History Main / YouHaveResearchedBreathing

23rd Sep '16 8:24:43 PM MurlocAggroB
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** You also need to be level 20 as a worgen to learn how to ''[[RunningOnAllFours run on four legs]]''. On the bright side, you also automatically learn how to ride mounts at the same time.

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** You also need to be level 20 as a worgen [[OurWerewolvesAreDifferent worgen]] to learn how to ''[[RunningOnAllFours run on four legs]]''. On the bright side, you also automatically learn how to ride mounts at the same time.



* The Ghouls in ''Videogame/{{Warcraft}} 3'' need to spend time and money upgrading to allow them to eat the recent dead.
** Crypt Fiends have this with web and burrow as well (hilariously causing a rather literal example of HowDoIShotWeb, although one could argue that shooting their webbing at high speed into the air to bring down flyers might be a technique they need to learn). The night elves feature this with the entire faction researching night vision, for a group that is mostly active at night for biological reasons. Chimeras have to research using their other head to spit acid. Trolls need to be taught how to regenerate, which is an innate ability to all members of their race (''Years'' later it was explained that troll regeneration is tied to that individual troll's connection to a mystical loa that grants them their regenerative abilities. So researching regeneration apparently means instituting some kind of compulsory religious seminar). Abominations, walking piles of rotting corpses, need research to '''stink'''. Orcish grunts and raiders need research to know how to pillage. Tauren need to learn how to smash the ground with their totems. Mountain Giants need research to make their skin, which is stone, resistant to normal attacks. Footmen, who have a large shield from the begining, need to be trained to put their shield infront of their face. And arguably the apex example in the entire game, The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''.
** Also, notably, the first weapon upgrade for the Human Footmen, who use iron swords from the beginning, is ''iron forged swords'', as if until then they had been using bamboo weapons.

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* The Ghouls in ''Videogame/{{Warcraft}} 3'' need to spend time and money upgrading to allow them to eat the recent dead.
**
dead. Crypt Fiends have this with web and burrow and web as well (hilariously causing a rather literal example of HowDoIShotWeb, although one could argue that shooting their webbing at high speed into the air to bring down flyers might be a technique they need to learn). The night elves feature this with the entire faction researching night vision, for a group that is mostly active at night for biological reasons. Chimeras have to research using their other head to spit acid. Trolls Gargoyles apparently need to be taught how to regenerate, which is an innate ability to all members of their race (''Years'' later it was explained that troll regeneration is tied to that individual troll's connection to a mystical loa that grants them their regenerative abilities. So researching regeneration apparently means instituting some kind of compulsory religious seminar).stop flying. Abominations, walking piles of rotting corpses, need research to '''stink'''. Orcish grunts and raiders The same upgrades also gives Meat Wagons (catapults that launch corpses) the same ability on their projectiles. It's almost as if the undead need to research to know ''[[MindScrew how to pillage. Tauren need to learn how to smash the ground decompose]].''
** The night elves feature this
with the entire faction researching night vision, for a group that is mostly active at night for biological reasons. Chimeras have to research using their totems. other head to spit acid. Mountain Giants need research to make their skin, which is stone, resistant to normal attacks. attacks.
** Trolls need to be taught how to regenerate, which is an innate ability to all members of their race (''Years'' later it was explained that troll regeneration is tied to that individual troll's connection to a mystical loa that grants them their regenerative abilities. So researching regeneration apparently means instituting some kind of compulsory religious seminar). Orcish grunts and raiders need research to know how to pillage while Tauren need to learn how to smash the ground with their totems.
**
Footmen, who have a large shield from the begining, beginning, need to be trained to put their shield infront in front of their face. And arguably the apex example in the entire game, The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''.
**
Also, notably, the first weapon upgrade for the Human Footmen, who use iron swords from the beginning, is ''iron forged swords'', as if until then they had been using bamboo weapons.weapons.
** And arguably the apex example in the entire game; The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''. It's not that they have to research how to roar (they actually start with that as their first ability) - they need to learn how to do it while not in night elf form.
** Much like the ''VideoGame/LeagueOfLegends'' example above, heroes need to level up in order to learn more abilities, culminating with a powerful Ultimate at level 6. That can usually be justified by the hero being new and slowly learning more complex spells, but that's not always the case. Apparently the Tauren Chieftains need extra experience in order to stomp on the ground. Then there's heroes that can't possibly be just learning, like powerful demons and ancient nature spirits. By far the most bizarre however, has to be the Blademaster. One of the Blademaster's basic abilities that he can learn from level 1 is a full-on magic spell called Mirror Image. His ultimate that he has to wait 6 levels for? Whirlwind, aka "Holding your sword out and spinning in a circle". Magic? Easy for any warrior. Twirling? Only the elitist of the elite can twirl.
19th Sep '16 12:19:24 PM Medinoc
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* Deconstructed/parodied in [[http://brawlinthefamily.keenspot.com/comic/219-moveset/ this]] episode of ''Webcomic/BrawlInTheFamily''.

