History MissingEpisode / VideoGames

4th Sep '17 7:06:25 PM rjd1922
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* Every {{Series/Hobocop}} game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].

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* Every {{Series/Hobocop}} ''{{Series/Hobocop}}'' game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].



*** Leisure Suit Larry 4 turns up as a gag in several other Sierra games, but is actually a plot point in ''VideoGame/SpaceQuest 4''. [[spoiler:Vohaul smuggled his consciousness onto a disk of Leisure Suit Larry 4, and the Xenonian scientists are so eager to play it that they load it into the planet-controlling supercomputer.]] When you're in Vohaul's lair later in the game, one of the programs on his computer is "[=LSL4=]."

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*** Leisure ''Leisure Suit Larry 4 4'' turns up as a gag in several other Sierra games, but is actually a plot point in ''VideoGame/SpaceQuest 4''. [[spoiler:Vohaul smuggled his consciousness onto a disk of Leisure Suit Larry 4, and the Xenonian scientists are so eager to play it that they load it into the planet-controlling supercomputer.]] When you're in Vohaul's lair later in the game, one of the programs on his computer is "[=LSL4=]."



* Several UsefulNotes/{{Amiga}} magazines were sent review copies of ''Putty Squad'', and even the hardliners at ''Magazine/AmigaPower'' graded it 91%--but the Amiga port never publicly surfaced beyond a coverdisk demo. Only an {{SNES}} version was published.
** The Amiga version was finally released twenty years after initially planned, and for free - you can download it from System3 on their [[http://www.system3.com/promotional-download/puttysquadamiga/ promotional page]]
* The fourth game in Creator/{{Atari}}'s ''Swordquest'' series, ''Airworld'', was never developed, probably due to UsefulNotes/TheGreatVideoGameCrashOf1983. One of Parker Brothers' ''Film/ReturnOfTheJedi'' games also never made it past the concept art stage (the other unreleased game, ''Ewok Adventure'', was discovered as a prototype).
* Similar to the Leisure Suit Larry example above, there was an installment of ''SamAndMaxFreelancePolice'' made called ''Sam & Max: Freelance Police!!''. However, Creator/LucasArts cancelled it and it wouldn't be until another two years before Telltale Games would make a Sam & Max game. Like [=LSL=] above, the game is referenced in the Telltale Games series as a "particularly gruesome case".

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* Several UsefulNotes/{{Amiga}} magazines were sent review copies of ''Putty Squad'', and even the hardliners at ''Magazine/AmigaPower'' graded it 91%--but the Amiga port never publicly surfaced beyond a coverdisk demo. Only an {{SNES}} UsefulNotes/{{SNES}} version was published.
** The Amiga version was finally released twenty years after initially planned, and for free - you can download it from System3 System 3 on their [[http://www.system3.com/promotional-download/puttysquadamiga/ promotional page]]
* The fourth game in Creator/{{Atari}}'s ''Swordquest'' ''VideoGame/{{Swordquest}}'' series, ''Airworld'', was never developed, probably due to UsefulNotes/TheGreatVideoGameCrashOf1983. One of Parker Brothers' ''Film/ReturnOfTheJedi'' games also never made it past the concept art stage (the other unreleased game, ''Ewok Adventure'', was discovered as a prototype).
* Similar to the Leisure ''Leisure Suit Larry Larry'' example above, there was an installment of ''SamAndMaxFreelancePolice'' ''Franchise/SamAndMax'' made called ''Sam & Max: Freelance Police!!''. However, Creator/LucasArts cancelled it and it wouldn't be until another two years before Telltale Games would make a Sam & Max game. Like [=LSL=] LSL above, the game is referenced in the Telltale Games series as a "particularly gruesome case".
2nd Sep '17 8:21:39 AM ReddyWizard
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* Every [[Series/Hobocop]] game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].

to:

* Every [[Series/Hobocop]] {{Series/Hobocop}} game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].
2nd Sep '17 8:21:21 AM ReddyWizard
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* Every Series/Hobocop game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].

to:

* Every Series/Hobocop [[Series/Hobocop]] game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].
2nd Sep '17 8:20:35 AM ReddyWizard
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Added DiffLines:

* Every Series/Hobocop game as listed [[http://aitormolinagamer.blogspot.com.es/2017/06/the-hobocop-curse.html here]].
8th Aug '17 8:35:11 AM Gageaz
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Added DiffLines:

** As of 2017, this is finally set to be released via the SNES Classic Mini, and is one of the thing's major selling points. Hopefully a Virtual Console release will follow eventually.
16th Jul '17 3:57:21 PM Abodos
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** The BBC's website had a game that revolved around a ''allosaurus'' called "The Big Al game." It was very good for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same tile, or venturing off. You moved one tile at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if you spent too long away from her. The game revolved around eating to get bigger. To eat, you would find prey, then click to attack it and if the its strength bar is lower than yours you eat them and if it is higher you did damage but also got injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if you found it when you were big enough to eat them (more easy food). There is also a carcass, but you died if you got too close to it because of rushing water or something. The second to last level involved searching for a sauropod migration ground and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you go to the last level, which is spent mating as many times as you could to add to your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions you trigger a hidden EasterEgg; the female would ask you a random trivia question about ''allosaurus,'' mate with you if you got it right, attack you if you got it wrong. It's not known why this game was removed, but now it's gone with few knowing it ever existed. Now you are one of them.

to:

