History Memes / SuperMarioBros

31st Oct '16 4:07:08 PM ZombieAladdin
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** FOR AMUSEMENT ONLY [[labelnote:Explanation]]What this game's "copyright screen" says, pointing out that you get no real money for playing this game of roulette.[[/labelnote]]

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** FOR AMUSEMENT ONLY [[labelnote:Explanation]]What this game's "copyright screen" says, pointing out that you get no real money for playing this game of roulette.[[/labelnote]][[/labelnote]][[labelnote:Origin of This Phrase]]The phrase "For Amusement Only" was an agreed-upon phrase among manufacturers of arcade games, pinball machines, and other parlor machines. It originated at a time when the United States had very strict gambling laws (as in destroy-on-sight levels of enforcement), and when written on the machine, informs authorities that the machine does not give prizes or cash payouts. This phrase is still in use today, albeit rare because it's become increasingly obvious what's a gambling device and what isn't.[[/labelnote]]
24th Sep '16 10:27:31 AM nombretomado
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** Whoa, who do you think you are, BruceLee? You can't just go in there, fists flying!

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** Whoa, who do you think you are, BruceLee? Creator/BruceLee? You can't just go in there, fists flying!
17th Sep '16 9:27:52 AM TwilightLord
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** '''D'OH, I MISSED!''' [[labelnote:Explanation]]One of Wario's failure quotes in the N64 games. It's almost never appropriate in context. Once again, popularized by LetsPlay/TheRunawayGuys.[[/labelnote]]

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** '''D'OH, I MISSED!''' [[labelnote:Explanation]]One of Wario's failure quotes in the N64 games. It's almost never appropriate in context. Once again, popularized by LetsPlay/TheRunawayGuys.[[/labelnote]] [[{{Mondegreen}} He's actually saying "So ein Mist!", German for (roughly) "Aww, crap!"]][[/labelnote]]
16th Aug '16 2:16:48 PM rjd1922
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* ''VideoGame/SuperMarioSunshine'': [[ItemGet "SHINE GET!"]] [[labelnote:Explanation]]The {{Engrish}} message for picking up a PlotCoupon in the Japanese and European versions of ''VideoGame/SuperMarioSunshine''. [[AscendedMeme Ascended]] in the American translation of ''VideoGame/PaperMarioTheThousandYearDoor'' when it gets squawked by the parrot in Chapter 4.[[/labelnote]]

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* ''VideoGame/SuperMarioSunshine'': [[ItemGet "SHINE GET!"]] [[labelnote:Explanation]]The {{Engrish}} message for picking up a PlotCoupon in the Japanese and European versions version of ''VideoGame/SuperMarioSunshine''. [[AscendedMeme Ascended]] in the American translation of ''VideoGame/PaperMarioTheThousandYearDoor'' when it gets squawked by the parrot in Chapter 4.[[/labelnote]]
11th Jul '16 10:17:34 AM billybobfred
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** [[LeaveTheCameraRunning 12 HOURS]] [[labelnote:Explanation]]Since Hyper Speed Walking is only doable on slopes too steep to stand on, the first step requires spending a ridiculous amount of time building up speed. Since runs of this type are scored by lowest A-presses ''first'', and actual time ''second'', this is deemed WorthIt. Interestingly, in the video, it's mentioned that, due to subsequent steps, it is actually 25 hours spent.[[/labelnote]]

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** [[LeaveTheCameraRunning 12 HOURS]] [[labelnote:Explanation]]Since Hyper Speed Walking is only doable on slopes too steep to stand on, the first step requires spending a ridiculous amount of time building up speed. Since runs of this type are scored by lowest A-presses ''first'', and actual time ''second'', this is deemed WorthIt. Interestingly, in the video, it's mentioned that, due to subsequent steps, it is actually 25 hours spent.[[/labelnote]]
18th Jun '16 5:39:20 AM tmantookie
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** She is one of the few Super Mario characters to not have an ''Toys/{{Amiibo}}''.

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** She is was one of the few Super Mario characters to not have an ''Toys/{{Amiibo}}''.''Toys/{{Amiibo}}'', with hers coming more than ''a year'' after the main characters; most people doubted she'd ever get an amiibo.
31st May '16 5:57:45 PM bwburke94
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Being the undeniably most recognizable game series of all time, of course ''[[Franchise/SuperMarioBros Mario]]'' is going to [[MemeticMutation mutate some memes]]!

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Being the undeniably most recognizable game series of all time, of course ''[[Franchise/SuperMarioBros Mario]]'' ''Franchise/SuperMarioBros'' is going to [[MemeticMutation mutate some memes]]!



