History NeedsMoreLove / VideoGames

22nd Jul '16 1:43:57 PM Morgenthaler
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* ''StarSoldier'' is a odd case. You've probably heard of it, but have you ever ''played'' it? Shame, because it's an excellent shooter.

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* ''StarSoldier'' ''VideoGame/StarSoldier'' is a odd case. You've probably heard of it, but have you ever ''played'' it? Shame, because it's an excellent shooter.
9th Jul '16 5:54:26 AM SergeBernhardt
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* The ''VideoGame/GanbareGoemon'' series by Konami is one hell of an underrated series. This series is filled with very fun games that include bizarre yet very funny humor (Plasma Man, anyone?), great graphics, memorable music and most of all, fun gameplay. In fact, it used to be REALLY popular in Japan, but sadly most games fell into NoExportForYou status (possibly because of the WidgetSeries factor), and on top of that, the few games that were localized (namely, the first of the SNES games and the two N64 games) were practically ignored. It doesn't help that there doesn't seem to be any fan translations for the Japan-only games (which is even worse given that some games require some basic Japanese to be playable). It's really sad especially since it's been more than 10 years since the last game has been released, and given Konami's lastest actions, it's very unlikely that there will ever be another proper Goemon game, on top of the Japan-only games getting released outside of Japan.
9th Jul '16 3:08:14 AM Morgenthaler
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* ''KryptonEgg'' is an excellent breakout clone with a cool powerup mechanic.
* ''TornadoOutbreak'', a surprisingly well-done clone of ''KatamariDamacy'' made by former Sucker Punch and Naughty Dog members that focuses on flinging things away instead of attaching them, with a nice co-op mode, an actual plot and unique powerups. See [[http://www.youtube.com/watch?v=kN4kBSmhZe0 here]].

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* ''KryptonEgg'' ''VideoGame/KryptonEgg'' is an excellent breakout clone with a cool powerup mechanic.
* ''TornadoOutbreak'', ''VideoGame/TornadoOutbreak'', a surprisingly well-done clone of ''KatamariDamacy'' made by former Sucker Punch and Naughty Dog members that focuses on flinging things away instead of attaching them, with a nice co-op mode, an actual plot and unique powerups. See [[http://www.youtube.com/watch?v=kN4kBSmhZe0 here]].



* ''{{Abuse}}'', a PC side scrolling platformer from the early '90s. Had a great atmosphere, mutants that closely resembled ''Franchise/{{Alien}}'', and was incredibly fun!

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* ''{{Abuse}}'', ''VideoGame/{{Abuse}}'', a PC side scrolling platformer from the early '90s. Had a great atmosphere, mutants that closely resembled ''Franchise/{{Alien}}'', and was incredibly fun!
9th Jul '16 3:07:56 AM Morgenthaler
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* ''{{Gubble}}'' is an extremely obscure yet fun puzzle maze game in the style of ''PacMan'', except that more strategy is involved as the player needs to use different tools to extract the different objects throughout the level. With pseudo-3D graphics, good and entertaining gameplay, quirky characters and enemies as well as some of the [[CrowningMusicOfAwesome best music]] [[http://www.youtube.com/results?search_query=gubble+soundtrack&aq=f never heard]], it's a pity that hardly anybody knows about this gem of a game.

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* ''{{Gubble}}'' ''VideoGame/{{Gubble}}'' is an extremely obscure yet fun puzzle maze game in the style of ''PacMan'', except that more strategy is involved as the player needs to use different tools to extract the different objects throughout the level. With pseudo-3D graphics, good and entertaining gameplay, quirky characters and enemies as well as some of the [[CrowningMusicOfAwesome best music]] [[http://www.youtube.com/results?search_query=gubble+soundtrack&aq=f never heard]], it's a pity that hardly anybody knows about this gem of a game.
7th Jun '16 7:22:19 AM Shivader
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* The games by Creator/{{Falcom}}. The ''VideoGame/{{Kiseki Series}}'' and the ''VideoGame/{{Ys}}'' are one of the few bastions of gaming that prove that there can still be great story, gameplay and [[AwesomeMusic/{{Falcom}} music]]. But now even in this day and age, graphics,speed and fanservice became top priority. Good characterization and story? Pfft! Who needs those? Give me more detailed graphics, explosions and boobs!!
5th Jun '16 10:29:05 PM erforce
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* The entire ''VideoGmaeTheTaleOfAlltynex'' trilogy is very fit for this list especially since of those few who have played them consider them (espesially ''{{Kamui}}'') to be the best games of the genre the PC has to offer.