** The BBC's website had a game that revolved around a ''allosaurus'' called [[http://walkingwith.wikia.com/wiki/Big_Al_Game "The Big Al game." "]] It was very good for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same tile, or venturing off. You moved one tile at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if you spent too long away from her. The game revolved around eating to get bigger. To eat, you would find prey, then click to attack it and if the its strength bar is lower than yours you eat them and if it is higher you did damage but also got injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if you found it when you were big enough to eat them (more easy food). There is also a carcass, but you died if you got too close to it because of rushing water or something. The second to last level involved searching for a sauropod migration ground and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you go to the last level, which is spent mating as many times as you could to add to your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions you trigger a hidden EasterEgg; the female would ask you a random trivia question about ''allosaurus,'' mate with you if you got it right, attack you if you got it wrong. It's not known why this game was removed, but now it's gone with few knowing it ever existed. Now you are one of them.
24th Jun '17 2:08:04 AM FireCrawler2002
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* Yet another "lost video game": Despite what many fans believe, the ''WesternAnimation/TinyToonAdventures'' video game ''Defenders of the Universe'' never got past development stage. Dialogue and graphics were already produced at that time but Creator/{{Treasure}} simply terminated the project because publisher Conspiracy continuously held off the release date from 2001 all the way up to the spring of 2002, had it been finished. According to rumors, Conspiracy had major financial troubles that led them to pushing the release date numerous times, as well as terminating many of their other planned products. The company told Treasure that "business complications" was the reason they had to wait. It was not until eight years later when an image of a prototype version was shown, and still it looked incomplete (even though the ESRB already reviewed the game at the time of termination, possibly citing that the game was ''almost'' complete). Another project, ''Scary Dreams'', was released the same year, but only in Europe (North America did not acknowledge that game's existence until ''three years later'').

to:

* Yet another "lost video game": Despite what many fans believe, the ''WesternAnimation/TinyToonAdventures'' video game ''Defenders of the Universe'' never got past development stage. Dialogue and graphics were already produced at that time but Creator/{{Treasure}} simply terminated the project because publisher Conspiracy continuously held off the release date from 2001 all the way up to the spring of 2002, had it been finished. According to rumors, Conspiracy had major financial troubles that led them to pushing the release date numerous times, as well as terminating many of their other planned products. The company told Treasure that "business complications" was the reason they had to wait. It was not until eight years later when an image of a prototype version was shown, and still it looked incomplete (even though the ESRB already reviewed the game at the time of termination, possibly citing that the game was ''almost'' complete).complete. The leaked ROM of the prototype being completely playable and able to be finished with every character being unlockable and surprisingly few glitches also supports the theory it was almost complete). A ROM of the prototype was eventually leaked soon after, and can be played on a PS2 emulator or burned onto a disc and played on a modded PS2 or PS3. Another project, ''Scary Dreams'', was released the same year, but only in Europe (North America did not acknowledge that game's existence until ''three years later'').
20th May '17 10:04:32 AM nombretomado
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* Many computer games, after their initial publishing run, suffer from a problem somewhat unique to the medium. As ScienceMarchesOn, it can be quite rewarding to produce a VideoGameRemake or UpdatedRerelease especially designed for newer computers, except that the source code and other assets of many commercial games are rarely held onto. For example, when the ''[=xu4=]'' and ''[=Exult=]'' projects wanted to make source ports of ''{{Ultima}} IV'' and ''VII'', Origin admitted that it had lost everything. And when ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}'' was under development just a few years after the previous ''VideoGame/{{Fallout}}'' game had been released, it turned out that virtually all of the original game's [=3D=] assets had been lost, and nearly all of it ended up being remodeled.

to:

* Many computer games, after their initial publishing run, suffer from a problem somewhat unique to the medium. As ScienceMarchesOn, it can be quite rewarding to produce a VideoGameRemake or UpdatedRerelease especially designed for newer computers, except that the source code and other assets of many commercial games are rarely held onto. For example, when the ''[=xu4=]'' and ''[=Exult=]'' projects wanted to make source ports of ''{{Ultima}} IV'' ''VideoGame/UltimaIV'' and ''VII'', ''[[VideoGame/UltimaVII VII]]'', Origin admitted that it had lost everything. And when ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}'' was under development just a few years after the previous ''VideoGame/{{Fallout}}'' game had been released, it turned out that virtually all of the original game's [=3D=] assets had been lost, and nearly all of it ended up being remodeled.
17th May '17 6:32:56 AM Benbeasted
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** ''VideoGame/FalloutNewVegas'', however, does reference several concepts that would have been part of Van Buren, specifically Caesar's Legion, the Van Grafs and Hoover Dam. It's no coincidence that [[Creator/ObsidianEntertainment the development team for New Vegas]] was comprised of many former members of Black Isle.

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** ''VideoGame/FalloutNewVegas'', however, does reference several concepts that would have been part of Van Buren, specifically Caesar's Legion, the Van Grafs Graffs and Hoover Dam. It's no coincidence that [[Creator/ObsidianEntertainment the development team for New Vegas]] was comprised of many former members of Black Isle.
9th May '17 8:45:32 PM shooterboss
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** When GarfieldGames.com shut down, many exclusive flash games disappeared along with it. While some are available on Garfield's official website, others like ''Go Fish!'', the most polished Go Fish! game on the Internet, weren't so lucky.

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** When GarfieldGames.[=GarfieldGames=].com shut down, many exclusive flash games disappeared along with it. While some are available on Garfield's official website, others like ''Go Fish!'', the most polished Go Fish! game on the Internet, weren't so lucky.
This list shows the last 10 events of 107. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=MissingEpisode.VideoGames