* [[VideoGame/SuperMarioBros1 "THANK YOU, MARIO!]] [[YourPrincessIsInAnotherCastle BUT OUR PRINCESS IS IN ANOTHER CASTLE!"]] [[labelnote:Explanation]]The standard message for completing a stage in the early ''Mario'' games. Used for any situation in which someone must continue their search. The Princess is ''always'' in another castle. [[spoiler:She actually is in level 8-4 in the original game, [[NintendoHard if you get there.]]]][[/labelnote]]

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* [[VideoGame/SuperMarioBros1 "THANK YOU, MARIO!]] [[YourPrincessIsInAnotherCastle BUT OUR PRINCESS IS IN ANOTHER CASTLE!"]] [[labelnote:Explanation]]The standard message for completing a stage in the early ''Mario'' games. Used for any situation in which someone must continue their search. The Princess is ''always'' in another castle. [[spoiler:She actually is (Except in level 8-4 in the original game, [[NintendoHard if you get there.]]]][[/labelnote]]World 8-4.)[[/labelnote]]



* '''[[CrowningMusicOfAwesome SA--DA--MA--SA--SHI--]]'''[[labelnote:Explanation]][[http://www.youtube.com/watch?v=d4pCgzLb4h8 From an]] [[VideoGame/SuperMarioWorld Automatic Mario]] which gave off these lines for the chords. On NicoNicoDouga, whenever that portion of the song plays, expect these "lyrics" to pop up.[[/labelnote]]

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* '''[[CrowningMusicOfAwesome SA--DA--MA--SA--SHI--]]'''[[labelnote:Explanation]][[http://www.youtube.com/watch?v=d4pCgzLb4h8 From an]] [[VideoGame/SuperMarioWorld Automatic Mario]] a]] ''VideoGame/SuperMarioWorld'' AutomaticLevel which gave off these lines for the chords. On NicoNicoDouga, Website/NicoNicoDouga, whenever that portion of the song plays, expect these "lyrics" to pop up.[[/labelnote]]



** Weegee became a character for {{MUGEN}} as well, one of the "Super GameBreaker" types who kills instantly.

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** Weegee became a character for {{MUGEN}} VideoGame/{{MUGEN}} as well, one of the "Super GameBreaker" types who kills instantly.
25th May '16 5:11:23 AM MegaMarioMan
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* [[Creator/ShigeruMiyamoto Miyamoto]] is Bowser Jr.'s [[MrSeahorse mother!]][[labelnote:Explanation]][[https://amp.twimg.com/v/740d45c5-8434-4168-a303-30c34286df16 A video]] made to promote ''VideoGame/SuperMarioMaker'' featured Miyamoto addressing various myths related to the franchise non-verbally. His reaction to the question "Do you know who Bowser Jr.'s mother is?" [[http://kai-clavier.tumblr.com/post/128770892681 nodding and then pointing to himself.]] People interpreted this... [[HoYay inter]][[InterspeciesRomance estingly.]][[/labelnote]]

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* [[Creator/ShigeruMiyamoto Miyamoto]] is Bowser Jr.'s [[MrSeahorse mother!]][[labelnote:Explanation]][[https://amp.mother!]][[labelnote:Explanation]][[http://amp.twimg.com/v/740d45c5-8434-4168-a303-30c34286df16 A video]] made to promote ''VideoGame/SuperMarioMaker'' featured Miyamoto addressing various myths related to the franchise non-verbally. His reaction to the question "Do you know who Bowser Jr.'s mother is?" [[http://kai-clavier.tumblr.com/post/128770892681 nodding and then pointing to himself.]] People interpreted this... [[HoYay inter]][[InterspeciesRomance estingly.]][[/labelnote]]



*** [[https://www.youtube.com/watch?v=JF522Q4k9t8 Platforms-a-Plenty!]][[labelnote:Explanation]] The [[EarWorm Ear Wormy]] acapella song that plays during said NintendoHard secret levels.[[/labelnote]]

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*** [[https://www.[[http://www.youtube.com/watch?v=JF522Q4k9t8 Platforms-a-Plenty!]][[labelnote:Explanation]] The [[EarWorm Ear Wormy]] acapella song that plays during said NintendoHard secret levels.[[/labelnote]]



** Luigi's [[DeathGlare Death Stare]]. [[labelnote:Explanation]]''VideoGame/MarioKart8'' has the characters stare at opponents they go past, but Luigi's is rather notable for looking sinister when he does it. [[https://www.youtube.com/watch?v=0aylDlZ-eyw It even found its way onto FOX News!]][[/labelnote]]

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** Luigi's [[DeathGlare Death Stare]]. [[labelnote:Explanation]]''VideoGame/MarioKart8'' has the characters stare at opponents they go past, but Luigi's is rather notable for looking sinister when he does it. [[https://www.[[http://www.youtube.com/watch?v=0aylDlZ-eyw It even found its way onto FOX News!]][[/labelnote]]



