIE, SHANOA! HOW DARE YOU! EVEN FORGETTING! [[spoiler:WHO RAISED YOU! YOU...''STUPID DISCIPLE!!'']]"[[note]]He does this while executing a flurry of blows that basically becomes a NoHoldsBarredBeatdown on her if you can't dodge it.[[/note]]

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** [[spoiler:Barlowe]] Barlowe was effectively [[spoiler:Shanoa's Shanoa's surrogate father]], father, and his BossBanter can come off as having the vibe of an [[spoiler:AbusiveParent]]:
AbusiveParent:
---> "DIE, SHANOA! HOW DARE YOU! EVEN FORGETTING! [[spoiler:WHO [[TreacherousAdvisor WHO RAISED YOU! YOU!]] YOU...''STUPID DISCIPLE!!'']]"[[note]]He DISCIPLE!!''"[[note]]He does this while executing a flurry of blows that basically becomes a NoHoldsBarredBeatdown on her if you can't dodge it.[[/note]]
22nd Oct '17 1:30:28 PM LucaEarlgrey
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---> "DIE, SHANOA! HOW DARE YOU! EVEN FORGETTING! [[spoiler:WHO RAISED YOU! YOU...''STUPID DISCIPLE!!'']]"

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---> "DIE, SHANOA! HOW DARE YOU! EVEN FORGETTING! [[spoiler:WHO RAISED YOU! YOU...''STUPID DISCIPLE!!'']]"DISCIPLE!!'']]"[[note]]He does this while executing a flurry of blows that basically becomes a NoHoldsBarredBeatdown on her if you can't dodge it.[[/note]]
22nd Oct '17 1:29:39 PM LucaEarlgrey
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Added DiffLines:

** [[spoiler:Barlowe]] was effectively [[spoiler:Shanoa's surrogate father]], and his BossBanter can come off as having the vibe of an [[spoiler:AbusiveParent]]:
---> "DIE, SHANOA! HOW DARE YOU! EVEN FORGETTING! [[spoiler:WHO RAISED YOU! YOU...''STUPID DISCIPLE!!'']]"
7th Oct '17 1:35:14 AM RADIX
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** ''Dawn of Sorrow'''s end-game area, [[spoiler:the Abyss]], contains loads of blatantly Satanic imagery and physics-bending area transitions featuring ram-horned skulls and giant knives with a single, bleeding eye entombed in the floors.



* Don't forget the Man-Eater from [[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]] which looks like a giant skull with 3 eyeballs which sports blood when they appear.

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* Don't forget the Man-Eater from [[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]] which looks like a giant skull with 3 eyeballs which sports spurts blood when they appear.
8th Sep '17 5:50:02 AM Abbot_Cellach
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[[quoteright:190:http://static.tvtropes.org/pmwiki/pub/images/136_full_6002.png]]
[[caption-width-right:190:All the Kings of Evil are decking their castles out with giant rotting corpses nowadays.]]
27th Aug '17 8:52:25 PM Luigifan
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* In [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]], there's a really creepy underwater Homunculus enemy. It just sits there until you approach it. Then, it starts thrashing wildly and trying to chase and kill you, while attached to this tube thing that gives it oxygen. That's not the worst part, though. If you don't kill the guy, he'll still follow you. Eventually, if you wander far enough from its spawn point, the tube will stretch too far and pop off the creature's back. The creature will be reduced to spending the last parts of its life thrashing and chasing you and turning purple as it slowly drowns.

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* In [[VideoGame/CastlevaniaDawnOfSorrow ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]], Sorrow]]'', there's a really creepy underwater Homunculus enemy. It just sits there until you approach it. Then, it starts thrashing wildly and trying to chase and kill you, while attached to this tube thing that gives it oxygen. That's not the worst part, though. If you don't kill the guy, he'll still follow you. Eventually, if you wander far enough from its spawn point, the tube will stretch too far and pop off the creature's back. The creature will be reduced to spending the last parts of its life thrashing and chasing you and turning purple as it slowly drowns.



* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attacks, the first being to spit dolls, which drain your MP, out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If Soma fails to destroy the puppet before it's put in the iron maiden, Puppet master will use magic to switch Soma and the puppet's places, dealing massive damage.

to:

* One of [[VideoGame/CastlevaniaDawnOfSorrow ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s Sorrow]]''[='=]s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attacks, the first being to spit dolls, which drain your MP, out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If Soma fails to destroy the puppet before it's put in the iron maiden, Puppet master Master will use magic to switch Soma and the puppet's places, dealing massive damage.



