History NeverwinterNights2 / TropesSToZ

13th Aug '16 10:34:21 AM ImpudentInfidel
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* {{Stripperiffic}}: Parodied. Your more human looking female party members can never be stripped below rather bulky clothing and even the tavern dancers wear long full frilly dresses. But you get one female teammate late in the game who is dressed in something resembling the Princess Leia slave outfit, and she's a githzerai, [[FanDisservice meaning she looks like a humanoid salamander.]]

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* {{Stripperiffic}}: Parodied. Your more human looking female party members can never be stripped below rather bulky clothing and even the tavern dancers wear long full frilly dresses. But you get one female teammate late in the game who is dressed in something resembling the Princess Leia slave outfit, and she's a an old githzerai, [[FanDisservice meaning she looks like a an elderly humanoid salamander.]]]]
13th Aug '16 10:32:05 AM ImpudentInfidel
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* TrailersAlwaysSpoil: The [[https://www.youtube.com/watch?v=c5dq7x6AoUE cinematic trailer]], which doubles as the intro movie, gives away that [[spoiler: the "mysterious tattooed mage" (Ammon Jerro) isn't the real villain. This destroys a RedHerring running through the second act where several characters think the warlock you're fighting with demonic minions is the King of Shadows.]]

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* TrailersAlwaysSpoil: The [[https://www.youtube.com/watch?v=c5dq7x6AoUE cinematic trailer]], which doubles as the intro movie, gives away that [[spoiler: the "mysterious tattooed mage" (Ammon Jerro) isn't the real villain. This destroys a RedHerring running through the second act where several characters think the warlock you're fighting with demonic minions is the King of Shadows. It also makes the origin of the silver shards pretty obvious, since the full sword is prominently shown and explodes at the end.]]
10th Jul '16 12:05:12 PM nombretomado
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* WorldOfHam: The pattern for BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', never mind all the {{NPC}}s hamming it up.

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* WorldOfHam: The pattern for BioWare Creator/BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', never mind all the {{NPC}}s hamming it up.
27th Jun '16 7:32:20 AM Sikon
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* VisualPun: The emblem of Fort Locke, whose garrison is prevented by red tape from doing just about anything to help the surrounding lands, is [[https://tagn.files.wordpress.com/2013/03/nwfl_fortlocke.jpg a pair of tied hands]].
8th Sep '15 3:49:38 PM pi4t
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* VisionQuest: Khelgar has one to become a monk. [[spoiler: Which is a possible subversion. While there's nothing stopping the player from going through the motions, Khelgar's stats are suboptimal for a monk. He's one of the best tanks of the game as a fighter but as a monk he loses most of his power. Also, a late-game ancestral Ironfist weapon that he should be able to equip can no longer be done, due to the class change.]]

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* VisionQuest: Khelgar has one to become a monk. [[spoiler: Which is a possible subversion. While there's nothing stopping the player from going through the motions, Khelgar's stats are suboptimal for a monk. He's one of the best tanks of the game as a fighter but as a monk he loses most of his power. Also, a late-game ancestral Ironfist weapon that he should be able to equip can no longer be done, due to the class change. If you pick the right dialogue options when completing his quest, you can convince him that he can remain a fighter and still retain the CharacterDevelopment he's gone through, avoiding this issue.]]
6th Sep '15 7:53:04 PM nombretomado
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* SequelDifficultyDrop: Unintentional example. The encounters are overall more difficult than ''NeverwinterNights'', but there are several factors that negate this.

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* SequelDifficultyDrop: Unintentional example. The encounters are overall more difficult than ''NeverwinterNights'', ''VideoGame/NeverwinterNights'', but there are several factors that negate this.
30th Aug '15 2:24:29 PM StarSword
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when Qara calls Neeshka "tail-for-brains" in a cutscene.
30th Aug '15 2:24:15 PM StarSword
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* WitchWithACapitalB: {{Pun}}ned by Neeshka when Qara calls her "tail-for-brains" in a cutscene.[[labelnote:Explanation]]As a sorceress, Qara is a ''literal'' witch. She's also the other kind.[[/labelnote]]
when Qara calls Neeshka "tail-for-brains" in a cutscene.
-->'''Neeshka:''' Okay, explain that one to me.\\
'''Khelgar Ironfist:''' Well, she said your brains are next to your tail... which would imply that your brains are in your rear end. And that means you breathe through your--\\
'''Neeshka:''' Okay, okay, I get it, all right? Little witch.
29th Jul '15 9:05:27 AM ImpudentInfidel
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* TrailersAlwaysSpoil: The [[https://www.youtube.com/watch?v=c5dq7x6AoUE cinematic trailer]], which doubles as the intro movie, gives away that [[spoiler: the "mysterious tattooed mage" (Ammon Jerro) isn't the real villain. This destroys a RedHerring running through the second act where several characters think the warlock you're fighting with demonic minions is the King of Shadows.]]
11th May '15 11:32:15 PM Koveras
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** Larger party size meant that you could have a dedicated skill monkey, arcane caster and divine caster in the group. This results in a colossal increase in effectiveness of all party members well beyond numbers alone.

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** Larger party size meant that you could have a dedicated skill monkey, SkillMonkey, arcane caster and divine caster in the group. This results in a colossal increase in effectiveness of all party members well beyond numbers alone.
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