History NeedsMoreLove / VideoGames

13th May '17 11:55:36 AM nombretomado
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* ''VideoGame/TornadoOutbreak'', a surprisingly well-done clone of ''KatamariDamacy'' made by former Sucker Punch and Naughty Dog members that focuses on flinging things away instead of attaching them, with a nice co-op mode, an actual plot and unique powerups. See [[http://www.youtube.com/watch?v=kN4kBSmhZe0 here]].

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* ''VideoGame/TornadoOutbreak'', a surprisingly well-done clone of ''KatamariDamacy'' ''VideoGame/KatamariDamacy'' made by former Sucker Punch and Naughty Dog members that focuses on flinging things away instead of attaching them, with a nice co-op mode, an actual plot and unique powerups. See [[http://www.youtube.com/watch?v=kN4kBSmhZe0 here]].
4th May '17 8:09:11 PM LaptopGuy
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** Not even ''The King of Fighters'' is immune to this. The ''Maximum Impact'' sub-series is often forgotten due to being a 3D take on a traditionally 2D franchise.
24th Apr '17 7:05:06 PM nombretomado
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* ''VideoGame/LastScenario'', a game that was made in RPGMaker, yet rivals or exceeds any iteration of ''Franchise/FinalFantasy'' in the quality of its writing and gameplay. The plot is deliberately initially set up as a ClicheStorm, but everything is eventually subverted ''TalesSeries''-style. It has well-written CharacterDevelopment, interesting plot twists and awesome pacing and reveals. Sadly, many people are put off by the simple, mediocre art, lame beginning and stock tiles and music.

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* ''VideoGame/LastScenario'', a game that was made in RPGMaker, yet rivals or exceeds any iteration of ''Franchise/FinalFantasy'' in the quality of its writing and gameplay. The plot is deliberately initially set up as a ClicheStorm, but everything is eventually subverted ''TalesSeries''-style.''VideoGame/TalesSeries''-style. It has well-written CharacterDevelopment, interesting plot twists and awesome pacing and reveals. Sadly, many people are put off by the simple, mediocre art, lame beginning and stock tiles and music.
16th Apr '17 9:05:18 PM nombretomado
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* ''SteambotChronicles'' for the [=PS2=] may not be on the same level as ''Franchise/MassEffect'' or ''Fable'', but it makes up for it's lack of diverse story branches with a great music, a simple sandbox set up, and a cast of quirky characters that seemed to have stepped right out of a Miyazaki-Ghibli feature film.

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* ''SteambotChronicles'' ''VideoGame/SteambotChronicles'' for the [=PS2=] may not be on the same level as ''Franchise/MassEffect'' or ''Fable'', but it makes up for it's lack of diverse story branches with a great music, a simple sandbox set up, and a cast of quirky characters that seemed to have stepped right out of a Miyazaki-Ghibli feature film.
16th Apr '17 8:50:25 AM TroperNo9001
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* Game Dev Tycoon. An amazing game about making games, it's a very detailed look back on how video games have evolved since the introduction of home gaming.

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* Game Dev Tycoon.VideoGame/GameDevTycoon. An amazing game about making games, it's a very detailed look back on how video games have evolved since the introduction of home gaming.



* Banjo-Kazooie: Nuts and Bolts. Yes, thanks to UnexpectedGameplayChange, it pretty much killed any chances for another game in the franchise, but as a standalone game, without the titular bear and the breegull, the vehicle building mechanic is loads of fun. Take a look around YouTube for game creations some time, and see how gamers made their favourite vehicles from other franchises.

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* Banjo-Kazooie: Nuts and Bolts.VideoGame/BanjoKazooieNutsAndBolts. Yes, thanks to UnexpectedGameplayChange, it pretty much killed any chances for another game in the franchise, but as a standalone game, without the titular bear and the breegull, the vehicle building mechanic is loads of fun. Take a look around YouTube for game creations some time, and see how gamers made their favourite vehicles from other franchises.
24th Mar '17 7:37:16 PM nombretomado
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* {{VideoGame/GhostTrick}} is a puzzle/adventure game for the NintendoDS, made by the same folks behind the {{Franchise/AceAttorney}} series. You play as the ghost of the just-murdered protagonist Sissel, who can manipulate objects and go back four minutes into the past to prevent people's deaths. Sissel has to figure out why he was murdered by sunrise, or he'll cease to exist. An excellent murder mystery storyline and memorable characters complement its clever puzzle gameplay.