* ''VideoGame/CastlevaniaIIIDraculasCurse'' seems innocuous enough. Then you meet freaky monster thing Grant, and find out that Dracula turned him into a megafreak for the lulz. And there's hints that Sypha-the-statue was ''conscious'' in spite of being, you know, a rock. There's also the music in the catacombs where you find Alucard (appropriately titled [[https://www.youtube.com/watch?v=fQCZKYcQwUU "Nightmare"]]).

to:

* ''VideoGame/CastlevaniaIIIDraculasCurse'' seems innocuous enough. Then you meet freaky monster thing Grant, and find out that Dracula turned him into a megafreak for the lulz. And there's hints that Sypha-the-statue [[TakenForGranite Sypha-the-statue]] was ''conscious'' in spite of being, you know, a rock. There's also the music in the catacombs where you find Alucard (appropriately titled [[https://www.youtube.com/watch?v=fQCZKYcQwUU "Nightmare"]]).



* Of the many versions of ''Symphony'''s Legion that appear in later games, the one from ''Aria of Sorrow'' stands out thanks to its presentation. Several rooms before the boss, you find yourself in an area full of strange humanoids who come out of doors in the background and walk mindlessly forward. They don't damage you; they don't notice you at all. They just keep making a low groaning noise (unsettlingly reminiscent of Zelda's [=ReDeads=]). Only when you reach the boss room do you see what's going on: these are corpses being ''summoned from their graves'' by Legion to create its shell. At least the original Legion didn't make you think about where the bodies came from...
** Even worse, the Legion in this version has a fetus inside a cage as a core. This is pretty morbid and unusual for you to find in Castlevania, much more morbid than it's previous incarnations and Beelzebub himself. And the Legion here, with all parts of shell still intact, resembles a baby that is being viewed through a sonogram. Makes you wonder what happened to the fetus. This is Silent Hill grade horror.

to:

* Of the many versions of ''Symphony'''s Legion that appear in later games, the one from ''Aria of Sorrow'' stands out thanks to its presentation. Several rooms before the boss, you find yourself in an area full of strange humanoids who come out of doors in the background and walk mindlessly forward. They don't damage you; they don't notice you at all. They just keep making a low groaning noise (unsettlingly reminiscent of Zelda's ''Zelda''[='=]s [=ReDeads=]). Only when you reach the boss room do you see what's going on: these are corpses being ''summoned from their graves'' by Legion to create its shell. At least the original Legion didn't make you think about where the bodies came from...
** Even worse, the Legion in this version has a fetus inside a cage as a core. This is pretty morbid and unusual for you to find in Castlevania, ''Castlevania'', much more morbid than it's its previous incarnations and Beelzebub himself. And the Legion here, with all parts of shell still intact, resembles a baby that is being viewed through a sonogram. Makes you wonder what happened to the fetus. This is Silent Hill ''Franchise/SilentHill'' grade horror.



** How about the creepy laughter of [[spoiler: Albus and Barlowe?]]

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** How about the creepy laughter of [[spoiler: Albus [[spoiler:Albus and Barlowe?]]



** Then there's how you get the Guardian armor pieces. In Clock Tower A, there's a Living Armor, like the one you fought in The Wailing Way A. It has a giant shield, and is invincible to any form of damage. There are two gears embedded in the wall behind it. How do you kill it? [[spoiler:Hit it repeatedly until it falls into the gears. It gets ground up, spitting out the armor pieces.]] What with all the extremely varied and nasty ways things die in this game, it's hard not to wonder if IGA was getting inspiration from VideoGame/ConkersBadFurDay.

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** Then there's how you get the Guardian armor pieces. In Clock Tower A, there's a Living Armor, like the one you fought in The Wailing Way A. It has a giant shield, and is invincible to any form of damage. There are two gears embedded in the wall behind it. How do you kill it? [[spoiler:Hit it repeatedly until it falls into the gears. It gets ground up, spitting out the armor pieces.]] What with all the extremely varied and nasty ways things die in this game, it's hard not to wonder if IGA was getting inspiration from VideoGame/ConkersBadFurDay.''VideoGame/ConkersBadFurDay''.



