History MassEffect3 / TropesAToD

6th Jan '17 5:03:10 PM nombretomado
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*** Also, Synthesis and Control [[spoiler: imply that the Husks regain their humanity. Ignoring the non-human husks, one certainly hopes the human husks can extricate themselves from Scions and Praetorians, or there's a ''TheHumanCentipede'' situation going on]].

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*** Also, Synthesis and Control [[spoiler: imply that the Husks regain their humanity. Ignoring the non-human husks, one certainly hopes the human husks can extricate themselves from Scions and Praetorians, or there's a ''TheHumanCentipede'' ''Film/TheHumanCentipede'' situation going on]].
18th Nov '16 11:20:33 AM Solicitr
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* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in Mass Effect that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. It even climaxes with a TeamShot. The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who dies unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]]
** Obviously, you can't have them all at the ''same'' party; you can't have both Ashley and Kaidan! In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cronos Station, since you can only invite those former teammates whose Mass Effect 3 story-arc missions you have completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists; Jack: Grissom Academy; Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed: Volus Ambassador; Kasumi: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI are automatic; Wrex and the Virmire Survivor are effectively automatic since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]

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* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in Mass Effect that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, and (in the Armax Arena) the only time you can form a team with colleagues from across game boundaries (e.g. Jack and EDI together, or Grunt and Wrex), but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. It even climaxes with a TeamShot. the obligatory TeamShot! The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who dies unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]]
** Obviously, you can't have them all at the ''same'' party; you can't have both Ashley and Kaidan! In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission Priority: Cronos Station, Cerberus Headquarters, since you can only invite those former teammates whose Mass Effect 3 story-arc missions you have been completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists; Scientists (and then spoken to at Huerta Memorial Hospital); Jack: Grissom Academy; Academy (and then spoken to in Purgatory); Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed: Zaeed[[note]]if his DLC was added to ME2 and that save file uploaded to ME3[[/note]]: Volus Ambassador; Kasumi: Kasumi[[note]]as with Zaeed, if included in an uploaded ME2 save[[/note]]: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI (and Javik if installed) are automatic; automatically available; Wrex and the Virmire Survivor are effectively automatic if alive since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]
18th Nov '16 10:22:30 AM Solicitr
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* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in the three games that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who has died unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]] It even climaxes with a TeamShot.
** Obviously, you can't have them all at the ''same'' party; you can't have both Ashley and Kaidan! In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission, since you can only invite those former teammates whose Mass Effect 3 arcs you have completed.

to:

* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in the three games Mass Effect that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. It even climaxes with a TeamShot. The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who has died dies unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]] It even climaxes with a TeamShot.
]]
** Obviously, you can't have them all at the ''same'' party; you can't have both Ashley and Kaidan! In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission, mission Priority: Cronos Station, since you can only invite those former teammates whose Mass Effect 3 arcs story-arc missions you have completed.completed. [[spoiler: Miranda: Horizon; Jacob: Cerberus Scientists; Jack: Grissom Academy; Grunt: Attican Traverse; Tali: Rannoch; Samara: Ardat-Yakshi Monastery; Zaeed: Volus Ambassador; Kasumi: Hanar Diplomat. Current squadmembers Garrus, Liara, Vega and EDI are automatic; Wrex and the Virmire Survivor are effectively automatic since their missions (Tuchanka and Citadel II) have already taken place by the time the DLC mission is unlocked.]]
18th Nov '16 9:09:25 AM Solicitr
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Added DiffLines:

* ClassReunion: Pretty much the entire point of the Citadel DLC. Not only is this the only time in the three games that Shepard and his/her ''entire squad'' (plus Wrex!) go kick ass together, but the ensuing party at Shepard's apartment can include every single current and former squadmate, if still alive, plus Joker, Traynor and Cortez. The only squadmembers who can never be at the party are [[spoiler: Morinth, who if still alive is now a Banshee; Thane, whose scripted death has already occurred (although the DLC does include a memorial service for him, and a poignant video message for Shepard); Legion, who has died unavoidably on Rannoch; and Mordin, who even if he survived Tuchanka is in hiding (but he leaves a very funny audio log).]] It even climaxes with a TeamShot.
**Obviously, you can't have them all at the ''same'' party; you can't have both Ashley and Kaidan! In order to maximize the number of guests, you need to delay this DLC until shortly before the PointOfNoReturn mission, since you can only invite those former teammates whose Mass Effect 3 arcs you have completed.
10th Oct '16 6:57:49 AM PlasmaTalon
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** Mobilizing the Krogan clans as EDI points out. While they're fierce in battle they lack the ships to actually transport all of their troops, or the provisions needed for a prolonged campaign. All of which must be provided by their allies before they can be of any real help.
17th Sep '16 10:20:41 PM DarthSaturnina
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** This game doesn't allow players to equip heavy weapons, as the previous game did. However, on certain points during some missions you'll come across a heavy weapon which you'll be allowed to pick up and start using. This usually indicates that something very big is coming up and the best way to deal with it will be the heavy weapon.
15th Sep '16 3:47:19 AM CelPrevXXVI
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* AscendToAHigherPlaneOfExistence: [[spoiler: Two of the four big choices at the ending lead to this for Shepard. In the Control ending, Shepard effectively merges with the Reaper collective consciousness and takes control of every single one of them. In the Synthesis ending, Shepard's essence is absorbed and transmitted across the entire galaxy, making all organics partly synthetic and vice versa]].

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* AscendToAHigherPlaneOfExistence: [[spoiler: Two of the four big choices at the ending lead to this for Shepard. In the Control ending, Shepard effectively merges with the Reaper collective consciousness and takes control basically [[Memes/{{Bioware}} Assumes Direct Control]] of every single one of them. them, ''[[{{Irony}} including Harbinger.]]'' In the Synthesis ending, Shepard's essence is absorbed and transmitted across the entire galaxy, making all organics partly synthetic and vice versa]].
30th Aug '16 8:07:34 PM Polaris
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-->'''Shepard''': He said "''I should go''"... Do I sound like that? How come nobody told me about this before?! I'm open to feedback here! Maybe it's "I should GO". "I SHOULD go". "*I* should go".

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-->'''Shepard''': He S/he said "''I should go''"... Do I sound like that? How come nobody told me about this before?! I'm open to feedback here! Maybe it's "I should GO". "I SHOULD go". "*I* should go".
18th Aug '16 8:16:41 PM gunslingerofgilead
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* AliensInCardiff: The game's prologue takes place during the initial attack on Earth by the Reapers. Specifically, it details the Reaper attack on [[CanadaEh Vancouver]]. [[JustifiedTrope Justified]], since Creator/{{Bioware}} [[WriteWhatYouKnow is Canadian]] and Vancouver *is* one of the biggest and most iconic cities in Canada.

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* AliensInCardiff: The game's prologue takes place during the initial attack on Earth by the Reapers. Specifically, it details the Reaper attack on [[CanadaEh Vancouver]]. [[JustifiedTrope Justified]], since Creator/{{Bioware}} [[WriteWhatYouKnow is Canadian]] and Vancouver *is* ''is'' one of the biggest and most iconic cities in Canada.
18th Aug '16 8:16:05 PM gunslingerofgilead
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Added DiffLines:

* AliensInCardiff: The game's prologue takes place during the initial attack on Earth by the Reapers. Specifically, it details the Reaper attack on [[CanadaEh Vancouver]]. [[JustifiedTrope Justified]], since Creator/{{Bioware}} [[WriteWhatYouKnow is Canadian]] and Vancouver *is* one of the biggest and most iconic cities in Canada.
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