* ''VideoGame/PaperMario64'': [[https://www.youtube.com/watch?v=DPfMATdVN-w Hitting this Block for 416 Years Crashes Paper Mario]][[labelnote:Explanation]]No, really. Hitting that block up to 100 times spawns up to 3 treasure blocks as an EasterEgg; hitting it for 416 years would (theoretically) crash the game by repeatedly overflowing the counter that tracks that and spawning more blocks than the engine can accommodate. Stryder7x did the math, including accounting for lag. There's just something inherently amusing about a crash bug that takes ''four centuries'' to perform.[[/labelnote]]

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* ''VideoGame/PaperMario64'': [[https://www.[[http://www.youtube.com/watch?v=DPfMATdVN-w Hitting this Block for 416 Years Crashes Paper Mario]][[labelnote:Explanation]]No, really. Hitting that block up to 100 times spawns up to 3 treasure blocks as an EasterEgg; hitting it for 416 years would (theoretically) crash the game by repeatedly overflowing the counter that tracks that and spawning more blocks than the engine can accommodate. Stryder7x did the math, including accounting for lag. There's just something inherently amusing about a crash bug that takes ''four centuries'' to perform.[[/labelnote]]



* [[https://www.youtube.com/watch?v=kpk2tdsPh0A This video]] explaining in ''great'' detail how a fewest-A-button-presses TAS of a particular ''VideoGame/SuperMario64'' level works sparked an entire meme ''set'' of its own. Most of the concepts are old hat among that particular ChallengeGamer crowd, but this video introduced them to a large number of uninitiated viewers all at once, propelling them into memetic status.
** Half a press.[[labelnote:Explanation]]The ''second'' half, specifically. The idea of a run pressing the A button "half" a time seems odd, but if the first half of the press was used just prior to entering the level, it saves a press overall.[[/labelnote]]
*** T.J. "Henry" Yoshi.[[labelnote:Explanation]]Near the start of the video, Pannenkoek shows screenshots of several Youtube commenters taking issue with the idea of "half a press." Henry, in particular, was singled out, and is now portrayed as Pannenkoek's/Mario's ineffectual nemesis.[[/labelnote]]
** Scuttlebug Transportation[[labelnote:Explanation]]The Scuttlebug's AI allows its position to be manipulated by first deliberately letting it hit Mario several times, then taking a strange sequence of movements just outside the room it's in. This ends up being relevant at the very end of the route for a GoombaSpringboard boost.[[/labelnote]]
** But first, we need to talk about parallel universes.[[labelnote:Explanation]]Due to an oddity in collision detection, the level terrain repeats every 65536 distance units. The repeating terrain is so far away from the original that it's only accessible with glitches, and only comes up in weird corner cases like this, so it's called a "parallel universe". The segue into this discussion in the video gained a memetic status all its own.[[/labelnote]]
** QPU aligned[[labelnote:Explanation]]Since the game checks collision four times per frame, it's easiest to traverse parallel universes four at a time -- Quadruple Parallel Universe. Since you need to get back to the original universe to finish the level, being a multiple of 4 universes away in each cardinal direction makes it easiest to return, and is called "QPU aligned". The reason this needs to be taken into consideration is that sometimes a route will take you ''out'' of "QPU alignment", so now you need to find a way back ''in''...[[/labelnote]]
** Hyper Speed Walking[[labelnote:Explanation]]How parallel universes are accessed. Walking backwards in certain unusual circumstances will cause Mario to build up negative speed indefinitely, which can then be used to fling him through the terrain and into a parallel universe.[[/labelnote]]
** De facto speed[[labelnote:Explanation]]The "distance Mario moves each frame" isn't necessarily equal to his "speed". Slopes in Super Mario 64 lazily cut Mario's effective speed in accordance with their angle, but without regard to actual direction of movement and without changing the "speed" variable in memory. They mostly got away with it because if you're running straight up or down the slope it looks just fine, but it has a significant effect on Hyper Speed Walking routes.[[/labelnote]]