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* The entire ''VideoGmaeTheTaleOfAlltynex'' ''VideoGame/TheTaleOfAlltynex'' trilogy is very fit for this list especially since of those few who have played them consider them (espesially ''{{Kamui}}'') ''VideoGame/{{Kamui}}'') to be the best games of the genre the PC has to offer.



* ''[[VideoGame/DonkeyKongCountry Donkey Kong Land 2 and III]]''. These are two games that sadly, didn't get as much attention their Super NES counterparts got. ''[[VideoGame/DonkeyKongCountry Donkey Kong Land 2]]'' is a Game Boy port of ''Donkey Kong Country 2'', with changes to the game from [=DKC2=]. A lot of the game has changed to fit to accommodate the Game Boy's limitations. (though {{Misblamed}} on Rare). Even for an 8-bit system, the second game's [[CrowningMusicOfAwesome underrated, yet awesome music]] by Grant Kirkhope is still as awesome as its Super NES counterpart, even if the sound system was limited. ''Donkey Kong Land III'' is a different game that's based on [=DKC3=]. The entire game is different (with a couple bosses missing; it still somehow keeps the trend of awesome music for an 8-bit system. This time it's Eveline Fischer composing). It also includes a time attack mode as a reward for completely beating the game. The only complaint (to some) is that the game may be too [[ItsShortSoItSucks short for]] [[UnpleasableFanbase some people]]. It also received a VideoGameRemake for the Game Boy Colour in 2000 that [[NoExportForYou never left Japan]].

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* ''[[VideoGame/DonkeyKongCountry Donkey ''VideoGame/Donkey Kong Land 2 2'' and III]]''.''III''. These are two games that sadly, didn't get as much attention their Super NES counterparts got. ''[[VideoGame/DonkeyKongCountry Donkey Kong Land 2]]'' is a Game Boy port of ''Donkey Kong Country 2'', Land 2'' is a Game Boy port of ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', with changes to the game from [=DKC2=].''[=DKC2=]''. A lot of the game has changed to fit to accommodate the Game Boy's limitations. (though {{Misblamed}} on Rare). Even for an 8-bit system, the second game's [[CrowningMusicOfAwesome [[SugarWiki/AwesomeMusic underrated, yet awesome music]] by Grant Kirkhope is still as awesome as its Super NES counterpart, even if the sound system was limited. ''Donkey Kong Land III'' is a different game that's based on [=DKC3=].''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble''. The entire game is different (with a couple bosses missing; it still somehow keeps the trend of awesome music for an 8-bit system. This time it's Eveline Fischer composing). It also includes a time attack mode as a reward for completely beating the game. The only complaint (to some) is that the game may be too [[ItsShortSoItSucks short for]] [[UnpleasableFanbase some people]]. It also received a VideoGameRemake for the Game Boy Colour in 2000 that [[NoExportForYou never left Japan]].



* ''{{Wild9}}'' was a great game for the [=PS1=], that played rather similar to ''VideoGame/EarthwormJim''. Had great graphics, and a funny gameplay. Almost nobody knows about it.

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* ''{{Wild9}}'' ''VideoGame/{{Wild 9}}'' was a great game for the [=PS1=], that played rather similar to ''VideoGame/EarthwormJim''. Had great graphics, and a funny gameplay. Almost nobody knows about it.



* HumongousEntertainment is now an obscure company that made many charming games for children back in TheNineties. They had point-and-click {{Adventure Game}}s like ''FreddiFish'', ''PuttPutt'', ''VideoGame/PajamaSam'', and ''SPYFox''. They also had the CashCowFranchise which has sadly overshadowed the aforementioned games, ''BackyardSports''. Even so, all of them have faded into obscurity, but they seem to be slowly gaining popularity back.

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* HumongousEntertainment is now an obscure company that made many charming games for children back in TheNineties. They had point-and-click {{Adventure Game}}s like ''FreddiFish'', ''PuttPutt'', ''VideoGame/FreddiFish'', ''VideoGame/PuttPutt'', ''VideoGame/PajamaSam'', and ''SPYFox''. They also had the CashCowFranchise which has sadly overshadowed the aforementioned games, ''BackyardSports''.''VideoGame/BackyardSports''. Even so, all of them have faded into obscurity, but they seem to be slowly gaining popularity back.



