History Main / YouShouldntKnowThisAlready

15th Jan '17 4:08:28 PM rjd1922
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* In ''{{Franchise/Pokemon}}'', Pokemon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon not only need to be traded to evolve but also hold certain items when traded, or what certain Pokemon are capable of breeding with.
** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.

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* In ''{{Franchise/Pokemon}}'', Pokemon Pokémon can't learn a certain move until they either have gotten to the correct level or their trainer has the TM/HM for it. While that would normally fit under YouHaveResearchedBreathing, it also becomes YouShouldntKnowThisAlready due to how moves are learned. Pokemon Pokémon can only remember four moves at a time ([[GameplayAndStorySegregation including Pokemon like Alakazam, Metagross, and even Arceus]]), but players/trainers could not only remember all of the moves the Pokemon Pokémon has learned previously but also learn every single move that the Pokemon can use in total (if they had the time and patience to learn all of that) and what every single Pokemon Pokémon evolves into. Thus it becomes YouShouldntKnowThisAlready because the player knows about things like how some Pokemon Pokémon not only need to be traded to evolve but also hold certain items when traded, or what certain Pokemon Pokémon are capable of breeding with.
** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] ''VideoGame/PokemonBlackAndWhite'' and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
3rd Jan '17 3:42:33 AM Phys101
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* ''VideoGame/ColossalCave'': if you go where the Pirate's treasure chest is before encountering the Pirate, you just reach a dead end. The chest isn't there.
12th Dec '16 5:33:53 PM AzyWng
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* In ''VideoGame/TheWhiteChamber'', if you use the color code before you can actually learn it, you unlock an EasterEgg.

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* In ''VideoGame/TheWhiteChamber'', if you use the color code before you can actually learn it, you unlock an EasterEgg. The game even suggests that the player try this in one of the endings. [[spoiler: This easter egg is an eyeless face with the words "NOT YET" written in blood where the eyes would be.]]
28th Oct '16 2:28:00 PM nombretomado
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* Mechanically speaking, there is not a single puzzle in ''GoldenSunDarkDawn'' that actually ''requires'' Insight Psynergy. All you actually need for the Ouroboros dungeon is the Arid Heat power from the Sand Prince Gem. But the game railroads you into fetching the Insight Glass anyway because that's what prompts [[HitchhikerHeroes Amiti to join the party]].

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* Mechanically speaking, there is not a single puzzle in ''GoldenSunDarkDawn'' ''VideoGame/GoldenSunDarkDawn'' that actually ''requires'' Insight Psynergy. All you actually need for the Ouroboros dungeon is the Arid Heat power from the Sand Prince Gem. But the game railroads you into fetching the Insight Glass anyway because that's what prompts [[HitchhikerHeroes Amiti to join the party]].
5th Oct '16 1:52:01 PM Wymar
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** ''VisualNovel/ZeroTimeDilemma'' plays around with it as well. [[spoiler:As in the previous game, several characters have the ability to "shift" between timelines, retaining some of their memories. When the teams open their Force Quit boxes, they get back ''all'' their memories from the various other timelines in the game, and can then make use of this knowledge. This trope is played straight when A-Team tries to cheat and get passwords by having Carlos and Junpei die and then meeting up in another timeline: unfortunately for them, they didn't know that the passwords aren't the same in every history.]]

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** ''VisualNovel/ZeroTimeDilemma'' plays around with it as well. [[spoiler:As in the previous game, several characters have the ability to "shift" between timelines, retaining some of their memories. When the teams open their Force Quit boxes, they get back ''all'' their memories from the various other timelines in the game, and can then make use of this knowledge. This trope is played straight when A-Team C-Team tries to cheat and get passwords by having Carlos and Junpei die and then meeting up in another timeline: unfortunately for them, they didn't know [[CrazyPrepared Zero anticipated this tactic and made it so that the passwords aren't the same in every history.from other timelines are invalid]].]]
11th Sep '16 10:51:01 PM Dattix
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** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.

to:

** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
11th Sep '16 10:51:00 PM Dattix
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Added DiffLines:

** Additionally, with the exception of [[VideoGame/PokemonBlackAndWhite Pokémon Black and White]] and their sequels, the game prevents you from using field moves until you get the badge necessary to use them, even if your Pokémon know those moves already (possible through hacking, transferring from Pokémon Bank which, unlike trading, does not restrict Pokémon with HM moves, and the few Pokémon that learn HM moves naturally), in order to prevent SequenceBreaking.
3rd Sep '16 10:42:00 PM SpitbreakFTW
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* Like World of Warcraft above, "Provisioners" (cooks) in ''VideoGame/TheElderScrollsOnline'' have to have read a recipe (that is inexplicably destroyed upon reading it) to learn how to cook meals and brew drinks. Even stuff as basic as a baked potato.
12th Aug '16 3:21:36 PM Miracle@StOlaf
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::Rather amusingly lampshaded in ''Resident Evil 4''; one of Leon's early objectives is to find a church, where Ashley Graham is being held prisoner. The church door is actually locked, however, and Leon has to go find a key. It's completely possible to avoid this entirely and go get the key immediately. When Leon reports to Hunnigan he's recovered it, she irritably asks him if he's even ''been'' to the church yet.Leon replies in a rather confused tone that he has, regardless of whether he had in that particular playthrough.

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::Rather * Defied in ''VideoGame/ResidentEvil2''. Finding the Weapon Box Key requires you to use your lighter to set off a huge flare gun, the flash of which reveals the key. Playing as Claire and forgot to bring the lighter? Just pick the damn thing up anyway, because all the flare does is make it visible.
* Rather
amusingly lampshaded in ''Resident Evil 4''; one of Leon's early objectives is to find a church, where Ashley Graham is being held prisoner. The church door is actually locked, however, and Leon has to go find a key. It's completely possible to avoid this entirely and go get the key immediately. When Leon reports to Hunnigan he's recovered it, she irritably asks him if he's even ''been'' to the church yet.Leon replies in a rather confused tone that he has, regardless of whether he had in that particular playthrough.
8th Aug '16 11:44:26 AM longWriter
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** Another example is that after you use Arid Heat dozens of times to navigate Barai Temple and get the Insight Glass, Amiti pops out at the entrance to the Ouroboros to prompt you to use Arid Heat on the basin of water there that is ''exactly like all the basins of water in Barai Temple that you already manipulated using Arid Heat''. [[StopHelpingMe Thank you, Amiti.]]

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** Another example is that after you use Arid Heat dozens of times to navigate Barai Temple and get the Insight Glass, Amiti pops out at the entrance to the Ouroboros to prompt you to use Arid Heat on the basin of water there that is ''exactly like all the basins of water in Barai Temple that you already manipulated using Arid Heat''. [[StopHelpingMe [[AnnoyingVideoGameHelper Thank you, Amiti.]]
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