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* Deconstructed/parodied in [[http://brawlinthefamily.keenspot.com/comic/219-moveset/ this]] episode of ''Webcomic/BrawlInTheFamily''.''Webcomic/BrawlInTheFamily'', where Nidorina gives up "Bite" at a most inopportune time.
26th Aug '16 10:22:02 PM radiaki
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** Of course, normal people can't get a defense bonus from a non-magical ordinary hat, so they might be onto something.



*** Considering how much Hope and Vanille's regular attacks sucked (about half the damage of the others) it could be assumed they just didn't *bother* to do regular attacks. If they can do as much or more damage with magic while *also* increasing the chain gauge why would you do a regular attack?
14th Aug '16 12:45:09 AM UmbrellasWereAwesome
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* In ''[[VideoGame/HaloCombatEvolved Halo]]'', ''Videogame/{{Halo 2}}'', and ''Videogame/{{Halo 3}}'', the Master Chief is incapable of sprinting, although he is already jogging at 18 km/h regardless. Then, in the prequel ''VideoGame/HaloReach'', the player (another type of [[SuperSoldier SPARTAN]]) gains sprinting as a pickup, next to the jetpack ability and active camo device. This is due to the armour not being synched sufficiently well with the wearer to run safely without breaking one's bones, which is fixed by the pick-up. In ''VideoGame/{{Halo 4}}'', Cortana "rewrote the [suit's] firmware" to allow MC to sprint at all times.
** The ability to dual-wield was introduced in Halo 2, and provided some balancing issues. It was explained, again, as updated software. It appeared in Halo 3, but was removed for ''Reach'', a prequel, and quietly left out of Halo 4.

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* ''Franchise/{{Halo}}'':
**
In ''[[VideoGame/HaloCombatEvolved Halo]]'', ''VideoGame/HaloCombatEvolved'', ''Videogame/{{Halo 2}}'', and ''Videogame/{{Halo 3}}'', the Master Chief is incapable of sprinting, although he is already jogging at 18 km/h regardless. Then, in the prequel ''VideoGame/HaloReach'', the player (another type of [[SuperSoldier SPARTAN]]) Spartan]]) gains sprinting as a pickup, next to the jetpack ability and active camo device. This is due to the armour not being synched sufficiently well with the wearer to run safely without breaking one's bones, which is fixed by the pick-up. In From ''VideoGame/{{Halo 4}}'', 4}}'' onward, the Chief can sprint whenever he wants, since Cortana "rewrote the [suit's] firmware" to allow MC to sprint at all times.
firmware".
** The ability to dual-wield was introduced in Halo 2, ''Halo 2'', and provided some balancing issues. It was explained, again, as updated software. It appeared in Halo 3, ''Halo 3'', but was removed for ''Reach'', a prequel, ''Reach'' (a prequel), and quietly left out of Halo 4.the mainline games from ''Halo 4'' onward.
30th Jul '16 3:48:44 AM KelpTheGreat
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*** The worst offender is Hunting, which must be researched even though hunting existed ''literally 500 million years before humans did''... and when humans did appear, our idea of "hunting" initially meant "running at your prey until it collapsed from exhaustion" (this is closely linked to the fact that humans have one of the most effective sweat glands for heat dissipation). So you literally have to research ''running''.
29th Jul '16 11:55:31 PM KelpTheGreat
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* In ''VideoGame/MapleStory'', you don't know how to sit down until you learn it in a quest.
21st Jul '16 7:08:54 AM radiaki
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** You can slide from the beginning, at any rate.