* From the same creators you have VideoGame/MonsterTale. It's the perfect mix of {{Metroidvania}} and {{Mon}} training. Just like Henry Hatsworth the music and graphics are good and effective, the story is silly but cute in it's own way. So why doesn't this game get any love? Because people look at the cover and think "Hey, the protagonist is a girl [[MsFanservice and she isn't hot]]? Logically, this is a game for girls! [[StrawMisogynist I bet it's super easy!]]". First of all, you'll probably forget Ellie is a girl since you'll be too busy blasting mooks with your [[AncientArtifact bracelet]] [[MegamanX buster]] and doing [[ImprobableWeaponUser violent combos]] with [[HandbagOfHurt your satchel]], health is almost impossible to find and enemies get more cheap near the end, if you don't upgrade Ellie and [[AttackAnimal learn to use Chomp]] [[SurpriseDifficulty you'll die soon]]. The worst part is, the [[http://en.wikipedia.org/wiki/Monster_Tale creators were very aware of this]], they were pressured to make either a male progonist or sexy female since that would increase sales. In the end, just like Henry Hatsworth, they picked the unconventional protagonist, the courage alone deserves respect.

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* From the same creators you have VideoGame/MonsterTale.''VideoGame/MonsterTale''. It's the perfect mix of {{Metroidvania}} and {{Mon}} training. Just like Henry Hatsworth the music and graphics are good and effective, the story is silly but cute in it's own way. So why doesn't this game get any love? Because people look at the cover and think "Hey, the protagonist is a girl [[MsFanservice and she isn't hot]]? Logically, this is a game for girls! [[StrawMisogynist I bet it's super easy!]]". First of all, you'll probably forget Ellie is a girl since you'll be too busy blasting mooks with your [[AncientArtifact bracelet]] [[MegamanX buster]] and doing [[ImprobableWeaponUser violent combos]] with [[HandbagOfHurt your satchel]], health is almost impossible to find and enemies get more cheap near the end, if you don't upgrade Ellie and [[AttackAnimal learn to use Chomp]] [[SurpriseDifficulty you'll die soon]]. The worst part is, the [[http://en.wikipedia.org/wiki/Monster_Tale creators were very aware of this]], they were pressured to make either a male progonist or sexy female since that would increase sales. In the end, just like Henry Hatsworth, they picked the unconventional protagonist, the courage alone deserves respect.
5th Jun '16 12:40:12 PM Trogdor7620
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* Game Dev Tycoon. An amazing game about making games, it's a very detailed look back on how video games have evolved since the introduction of home gaming.
* Say what you will about VideoGame/DeadSpace3, but fighting with weapons that you jury rig yourself, along with amazingly designed levels, it's quite a foray into how Issac Clarke is able to think his way out of a problem.
* Banjo-Kazooie: Nuts and Bolts. Yes, thanks to UnexpectedGameplayChange, it pretty much killed any chances for another game in the franchise, but as a standalone game, without the titular bear and the breegull, the vehicle building mechanic is loads of fun. Take a look around YouTube for game creations some time, and see how gamers made their favourite vehicles from other franchises.
5th Jun '16 11:00:30 AM nombretomado
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* ''VideoGame/{{Whiplash}}'' is a PS2 platformer essentially about going around various parts of an enormous office complex and smashing everything you can with an indestructible rabbit on a chain. Aside from the fun of going around breaking things, the game is a nicely snarky, absurdist sense of humor, with immensely quotable dialogue. The game would have been a FountainOfMemes if it was more popular.

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* ''VideoGame/{{Whiplash}}'' is a PS2 [=PS2=] platformer essentially about going around various parts of an enormous office complex and smashing everything you can with an indestructible rabbit on a chain. Aside from the fun of going around breaking things, the game is a nicely snarky, absurdist sense of humor, with immensely quotable dialogue. The game would have been a FountainOfMemes if it was more popular.
18th Apr '16 12:59:15 AM aye_amber
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* ''VideoGame/{{Vexx}}'': A videogame so obscure, that hardly anyone in the world seems to have even heard of its existence. Granted it wasn't the best game in the world, it included nearly every classic platforming trick in the book for platformer fans. Although it was technically a complete game, it could have been better had more time for its development been allotted.
* ''VideoGame/HexyzForce'', a fantasy RPG made by [[Creator/StingEntertainment Sting Entertainment]], of Dept.Heaven fame. It has likeable characters with funny interactions, a pretty good story with some unexpected plot twists, and an awesome weapon-management system. It's also chock full of sidequests and the two scenarios allow for two almost completely different stories. It's not perfect, but a good game for those who like the classic RPG formula.
* It made a grim sort of sense at the time with their lack of publisher, but it's baffling that Square Enix is showing no their opus ''VideoGame/{{Terranigma}}'' due to its poor Japanese sales. It's gotten a cult following in Germany, but it has never been given a proper market in the US, and is sitting there fully translated in English, yearning for a Virtual Console release.
* ''VideoGame/ShadowsOfTheDamned'', is a fun and funny ''Resident Evil 4''-ish horror fest. It was created by [[ShinjiMikami Shinji Mikami]], written by {{Suda51}}, and had music composed by [[AkiraYamaoka Akira Yamaoka]], three big named people in the gaming industry. It got great reviews, but unfortunately it [[AcclaimedFlop sold like crap]] due to its poor marketing and has sadly gone unnoticed. If you have the chance, buy it. It's short, but you'll have a [[IncrediblyLamePun Hell]] of a time playing it.
* The Wario series (aka VideoGame/WarioLand, VideoGame/WarioWare, VideoGame/WarioWorld and VideoGame/WarioMasterOfDisguise). Best described as series of cult classics which somehow seems to lack the 'cult' aspect (they somehow don't have any forums about them, any blogs about them or any organised fandom at all on the internet), the series consists of a mix of extremely good 2D puzzle/combat platformers and mini game compilations filled with crazy humour and some real good music. It's just that somehow, they've both got stuck in phase 1/early phase 2 of the FandomLifeCycle trope and haven't managed to break out yet. And that Nintendo doesn't seem to like marketing any of the games. Definitely a couple of series that need more love (and arguably some semblance of a fanbase in general).

