History Manga / Area88

3rd Apr '16 3:32:58 PM GrammarNavi
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A arcade ShootEmUp (HorizontalScrollingShooter) featuring Shin, Mickey, and Greg as playable pilots, and McCoy and Saki as support characters, was made by {{Capcom}} and later ported to the SNES. (In the US, both the arcade and SNES versions were given the name ''U.N. Squadron.'') The games share very little with the series (although it did use bounties as a way for the player to buy {{Power Up}}s between levels). The arcade version featured three different types of planes assigned for each character: Shin flew the F-20, Mickey the F-14, and Greg the A-10. The SNES version differentiated characters by how quickly they leveled up the main weapon and how quickly they recovered from damage; all characters started with the same plane (the F-8E Crusader, Shin's starting plane in the series). It also eschewed the arcade's linear stage progression with an expanding mission map, the ability to buy other planes (including the Tomcat and Thunderbolt), and moving stages such as supply convoy raids and bomber interceptions. It got an SpiritualSuccessor in the shape of ''VideoGame/CarrierAirwing'', when Capcom lost the rights of the manga along the way.

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A arcade ShootEmUp (HorizontalScrollingShooter) featuring Shin, Mickey, and Greg as playable pilots, and McCoy [=McCoy=] and Saki as support characters, was made by {{Capcom}} and later ported to the SNES. (In the US, both the arcade and SNES versions were given the name ''U.N. Squadron.'') The games share very little with the series (although it did use bounties as a way for the player to buy {{Power Up}}s between levels). The arcade version featured three different types of planes assigned for each character: Shin flew the F-20, Mickey the F-14, and Greg the A-10. The SNES version differentiated characters by how quickly they leveled up the main weapon and how quickly they recovered from damage; all characters started with the same plane (the F-8E Crusader, Shin's starting plane in the series). It also eschewed the arcade's linear stage progression with an expanding mission map, the ability to buy other planes (including the Tomcat and Thunderbolt), and moving stages such as supply convoy raids and bomber interceptions. It got an SpiritualSuccessor in the shape of ''VideoGame/CarrierAirwing'', when Capcom lost the rights of the manga along the way.
3rd Feb '16 11:55:07 AM Nopperabo
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* MildlyMilitary: All iterations of ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?

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* MildlyMilitary: All iterations of ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor technicolor flight suits]]?
3rd Feb '16 11:54:47 AM Nopperabo
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* MildlyMilitary: All iterations of ''{{Area 88}}'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?

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* MildlyMilitary: All iterations of ''{{Area 88}}'' ''Area 88'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?
3rd Feb '16 11:54:15 AM Nopperabo
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* MildlyMilitary: All iterations of ''{{Area 88}}'' qualify. The Area 88 mercenaries are undisciplined and insubordinate compared to real-life mercenaries. And what's with the [[HighlyConspicuousUniform technocolor flight suits]]?
28th Jan '16 1:12:11 PM mrnickname
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* ArtisticLicensePharmacology: In Vietnam, Mickeys base is unsuccessfully attacked by one of their own in a [[CoolPlane Skyraider plane.]] One of the soldiers wants to go and kill him, but Mickey stops him, because the pilot is high on heroin. Heroin is an opiate which makes you sluggish, tired and apathetic. To go on a crazy kill rampage you'll have to be taking PCP or something at least.
4th Jan '16 1:53:59 PM Willbyr
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* ShoutOut: When Shin flashes back to his Paris bender and Kanzaki's betrayal in the manga, the [[UchuuSenkanYamato Yamato]] appears in the background with (presumably) a few of its crew members.

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* ShoutOut: When Shin flashes back to his Paris bender and Kanzaki's betrayal in the manga, the [[UchuuSenkanYamato [[Anime/SpaceBattleshipYamato Yamato]] appears in the background with (presumably) a few of its crew members.
23rd Nov '15 6:31:08 PM Nopperabo
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* NoExportForYou: ''U.N. Squadron'' wasn't the only video game based on the ''Area 88'' manga. In 1995, Family Soft released ''Area 88: Etranger 1995'' in Japan, but not in the U.S.
23rd Nov '15 6:30:46 PM Nopperabo
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Added DiffLines:

* NoExportForYou: ''U.N. Squadron'' wasn't the only video game based on the ''Area 88'' manga. In 1995, Family Soft released ''Area 88: Etranger 1995'' in Japan, but not in the U.S.
17th Nov '15 7:53:25 PM Nopperabo
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In 1995, Family Soft released the ''Area 88: Etranger 1995'' video game, in which players can select from multiple pilots, including Saki, Shin, Mickey, Greg, Hoover, Sela, and others.

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In 1995, Family Soft released the ''Area 88: Etranger 1995'' video game, game in which Japan. Players players can select from multiple pilots, including Saki, Shin, Mickey, Greg, Hoover, Sela, and others.
17th Nov '15 7:48:17 PM Nopperabo
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In 1995, Family Soft released the ''Area 88: Etranger 1995'' video game, in which players can select from multiple pilots, including Saki, Shin, Mickey, Greg, Hoover, Sela, and others.
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http://tvtropes.org/pmwiki/article_history.php?article=Manga.Area88