*** He does remember how to backdash and slide in the sequel, though, so he can figure some things out.



* Many AdventureGames rely on you having to talk to someone in order to know what to do, even if you've played it before and so know it already. Some adventure games like ''VideoGame/MonkeyIsland'' deliberately subvert this - the voodoo lady (who gives you hints) doesn't need to be talked to at all in most of [[VideoGame/TheSecretOfMonkeyIsland the first game]].



* ''VideoGame/{{Brink}}'' appears to play it straight with the revive syringes, which medics can freely distribute to their squadmates but can't administer to themselves until you invest points into this at a higher level. [[RealityEnsues In real life]], the dosage of such drugs is notoriously difficult [[InstantSedation to control]], and use by untrained personnel is likely to result in WorstAid.

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* ''VideoGame/{{Brink}}'' appears to play it straight with has the revive syringes, which medics can freely distribute to their squadmates but can't administer to themselves until you invest points into this at a higher level. [[RealityEnsues In real life]], the dosage of such drugs is notoriously difficult [[InstantSedation to control]], and use by untrained personnel is likely to result in WorstAid. end badly.



** This was averted in Black Ops, however; you can pick up ammo from similar guns ([=MP5K=] feeds [=MP5K=]) without Scavenger. Instead, Scavenger allows you to convert ammo for one type of weapon to work in a different one -- for example, you can take ammo from an AK-47 and make it into [=MP5K=] ammo.

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** This was averted addressed in Black Ops, however; Ops; you can pick up ammo from similar guns ([=MP5K=] feeds [=MP5K=]) without Scavenger. Instead, Scavenger allows you to convert ammo for one type of weapon to work in a different one -- for example, you can take ammo from an AK-47 and make it into [=MP5K=] ammo.



** The Tattoo is more of a representation of his development as a warrior. At the start of the game, he's new to the whole "violence" thing; unsteady with his aim, tosses grenades like hot-potatoes the moment he pulls the pin, and other-wise shows a great deal of uncertainty in his movements. But but as his prowess grows, so does his confidence, so he's more willing to do things like cook a live grenade, slide 'n shoot, knife multiple guys in a row, etc, etc.



*** Given that their line goes Iron Forged to Steel Forged, then Mithril Forged, and the Horde's line of weapon upgrades is "Steel to Thorium to Arcanite", it's implied the first upgrade is telling the blacksmith to actually ''forge'' the swords instead of simply handing raw iron in the shape of swords to people. And that the Horde ''still'' hands unforged heaps of metal in the shape of weapons to their grunts.



** Eventually justified, as [[spoiler: the game takes place in a CuckooNest machine.]] Therefore, Sebastian is actually participating in a [[spoiler: ''Film/TheMatrix''-style VirtualTrainingSimulation.]]



*** Cities can be built right away but Agriculture must be researched, despite the fact that in the real world, agriculture is what led to the development of permanent settlements. Averted in 5, where every civilization starts with Agriculture already learned.

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*** Cities can be built right away but Agriculture must be researched, despite the fact that in the real world, agriculture is what led to the development of permanent settlements. Averted in 5, where every civilization starts with Agriculture already learned.



*** To be fair one could discover smokeless powder before gunpowder and the internet is more of a concept that could be implemented manually.
17th Jul '16 5:55:39 PM ironcommando
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* ''VideoGane/SpaceInvaders Infinity Gene''. After a few levels, your ship "evolves" the ability to... move freely in all directions. Though being able to do so ''is'' unconventional in a Space Invaders game.

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* ''VideoGane/SpaceInvaders ''VideoGame/SpaceInvaders Infinity Gene''. After a few levels, your ship "evolves" the ability to... move freely in all directions. Though being able to do so ''is'' unconventional in a Space Invaders game.
8th Jul '16 2:26:54 AM Qube
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** The crystal shard is an even more blatant example. You need high research skill AND a rank of exotic weapons in order to use it as a glorified club.
6th Jul '16 2:12:42 AM morenohijazo
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[[folder:Puzzle Games]]
* ''VideoGame/TheTalosPrinciple'': Among the objects you have to unlock the ability to use are a box (though given the fancy moniker of "hexahedron") and a sort of platform that you can carry things around on.
[[/folder]]
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