History MissingEpisode / VideoGames

19th Mar '17 4:11:34 AM KBABZ
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* In-universe example in ''VideoGame/RatchetAndClankUpYourArsenal'': after [[spoiler:[[FakeUltimateHero Captain Qwark]]'s DisneyDeath aboard [[BigBad Dr. Nefarious]]'s ship above Zeldrin]], Big Al finds the unreleased fifth entry in the Qwark [[ShowWithinAShow vid-comic]] series, which unlike the other entries is narrated by [[FriendInTheBlackMarket Slim Cognito]] and reveals what happened between Qwark and Nefarious after Qwark's victory in the fourth entry.

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* In-universe ''Franchise/RatchetAndClank'' has this with ''VideoGame/RatchetAndClankGoingMobile'', a side-scrolling adaptation of the gameplay made in 2004. As the name suggests it was a mobile title, but like the ''Metal Gear Solid Mobile'' title above it was made for old number pad-style phones, not as a smartphone app. The primary way to get it was to text "CLANK" to a specified number, which no longer works. The only way to play today it is to download a Java file and an accompanying phone emulator.
** An in-universe
example exists in ''VideoGame/RatchetAndClankUpYourArsenal'': after [[spoiler:[[FakeUltimateHero Captain Qwark]]'s DisneyDeath aboard [[BigBad Dr. Nefarious]]'s ship above Zeldrin]], Big Al finds the unreleased and classified fifth entry in the Qwark [[ShowWithinAShow vid-comic]] Vid-Comic]] series, which unlike the other entries is narrated by [[FriendInTheBlackMarket Slim Cognito]] and reveals what happened between Qwark and Nefarious after Qwark's victory in the fourth entry.
1st Feb '17 2:48:31 PM Everdream
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* Many fan made animals for the ''VideoGame/ZooTycoon'' games have been lost as sites have gone down, such as the [[Franchise/{{Pokemon}} Umbreon]] mod.

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* Many fan made animals for the ''VideoGame/ZooTycoon'' games have been lost as sites websites have gone down, such as the [[Franchise/{{Pokemon}} Umbreon]] mod.
1st Feb '17 2:29:48 PM Everdream
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Added DiffLines:

* Many fan made animals for the ''VideoGame/ZooTycoon'' games have been lost as sites have gone down, such as the [[Franchise/{{Pokemon}} Umbreon]] mod.
1st Feb '17 12:29:08 PM Everdream
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** The BBC's website had a game that revolved around a ''allosaurus'' called "The Big Al game." It was very good for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same tile, or venturing off. You moved one tile at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if spent too long away from her. The game revolved around eating to get bigger. To eat, you find prey, then click to attack it and if the its strength bar is lower than yours you eat them and if it is higher you get injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if your big enough to eat them (more easy food). There is also a carcass, but you died if you got to close because of rushing water or something. The second to last level involved searching for a sauropod migration ground and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you spent the last level mating as many times as you could to add to your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions the female would ask you a random trivia question about ''allosaurus'' as a hidden joke, mate with you if you got it right, and attack you if you didn't. It's unknown why this game was removed, but now it's gone with few knowing it ever existed. Now you are one of them.

to:

** The BBC's website had a game that revolved around a ''allosaurus'' called "The Big Al game." It was very good for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same tile, or venturing off. You moved one tile at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if you spent too long away from her. The game revolved around eating to get bigger. To eat, you would find prey, then click to attack it and if the its strength bar is lower than yours you eat them and if it is higher you get did damage but also got injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if your you found it when you were big enough to eat them (more easy food). There is also a carcass, but you died if you got to too close to it because of rushing water or something. The second to last level involved searching for a sauropod migration ground and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you spent go to the last level level, which is spent mating as many times as you could to add to your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions you trigger a hidden EasterEgg; the female would ask you a random trivia question about ''allosaurus'' as a hidden joke, ''allosaurus,'' mate with you if you got it right, and attack you if you didn't. got it wrong. It's unknown not known why this game was removed, but now it's gone with few knowing it ever existed. Now you are one of them.
19th Jan '17 2:19:11 PM Kadorhal
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** There was a ''Metal Gear Solid'' port for the very unpopular Tiger Electronics [=Game.com=] console that was never released due to Konami being unhappy with the market performance of the platform (although some of its resources, code and level design found its way into ''VideoGame/MetalGearGhostBabel'').
** ''VideoGame/MetalGearSolid2'':

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** There was a ''Metal Gear Solid'' ''VideoGame/MetalGearSolid'' port for the very unpopular Tiger Electronics [=Game.com=] console that was never released due to Konami being unhappy with the market performance of the platform (although some of its resources, code and level design found its way into ''VideoGame/MetalGearGhostBabel'').
** ''VideoGame/MetalGearSolid2'':''VideoGame/MetalGearSolid2SonsOfLiberty'':



