History NeverwinterNights2 / TropesSToZ

24th Sep '17 1:51:28 AM Arutema
Is there an issue? Send a Message


* ShoutOut: Apparently Tarmas was part of the wagon train in ''[[VideoGame/NeverwinterNights Shadows of Undrentide]]'', because he's met Deekin.

to:

* ShoutOut: Apparently ShoutOut:
**Apparently
Tarmas was part of the wagon train in ''[[VideoGame/NeverwinterNights Shadows of Undrentide]]'', because he's met Deekin.


Added DiffLines:

**Zhaeve counts [[VideoGame/PlanescapeTorment Dakkon]] among the great heroes of the Githzerai in one optional conversation.
22nd Mar '17 6:04:45 AM ImpudentInfidel
Is there an issue? Send a Message

Added DiffLines:

** Related to the above, this game lets you burn through the first two levels entirely in the tutorial, starting the game proper at level three. This means you won't die the first time any enemy lands a solid hit as you did in the start of the first game.
28th Dec '16 9:25:06 AM nombretomado
Is there an issue? Send a Message


* WorldOfHam: The pattern for Creator/BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', never mind all the {{NPC}}s hamming it up.

to:

* WorldOfHam: The pattern for Creator/BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', '''Creator/BrianBlessed''', never mind all the {{NPC}}s hamming it up.
23rd Oct '16 9:22:27 AM Morgenthaler
Is there an issue? Send a Message

Added DiffLines:

* SoulEating: In the expansion pack ''Mask of the Betrayer'', your character is inflicted with a curse called 'the Spirit-eater', [[ExactlyWhatItSaysOnTheTin which requires them to periodically nourish themselves by devouring spirits.]] Initially it only works on [[ElementalEmbodiment elementals]], [[TheFairFolk fey]] and [[OurGhostsAreDifferent incorporeal undead]], but you can learn how to direct the hunger at souls and corporeal undead.
13th Aug '16 10:34:21 AM ImpudentInfidel
Is there an issue? Send a Message


* {{Stripperiffic}}: Parodied. Your more human looking female party members can never be stripped below rather bulky clothing and even the tavern dancers wear long full frilly dresses. But you get one female teammate late in the game who is dressed in something resembling the Princess Leia slave outfit, and she's a githzerai, [[FanDisservice meaning she looks like a humanoid salamander.]]

to:

* {{Stripperiffic}}: Parodied. Your more human looking female party members can never be stripped below rather bulky clothing and even the tavern dancers wear long full frilly dresses. But you get one female teammate late in the game who is dressed in something resembling the Princess Leia slave outfit, and she's a an old githzerai, [[FanDisservice meaning she looks like a an elderly humanoid salamander.]]]]
13th Aug '16 10:32:05 AM ImpudentInfidel
Is there an issue? Send a Message


* TrailersAlwaysSpoil: The [[https://www.youtube.com/watch?v=c5dq7x6AoUE cinematic trailer]], which doubles as the intro movie, gives away that [[spoiler: the "mysterious tattooed mage" (Ammon Jerro) isn't the real villain. This destroys a RedHerring running through the second act where several characters think the warlock you're fighting with demonic minions is the King of Shadows.]]

to:

* TrailersAlwaysSpoil: The [[https://www.youtube.com/watch?v=c5dq7x6AoUE cinematic trailer]], which doubles as the intro movie, gives away that [[spoiler: the "mysterious tattooed mage" (Ammon Jerro) isn't the real villain. This destroys a RedHerring running through the second act where several characters think the warlock you're fighting with demonic minions is the King of Shadows. It also makes the origin of the silver shards pretty obvious, since the full sword is prominently shown and explodes at the end.]]
10th Jul '16 12:05:12 PM nombretomado
Is there an issue? Send a Message


* WorldOfHam: The pattern for BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', never mind all the {{NPC}}s hamming it up.

to:

* WorldOfHam: The pattern for BioWare Creator/BioWare [=IPs=] seems to be for the characters to be {{Large Ham}}s or {{Deadpan Snarker}}s. Sometimes both at the same time. [=NWN2=] is no exception; the majority of the PC voices seem to channel '''BrianBlessed''', never mind all the {{NPC}}s hamming it up.
27th Jun '16 7:32:20 AM Sikon
Is there an issue? Send a Message

Added DiffLines:

* VisualPun: The emblem of Fort Locke, whose garrison is prevented by red tape from doing just about anything to help the surrounding lands, is [[https://tagn.files.wordpress.com/2013/03/nwfl_fortlocke.jpg a pair of tied hands]].
8th Sep '15 3:49:38 PM pi4t
Is there an issue? Send a Message


* VisionQuest: Khelgar has one to become a monk. [[spoiler: Which is a possible subversion. While there's nothing stopping the player from going through the motions, Khelgar's stats are suboptimal for a monk. He's one of the best tanks of the game as a fighter but as a monk he loses most of his power. Also, a late-game ancestral Ironfist weapon that he should be able to equip can no longer be done, due to the class change.]]

to:

* VisionQuest: Khelgar has one to become a monk. [[spoiler: Which is a possible subversion. While there's nothing stopping the player from going through the motions, Khelgar's stats are suboptimal for a monk. He's one of the best tanks of the game as a fighter but as a monk he loses most of his power. Also, a late-game ancestral Ironfist weapon that he should be able to equip can no longer be done, due to the class change. If you pick the right dialogue options when completing his quest, you can convince him that he can remain a fighter and still retain the CharacterDevelopment he's gone through, avoiding this issue.]]
6th Sep '15 7:53:04 PM nombretomado
Is there an issue? Send a Message


* SequelDifficultyDrop: Unintentional example. The encounters are overall more difficult than ''NeverwinterNights'', but there are several factors that negate this.

to:

* SequelDifficultyDrop: Unintentional example. The encounters are overall more difficult than ''NeverwinterNights'', ''VideoGame/NeverwinterNights'', but there are several factors that negate this.
This list shows the last 10 events of 40. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=NeverwinterNights2.TropesSToZ