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No meta moment, see this query.


** In general, the first chapter or two, depending on the player's choice of where to go and what to do, is in a meta sense a terrifying prospect. It's not uncommon for players of the tabletop ''D&D'' games to skip to their characters being at least level 2 or 3 due to the immense difficulty a level 1 character faces, but this game shows why starting at level 1 is so terrifying in this kind of story. You have only the absolute most bare-bones, basic of training in your chosen class (multi-class characters have their backgrounds state that the lack of friends and companions meant you had to "play multiple parts yourself", which only furthers the implications of just how inexperienced you are at being in a group and working with others), and said training happened in relative isolation, where the most dangerous thing you had to fight that was "hostile" towards you was a rat. Now you're out in the wild, where wolves and bears can kill you easily with a lucky hit or two, gibberlings and xvarts can easily outnumber you, and just happening to wander the wrong direction could get you destroyed by another horrible thing without realizing the danger you're walking straight into. Basically....you better start getting some experience and fast if you hope to survive long...
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** In general, the first chapter or two, depending on the player's choice of where to go and what to do, is in a meta sense a terrifying prospect. It's not uncommon for players of the tabletop ''D&D'' games to skip to their characters being at least level 2 or 3 due to the immense difficulty a level 1 character faces, but this game shows why starting at level 1 is so terrifying in this kind of story. You have only the absolute most bare-bones, basic of training in your chosen class (multi-class characters have their backgrounds state that the lack of friends and companions meant you had to "play multiple parts yourself", which only furthers the implications of just how inexperienced you are at being in a group and working with others), and said training happened in relative isolation, where the most dangerous thing you had to fight that was "hostile" towards you was a rat. Now you're out in the wild, where wolves and bears can kill you easily with a lucky hit or two, gibberlings and xvarts can easily outnumber you, and just happening to wander the wrong direction could get you destroyed by another horrible thing without realizing the danger you're walking straight into. Basically....you better start getting some experience and fast if you hope to survive long...
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** Speaking of the dreams from the first game, a single phrase that remains chilling if you're following the good route and are still in the dark as to their significance: "You WILL learn...."
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Fridge Horror is different from Nightmare Fuel, see E To K.


** A case of {{Fridge Horror}}. Investigating the Seven Suns thoroughly has the player find Jhasso, who says the lead doppelganger merely took his likeness and kept him alive for info. That means doppelgangers do NOT have to kill those they mimic....[[WhatHappenedToTheMouse but then...where are your friends you're forced to kill fakes of....]]?
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Adult Fear is now a disambig


* Chapter 1 of the first game. You were just attacked by a large man in menacing armor who was demanding Gorion give you over to him, same armored man cut down Gorion, ''a powerful archmage'', with all the effort of a dealing with a goblin, and you're left on your own, realizing you can't go back home, and only your tag-along best friend is at your side in a wide-open, hostile world, with only the advice to seek out Khalid and Jaheira as your only lead. {{Adult Fear}} at its finest.

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* Chapter 1 of the first game. You were just attacked by a large man in menacing armor who was demanding Gorion give you over to him, same armored man cut down Gorion, ''a powerful archmage'', with all the effort of a dealing with a goblin, and you're left on your own, realizing you can't go back home, and only your tag-along best friend is at your side in a wide-open, hostile world, with only the advice to seek out Khalid and Jaheira as your only lead. {{Adult Fear}} at its finest.
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* The "Albert & His Dog" sidequest. A cute little boy comes up to you and askes you to find his dog, Rufie, who's missing? Aww, poor thing. Found the dog and Rufie turns out to be a wolf creature and not a regular dog? Um, okay, starting to get a sense of something being...a bit off here, but whatever....Return with Rufie and Albert transforms into an ogre mage (original)/nabassu or pit-fiend (EE) and thanks you for helping him before teleporting Rufie back to Hell? ''WTF''!?

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* The "Albert & His Dog" sidequest. A cute little boy comes up to you and askes asks you to find his dog, Rufie, who's missing? Aww, poor thing. Found the dog and Rufie turns out to be a wolf creature and not a regular dog? Um, okay, starting to get a sense of something being...a bit off here, but whatever....Return with Rufie and Albert transforms into an ogre mage (original)/nabassu or pit-fiend (EE) and thanks you for helping him before teleporting Rufie back to Hell? ''WTF''!?
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* The "Albert & His Dog" sidequest. A cute little boy comes up to you and askes you to find his dog, Rufie, who's missing? Aww, poor thing. Found the dog and Rufie turns out to be a wolf creature and not a regular dog? Um, okay, starting to get a sense of something being...a bit off here, but whatever....Return with Rufie and Albert transforms into an ogre mage (original)/nabassu or pit-fiend (EE) and thanks you for helping him before teleporting Rufie back to Hell? ''WTF''!?!?!?
** It's actually in your best interest experience point-wise to kill Rufie and report back to Albert, who winds up pissed and tells you he'll never trust you again, and your journal makes mention of having made a VERY powerful enemy of the demon. While nothing comes of it, you can't help but wonder.....''who or what exactly did you just piss off!?!?!?''

