History MassEffect3 / TropesLToR

19th Mar '16 4:01:39 AM AlbionPCJ
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**It's justified in that the DLC was meant to be a send off to the characters and world of the trilogy.
15th Mar '16 1:19:53 AM morenohijazo
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* ProfaneLastWords: If you don't do a certain side mission, the DarkActionGirl Jack, one of your squadmates from part two, is captured by Cerberus, tortured, and has her personality effectively erased to convert her into a Phantom. You later discover a video log of her final hours (as herself), [[DefiantToTheEnd showing her dropping F-bombs all the way]].
20th Jan '16 11:33:42 PM superkeijikun
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* OminousVisualGlitch: In the ''Citadel'' DLC's Armax Arena, the unlockable map "Fatal Error" consists of multiple background images on the arena's monitors, shifting textures, and other visual glitches, in addition to the fact that when you first begin the stage, you can actually die due to damage levels of enemies exceeding safety levels.
7th Oct '15 11:08:31 AM HighCrate
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* MightyGlacier: Krogan multi-player characters, who have much less agility than the other races but have far higher HP, Shields, and resistance to damage.
** Similarly, batarian characters, and N7 Destoyers, whose suits incorporate a ''missile launcher''.
** Surprisingly not the case with the N7 Paladin. Despite what might be inferred from his name and signature "omni-shield," he's actually more of a DPS kit than a tank.
** [[DropTheHammer Krogan Warlords]] deserve a particular mention, since their size makes it impossible for Husks or Abominations to grab them. On top of that, they are [[MightyGlacier Mighty Glaciers]] among ''Krogans'', and can regenerate their health.
** But the Mightiest and [[BuffySpeak Glacier-iest]] of all the characters arrived in the Geth Juggernaut, who is the size of a Geth Prime, immune to [[OneHitKO Sync-Kills]] and unable to walk faster than a purposeful stroll.

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* MightyGlacier: Krogan multi-player characters, who have much less agility than the other races but have far higher HP, Shields, and resistance to damage.
**
%%* MightyGlacier:
%%**
Similarly, batarian characters, and N7 Destoyers, whose suits incorporate a ''missile launcher''.
** Surprisingly not the case with the N7 Paladin. Despite what might be inferred from his name and signature "omni-shield," he's actually more of a DPS kit than a tank.
**
%%** [[DropTheHammer Krogan Warlords]] deserve a particular mention, since their size makes it impossible for Husks or Abominations to grab them. On top of that, they are [[MightyGlacier Mighty Glaciers]] among ''Krogans'', and can regenerate their health.
** %%** But the Mightiest and [[BuffySpeak Glacier-iest]] of all the characters arrived arrives in the Geth Juggernaut, who is the size of a Geth Prime, immune to [[OneHitKO Sync-Kills]] and unable to walk faster than a purposeful stroll.
2nd Aug '15 6:30:04 AM manofwarb
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** Averted in the case of Mordin, Miranda and Kasumi whose contributions as War Assets are as a researcher on the Crucible, an advisor on Cerberus and as a technician on the Crucible respectively. Their count is still 25 though.
31st Jul '15 6:36:14 AM manofwarb
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** The term "Banshee" to describe asari husks becomes a lot more meaningful if you think about their origins. Banshees are made from Ardat Yakshi or Demons of the night winds, so those people were already considered demons before the Reapers got hold of them. And now these demons wail and screech a lot. The term to describe a demon known for wailing and screeching - Banshee!
24th Jul '15 3:55:09 PM psychotic1
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** A similar animation plays if Shepard [[spoiler:pulls a gun on Mordin, but doesn't pull the trigger]], in more of a case of My God, What Did I ''Almost'' Do?
7th Jul '15 9:19:25 PM TARINunit9
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* PostFinalBoss: [[spoiler:During the final battle of Earth, you have to face down the strongest waves that the Reapers can throw at you, including three [[DemonicSpiders Banshees with one-hit-kill attacks]]. After that, the whole battle field gets hit by a huge laser cannon, whereupon a critically-wounded Shephard must stagger his way through three [[TheGoomba Husks]] and a single Maurader, [[MemeticMutation last name Shields]].]]
7th Jul '15 5:20:28 AM manofwarb
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** Mordin gives us two of these. In the previous game he told Shepard he sometimes fantasized that it wasn't his responsibility to work on the genophage that keeps krogan population in check. He follows this up by calling it a fool's wish because "It had to be me. Someone else might have gotten it wrong." Later, as Mordin [[spoiler: prepares ascends to the top of a collapsing tower to make certain the cure for the genophage is effective,]] he repeats this line, though this time without any regrets as to his course of action.

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** Mordin gives us two of these. In the previous game he told Shepard he sometimes fantasized that it wasn't his responsibility to work on the genophage that keeps krogan population in check. He follows this up by calling it a fool's wish because "It had to be me. Someone else might have gotten it wrong." Later, as Mordin [[spoiler: prepares ascends to the top of a collapsing tower to make certain the cure for the genophage is effective,]] he repeats this line, though this time without any regrets as to his course of action. However if Wrex and Eve are dead and Shepard successfully convinces Mordin to sabotage the cure, s/he throws the "Someone else might have gotten it wrong" phrase right back at Mordin.


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** The name of the planet Terra Nova becomes a lot more meaningful if any low EMS ending is picked and [[spoiler: the mass relays blow up, destroying Earth in the process. Since Terra Nova isn't near a relay, it could be the only habitable world left for those humans who survived.]]
13th Jun '15 7:20:32 AM manofwarb
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** In order to dispense the genophage cure, the Turians and Krogan come up with a brilliant plan to launch a combined air ground assault to distract the Reaper destroyer away from the shroud, allowing a small team to sneak in. Except nobody considered that Krogan aren't used to conducting these kind of coordinated assaults since swarming positions with shock troops is the only way they have fought for millenia, and they haven't run any military exercises with humans or Turians to learn the nitty gritty of these operations. So of course they fail to plan a proper route for their trucks to the shroud, and cannot convince the Turians to delay the air strike until the ground team gets to the op area.
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