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* ''VideoGame/{{Vexx}}'': ''VideoGame/{{Vexx}}:'' A videogame so obscure, that hardly anyone in the world seems to have even heard of its existence. Granted it wasn't the best game in the world, it included nearly every classic platforming trick in the book for platformer fans. Although it was technically a complete game, it could have been better had more time for its development been allotted.
allotted.
* ''VideoGame/HexyzForce'', ''VideoGame/HexyzForce,'' a fantasy RPG made by [[Creator/StingEntertainment Sting Entertainment]], Creator/StingEntertainment, of Dept.Heaven ''Dept.Heaven'' fame. It has likeable likable characters with funny interactions, a pretty good story with some unexpected plot twists, and an awesome weapon-management weapon management system. It's also chock full of sidequests and the two scenarios allow for two almost completely different stories. It's not perfect, but a good game for those who like the classic RPG formula.
* It made a grim sort of sense at the time with their lack of publisher, but it's baffling that Square Enix Creator/SquareEnix is not showing no their opus ''VideoGame/{{Terranigma}}'' due to its poor Japanese sales. It's gotten a cult following in Germany, UsefulNotes/{{Germany}}, but it has never been given a proper market in the US, UsefulNotes/TheUnitedStates, and is sitting there fully translated in English, yearning for a Virtual Console UsefulNotes/VirtualConsole release.
* ''VideoGame/ShadowsOfTheDamned'', ''VideoGame/ShadowsOfTheDamned,'' is a fun and funny ''Resident Evil 4''-ish 4'' ish horror fest. It was created by [[ShinjiMikami Shinji Mikami]], Creator/ShinjiMikami, written by {{Suda51}}, Creator/Suda51, and had music composed by [[AkiraYamaoka Akira Yamaoka]], Music/AkiraYamaoka, three big named people in the gaming industry. It got great reviews, but unfortunately it [[AcclaimedFlop sold like crap]] due to its poor marketing and has sadly gone unnoticed. If you have the chance, buy it. It's short, but you'll have a [[IncrediblyLamePun [[{{Pun}} Hell]] of a time playing it.
* The Wario series (aka (AKA VideoGame/WarioLand, VideoGame/WarioWare, VideoGame/WarioWorld VideoGame/WarioWorld, and VideoGame/WarioMasterOfDisguise). Best described as a series of cult classics which somehow seems to lack the 'cult' "cult" aspect (they somehow don't have any forums about them, any blogs about them or any organised fandom at all on the internet), the series consists of a mix of extremely good 2D puzzle/combat puzzle / combat platformers and mini game compilations filled with crazy humour and some real good music. It's just that somehow, they've both got stuck in phase 1/early 1 / early phase 2 of the FandomLifeCycle trope and haven't managed to break out yet. And that Nintendo Creator/{{Nintendo}} doesn't seem to like marketing any of the games. Definitely a couple of series that need more love (and arguably some semblance of a fanbase in general).
17th Apr '16 12:22:26 PM AcePedro
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* ''Black'' for the UsefulNotes/PlayStation2 might be a bit of tech demo game and quite short, but it's also a load of fun to play. Lot's of explosions, gun porn and destructible environments makes for some memorable moments.

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* ''Black'' for the UsefulNotes/PlayStation2 might be a bit of tech demo game and quite short, but it's also a load of fun to play. Lot's of explosions, gun porn and destructible environments makes for some memorable moments.moments, not to mention [[NintendoHard a difficulty level rarely seen in FPSs.]]
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