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* [[https://www.[[http://www.youtube.com/watch?v=kpk2tdsPh0A This video]] explaining in ''great'' detail how a fewest-A-button-presses TAS of a particular ''VideoGame/SuperMario64'' level works sparked an entire meme ''set'' of its own. Most of the concepts are old hat among that particular ChallengeGamer crowd, but this video introduced them to a large number of uninitiated viewers all at once, propelling them into memetic status.
** Half a press.A press. [[labelnote:Explanation]]The ''second'' half, specifically. The idea of a run pressing the A button "half" a time seems odd, but if the first half of the press was used just prior to entering the level, it saves a press overall.[[/labelnote]]
*** T.J. "Henry" Yoshi.[[labelnote:Explanation]]Near the start of the video, Pannenkoek shows screenshots of several Youtube commenters taking issue with the idea of a "half a A press." Henry, in particular, was singled out, and is he's now portrayed as Pannenkoek's/Mario's ineffectual nemesis.[[/labelnote]]
** Scuttlebug Transportation[[labelnote:Explanation]]The Transportation [[labelnote:Explanation]]The Scuttlebug's AI allows its position to be manipulated by first deliberately letting it hit Mario several times, then taking a strange sequence of movements just outside the room it's in. This ends up being relevant at the very end of the route for a GoombaSpringboard boost.[[/labelnote]]
** But first, we need to talk about parallel universes. [[labelnote:Explanation]]Due to an oddity in collision detection, the level terrain repeats every 65536 distance units. The repeating terrain is so far away from the original that it's only accessible with glitches, and only comes up in weird corner cases like this, so it's called a "parallel universe". The segue into this discussion in the video gained a memetic status all its own.[[/labelnote]]
** QPU aligned[[labelnote:Explanation]]Since aligned [[labelnote:Explanation]]Since the game checks collision four times per frame, it's easiest to traverse parallel universes four at a time -- Quadruple Parallel Universe. Since you need to get back to the original universe to finish the level, being a multiple of 4 universes away in each cardinal direction makes it easiest to return, and is called "QPU aligned". The reason this needs to be taken into consideration is that sometimes a route will take you ''out'' of "QPU alignment", so now you need to find a way back ''in''...[[/labelnote]]
** Hyper Speed Walking[[labelnote:Explanation]]How Walking [[labelnote:Explanation]]How parallel universes are accessed. Walking backwards in certain unusual circumstances will cause Mario to build up negative speed indefinitely, which can then be used to fling him through the terrain and into a parallel universe.[[/labelnote]]
** De facto speed[[labelnote:Explanation]]The speed [[labelnote:Explanation]]The "distance Mario moves each frame" isn't necessarily equal to his "speed". Slopes in Super Mario 64 lazily cut Mario's effective speed in accordance with their angle, but without regard to actual direction of movement and without changing the "speed" variable in memory. They mostly got away with it because if you're running straight up or down the slope it looks just fine, but it has a significant effect on Hyper Speed Walking routes.[[/labelnote]]



** The German version too, given that it can produce [[https://www.youtube.com/watch?v=XBc7N5ROfD4 vulgar mondegreens]].

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** The German version too, given that it can produce [[https://www.[[http://www.youtube.com/watch?v=XBc7N5ROfD4 vulgar mondegreens]].
25th May '16 5:01:31 AM MegaMarioMan
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** She is not even an available costume in ''VideoGame/SuperMarioMaker'' while Waluigi (despite lacking an Amiibo) and other oddball choices (like a ''Mahjong tile'' or a ''Trampoline'') are playable.
** In a special Nintendo 3DS puzzle swap panel called ''Nintendo Starlets'', Daisy is left off of the panel, while other choices like the aforementioned Rosalina, ''Pauline'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Two Different]] [[VideoGame/TheLegendOfZeldaSpiritTracks Zeldas]]'' are featured on there.
** Believe it or not, it actually manages to get ''worse''. There was finally a ''Super Mario Land'' reference in Super Mario Maker, but what is it? Just another Mario costume. This time, it's Mario in the Sky Pop plane. However she did get to be in it after ''four months'' since Mario Maker's release.

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** She is not even wasn't an available costume in ''VideoGame/SuperMarioMaker'' until January of 2016, while Waluigi (despite lacking an Amiibo) and other oddball choices (like a ''Mahjong tile'' or a ''Trampoline'') are playable.
were in the vanilla game, and Mario in the Sky Pop (the airplane from ''Super Mario Land'', Daisy's debut game) was added in before she was.
** In a special Nintendo 3DS puzzle swap panel called ''Nintendo Starlets'', Daisy is left off of the panel, while other choices like the aforementioned Rosalina, ''Pauline'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Two Different]] two different]] [[VideoGame/TheLegendOfZeldaSpiritTracks Zeldas]]'' are featured on there.
** Believe it or not, it actually manages to get ''worse''. There was finally a ''Super Mario Land'' reference in Super Mario Maker, but what is it? Just another Mario costume. This time, it's Mario in the Sky Pop plane. However she did get to be in it after ''four months'' since Mario Maker's release.
there.
24th May '16 6:22:47 AM MegaMarioMan
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** DOOFUSES!!! [[labelnote:Explanation]]For all of her BodyHorror, Mimi, a recurring bad guy in ''Super Paper Mario'', has some [[GoshDangItToHeck pretty childish insults.]][[/labelnote]]

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** DOOFUSES!!! [[labelnote:Explanation]]For all of her BodyHorror, Mimi, a recurring bad guy in ''Super Paper Mario'', has some [[GoshDangItToHeck [[BigStupidDoodooHead pretty childish insults.]][[/labelnote]]
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http://tvtropes.org/pmwiki/article_history.php?article=Memes.SuperMarioBros