History MassEffect3 / TropesAToD

10th Nov '17 1:35:48 PM Ferot_Dreadnaught
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** Allow [[TheScrappy Kai Leng]] to get too close and he locks you in to a sync kill no matter how much you mash the escape button. Fine, except for the fact that melee is how you later kill him in a cutscene.

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** Allow [[TheScrappy Kai Leng]] Leng to get too close and he locks you in to a sync kill no matter how much you mash the escape button. Fine, except for the fact that melee is how you later kill him in a cutscene.
21st Sep '17 5:30:52 PM ChrisMorris1234
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** [[spoiler:The only possible way for Legion to not die in ''3'' is if they died in ''2''. Regardless of your choices, Legion dies in ''3'', either by a HeroicSacrifice (amalgamating its personality onto the Geth in the GoldenEnding of the Rannoch arc), being shot by Tali or Daro'Xen in the bad resolution, or (if he wasn't activated in ''2'') appearing as a "Legion-Assassin" in the Cerberus Headquarters]].

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** [[spoiler:The only possible way for Legion to not die in ''3'' is if they died in ''2''. Regardless of your choices, Legion dies in ''3'', either by a HeroicSacrifice (amalgamating its personality onto the Geth in the GoldenEnding of the Rannoch arc), being shot by Tali or Daro'Xen Admiral Raan in the bad resolution, or (if he wasn't activated in ''2'') appearing as a "Legion-Assassin" in the Cerberus Headquarters]].
15th Sep '17 6:12:51 PM WaterBlap
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* TheDevTeamThinksOfEverything: Enough to have [[TheDevTeamThinksOfEverything/MassEffect its own page]].

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* TheDevTeamThinksOfEverything: DevelopersForesight: Enough to have [[TheDevTeamThinksOfEverything/MassEffect [[DevelopersForesight/MassEffect its own page]].
10th Sep '17 11:45:56 PM CarrieTheTroper
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Added DiffLines:

** In the first game, Ashley asks why [[spoiler:when someone says "with all due respect" they mean "Kiss my ass"]] In the last mission of the last game, if you have her on the mission, she says it herself, with the same meaning, obviously understanding why.
7th Sep '17 5:36:50 AM CarrieTheTroper
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** [[spoiler:If you spared him in ''Mass Effect'', Aresh from the Pragia side-mission dies saving a bunch of evacuating civilians from a Reaper attack.]]

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** [[spoiler:If you spared him in ''Mass Effect'', Effect 2'', Aresh from the Pragia side-mission dies saving a bunch of evacuating civilians from a Reaper attack.]]
2nd Sep '17 9:07:55 AM HalcyonDayz
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** In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cerberus Headquarters, since you can only invite those former teammates whose Mass Effect 3 story-arc missions have been completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists (and then spoken to at Huerta Memorial Hospital); Jack: Grissom Academy (and then spoken to in Purgatory); Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed[[note]]if his DLC was added to ''VideoGame/MassEffect2'' and that save file uploaded to ME3[[/note]]: Volus Ambassador; Kasumi[[note]]as with Zaeed, if included in an uploaded ''VideoGame/MassEffect2'' save[[/note]]: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI (and Javik if installed) are automatically available; Wrex and the Virmire Survivor are effectively automatic if alive since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]

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** In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cerberus Headquarters, since you can only invite those former teammates whose Mass Effect 3 story-arc missions have been completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists (and then spoken to at Huerta Memorial Hospital); Jack: Grissom Academy (and then spoken to in Purgatory); Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed[[note]]if his DLC was added to ''VideoGame/MassEffect2'' and that save file uploaded to ME3[[/note]]: ''VideoGame/MassEffect3''[[/note]]: Volus Ambassador; Kasumi[[note]]as with Zaeed, if included in an uploaded ''VideoGame/MassEffect2'' save[[/note]]: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI (and Javik if installed) are automatically available; Wrex and the Virmire Survivor are effectively automatic if alive since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]
2nd Sep '17 8:33:09 AM HalcyonDayz
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** In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cerberus Headquarters, since you can only invite those former teammates whose Mass Effect 3 story-arc missions have been completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists (and then spoken to at Huerta Memorial Hospital); Jack: Grissom Academy (and then spoken to in Purgatory); Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed[[note]]if his DLC was added to ME2 and that save file uploaded to ME3[[/note]]: Volus Ambassador; Kasumi[[note]]as with Zaeed, if included in an uploaded ME2 save[[/note]]: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI (and Javik if installed) are automatically available; Wrex and the Virmire Survivor are effectively automatic if alive since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]

to:

** In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cerberus Headquarters, since you can only invite those former teammates whose Mass Effect 3 story-arc missions have been completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists (and then spoken to at Huerta Memorial Hospital); Jack: Grissom Academy (and then spoken to in Purgatory); Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed[[note]]if his DLC was added to ME2 ''VideoGame/MassEffect2'' and that save file uploaded to ME3[[/note]]: Volus Ambassador; Kasumi[[note]]as with Zaeed, if included in an uploaded ME2 ''VideoGame/MassEffect2'' save[[/note]]: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI (and Javik if installed) are automatically available; Wrex and the Virmire Survivor are effectively automatic if alive since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]
16th Aug '17 10:10:35 PM themetalstickman
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--> '''Wrex:''' I wanted to go.\\

to:

--> '''Wrex:''' '''Wrex/teammate that you have picked the most often:''' I wanted to go.\\
8th Aug '17 6:01:12 PM ChrisMorris1234
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* AndThisIsFor: "That was for [[spoiler:Thane/Kirrahe (and) Miranda]], you ''son of a bitch!''"

to:

* AndThisIsFor: "That was for [[spoiler:Thane/Kirrahe (and) Miranda]], [[spoiler:Thane/Miranda/Kirrahe]], you ''son of a bitch!''"
8th Aug '17 5:56:22 PM ChrisMorris1234
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* AndThisIsFor: "That was for [[spoiler:Thane/Miranda/Kirrahe]], you ''son of a bitch!''"

to:

* AndThisIsFor: "That was for [[spoiler:Thane/Miranda/Kirrahe]], [[spoiler:Thane/Kirrahe (and) Miranda]], you ''son of a bitch!''"