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* {{VideoGame/GhostTrick}} is a puzzle/adventure game for the NintendoDS, UsefulNotes/NintendoDS, made by the same folks behind the {{Franchise/AceAttorney}} series. You play as the ghost of the just-murdered protagonist Sissel, who can manipulate objects and go back four minutes into the past to prevent people's deaths. Sissel has to figure out why he was murdered by sunrise, or he'll cease to exist. An excellent murder mystery storyline and memorable characters complement its clever puzzle gameplay.



** He's appearing in ''[[VideoGame/MarvelVsCapcom3 MvC3]]'' (and he's named Firebrand), and also the first game of the series is now a downloadable title for the Nintendo3DS, so maybe that will spark some interest in the series.

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** He's appearing in ''[[VideoGame/MarvelVsCapcom3 MvC3]]'' (and he's named Firebrand), and also the first game of the series is now a downloadable title for the Nintendo3DS, UsefulNotes/Nintendo3DS, so maybe that will spark some interest in the series.



* ''VideoGame/IggysReckinBalls'' is a quirky and very underrated {{Nintendo 64}} game that combines racing and platforming in a unique manner, all of it done with spherical, comical characters that just have a grappling hook, their jumping abilities, and a selection of random items picked up from the course to use as they try to get to the top of the towers they're trying to wreck.

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* ''VideoGame/IggysReckinBalls'' is a quirky and very underrated {{Nintendo UsefulNotes/{{Nintendo 64}} game that combines racing and platforming in a unique manner, all of it done with spherical, comical characters that just have a grappling hook, their jumping abilities, and a selection of random items picked up from the course to use as they try to get to the top of the towers they're trying to wreck.
11th Mar '17 10:28:37 AM nombretomado
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* From the same creators you have ''VideoGame/MonsterTale''. It's the perfect mix of {{Metroidvania}} and {{Mon}} training. Just like Henry Hatsworth the music and graphics are good and effective, the story is silly but cute in it's own way. So why doesn't this game get any love? Because people look at the cover and think "Hey, the protagonist is a girl [[MsFanservice and she isn't hot]]? Logically, this is a game for girls! [[StrawMisogynist I bet it's super easy!]]". First of all, you'll probably forget Ellie is a girl since you'll be too busy blasting mooks with your [[AncientArtifact bracelet]] [[MegamanX buster]] and doing [[ImprobableWeaponUser violent combos]] with [[HandbagOfHurt your satchel]], health is almost impossible to find and enemies get more cheap near the end, if you don't upgrade Ellie and [[AttackAnimal learn to use Chomp]] [[SurpriseDifficulty you'll die soon]]. The worst part is, the [[http://en.wikipedia.org/wiki/Monster_Tale creators were very aware of this]], they were pressured to make either a male progonist or sexy female since that would increase sales. In the end, just like Henry Hatsworth, they picked the unconventional protagonist, the courage alone deserves respect.

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* From the same creators you have ''VideoGame/MonsterTale''. It's the perfect mix of {{Metroidvania}} and {{Mon}} training. Just like Henry Hatsworth the music and graphics are good and effective, the story is silly but cute in it's own way. So why doesn't this game get any love? Because people look at the cover and think "Hey, the protagonist is a girl [[MsFanservice and she isn't hot]]? Logically, this is a game for girls! [[StrawMisogynist I bet it's super easy!]]". First of all, you'll probably forget Ellie is a girl since you'll be too busy blasting mooks with your [[AncientArtifact bracelet]] [[MegamanX [[VideoGame/MegamanX buster]] and doing [[ImprobableWeaponUser violent combos]] with [[HandbagOfHurt your satchel]], health is almost impossible to find and enemies get more cheap near the end, if you don't upgrade Ellie and [[AttackAnimal learn to use Chomp]] [[SurpriseDifficulty you'll die soon]]. The worst part is, the [[http://en.wikipedia.org/wiki/Monster_Tale creators were very aware of this]], they were pressured to make either a male progonist or sexy female since that would increase sales. In the end, just like Henry Hatsworth, they picked the unconventional protagonist, the courage alone deserves respect.
8th Mar '17 12:17:51 PM mlsmithca
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* While many gamers have at least heard of ''{{VideoGame/Shadow of the Colossus}}'', its predecessor ''{{Videogame/ICO}}'' is less well known. It's an EscortGame in which the titular KidHero and a FallenPrincess named Yorda attempt to escape an ancient castle. It averts many of the negative elements that tend to crop up in an EscortMission, and [[VideoGameCaringPotential makes it so that the player wants to protect Yorda]]. It's hauntingly beautiful and, like Shadow of the Colossus, worthy of being called art.
* ''VideoGame/SuperMonkeyBall''. [[ExactlyWhatItSaysOnTheTin It's about rolling monkeys in plastic balls around obstacle courses,]] but it's NintendoHard difficulty, fun minigames, SceneryPorn, [[AwesomeMusic/SuperMonkeyBall epic soundtrack,]] and cute characters are sadly ignored, and eventually got the series overshadowed by [[SonicTheHedgehog THAT BLASTED HEDGEHOG!]]

