History MassEffect3 / TropesLToR

22nd Jun '17 3:04:47 PM slvstrChung
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* LazyBackup: Zigzagged. There are a number of missions in which you encounter ''[=ME2=]'' squadmates; since the game is a cover-based shooter, they will frequently get entangled in combat situations. Most often, they do so offscreen or during cutscenes... but on two separate occasions you help a biotic character ([[spoiler:Jack and Samara]]) run an EscortMission in which they help defend untrained biotic [=NPCs=] (despite being [=NPCs=] themselves) while Shepard takes on the main body of foes. The weird thing is, the first of these characters (and their escortees) actually contributes to the fight during their mission, while the other just... stands there.
1st May '17 5:36:18 PM Adbot
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** A cross-series example too. Owning a copy of ''VideoGame/Battlefield3'' on the same system (likely detected through Origin or save data) will unlock a Soldier character in the multiplayer. This cross-series promotion continued, with ''Mass Effect 3'' unlocking a usable [=RIG=] in ''VideoGame/DeadSpace3'', for what is possibly the most literal interpretation of RuleOfThree.
19th Apr '17 7:00:03 PM AFP
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* NGOSuperpower: Cerberus has been upgraded to a fully-realized military force in this game, with its own fleets of cruisers and fighters, and enough military force to challenge the Systems Alliance throughout its colonies. [[spoiler:It also manages to launch a full-scale assault on the Citadel and come close to assassinating the Council, but Shepard afterwards remarks that that was probably the bulk of their total forces, and they would not be able to do anything of the like again]].

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* NGOSuperpower: Cerberus has been upgraded to a fully-realized military force in this game, with its own fleets of cruisers and fighters, and enough military force to challenge the Systems Alliance throughout its colonies. [[spoiler:It also manages to launch a full-scale assault on the Citadel and come close to assassinating the Council, but Shepard afterwards remarks that that was probably the bulk of their total forces, and they would not be able to do anything of the like again]].again. Soon after, Cerberus's next and final military engagement is at their own headquarters, as the Systems Alliance's Fifth Fleet arrives with Commander Shephard to destroy Cerberus and prevent further interference in the fight against the Reapers]].
14th Apr '17 1:42:35 PM Gosicrystal
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* LostForever: While most upgrades, weapons or sidequest objectives will become available for purchase if you missed them during gameplay (upgrades and weapons at the various stores, objectives at the Spectre Requisitions terminal), the Shuriken SMG, Katana shotgun, Mantis sniper rifle[[note]]Shepard automatically receives one of these three weapons at the beginning of the second mission based on class[[/note]], and Talon pistol and Saber assault rifle do not.



* PermanentlyMissableContent: Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game.

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* PermanentlyMissableContent: PermanentlyMissableContent:
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Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game.game.
** While most upgrades, weapons or sidequest objectives will become available for purchase if you missed them during gameplay (upgrades and weapons at the various stores, objectives at the Spectre Requisitions terminal), the Shuriken SMG, Katana shotgun, Mantis sniper rifle[[note]]Shepard automatically receives one of these three weapons at the beginning of the second mission based on class[[/note]], and Talon pistol and Saber assault rifle do not.
14th Apr '17 1:39:21 PM Gosicrystal
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* PermanentlyMissableContent: Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game.
14th Apr '17 1:38:52 PM Gosicrystal
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* LostForever:
** Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game.
** While most upgrades, weapons or sidequest objectives will become available for purchase if you missed them during gameplay (upgrades and weapons at the various stores, objectives at the Spectre Requisitions terminal), the Shuriken SMG, Katana shotgun, Mantis sniper rifle[[note]]Shepard automatically receives one of these three weapons at the beginning of the second mission based on class[[/note]], and Talon pistol and Saber assault rifle do not.

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* LostForever:
** Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game.
**
LostForever: While most upgrades, weapons or sidequest objectives will become available for purchase if you missed them during gameplay (upgrades and weapons at the various stores, objectives at the Spectre Requisitions terminal), the Shuriken SMG, Katana shotgun, Mantis sniper rifle[[note]]Shepard automatically receives one of these three weapons at the beginning of the second mission based on class[[/note]], and Talon pistol and Saber assault rifle do not.
8th Apr '17 9:16:38 PM AFP
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** The Reapers.

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** The Reapers. They manage to pull this off even when on the ground due to their habit of uncannily walking around on stilted legs, as if they weighed next to nothing.


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** The first mission features a friendly variant, with an Alliance dreadnought floating over Vancouver duking it out with a Reaper dreadnought. Unfortunately, this just results in several city blocks being wiped out when the Alliance dreadnought is destroyed.
29th Mar '17 12:48:08 PM Gosicrystal
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** Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game. See PointOfNoReturn.

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** Completing Priority: Tuchanka will make many side quests on the Citadel impossible to complete. There is little to no indication of this in the game. See PointOfNoReturn.
22nd Mar '17 5:06:39 AM Sumatris
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* OneSteveLimit: Averted at least twice.
** After the Grissom Academy evacuation where you meet Kahlee Sanders, Vega lets Shep know that his father's last name is also Sanders, although there's no relation between the two of them.
** The ''Citadel'' DLC adds the M-11 Suppressor heavy pistol, which means that if you possess the M-11 Wraith shotgun as well, you can now have two guns in your armory that share the same alphanumerical designation. Since this is the only such example in the entire trilogy, plus the two weapons have absolutely nothing in common aside from shooting bullets, it's probably an oversight on the part of the developers.
20th Mar '17 1:47:19 PM Sumatris
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* RobotDog: The Collector's edition will give Shepard one - it is basically a FENRIS mech with blue 'eyes' instead of red.

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* RobotDog: The Collector's edition will give gives Shepard one - it is it's basically a slightly redesigned FENRIS mech with a stubby tail and blue 'eyes' instead of red.the standard red ones. If Gabby's dialogue is anything to go by, the crew calls it "Sophie" and has grown quite fond of it, although Kenneth [[LampshadeHanging can't understand what it's supposed to be good for]]. His confusion is somewhat justified, given how Sophie is confined to the flight deck and does nothing but stroll around in circles, scan stuff (probably her equivalent of a real dog's sniffing) and occasionally take a nap squarely in the path to where you want to go, like the weapons bench for instance. It doesn't help her case that during the one event where she might've proved useful - when Shepard [[spoiler:fights their evil clone on the flight deck at the climax of the ''Citadel'' [=DLC=]]] - she's nowhere to be found.
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