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* The "Albert & His Dog" sidequest. A cute little boy comes up to you and askes you to find his dog, Rufie, who's missing? Aww, poor thing. Found the dog and Rufie turns out to be a wolf creature and not a regular dog? Um, okay, starting to get a sense of something being...a bit off here, but whatever....Return with Rufie and Albert transforms into an ogre mage (original)/nabassu or pit-fiend (EE) and thanks you for helping him before teleporting Rufie back to Hell? ''WTF''!?!?!?
''WTF''!?
** It's actually in your best interest experience point-wise to kill Rufie and report back to Albert, who winds up pissed and tells you he'll never trust you again, and your journal makes mention of having made a VERY powerful enemy of the demon. While nothing comes of it, you can't help but wonder.....wonder... ''who or what exactly did you just piss off!?!?!?''off!?''



---> "DIIIIIIIIIIIIIIIIIIIIE MEAT!"

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---> --> "DIIIIIIIIIIIIIIIIIIIIE MEAT!"



* On top of being one of the most dangerous monsters in the game, Beholders are very scary looking. They're huge, flesh coloured heads with several eye stalks, massive mouths with razor sharp teeths and a huge central eye with a constant DeathGlare to boot.

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* On top of being one of the most dangerous monsters in the game, Beholders are very scary looking. They're huge, flesh coloured heads with several eye stalks, massive mouths with razor sharp teeths teeth and a huge central eye with a constant DeathGlare to boot.



* In ''BaldursGateIIThroneOfBhaal'', Anomen asks Keldorn about one of the battles the older knight was in, clearly expecting a story about his legendary heroism. Keldorn instead tells him, dispassionately and in full detail, about how he and his unit were subjected to [[ColdBloodedTorture horrific atrocities]].

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* In ''BaldursGateIIThroneOfBhaal'', ''VideoGame/BaldursGateIIThroneOfBhaal'', Anomen asks Keldorn about one of the battles the older knight was in, clearly expecting a story about his legendary heroism. Keldorn instead tells him, dispassionately and in full detail, about how he and his unit were subjected to [[ColdBloodedTorture horrific atrocities]].
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* The "Albert & His Dog" sidequest. A cute little boy comes up to you and askes you to find his dog, Rufie, who's missing? Aww, poor thing. Found the dog and Rufie turns out to be a wolf creature and not a regular dog? Um, okay, starting to get a sense of something being...a bit off here, but whatever....Return with Rufie and Albert transforms into an ogre mage (original)/nabassu or pit-fiend (EE) and thanks you for helping him before teleporting Rufie back to Hell? ''WTF''!?!?!?
** It's actually in your best interest experience point-wise to kill Rufie and report back to Albert, who winds up pissed and tells you he'll never trust you again, and your journal makes mention of having made a VERY powerful enemy of the demon. While nothing comes of it, you can't help but wonder.....''who or what exactly did you just piss off!?!?!?''


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** All in all, if Chapter 6 failed to scare you with how doppelgangers could steal the faces of your friends, Durlag's Tower and its backstory brings to the forefront how utterly TERRIFYING doppelgangers are. Sure, they may not be especially difficult in a fight (with exception of the spellcasting Greater Doppelgangers), but in a world where these creatures exist, how can you know from one minute to another that the person you're looking at is your friend or family member, or just a monster wearing their face? And as the game shows, when there's one...there's typically a bunch of them nearby as well, so who else can you believe in? Is it any WONDER why Durlag went batshit insane?
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* The Chanters standing outside the inner fortress of Candlekeep, spouting out the prophecies of Alaundo, one of which [[PropheciesAreAlwaysRight sets the tone of both games]]. [[{{Foreshadowing}} It may seem like meaningless gibberish at the time, but later on, after learning more of your foes, their plans, and yourself....]]
-->'''Chanter''': The Lord of Murder shall perish, but in his doom, he shall spawn a score of mortal progeny. Chaos will be sown in their footsteps. So sayeth the wise Alaundo...
* Chapter 1 of the first game. You were just attacked by a large man in menacing armor who was demanding Gorion give you over to him, same armored man cut down Gorion, ''a powerful archmage'', with all the effort of a dealing with a goblin, and you're left on your own, realizing you can't go back home, and only your tag-along best friend is at your side in a wide-open, hostile world, with only the advice to seek out Khalid and Jaheira as your only lead. {{Adult Fear}} at its finest.
-->'''Narrator''': The dawn is especially cruel this morning. You awake with the realization that you have not been living some horrible dream. Ambushed, you saw Gorion cut down before your eyes, and even his powerful magic could not stop the onslaught. It was his wish that you flee, but that does not remove the feeling of helplessness that now overwhelms you. "Hand over your ward," the armored fiend had said. He was after you and you alone, but why? If only Gorion had given some clue, but now you are alone and lost. Candlekeep is near, but you will find no quarter there. The readers pay for their serenity with rather draconian entry rules, and without Gorion's influence, their doors will remain closed.
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* The first game has encounter after encounter with increasingly difficult bounty hunters, from the ridiculously easy Carbos and Shank who are no match for you by yourself, to later ones who can stand toe to toe with your entire party and give them a run for their money if you're not careful. Many of them carry a bounty notice, which observant players will notice are in increasing amounts of gold on their head with each one. While definitely not the creepiest thing on this list, remember that you're a sheltered kid, barely any more than 20yrs old, lacking any sort of field experience, and you're being hunted wherever you go, starting in your own home you've never left. The intro to Chapter 4 sums the feeling up quite well...
-->'''Narrator''': One thing is for certain: someone has taken a very personal interest in your death...


