History MythologyGag / VideoGames

21st Mar '17 9:42:01 PM wolftickets1969
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* In ''VideoGame/StarWarsRebelAssault II'', when Rookie One and Ru Murleen are DressingAsTheEnemy, he asks her "[[Film/StarWarsANewHope Hey, aren't you a little short for a Stormtrooper]]?" Later, Darth Vader says to Admiral Sarn: "{{You have failed me}} [[Film/TheEmpireStrikesBack for the last time]]", as he {{Force choke}}s him.

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* In ''VideoGame/StarWarsRebelAssault II'', when while Rookie One and Ru Murleen are DressingAsTheEnemy, DressingAsTheEnemy on board the Super Star Destroyer, he asks her "[[Film/StarWarsANewHope Hey, aren't you a little short for a Stormtrooper]]?" Later, Darth Vader says to Admiral Sarn: "{{You have failed me}} [[Film/TheEmpireStrikesBack for the last time]]", as he {{Force choke}}s him.
21st Mar '17 9:38:54 PM wolftickets1969
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* In ''VideoGame/StarWarsRebelAssault II'', when Rookie One and Ru Murleen are DressingAsTheEnemy, he asks her "[[Film/StarWarsANewHope Hey, aren't you a little short for a Stormtrooper]]?" Later, Darth Vader says to Admiral Sarn: "{{You have failed me}} [[Film/TheEmpireStrikesBack for the last time]]", as he {{Force choke}}s him.
16th Mar '17 6:33:20 PM BlueGuy
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** Once Classic Sonic appears in the trailer for ''VideoGame/ProjectSonic2017'', he strikes [[https://i.gyazo.com/f8cf54111a59f29969d0b2754aa5b653.png a pose]] very similar to ''VideoGame/SonicAdventure'''s [[http://img.gamefaqs.net/box/3/1/6/7316_front.jpg box art]]. (It also resembles [[http://vignette1.wikia.nocookie.net/sonic/images/9/95/Sonic-Generations-Metal-Sonic-Stardust-Speedway-5.jpg/revision/latest?cb=20110825161030 his pose]] after beating Metal Sonic in ''Generations''.)

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** Once Classic Sonic appears in the trailer for ''VideoGame/ProjectSonic2017'', ''VideoGame/SonicForces'', he strikes [[https://i.gyazo.com/f8cf54111a59f29969d0b2754aa5b653.png a pose]] very similar to ''VideoGame/SonicAdventure'''s [[http://img.gamefaqs.net/box/3/1/6/7316_front.jpg box art]]. (It also resembles [[http://vignette1.wikia.nocookie.net/sonic/images/9/95/Sonic-Generations-Metal-Sonic-Stardust-Speedway-5.jpg/revision/latest?cb=20110825161030 his pose]] after beating Metal Sonic in ''Generations''.)
16th Mar '17 4:46:38 PM Ramona122003
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** ''MythologyGag/TheLegendOfZeldaBreathOfTheWild''
7th Mar '17 11:43:44 PM wolftickets1969
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** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to [=OoT=] Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in ''Majora's Mask''. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in [=OoT=]. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.

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** The one melody is "Ballad of the Gales", the bulk of which is derived from "Minuet of Forest". Each Howling Stone song seems to share emotional significance to [=OoT=] Link. "Song of Healing" is the central melody of "Saria's Song" backwards and is important in ''Majora's Mask''. "Requiem of Spirit" is the warp song to the final (in storyline order) Temple in [=OoT=]. "Prelude of Light" is the first warp song and likely the one used right before the final dungeon. "Zelda's Lullaby" can be considered the most important in-story theme in the series. The "[[https://www.youtube.com/watch?v=VS0h64mylzY Song of Heroes]]", the only song not based on a previously existing tune, is the theme of the Hero of Time/Hero's Shade. And the "Light Spirit's Theme" is the theme of the Shade's protege, TP Link.
26th Feb '17 2:56:20 PM nombretomado
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* If you're a Japanese who's huge lover of classic {{Shoot Em Up}}s and {{Konami}}, you might claim ''VideoGame/{{Parodius}}'' to be actually the ''[[VideoGame/SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody VideoGame/{{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and VideoGame/KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.

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* If you're a Japanese who's huge lover of classic {{Shoot Em Up}}s and {{Konami}}, {{Creator/Konami}}, you might claim ''VideoGame/{{Parodius}}'' to be actually the ''[[VideoGame/SuperSmashBros Smash Bros]]'' of Shoot Em Ups, with lots of Japanese craziness and LSD, and is also a huge tribute to Konami's Shoot Em Ups as well as its other famous game series. At first it was meant to parody VideoGame/{{Gradius}}, but as the series evolved on, characters like [[GanbareGoemon Goemon and Ebisumaru]], VideoGame/{{Twinbee}} and VideoGame/KidDracula started to show up, each equipped with weapon sets taken from many Shoot Em Ups of the time. The inclusion of some bosses and villains from other Konami games and [[PublicDomainSoundtrack classic music medleys]] along with Konami's music (mainly from Gradius) doesn't help.
14th Feb '17 8:27:16 PM wolftickets1969
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*** Near the end of the game, a frustrated General Armstrong asks Spencer if he thinks he's a "damn fool", in reference to one of Hitler's line in the NES game.

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*** Near the end of the game, a frustrated General Armstrong asks Spencer if he thinks he's a "damn fool", in reference to one of Hitler's line Hitler/Master D's lines in the NES game.
14th Feb '17 8:24:11 PM wolftickets1969
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** The overhead encounters in ''Rearmed'' remake substitute a remix of the ''VideoGame/{{Commando}}'' theme in place of the NES BGM. Furthermore, the scenery in the desert overhead stages resembles that of ''VideoGame/GunSmoke''.

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** The overhead encounters in the ''Rearmed'' remake substitute a remix of the ''VideoGame/{{Commando}}'' theme in place of the NES BGM.BGM, which instead plays in the now side-scrolling underground passages. Furthermore, the scenery in the desert overhead stages resembles that of ''VideoGame/GunSmoke''.
25th Jan '17 5:42:41 AM Perseus
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* ''VideoGame/FireEmblem'''s arena themes are for the most part, remixes of the main battle themes of previous games. For example, the 11th game ([[VideoGame/FireEmblemAkaneia Shadow Dragon]]) uses the 9th game's ([[VideoGame/FireEmblemTellius Path of Radiance]]) while the 8th ([[VideoGame/FireEmblemTheSacredStones Sacred Stones]]) uses the 2nd's ([[VideoGame/FireEmblemAkaneia Gaiden]]).

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* ''VideoGame/FireEmblem'''s arena themes are for the most part, remixes of the main battle themes of previous games. For example, the 11th game ([[VideoGame/FireEmblemAkaneia Shadow Dragon]]) uses the 9th game's ([[VideoGame/FireEmblemTellius Path of Radiance]]) while the 8th ([[VideoGame/FireEmblemTheSacredStones Sacred Stones]]) uses the 2nd's ([[VideoGame/FireEmblemAkaneia Gaiden]]).(''[[VideoGame/FireEmblemGaiden Gaiden]]'').
30th Dec '16 5:13:04 PM nombretomado
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* ''DCUniverseOnline'' returns the favor to ''Series/{{Smallville}}'' by including a Global Alert in its endgame content that takes place in Smallville, Kansas.

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* ''DCUniverseOnline'' ''VideoGame/DCUniverseOnline'' returns the favor to ''Series/{{Smallville}}'' by including a Global Alert in its endgame content that takes place in Smallville, Kansas.
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