History Main / YouShouldntKnowThisAlready

31st Mar '17 7:02:46 PM Doug86
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* In ''BreathOfFireII'', CuteBruiser Katt has several high grade attack spells in her inventory, but lacks the MP to use them. The only way to use them is to find the Black Shaman (which won't unlock until you've [[GottaCatchEmAll found all the others]]) and fuse Katt with her and the Blue Shaman (one of the first Shamans you can find), at which point Katt will become a LightningBruiser (at least until she takes enough damage to undo the fusion).
** You can also get a house resident who will boost Katt's AP stat roughly threefold, allowing her to use the much more physically powerful Black/Red fusion, but this is something of a GuideDangIt even by the standards of BreathOfFireII.

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* In ''BreathOfFireII'', ''VideoGame/BreathOfFireII'', CuteBruiser Katt has several high grade attack spells in her inventory, but lacks the MP to use them. The only way to use them is to find the Black Shaman (which won't unlock until you've [[GottaCatchEmAll found all the others]]) and fuse Katt with her and the Blue Shaman (one of the first Shamans you can find), at which point Katt will become a LightningBruiser (at least until she takes enough damage to undo the fusion).
** You can also get a house resident who will boost Katt's AP stat roughly threefold, allowing her to use the much more physically powerful Black/Red fusion, but this is something of a GuideDangIt even by the standards of BreathOfFireII.''VideoGame/BreathOfFireII''.
5th Mar '17 5:15:40 PM nombretomado
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* ''DungeonSiege II'' has its Chants that you can use at Incantation Shrines, that is if you have found the appropriate scroll first. Even if you know the words to use. Downplayed in the NewGamePlus modes, wherein you can use chants you learned the first time through, but you still can't use chants you never found in earlier playthroughs until you do find them.

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* ''DungeonSiege II'' has its ''VideoGame/DungeonSiegeII'':
** The
Chants that you can use at Incantation Shrines, that is if you have found the appropriate scroll first. Even if you know the words to use. Downplayed in the NewGamePlus modes, wherein you can use chants you learned the first time through, but you still can't use chants you never found in earlier playthroughs until you do find them.
1st Mar '17 11:20:45 AM MrGuy
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* Used rather amusingly in ''VideoGame/ResidentEvil7Biohazard''. At a later point in the game, Lucas locks Ethan in a room where he must solve a bizarre Rube Goldberg puzzle. Solving the puzzle normally gives you a code to open a locked door needed to progress, but also coats the previous room with gasoline; progressing the story sets the room on fire and will quickly kill you if you can't escape. However, with foreknowledge of the code you can just bypass the puzzle sequence and open the locked door without risk of an inferno. Lucas doesn't take kindly to you not dying, so he [[spoiler:tosses a dynamite bomb with a 30-second fuse into the room as payback.]] It's not a punishment however, as you can solve this puzzle if your reflexes are quick enough.

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* Used rather amusingly in ''VideoGame/ResidentEvil7Biohazard''. At a later point When doing the "Happy Birthday" puzzle as Clancy in the game, Lucas locks Ethan in a room where he must solve a bizarre Rube Goldberg puzzle. Solving VHS recording, trying to use the puzzle normally gives you a code to open a locked door needed to progress, but also coats the previous room with gasoline; progressing the story sets the room on fire and letter-based combination lock will quickly kill just tell you that you don't know the password, [[spoiler:because if you can't escape. However, with foreknowledge of weren't forced to learn it "properly," Clancy could avoid his PlotlineDeath, which has already happened by the code you can just bypass time Ethan arrives.]] In contrast, [[spoiler:Ethan ''can'' use the puzzle sequence and open the locked door combination lock without risk of an inferno. Lucas doesn't take kindly to you not dying, so he [[spoiler:tosses a dynamite bomb with a 30-second fuse into going through the room whole puzzle, so long as payback.]] It's not a punishment however, as you can solve this puzzle if your reflexes are quick enough.the player knows the combination (i.e., from playing through the aforementioned flashback), which allows him to survive.]]
22nd Feb '17 7:23:16 PM rjd1922
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In role-playing circles, this is commonly referred to as "meta-gaming," and is usually more generally defined as a character acting upon information that they shouldn't possess (yet the player themselves do.) Depending on the community, it can either be a common and acceptable tactic (especially for {{MMORPG}}s,) or it can be strongly frowned upon. In character role-play, when players are expected to immerse themselves in their character and stick to a role, it's typically the latter.

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In role-playing circles, this is commonly referred to as "meta-gaming," "[[{{Metagame}} meta-gaming]]," and is usually more generally defined as a character acting upon information that they shouldn't possess (yet the player themselves do.) Depending on the community, it can either be a common and acceptable tactic (especially for {{MMORPG}}s,) or it can be strongly frowned upon. In character role-play, when players are expected to immerse themselves in their character and stick to a role, it's typically the latter.