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** The whole ordeal is especially creepier if the player misses doing the Seven Suns investigation for Scar and doesn't trigger certain encounters, missing out on the presence of doppelgangers being a threat, which is easy to do if said player finds themselves more drawn to the now accessible library-castle in the center of the map. All the player knows is that their friends are terrified of some nameless thing, and the whole affair becomes an example of {{Nothing Is Scarier}} until their first encounter with the False Phlydia in the catacombs.
** A case of {{Fridge Horror}}. Investigating the Seven Suns thoroughly has the player find Jhasso, who says the lead doppelganger merely took his likeness and kept him alive for info. That means doppelgangers do NOT have to kill those they mimic....[[WhatHappenedToTheMouse but then...where are your friends you're forced to kill fakes of....]]?
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* One track on the original soundtrack - "[[https://www.youtube.com/watch?v=U5mOenNYm70 Fighting for Survival]]" - ''really'' fits its title and manages to make any fight terrifying.
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** Throughout the tower, you will find both old bones and bodies of previous adventures, presumably killed by monsters or traps. How many traps did this place originally have before adventures started either disarming them or dying from them?
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*** And, of course the fact that the doppelgangers all reference conversations you had the last time you met, in the game's prologue, implying that your friends had been killed and replaced by doppelgangers before the game even began.

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* The dream sequences, in which [[BigBad Irenicus]] gives you increasingly dark and morbid {{Breaking Lecture}}s. It becomes even worse when you find out [[spoiler:the Irenicus that talks to you in your dreams isn't Irenicus at all. Its Bhaal himself, trying to goad you to TheDarkSide.]]

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'''WARNING: Per wiki policy, Administrivia/SpoilersOff applies to Moments pages. All spoilers will be unmarked!'''
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* The dream sequences, in which [[BigBad Irenicus]] gives you increasingly dark and morbid {{Breaking Lecture}}s. It becomes even worse when you find out [[spoiler:the the Irenicus that talks to you in your dreams isn't Irenicus at all. Its Bhaal himself, trying to goad you to TheDarkSide.]]



* Your second visit to Candlekeep in the first game [[spoiler:when everyone's been replaced by dopplegangers.]]
---> [[spoiler: "DIIIIIIIIIIIIIIIIIIIIE MEAT!"]]
** Even better, [[spoiler: even better, when you get to the end of the catacombs, Gorion shows up and tries to convince you that none of the dopplegangers were real, and instead you just murdered all of your old childhood friends in a bout of insanity. Of course, he turns out to be a doppleganger, too, but it can really mess with your head for a brief moment.]]
*** And, of course [[spoiler: the fact that the doppelgangers all reference conversations you had the last time you met, in the game's prologue, implying that your friends had been killed and replaced by doppelgangers before the game even began.]]

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* Your second visit to Candlekeep in the first game [[spoiler:when when everyone's been replaced by dopplegangers.]]
dopplegangers.
---> [[spoiler: "DIIIIIIIIIIIIIIIIIIIIE MEAT!"]]
MEAT!"
** Even better, [[spoiler: even better, when you get to the end of the catacombs, Gorion shows up and tries to convince you that none of the dopplegangers were real, and instead you just murdered all of your old childhood friends in a bout of insanity. Of course, he turns out to be a doppleganger, too, but it can really mess with your head for a brief moment.]]
moment.
*** And, of course [[spoiler: the fact that the doppelgangers all reference conversations you had the last time you met, in the game's prologue, implying that your friends had been killed and replaced by doppelgangers before the game even began.]]



