History NightmareFuel / BeyondGoodAndEvil

26th Sep '17 11:19:57 AM Gess
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* The whales that suddenly appear if you drive your hovecraft too far away from the game's "map", [[spoiler:and also the one in space.]]

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* The whales that suddenly appear if you drive your hovecraft too far away from the game's "map", [[spoiler:and also the one in space.]]]]
* Just to show you that the game is not fooling around, the very first monsters you fight are ''children'', trapped inside some creepy exoskeletons that [[PoweredByAForsakenChild drain their lifeforce to power up their attacks]]. Sure, as you break them up, you free the children, apparently unharmed, but you don't know that from the start.
11th Nov '16 7:54:59 PM EliteOryx
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11th Nov '16 7:54:58 PM EliteOryx
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* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with [[SlasherSmile mad grinning faces]] on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].

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* [[EstablishingCharacterMoment The appearance of the Pterolimax Pterolimax]] has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with [[SlasherSmile mad grinning faces]] expressions]] on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].
11th Nov '16 7:52:20 PM EliteOryx
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* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with SlasherSmile on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].

to:

* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with SlasherSmile [[SlasherSmile mad grinning faces]] on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].
11th Nov '16 7:52:20 PM EliteOryx
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11th Nov '16 7:51:14 PM EliteOryx
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* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with inane smiles on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].

to:

* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with inane smiles SlasherSmile on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].
8th Jul '16 6:23:26 PM PerpetualCamel
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** And then in that side mission that shows the same crates being incinerated along a conveyor belt. Scanning the crates with your camera shows "Minimal Biological Activity Detected." [[spoiler: The [[FridgeHorror entire section is the disposal of the drained abductees being incinerated Nazi style ]] ]]

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** And then in that side mission that shows the same crates being incinerated along a conveyor belt. Scanning the crates with your camera shows "Minimal Biological Activity Detected." [[spoiler: The And Then [[FridgeHorror you realize that the entire section is the disposal of the drained abductees being incinerated incinerated, Nazi style style. ]] ]]
8th Jul '16 6:21:14 PM PerpetualCamel
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* The human trafficking in the factory and the slaughterhouses is frankly unsettling in and of itself, especially if you haven't figured out yet what the [=DomZ=] plan to do with them. [[AdultFear Then they start abducting children]]. Heck, one young NPC disappears later in the game.

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* The human trafficking in the factory and the slaughterhouses is frankly unsettling in and of itself, especially if you haven't figured out yet what the [=DomZ=] plan to do with them. Scanning the crates with your camera before the X-ray pretty much proves that something is still alive in there. [[AdultFear Then they start abducting children]]. Heck, one young NPC disappears later in the game.


Added DiffLines:

** And then in that side mission that shows the same crates being incinerated along a conveyor belt. Scanning the crates with your camera shows "Minimal Biological Activity Detected." [[spoiler: The [[FridgeHorror entire section is the disposal of the drained abductees being incinerated Nazi style ]] ]]
1st May '15 3:55:44 AM Trigger-of-Sorrow
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* The whales, [[spoiler:including the one in space.]]

to:

* The whales, [[spoiler:including whales that suddenly appear if you drive your hovecraft too far away from the game's "map", [[spoiler:and also the one in space.]]
29th Apr '15 11:42:03 AM Trigger-of-Sorrow
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* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with inane smiles on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].

to:

* The appearance of the Pterolimax has shades of NothingIsScarier. At first, the Pterolimax are shown as two goofy faces with inane smiles on them, and after you cross a bridge to meet them, they play "peek-a-boo" when you try and photograph the pair. [[spoiler: That bridge was its tail, and those two "faces" are its eyestalks]].eyestalks]].
* The whales, [[spoiler:including the one in space.]]
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