*** There is a large and expensive chunk of that was modelled, animated, acted and complete, but cut from the game at the last minute [[TooSoon as the 9/11 terror attacks happened towards the end of development]] (the scenes depicted Arsenal Gear laying waste to various New York landmarks). The model of the ruined New York and several of the props and character models used in the sequence can be looked at on the ''Documents of [=MGS2=]'' disc, which also presents the script of the sequence; and the novelisation and comic book adaptations (released in the 2010s) retain this sequence. One cinematic from the sequence (a news report showing the Statue of Liberty's new resting place) was DummiedOut and was found by a mod group spelunking the PC version, but it is missing audio.
** ''Metal Gear Solid Mobile'', an award-winning {{Interquel}} set between ''VideoGame/MetalGearSolid'' 1 and 2 with a whole new plot and game mechanics, was released just before touch-screen phones became the new thing, and thus was immediately rendered incompatible with everything. Since it was only available for digital download from companies that have now shut down and since phones of that era are impossible to emulate for various reasons, obtaining and playing it is almost impossible, even with piracy - only the [=NGage=] version is available on illegal channels and it requires a cracked [=NGage=] to play (a discontinued and highly unpopular piece of hardware that goes for hundreds even second hand). There are a few hacker groups working on it, but it's not likely to happen. It doesn't help that it was only available in Japan and to people using Verizon phones in America - so [[NoExportForYou many people in Europe thoroughly missed out]].

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*** There is a large and expensive chunk of that which was modelled, modeled, animated, acted and complete, but cut from the game at the last minute [[TooSoon as the 9/11 terror attacks happened towards the end of development]] (the scenes depicted Arsenal Gear laying waste to various New York landmarks). The model of the ruined New York and several of the props and character models used in the sequence can be looked at on the ''Documents of [=MGS2=]'' disc, which also presents the script of the sequence; and the novelisation and comic book adaptations (released in the 2010s) retain this sequence. One cinematic from the sequence (a news report showing the Statue of Liberty's new resting place) was DummiedOut and was found by a mod group spelunking the PC version, but it is missing audio.
** ''Metal Gear Solid Mobile'', an award-winning {{Interquel}} set between ''VideoGame/MetalGearSolid'' ''Metal Gear Solid'' 1 and 2 with a whole new plot and game mechanics, was released just before touch-screen phones became the new thing, and thus was immediately rendered incompatible with everything. Since it was only available for digital download from companies that have now shut down and since phones of that era are impossible to emulate for various reasons, obtaining and playing it is almost impossible, even with piracy - only the [=NGage=] version is available on illegal channels and it requires a cracked [=NGage=] to play (a discontinued and highly unpopular piece of hardware that goes for hundreds even second hand). There are a few hacker groups working on it, but it's not likely to happen. It doesn't help that it was only available in Japan and to people using Verizon phones in America - so [[NoExportForYou many people in Europe thoroughly missed out]].
14th Jan '17 6:33:05 PM nombretomado
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* Similar to the Leisure Suit Larry example above, there was an installment of ''SamAndMaxFreelancePolice'' made called ''Sam & Max: Freelance Police!!''. However, LucasArts cancelled it and it wouldn't be until another two years before Telltale Games would make a Sam & Max game. Like [=LSL=] above, the game is referenced in the Telltale Games series as a "particularly gruesome case".
** The gruesomeness (and bitterness) around the LucasArts sequel is that the game was ''finished and already rated by the ESRB'', before being caught up in the studio's decision to leave the adventure game business entirely.

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* Similar to the Leisure Suit Larry example above, there was an installment of ''SamAndMaxFreelancePolice'' made called ''Sam & Max: Freelance Police!!''. However, LucasArts Creator/LucasArts cancelled it and it wouldn't be until another two years before Telltale Games would make a Sam & Max game. Like [=LSL=] above, the game is referenced in the Telltale Games series as a "particularly gruesome case".
** The gruesomeness (and bitterness) around the LucasArts [=LucasArts=] sequel is that the game was ''finished and already rated by the ESRB'', before being caught up in the studio's decision to leave the adventure game business entirely.
8th Jan '17 12:11:14 AM Acebrock
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* Creator/{{Nintendo}}'s first ever video game, ''VideoGame/EVRRace'', a horse racing simulator, seems to have been lost to time as no cabinets for the game are known to have survived to the present day.
29th Oct '16 6:37:33 PM KoopaKid17
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* Back in the mid 90s, Sega had the digital distribution service known as Sega Channel. Players would receive games straight to their Genesis via a TV signal. Unfortunately, no means of storing them was provided, so the games would be lost after the system was shut down. As as result, any Sega Channel-exclusive game versions were never dumped and are now lost forever. Among them is the Sega Channel-exclusive game ''Garfield: The Lost Levels'' and the American version of ''Mega Man: The Wily Wars''.