* The cries in [[spoiler: the Fear Test in hell]] in Shadows of Amn.

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* The cries in [[spoiler: the Fear Test in hell]] hell in Shadows of Amn.



** The wraith is particularly brutal with Aerie. It will make her think that [[spoiler: her mother]] has been killed while searching for her and she will believe it for the rest of the game. Talk about trauma.

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** The wraith is particularly brutal with Aerie. It will make her think that [[spoiler: her mother]] mother has been killed while searching for her and she will believe it for the rest of the game. Talk about trauma.



* [[spoiler:Yoshimo's description of the {{Geas}}, and [[FateWorseThanDeath what happens to those who try to break it]].]]

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* [[spoiler:Yoshimo's Yoshimo's description of the {{Geas}}, and [[FateWorseThanDeath what happens to those who try to break it]].]]



** To sum up: [[spoiler: First, Keldorn's unit was betrayed to the enemy and decimated in battle. Second, the enemy captured them and stripped everyone naked, living or dead. They then tied each living knight to one of their dead fellow soldiers, and left them all on the battlefield. As they they were ForcedToWatch their friends' bodies rot, some of them died of exposure or went insane. Keldorn escaped, saved everyone he could, and then sneaked into the enemy camp and killed everyone who had done this to them.]] It's a testament to his HeroicWillpower that he's ''still'' fighting after all of that.

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** To sum up: [[spoiler: First, Keldorn's unit was betrayed to the enemy and decimated in battle. Second, the enemy captured them and stripped everyone naked, living or dead. They then tied each living knight to one of their dead fellow soldiers, and left them all on the battlefield. As they they were ForcedToWatch their friends' bodies rot, some of them died of exposure or went insane. Keldorn escaped, saved everyone he could, and then sneaked into the enemy camp and killed everyone who had done this to them.]] It's a testament to his HeroicWillpower that he's ''still'' fighting after all of that.
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*** And, of course [[spoiler: the fact that the doppelgangers all reference conversations you had the last time you met, in the game's prologue, implying that your friends had been killed and replaced by doppelgangers before the game even began.]]
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* In comparisons to the games, the books' depiction of the spider-infested Cloakwood ruins were pretty damned horrifying.

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* In comparisons comparison to the games, the books' depiction of the spider-infested Cloakwood ruins were pretty damned horrifying.
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Vague, I know, but I hope someone might add in more.


* We all know that [[FanonDiscontinuity there was no novelization of the games.]] But if there had been, there's a possibility that the depiction of the spider-infested Cloakwood ruins might have been pretty damned horrifying. If such a novel existed, that is.

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* We all know that [[FanonDiscontinuity there was no novelization of In comparisons to the games.]] But if there had been, there's a possibility that games, the books' depiction of the spider-infested Cloakwood ruins might have been were pretty damned horrifying. If such a novel existed, that is. horrifying.
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* The teaser to ''VideoGame/BaldursGateIII'' gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]] Possibly [[https://forgottenrealms.fandom.com/wiki/Ilsensine Ilsensine himself.]] (The [[https://static.tvtropes.org/pmwiki/pub/images/bg3_logo.jpg logo]] seems to suggest it]].

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* The teaser to ''VideoGame/BaldursGateIII'' gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]] Possibly [[https://forgottenrealms.fandom.com/wiki/Ilsensine Ilsensine himself.]] (The [[https://static.tvtropes.org/pmwiki/pub/images/bg3_logo.jpg logo]] seems to suggest it]].it).
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None


* The teaser to Baldur's Gate III gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]] Possibly [[https://forgottenrealms.fandom.com/wiki/Ilsensine Ilsensine himself.]]

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* The teaser to Baldur's Gate III ''VideoGame/BaldursGateIII'' gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]] Possibly [[https://forgottenrealms.fandom.com/wiki/Ilsensine Ilsensine himself.]]]] (The [[https://static.tvtropes.org/pmwiki/pub/images/bg3_logo.jpg logo]] seems to suggest it]].
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None


* The teaser to Baldur's Gate III gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]]

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* The teaser to Baldur's Gate III gives us a view of Baldur's Gate under siege, with dead Flaming Fist soldiers littering the streets. One survivor stumbles exhausted through an alley, preparing for a desperate last stand. Then suddenly he vomits blood, his teeth fall out, and a horrible transformation starts, culminating in four tentacles bursting out of his mouth. Seconds later, a newly born illithid rises into the air. And then a flash of lightning illuminates the clouds, and the sky is full of mind flayers. Then another flash reveals what can only be described as [[EldritchAbomination something big.]] Possibly [[https://forgottenrealms.fandom.com/wiki/Ilsensine Ilsensine himself.]]

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