** Regardless of your choice, Tali will state the answer is "Yes." Depending on the circumstances, this can either be a CrowningMomentOfHeartwarming and TearJerker or a GutPunch.

to:

** Regardless of your choice, Tali will state the answer is "Yes." Depending on the circumstances, this can either be a CrowningMomentOfHeartwarming and or a GutPunch, but a TearJerker or a GutPunch.for sure.



** [[spoiler: If you haven't completed Grunt's, Kasumi and Zaeed's loyalty missions in ''Mass Effect 2'', they all die at the end of the missions they appear in]].

to:

** [[spoiler: If you haven't completed did not complete Grunt's, Kasumi and Zaeed's loyalty missions in ''Mass Effect 2'', they all die at the end of the missions they appear in]].



* BigGood: Even though Admiral Hackett is commanding the combined forces of the Council races, and Admiral Anderson is leading the resistance on Earth, both characters point out that Shepard is the key to victory. They are a symbol and inspiration to the soldiers fighting the war, is the one responsible for uniting the disparate races into a force capable of challenging the Reapers, and is the single most experienced soldier when it comes to actually fighting them.

to:

* BigGood: Even though Admiral Hackett is commanding the combined forces of the Council races, and Admiral Anderson is leading the resistance on Earth, both characters point out that Shepard is the key to victory. They are a symbol and inspiration to the soldiers fighting the war, is the one responsible for uniting the disparate races into a force capable of challenging the Reapers, and is the single most experienced soldier when it comes to actually fighting them.



*** ''Double'' Inverted though if Wreav is the krogan leader instead of Wrex. Although curing the genophage saves the krogan race, Wreav makes no secret that he intends to basically restart the Krogan Rebellions once the Reapers are dealt with, which would plunge the galaxy right into another bloody war.
* BittersweetEnding: As the game outright tells you in the first 5 minutes, you cannot save everyone. It is possible to lose allies and entire species before you even reach the final battle, [[spoiler: and regardless of which choices or endings you get, you ''will'' have to sacrifice quite a lot to win, in most cases Shepard and the Citadel as well]].

to:

*** ''Double'' Inverted though if Wreav is the krogan leader instead of Wrex. Although curing the genophage saves the krogan race, Wreav makes no secret that he intends to basically restart the Krogan Rebellions once the Reapers are dealt with, which would plunge the galaxy right into another bloody war.
war. [[spoiler: His focus on this is maybe why he's oblivious if you end up not curing the genophage.]]
* BittersweetEnding: As the The game outright tells you makes it clear in the first 5 minutes, minutes that you cannot save everyone. It is possible to lose allies and entire species before you even reach the final battle, [[spoiler: and regardless of which choices or endings you get, you ''will'' have to sacrifice quite a lot to win, in most cases Shepard and the Citadel as well]].well]].
** [[spoiler: Destroy: All synthetics are destroyed, but organics are spared from the Reapers.]]
** [[spoiler: Control: Shepard dies, but creates an AI that will help guide the Reapers.]]
** [[spoiler: Synthesis: Shepard dies, but organics and synthetics gain full understanding of each other.]]
** [[spoiler: Refusal: The Reapers win, but the next cycle has a chance to defeat them conventionally.]]



** A really dark example can possibly occur. Tali has a combat knife strapped to her boot throughout all three of the games. [[spoiler: If Shepard screws up his chance to bring peace to the Quarians and Geth and sides with the Quarians in the resulting conflict, Tali is forced to stab Legion with it.]]

to:

** A really dark example can possibly occur. Tali has a combat knife strapped to her boot throughout all three of the games. [[spoiler: If Shepard screws up his chance to bring can not resolve the Geth/Quarian war in peace due to the Quarians and Geth past choices, and sides with the Quarians in the resulting conflict, Tali is forced to stab Legion with it.]]



* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in Mass Effect that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, and (in the Armax Arena) the only time you can form a team with colleagues from across game boundaries (e.g. Jack and EDI together, or Grunt and Wrex), but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. It even climaxes with the obligatory TeamShot! The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who dies unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]]

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* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in Mass Effect that Shepard and his/her ''entire squad'' (plus (even Wrex!) go kick ass together, and (in the Armax Arena) the only time you can form a team with colleagues from across game boundaries (e.g. Jack and EDI together, or Grunt and Wrex), but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. It even climaxes with the obligatory TeamShot! The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted inevitable death has already occurred (although the DLC he does include get a memorial service for him, service, and a poignant Shepard finds video message for Shepard); messages from him); Legion, who dies unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]]



* DawnOfAnEra: The extended cut endings all present a new era for the galaxy, although [[spoiler: Synthesis]] is the most dramatic shift. [[spoiler: If you and Wrex cured the genophage, the krogan get their cultural renaissance. If you made geth-quarian peace and don't pick Destroy, they manage to share Rannoch]].

to:

* DawnOfAnEra: The extended cut endings all present a new era for the galaxy, although [[spoiler: Synthesis]] is the most dramatic shift. [[spoiler: If you and Wrex cured the genophage, the krogan get their cultural renaissance. If you made geth-quarian peace and don't pick Destroy, they manage to share end up sharing Rannoch]].
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