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* Back in the mid 90s, Sega had the digital distribution service known as Sega Channel. Players would receive games straight to their Genesis via a TV signal. Unfortunately, no means of storing them was provided, so the games would be lost after the system was shut down. As as result, any Sega Channel-exclusive game versions were never dumped and are now lost forever. Among them is the Sega Channel-exclusive game ''Garfield: The Lost Levels'' and the American version of ''Mega Man: The Wily Wars''. The Genesis version of ''Chessmaster'' met this fate as well as it was also a Sega Channel exclusive.
29th Oct '16 11:44:55 AM nombretomado
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* The fourth game in Creator/{{Atari}}'s ''Swordquest'' series, ''Airworld'', was never developed, probably due to TheGreatVideoGameCrashOf1983. One of Parker Brothers' ''Film/ReturnOfTheJedi'' games also never made it past the concept art stage (the other unreleased game, ''Ewok Adventure'', was discovered as a prototype).

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* The fourth game in Creator/{{Atari}}'s ''Swordquest'' series, ''Airworld'', was never developed, probably due to TheGreatVideoGameCrashOf1983.UsefulNotes/TheGreatVideoGameCrashOf1983. One of Parker Brothers' ''Film/ReturnOfTheJedi'' games also never made it past the concept art stage (the other unreleased game, ''Ewok Adventure'', was discovered as a prototype).
25th Oct '16 5:08:39 PM Everdream
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** The BBC's website had a game that revolved around a ''allosaurus'' called "The Big Al game." It was pretty well made for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same title, or venturing off. You moved one title at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if you went against the game's advice and spent too long away from her. The game revolved around eating to get bigger. To eat, you find prey, then click to attack it and if the preys strength bar is lower than yours you eat them and if it is higher you get injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if your big enough (more easy food). There is also a dead carcass, but you died if you got to close because of rushing water or something. The second to last level involved searching for some sort of sauropod migration grounds and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you spent the last level mating as many times as you could to add your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions the female would ask you a random trivia question about ''allosaurus'' as a hidden joke, mate with you if you got it right, attack you if you didn't. It's unknown why this game was taken down, but now it's gone with few knowing it ever existed. Now you are one of them.
** There was also another BBC game called "Evolution" which would have been fun if it wasn't so brokenly hard. It was similar to "The Big Al game" in principle. You moved one title at a time to find food or avoid predators and in theory evolved over time into a human. In practice, no one could make it past the first 4-5 life stages without staving to death, which is probably why it got taken down.

to:

** The BBC's website had a game that revolved around a ''allosaurus'' called "The Big Al game." It was pretty well made very good for a web game. You started as a baby and had the option of staying near your mother, who moved on her own but would protect you if you were on the same title, tile, or venturing off. You moved one title tile at a time searching for food and avoiding predators, including bigger ''allosaurus,'' and even your own mother if you went against the game's advice and spent too long away from her. The game revolved around eating to get bigger. To eat, you find prey, then click to attack it and if the preys its strength bar is lower than yours you eat them and if it is higher you get injured. You could find a pile of hidden eggs for lots of free food, but they attracted other small predators, which is actually a good thing if your big enough to eat them (more easy food). There is also a dead carcass, but you died if you got to close because of rushing water or something. The second to last level involved searching for some sort of a sauropod migration grounds ground and forming a pack with other ''allosaurus'' to take one down, and if you succeeded, you spent the last level mating as many times as you could to add to your score. To mate, you had to select the correct series of actions to woo the female, get it wrong and they attack, and if you selected a certain series of actions the female would ask you a random trivia question about ''allosaurus'' as a hidden joke, mate with you if you got it right, and attack you if you didn't. It's unknown why this game was taken down, removed, but now it's gone with few knowing it ever existed. Now you are one of them.
** There was also another BBC game called "Evolution" "The Evolution Game" which would have been fun if it wasn't so brokenly hard. It was similar to "The Big Al game" in principle. You moved one title tile at a time to find food or avoid predators predators, and in theory evolved over time into a human. In practice, no one could it was impossible to make it past the first 4-5 3-4 life stages without staving to death, death or getting killed by a predator, which is probably why it eventually got taken down.
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http://tvtropes.org/pmwiki/article_history.php?article=MissingEpisode.VideoGames