History Main / YouShouldntKnowThisAlready

11th Sep '16 10:51:01 PM Dattix
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** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.

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** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
11th Sep '16 10:51:00 PM Dattix
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** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
3rd Sep '16 10:42:00 PM SpitbreakFTW
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* Like World of Warcraft above, "Provisioners" (cooks) in ''VideoGame/TheElderScrollsOnline'' have to have read a recipe (that is inexplicably destroyed upon reading it) to learn how to cook meals and brew drinks. Even stuff as basic as a baked potato.
12th Aug '16 3:21:36 PM Miracle@StOlaf
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::Rather amusingly lampshaded in ''Resident Evil 4''; one of Leon's early objectives is to find a church, where Ashley Graham is being held prisoner. The church door is actually locked, however, and Leon has to go find a key. It's completely possible to avoid this entirely and go get the key immediately. When Leon reports to Hunnigan he's recovered it, she irritably asks him if he's even ''been'' to the church yet.Leon replies in a rather confused tone that he has, regardless of whether he had in that particular playthrough.

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::Rather * Defied in ''VideoGame/ResidentEvil2''. Finding the Weapon Box Key requires you to use your lighter to set off a huge flare gun, the flash of which reveals the key. Playing as Claire and forgot to bring the lighter? Just pick the damn thing up anyway, because all the flare does is make it visible.
* Rather
amusingly lampshaded in ''Resident Evil 4''; one of Leon's early objectives is to find a church, where Ashley Graham is being held prisoner. The church door is actually locked, however, and Leon has to go find a key. It's completely possible to avoid this entirely and go get the key immediately. When Leon reports to Hunnigan he's recovered it, she irritably asks him if he's even ''been'' to the church yet.Leon replies in a rather confused tone that he has, regardless of whether he had in that particular playthrough.
8th Aug '16 11:44:26 AM longWriter
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** Another example is that after you use Arid Heat dozens of times to navigate Barai Temple and get the Insight Glass, Amiti pops out at the entrance to the Ouroboros to prompt you to use Arid Heat on the basin of water there that is ''exactly like all the basins of water in Barai Temple that you already manipulated using Arid Heat''. [[StopHelpingMe Thank you, Amiti.]]

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** Another example is that after you use Arid Heat dozens of times to navigate Barai Temple and get the Insight Glass, Amiti pops out at the entrance to the Ouroboros to prompt you to use Arid Heat on the basin of water there that is ''exactly like all the basins of water in Barai Temple that you already manipulated using Arid Heat''. [[StopHelpingMe [[AnnoyingVideoGameHelper Thank you, Amiti.]]
21st Jul '16 3:32:45 AM tealmage
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* ''VisualNovel/VirtuesLastReward'' makes use of this ''in-character''. Sigma [[spoiler:and Phi can remember, and make use of, events the player has seen on previous playthroughs of the game ''before'' they have occurred in the plot of a current playthrough, frequently baffling or scaring the other characters. In the final ending, the player takes control of an unknown character who baffles Phi in the same way.]]
** The prequel, ''VisualNovel/NineHoursNinePersonsNineDoors'' also has this. The player can't see the TrueEnding until they see [[spoiler: the Safe Ending]] because [[spoiler: Akane never saw the combination needed to rescue Snake so she can't pass it onto Junpei in another timeline]]. The game will punish you with a BadEnding if you attempt to access the TrueEnding first.

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* ''VisualNovel/VirtuesLastReward'' The ''Franchise/ZeroEscape'' series makes use of this ''in-character''. ''in-character'' and plays with it: the gap between what is "player knowledge" and what is "character knowledge" is reduced in various ways.
** In ''VisualNovel/NineHoursNinePersonsNineDoors'', the fact that you need to see a particular BadEnding in order to reach the TrueEnding is {{Justified}} [[spoiler:because Akane never saw the combination needed to rescue Snake and can't pass it onto Junpei in another timeline]].
** In ''VisualNovel/VirtuesLastReward'', several characters have a special power that allows them to get around this. [[spoiler:Namely,
Sigma [[spoiler:and and Phi can remember, and make use of, events the player has seen on previous playthroughs of the game ''before'' they have occurred in the plot of a current playthrough, frequently baffling or scaring the other characters. In the final ending, the player takes control of an unknown character who baffles Phi in the same way.]]
** The prequel, ''VisualNovel/NineHoursNinePersonsNineDoors'' also has this. The player can't see ''VisualNovel/ZeroTimeDilemma'' plays around with it as well. [[spoiler:As in the TrueEnding until previous game, several characters have the ability to "shift" between timelines, retaining some of their memories. When the teams open their Force Quit boxes, they see [[spoiler: get back ''all'' their memories from the Safe Ending]] because [[spoiler: Akane never saw various other timelines in the combination needed game, and can then make use of this knowledge. This trope is played straight when A-Team tries to rescue Snake so she can't pass it onto cheat and get passwords by having Carlos and Junpei die and then meeting up in another timeline]]. The game will punish you with a BadEnding if you attempt to access timeline: unfortunately for them, they didn't know that the TrueEnding first.passwords aren't the same in every history.]]
10th Jul '16 9:42:55 AM Eon-the-Dragon
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* In ''{{Franchise/Pokemon}}'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon not only need to be traded to evolve but also hold certain items to evolve, or what certain Pokemon are capable of breeding with. [[CommonKnowledge Besides Ditto.]]

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* In ''{{Franchise/Pokemon}}'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon not only need to be traded to evolve but also hold certain items to evolve, when traded, or what certain Pokemon are capable of breeding with. [[CommonKnowledge Besides Ditto.]]with.
10th Jul '16 9:41:42 AM Eon-the-Dragon
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* In ''[[Franchise/Pokemon]]'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't evolve into Dusknoir unless traded with a Reaper Cloth]], or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.

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* In ''[[Franchise/Pokemon]]'', ''{{Franchise/Pokemon}}'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't some Pokemon not only need to be traded to evolve into Dusknoir unless traded with a Reaper Cloth]], but also hold certain items to evolve, or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.what certain Pokemon are capable of breeding with. [[CommonKnowledge Besides Ditto.]]
10th Jul '16 9:40:08 AM Eon-the-Dragon
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* In ''Franchise/Pokemon'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't evolve into Dusknoir unless traded with a Reaper Cloth]], or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.

to:

* In ''Franchise/Pokemon'', ''[[Franchise/Pokemon]]'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't evolve into Dusknoir unless traded with a Reaper Cloth]], or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.
10th Jul '16 9:39:43 AM Eon-the-Dragon
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* In ''Franchise/Pokemon'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveReserachedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't evolve into Dusknoir unless traded with a Reaper Cloth]], or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.

to:

* In ''Franchise/Pokemon'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveReserachedBreathing, YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how [[SocializationBonus Dusclops doesn't evolve into Dusknoir unless traded with a Reaper Cloth]], or that Kirlia can only evolve into Gallade if it's holding a Dawn Stone and is male.
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