** Early in the first ''VisualNovel/PhoenixWrightAceAttorney'' game's second case, you find a small piece of paper that says "Maya", written in blood. It's actually [[spoiler: a receipt for a (Now broken) glass stand Mia bought a day before being killed]]. Later in the case, [[spoiler:the killer's final testimony involves him stating he saw the glass stand in one piece a week before the murder]]. Even if you already know presenting that piece of paper is necessary to point out the contradiction, you cannot do that until [[spoiler: Mia tells you how it proves he's lying]].

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** Early in the first ''VisualNovel/PhoenixWrightAceAttorney'' game's second case, you find a small piece of paper that says "Maya", written in blood. It's actually [[spoiler: a [[spoiler:a receipt for a (Now (now broken) glass stand Mia bought a day before being killed]]. Later in the case, [[spoiler:the killer's final testimony involves him stating he saw the glass stand in one piece a week before the murder]]. Even if you already know presenting that piece of paper is necessary to point out the contradiction, you cannot do that until [[spoiler: Mia tells you how it proves he's lying]].
11th Feb '17 7:12:17 PM Tarkannen
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* Used rather amusingly in ''VideoGame/ResidentEvil7Biohazard''. At a later point in the game, Lucas locks Ethan in a room where he must solve a bizarre Rube Goldberg puzzle. Solving the puzzle normally gives you a code to open a locked door needed to progress, but also coats the previous room with gasoline; progressing the story sets the room on fire and will quickly kill you if you can't escape. However, with foreknowledge of the code you can just bypass the puzzle sequence and open the locked door without risk of an inferno. Lucas doesn't take kindly to you not dying, so he [[spoiler:tosses a dynamite bomb with a 30-second fuse into the room as payback.]] It's not a punishment however, as you can solve this puzzle if your reflexes are quick enough.
25th Jan '17 8:58:06 AM Gosicrystal
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* Enforced in ''Film/NoobLaQueteLegendaire''. While showing Omega Zell the way to the place where he's supposed to start a hard questline, Ystos keeps telling Omega Zell to not take it lightly. Once there, it turns out that the first quest consists of impressing the QuestGiver by completing a HoldTheLine challenge without any kind of assisstance and that the opportunity to do the rest of the questline will be LostForever is Omega Zell fails. Ystos is friends with one of the few people who completed this specific challenge before Omega Zell did, so chances are that he was holding back the details on purpose.

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* Enforced in ''Film/NoobLaQueteLegendaire''. While showing Omega Zell the way to the place where he's supposed to start a hard questline, Ystos keeps telling Omega Zell to not take it lightly. Once there, it turns out that the first quest consists of impressing the QuestGiver by completing a HoldTheLine challenge without any kind of assisstance and that the opportunity to do the rest of the questline will be LostForever [[PermanentlyMissableContent lost permanently]] is Omega Zell fails. Ystos is friends with one of the few people who completed this specific challenge before Omega Zell did, so chances are that he was holding back the details on purpose.
15th Jan '17 4:08:28 PM rjd1922
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* In ''{{Franchise/Pokemon}}'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon not only need to be traded to evolve but also hold certain items when traded, or what certain Pokemon are capable of breeding with.
** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.

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* In ''{{Franchise/Pokemon}}'', Pokemon Pokémon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon Pokémon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon Pokémon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon Pokémon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon Pokémon not only need to be traded to evolve but also hold certain items when traded, or what certain Pokemon Pokémon are capable of breeding with.
** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] ''VideoGame/PokemonBlackAndWhite'' and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
3rd Jan '17 3:42:33 AM Phys101
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* ''VideoGame/ColossalCave'': if you go where the Pirate's treasure chest is before encountering the Pirate, you just reach a dead end. The chest isn't there.
12th Dec '16 5:33:53 PM AzyWng
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* In ''VideoGame/TheWhiteChamber'', if you use the color code before you can actually learn it, you unlock an EasterEgg.

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* In ''VideoGame/TheWhiteChamber'', if you use the color code before you can actually learn it, you unlock an EasterEgg. The game even suggests that the player try this in one of the endings. [[spoiler: This easter egg is an eyeless face with the words "NOT YET" written in blood where the eyes would be.]]
28th Oct '16 2:28:00 PM nombretomado
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* Mechanically speaking, there is not a single puzzle in ''GoldenSunDarkDawn'' that actually ''requires'' Insight Psynergy. All you actually need for the Ouroboros dungeon is the Arid Heat power from the Sand Prince Gem. But the game railroads you into fetching the Insight Glass anyway because that's what prompts [[HitchhikerHeroes Amiti to join the party]].

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* Mechanically speaking, there is not a single puzzle in ''GoldenSunDarkDawn'' ''VideoGame/GoldenSunDarkDawn'' that actually ''requires'' Insight Psynergy. All you actually need for the Ouroboros dungeon is the Arid Heat power from the Sand Prince Gem. But the game railroads you into fetching the Insight Glass anyway because that's what prompts [[HitchhikerHeroes Amiti to join the party]].
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