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* While many gamers have at least heard of ''{{VideoGame/Shadow of the Colossus}}'', ''VideoGame/ShadowOfTheColossus'', its predecessor ''{{Videogame/ICO}}'' is less well known. It's an EscortGame in which the titular KidHero and a FallenPrincess named Yorda attempt to escape an ancient castle. It averts many of the negative elements that tend to crop up in an EscortMission, and [[VideoGameCaringPotential makes it so that the player wants to protect Yorda]]. It's hauntingly beautiful and, like Shadow of the Colossus, worthy of being called art.
* ''VideoGame/SuperMonkeyBall''. [[ExactlyWhatItSaysOnTheTin It's about rolling monkeys in plastic balls around obstacle courses,]] but it's NintendoHard difficulty, fun minigames, SceneryPorn, [[AwesomeMusic/SuperMonkeyBall epic soundtrack,]] and cute characters are sadly ignored, and eventually got the series overshadowed by [[SonicTheHedgehog [[Franchise/SonicTheHedgehog THAT BLASTED HEDGEHOG!]]



* ''VideoGame/RocketJockey'' (not to be mistaken for the same-titled ''VideoGame/Action52'' game) is a 1996 PC game about rocket bikes. With [[GrapplingHookPistol grappling cables.]] That can join anything together, if needed. Using these vehicles, you can compete in one of three events: the [[ExactlyWhatItSaysOnTheTin self-explanatory]] Rocket Race, slinging balls/pucks into any goal in sight in Rocket Ball, and a Rocket War, which involves inflicting as much VideogameCrueltyPotential as possible on every other person in sight using the grappling cables and even the occasional bomb! All this to the tune of a surf guitar soundtrack courtesy of Dick Dale. SoCoolItsAwesome, and yet practically no one has heard of it... [[CultClassic but the ones who do will never forget it.]]

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* ''VideoGame/RocketJockey'' (not to be mistaken for the same-titled ''VideoGame/Action52'' game) is a 1996 PC game about rocket bikes. With [[GrapplingHookPistol grappling cables.]] That can join anything together, if needed. Using these vehicles, you can compete in one of three events: the [[ExactlyWhatItSaysOnTheTin self-explanatory]] Rocket Race, slinging balls/pucks into any goal in sight in Rocket Ball, and a Rocket War, which involves inflicting as much VideogameCrueltyPotential as possible on every other person in sight using the grappling cables and even the occasional bomb! All this to the tune of a surf guitar soundtrack courtesy of Dick Dale. SoCoolItsAwesome, SugarWiki/SoCoolItsAwesome, and yet practically no one has heard of it... [[CultClassic but the ones who do will never forget it.]]
4th Mar '17 10:16:57 AM nombretomado
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* ''Getter Love!!'', one of the few dating sims both for the Nintendo 64 and without any explicit content whatsoever, as well as the SpiritualSuccessor to the MarioParty series. Released only in Japan on December 4, 1998, all kinds of wacky hijinx ensue as you challenge three other guys to build as much of a relationship as possible with one of seven girls while hindering said rivals with theirs, and eventually confess your love to her.

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* ''Getter Love!!'', one of the few dating sims both for the Nintendo 64 and without any explicit content whatsoever, as well as the SpiritualSuccessor to the MarioParty ''VideoGame/MarioParty'' series. Released only in Japan on December 4, 1998, all kinds of wacky hijinx ensue as you challenge three other guys to build as much of a relationship as possible with one of seven girls while hindering said rivals with theirs, and eventually confess your love to her.
25th Feb '17 11:39:27 AM nombretomado
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* ''VideoGame/SkyGunner'', a game akin to something like a SteamPunk-styled ''AceCombat''. It has a charming presentation, and an incredibly deep control system to boot. Unfortunately, it's particularly unknown, even for an Creator/{{Atlus}} game.

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* ''VideoGame/SkyGunner'', a game akin to something like a SteamPunk-styled ''AceCombat''.''VideoGame/AceCombat''. It has a charming presentation, and an incredibly deep control system to boot. Unfortunately, it's particularly unknown, even for an Creator/{{Atlus}} game.
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