History Manga / Area88

13th Jul '16 9:20:26 AM Nopperabo
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* CriticalResearchFailure:
** Shintani appears to have done no research on the clothing or customs of various North African cultures, if his cartoonish depictions of Bedouins and Asranians are anything to go by.
** The pilots at Area 88 merely sign their names to a one-page contract in order to enlist as mercenaries. In real life, private contractors must go through a lengthy process before signing a ''very'' long contract.
** In the manga and OVA, the pilots only wear G-suits, harnesses, helmets, gloves, and boots during missions. In real life, pilots also wear survival vests (containing supplies they'll need if they crash), liners under their G-suits, and relief bags in front of their G-suits. The G-suits worn in the manga and OVA have few pockets and are skin-tight, whereas real-life G-suits have multiple pockets and are not tight.
13th Jul '16 9:20:06 AM Nopperabo
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* CriticalResearchFailure:
** Shintani appears to have done no research on the clothing or customs of various North African cultures, if his cartoonish depictions of Bedouins and Asranians are anything to go by.
** The pilots at Area 88 merely sign their names to a one-page contract in order to enlist as mercenaries. In real life, private contractors must go through a lengthy process before signing a ''very'' long contract.
** In the manga and OVA, the pilots only wear G-suits, harnesses, helmets, gloves, and boots during missions. In real life, pilots also wear survival vests (containing supplies they'll need if they crash), liners under their G-suits, and relief bags in front of their G-suits. The G-suits worn in the manga and OVA have few pockets and are skin-tight, whereas real-life G-suits have multiple pockets and are not tight.



** Averted with regard to other details of the manga. Shintani seems to have done little research on private contractors, military life, Islam, or Middle Eastern cultures.
11th Jul '16 8:12:07 AM Nopperabo
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Added DiffLines:

* TheNotLoveInterest: Shin and Mickey have this dynamic in the manga. The two men are frequently in each other's company and confide in each other. Mickey protects Shin on several occasions, and when he hears that Shin has been shot down, he immediately rushes off to find him. Shin's relationship with Mickey seems much deeper than his relationship with Ryoko.
19th May '16 11:21:07 PM Eyeshield
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* DownerEnding: the OVA shows two, because one is not enough. Shin, free at last, is so unfit for civilian life that he forfeits his romantic plans on Ryoko and returns to Area 88 in his warplane...just as, after the war is lost, his companions charge into a last desperate battle. The tragedy of Ryoko, left alone against Kanzaki, remains implied.

to:

* DownerEnding: the The OVA shows two, because one is not enough. Shin, free at last, is so unfit for civilian life that he forfeits his romantic plans on Ryoko and returns to Area 88 in his warplane...just as, after the war is lost, his companions charge into a last desperate battle. The tragedy of Ryoko, left alone against Kanzaki, remains implied.


Added DiffLines:

* MidSeasonUpgrade: Shin originally pilots an F-8 Crusader, but eventually upgrades to the F-20A Tigershark.
3rd Apr '16 3:32:58 PM GrammarNavi
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A arcade ShootEmUp (HorizontalScrollingShooter) featuring Shin, Mickey, and Greg as playable pilots, and McCoy and Saki as support characters, was made by {{Capcom}} and later ported to the SNES. (In the US, both the arcade and SNES versions were given the name ''U.N. Squadron.'') The games share very little with the series (although it did use bounties as a way for the player to buy {{Power Up}}s between levels). The arcade version featured three different types of planes assigned for each character: Shin flew the F-20, Mickey the F-14, and Greg the A-10. The SNES version differentiated characters by how quickly they leveled up the main weapon and how quickly they recovered from damage; all characters started with the same plane (the F-8E Crusader, Shin's starting plane in the series). It also eschewed the arcade's linear stage progression with an expanding mission map, the ability to buy other planes (including the Tomcat and Thunderbolt), and moving stages such as supply convoy raids and bomber interceptions. It got an SpiritualSuccessor in the shape of ''VideoGame/CarrierAirwing'', when Capcom lost the rights of the manga along the way.

to:

A arcade ShootEmUp (HorizontalScrollingShooter) featuring Shin, Mickey, and Greg as playable pilots, and McCoy [=McCoy=] and Saki as support characters, was made by {{Capcom}} and later ported to the SNES. (In the US, both the arcade and SNES versions were given the name ''U.N. Squadron.'') The games share very little with the series (although it did use bounties as a way for the player to buy {{Power Up}}s between levels). The arcade version featured three different types of planes assigned for each character: Shin flew the F-20, Mickey the F-14, and Greg the A-10. The SNES version differentiated characters by how quickly they leveled up the main weapon and how quickly they recovered from damage; all characters started with the same plane (the F-8E Crusader, Shin's starting plane in the series). It also eschewed the arcade's linear stage progression with an expanding mission map, the ability to buy other planes (including the Tomcat and Thunderbolt), and moving stages such as supply convoy raids and bomber interceptions. It got an SpiritualSuccessor in the shape of ''VideoGame/CarrierAirwing'', when Capcom lost the rights of the manga along the way.
3rd Feb '16 11:55:07 AM Nopperabo
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* MildlyMilitary: All iterations of ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?

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* MildlyMilitary: All iterations of ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor technicolor flight suits]]?
3rd Feb '16 11:54:47 AM Nopperabo
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* MildlyMilitary: All iterations of ''{{Area 88}}'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?

to:

* MildlyMilitary: All iterations of ''{{Area 88}}'' ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?
3rd Feb '16 11:54:15 AM Nopperabo
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Added DiffLines:

* MildlyMilitary: All iterations of ''{{Area 88}}'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?
28th Jan '16 1:12:11 PM mrnickname
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Added DiffLines:

* ArtisticLicensePharmacology: In Vietnam, Mickeys base is unsuccessfully attacked by one of their own in a [[CoolPlane Skyraider plane.]] One of the soldiers wants to go and kill him, but Mickey stops him, because the pilot is high on heroin. Heroin is an opiate which makes you sluggish, tired and apathetic. To go on a crazy kill rampage you'll have to be taking PCP or something at least.
4th Jan '16 1:53:59 PM Willbyr
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* ShoutOut: When Shin flashes back to his Paris bender and Kanzaki's betrayal in the manga, the [[UchuuSenkanYamato Yamato]] appears in the background with (presumably) a few of its crew members.

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* ShoutOut: When Shin flashes back to his Paris bender and Kanzaki's betrayal in the manga, the [[UchuuSenkanYamato [[Anime/SpaceBattleshipYamato Yamato]] appears in the background with (presumably) a few of its crew members.
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http://tvtropes.org/pmwiki/article_history.php?article=Manga.Area88