*** If you want to see these Screens, [[https://www.youtube.com/watch?v=XGAon0F4Stw See them here]].
* In ''VideoGame/CastlevaniaCurseOfDarkness'', the basement of the Garibaldi temple. As you descend, the walls start literally coming alive until you reach the bottom and they're ''breathing an pulsing''. Not only that, but there are floating bubbles containing concentrated evil in the form of fetuses (called "Evil Cores") that try to suck you into them. At the very end of the hall, there is a door which leads to the Legion bossfight, which is the same idea as the aforementioned Legion bossfight in "Symphony" -- a giant ball of corpses. Only here, the entire room is made of corpses. They raise from the ground and, instead of attacking directly, their heads explode on you, causing massive damage...

to:

*** If you want to see these Screens, screens, [[https://www.youtube.com/watch?v=XGAon0F4Stw See see them here]].
* In ''VideoGame/CastlevaniaCurseOfDarkness'', the basement of the Garibaldi temple. As you descend, the walls start literally coming alive until you reach the bottom and they're ''breathing an and pulsing''. Not only that, but there are floating bubbles containing concentrated evil in the form of fetuses (called "Evil Cores") that try to suck you into them. At the very end of the hall, there is a door which leads to the Legion bossfight, which is the same idea as the aforementioned Legion bossfight in "Symphony" -- a giant ball of corpses. Only here, the entire room is made of corpses. They raise from the ground and, instead of attacking directly, their heads explode on you, causing massive damage...



* In ''VideoGame/CastlevaniaCircleOfTheMoon'' there are the magic cards Nathan can collect and use for differing effects. If he uses one particular combo, Pluto and Black Dog, Nathan will become a skeleton that can throw bones, [[OneHitWonder is killed by any hit while in this form]], [[MagikarpPower but also has a random chance of throwing an uber-sized bone that does max damage]], [[GameBreaker even to bosses]]. While most would see [[LethalJokeCharacter nothing wrong with this]], try [[FridgeLogic thinking a little deeper in Nathan's shoes for a moment]]... [[spoiler:On the otherhand, [[NightmareRetardant using the aforementioned combo with the Bear Ring will turn Nathan into a stuffed teddy bear instead]].]]

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* In ''VideoGame/CastlevaniaCircleOfTheMoon'' there are the magic cards Nathan can collect and use for differing effects. If he uses one particular combo, Pluto and Black Dog, Nathan will become a skeleton that can throw bones, [[OneHitWonder is killed by any hit while in this form]], [[MagikarpPower but also has a random chance of throwing an uber-sized bone that does max damage]], [[GameBreaker even to bosses]]. While most would see [[LethalJokeCharacter nothing wrong with this]], try [[FridgeLogic thinking a little deeper in Nathan's shoes for a moment]]... [[spoiler:On the otherhand, other hand, [[NightmareRetardant using the aforementioned combo with the Bear Ring will turn Nathan into a stuffed teddy bear instead]].instead]]. Still dies in one hit, though.]]



** Vampires in this game are quite terrifying. The {{Mook}} vampires are bestial savage monsters. The vampire lieutenants are ''vampirized demons from Hell'' and look the part. The "child" vampire Laura and her "toys". Of course, they're all pale in comparison to Carmilla's true form. One of the scariest moments in the game occurs in the Vampires' castle. Vampires are pouring out of holes in the ground with no end in sight. Fortunately, there are a couple of big windows nearby and if the drapes are uncovered, sunlight will pour into the holes and keep the Vampires from escaping. All is right with the world. Then, after solving a puzzle later in the level, [[OhCrap the sun sets]]. As night falls, Vampires start coming out in waves...
* The [[spoiler:Chaotic Realm]] from [[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]]: no map to check where you are, balconies that lead to some [[BuffySpeak floaty-void-space-thingy]], the entire area itself being composed of [[ChaosArchitecture glitchy, monochrome versions of absolutely random parts of the castle]] (even if it means you're in a dry room, and the next one is submerged). And [[http://www.youtube.com/watch?v=5ZZpsNpisyA the music]] just seems to make it worse.

to:

** Vampires in this game are quite terrifying. The {{Mook}} vampires are bestial savage monsters. The vampire lieutenants are ''vampirized demons from Hell'' and look the part. The "child" vampire Laura and her "toys". Of course, they're they all pale in comparison to Carmilla's true form. One of the scariest moments in the game occurs in the Vampires' castle. Vampires are pouring out of holes in the ground with no end in sight. Fortunately, there are a couple of big windows nearby and if the drapes are uncovered, sunlight will pour into the holes and keep the Vampires from escaping. All is right with the world. Then, after solving a puzzle later in the level, [[OhCrap the sun sets]]. As night falls, Vampires start coming out in waves...
* The [[spoiler:Chaotic Realm]] from [[VideoGame/CastlevaniaChroniclesOfSorrow ''[[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]]: Sorrow]]'': no map to check where you are, balconies that lead to some [[BuffySpeak floaty-void-space-thingy]], the entire area itself being composed of [[ChaosArchitecture glitchy, monochrome versions of absolutely random parts of the castle]] (even if it means you're in a dry room, and the next one is submerged). And [[http://www.youtube.com/watch?v=5ZZpsNpisyA the music]] just seems to make it worse.



** There's also Menace, a [[FusionDance horrific fusion]] of all the souls Dmitri absorbs, with plenty of faces where there shouldn't be faces (there's one on his left knee, one ''inside his mouth'', and a full head with an elongated neck as ''one of his nipples.'' Also, you're fighting him in an arena made entirely of human bodies, not to mention how he appears, [[spoiler:with Dmitri screaming in agony as Menace bursts violently out of his back.]]
** In the first part of the Menace battle, [[spoiler:he's trying to stab you with his ribs.]]
* The face Actrise makes in VideoGame/Castlevania64 after Carrie Defeats her.
* Don't forget the Man-Eater from [[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]] which looks like A giant skull with 3 eyeballs which sports blood when they appear.

to:

** There's also Menace, a [[FusionDance horrific fusion]] of all the souls Dmitri absorbs, with plenty of faces where there shouldn't be faces (there's one on his left knee, one ''inside his mouth'', and a full head with an elongated neck as ''one of his nipples.'' Also, you're fighting him in an arena made entirely of human bodies, not to mention how he appears, [[spoiler:with Dmitri screaming in agony as Menace bursts violently out of his back.]]
back]].
** In the first part of the Menace battle, [[spoiler:he's trying to stab you with his ribs.]]
ribs]].
* The face Actrise makes in VideoGame/Castlevania64 after Carrie Defeats defeats her.
* Don't forget the Man-Eater from [[VideoGame/CastlevaniaChroniclesOfSorrow Aria of Sorrow]] which looks like A a giant skull with 3 eyeballs which sports blood when they appear.
15th Aug '17 1:03:13 PM Miracle@StOlaf
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* The remake ''VideoGame/CastlevaniaChronicles'' gives the original Level 5 (now 7) an especially gruesome facelift, decorating the laboratory areas with skinned and dismembered human corpses, exhumed coffins with dressed bodies in repose, and a library populated by {{Creepy Doll}}s that come to life and attack you. Once you leave here, you come upon an art gallery with a "painting" that is essentially an enormous, flypaper-like trap filled with victims who struggle in agony.



* ''VideoGame/CastlevaniaIIIDraculasCurse'' seems innocuous enough. Then you meet freaky monster thing Grant, and find out that Dracula turned him into a megafreak for the lulz. And there's hints that Sypha-the-statue was ''conscious'' in spite of being, you know, a rock. There's also the music in the catacombs where you find Alucard.

to:

* ''VideoGame/CastlevaniaIIIDraculasCurse'' seems innocuous enough. Then you meet freaky monster thing Grant, and find out that Dracula turned him into a megafreak for the lulz. And there's hints that Sypha-the-statue was ''conscious'' in spite of being, you know, a rock. There's also the music in the catacombs where you find Alucard.Alucard (appropriately titled [[https://www.youtube.com/watch?v=fQCZKYcQwUU "Nightmare"]]).
8th Aug '17 2:47:39 PM DankestDragon
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* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attacks, the first being to spit dolls out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If soma fails to destroy the puppet before its put in the iron maiden, Puppet master will use magic to Soma and the puppets places, dealing massive damage.

to:

* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attacks, the first being to spit dolls dolls, which drain your MP, out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If soma Soma fails to destroy the puppet before its it's put in the iron maiden, Puppet master will use magic to switch Soma and the puppets puppet's places, dealing massive damage.
8th Aug '17 2:44:58 PM DankestDragon
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* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attack, the first being to spit dolls out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If soma fails to destroy the puppet before its put in the iron maiden, Puppet master will use magic to Soma and the puppets places, dealing massive damage.

to:

* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attack, attacks, the first being to spit dolls out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If soma fails to destroy the puppet before its put in the iron maiden, Puppet master will use magic to Soma and the puppets places, dealing massive damage.
8th Aug '17 2:44:12 PM DankestDragon
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Added DiffLines:

* One of [[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'s bosses, the Puppet Master. He's a giant creepy head with four arms sprouting from it. He has two attack, the first being to spit dolls out of his [[MoreTeethThanTheOsmondFamily creepy looking mouth]]. The other is to summon a puppet, which he slowly drags and places in one of the four iron maidens in his room. If soma fails to destroy the puppet before its put in the iron maiden, Puppet master will use magic to Soma and the puppets places, dealing massive damage.
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