History Main / YouHaveResearchedBreathing

27th Apr '17 6:35:52 AM radiaki
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*** Granted, your PlayerCharacter was suffering from amnesia.
25th Apr '17 11:32:44 PM radiaki
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** Possibly satired in the command "pick nose," where you attempt to pick your nose with a lock picking kit. If you succeed, the player is told "your nose is now open," and you can gain lock-picking skill by doing it. If you fail though, you die.



* In ''Videogame/StarWarsTheOldRepublic'', both Jedi Knights and Jedi Consulars assemble their first lightsabers in a cutscene. However you will be unable to make ''more'' lightsabers unless you take artifice as a crafting skill, get it to the required level and obtain a relevant schematic. Possibly justified; the Forge where you make it is an ancient Force artifact meant for exactly that purpose, and in any case the Jedi is only assembling preexisting pieces instead of making one from scratch.

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* In ''Videogame/StarWarsTheOldRepublic'', both Jedi Knights and Jedi Consulars assemble their first lightsabers in a cutscene. However you will be unable to make ''more'' lightsabers unless you take artifice as a crafting skill, get it to the required level and obtain a relevant schematic. Possibly justified; the Forge where you make it is an ancient Force artifact meant for exactly that purpose, and in any case the Jedi is only assembling preexisting pieces instead of making one from scratch.



* The Ghouls in ''Videogame/{{Warcraft}} 3'' need to spend time and money upgrading to allow them to eat the recent dead. Crypt Fiends have this with burrow and web as well (hilariously causing a rather literal example of HowDoIShotWeb, although one could argue that shooting their webbing at high speed into the air to bring down flyers might be a technique they need to learn). Gargoyles apparently need to be taught how to stop flying. Abominations, walking piles of rotting corpses, need research to '''stink'''. The same upgrades also gives Meat Wagons (catapults that launch corpses) the same ability on their projectiles. It's almost as if the undead need to research ''[[MindScrew how to decompose]].''

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* The Ghouls in ''Videogame/{{Warcraft}} 3'' need to spend time and money upgrading to allow them to eat the recent dead. Crypt Fiends have this with burrow and web as well (hilariously causing a rather literal example of HowDoIShotWeb, although one could argue that shooting their webbing at high speed into the air to bring down flyers might be a technique they need to learn). Gargoyles apparently need to be taught how to stop flying. Abominations, walking piles of rotting corpses, need research to '''stink'''. The same upgrades also gives Meat Wagons (catapults that launch corpses) the same ability on their projectiles. It's almost as if the undead need to research ''[[MindScrew how ''how to decompose]].decompose.''



** And arguably the apex example in the entire game; The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''. It's not that they have to research how to roar (they actually start with that as their first ability) - they need to learn how to do it while not in night elf form. You could probably argue that their roar may tap into some sort of druidic magic which the bear form cannot normally access, hence the need for the upgrade.
** Much like the ''VideoGame/LeagueOfLegends'' example above, heroes need to level up in order to learn more abilities, culminating with a powerful Ultimate at level 6. That can usually be justified by the hero being new and slowly learning more complex spells, but that's not always the case. Apparently the Tauren Chieftains need extra experience in order to stomp on the ground. Then there's heroes that can't possibly be just learning, like powerful demons and ancient nature spirits. By far the most bizarre however, has to be the Blademaster. One of the Blademaster's basic abilities that he can learn from level 1 is a full-on magic spell called Mirror Image. His ultimate that he has to wait 6 levels for? Whirlwind, aka "Holding your sword out and spinning in a circle". Magic? Easy for any warrior. Twirling? Only the elitist of the elite can twirl.

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** And arguably the apex example in the entire game; The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''. It's not that they have to research how to roar (they actually start with that as their first ability) - they need to learn how to do it while not in night elf form. You could probably argue that their roar may tap into some sort of druidic magic which the bear form cannot normally access, hence the need for the upgrade.
form.
** Much like the ''VideoGame/LeagueOfLegends'' example above, heroes need to level up in order to learn more abilities, culminating with a powerful Ultimate at level 6. That can usually be justified by the hero being new and slowly learning more complex spells, but that's not always the case. Apparently the Tauren Chieftains need extra experience needs to master their ultimate skill in order to stomp on the ground. Then there's heroes that can't possibly be just learning, like powerful demons and ancient nature spirits.ground. By far the most bizarre however, has to be the Blademaster. One of the Blademaster's basic abilities that he can learn from level 1 is a full-on magic spell called Mirror Image. His ultimate that he has to wait 6 levels for? Whirlwind, aka "Holding your sword out and spinning in a circle". Magic? Easy for any warrior. Twirling? Only the elitist of the elite can twirl.



** Partially subverted in the 2013 spiritual successor ''VideoGame/{{Xenonauts}}'': alien weapons could be picked up and used by human soldiers, but doing so severely reduced their accuracy and reflexes due to the fact that the alien weapons were designed to be ergonomic for aliens, not humans, and humans would find them unwieldy. Research into alien weapons, however, allows the development of energy weapons - first laser weapons with alien power sources, followed by a replication of plasma weapons designed for human soldiers, and finally mag weapons (i.e coilguns and railguns) to surpass alien weapons entirely.



*** The same applies to Surf, especially when ''you actually catch some of them while they are swimming''. These could both be explained by the Pokemon just being unable to carry humans, although even that's no excuse for something like [[OlympusMons Rayquaza]], a twenty-three-foot tall, 455.2 pound dragon.
*** And just to round out the [=HMs=], Cut. In Gen I, you can start the game with a creature whose tail is ''literally'' on fire or one that's basically a living plant itself, but [[InsurmountableWaistHeightFence you're stymied by a single small tree]]. Even later when you have hundreds of vastly powerful creatures at your command, if none of them know Cut, you're going to be sitting there behind a small tree forever. A tree that, unlike a giant rock or a vast ocean, could easily be overcome with a sturdy pair of garden shears.

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*** The same applies to Surf, especially when ''you actually catch some of them while they are swimming''. These could both be explained by the Pokemon just being unable to carry humans, although even that's no excuse for something like [[OlympusMons Rayquaza]], a twenty-three-foot tall, 455.2 pound dragon.
***
And just to round out the [=HMs=], Cut. In Gen I, you can start the game with a creature whose tail is ''literally'' on fire or one that's basically a living plant itself, but [[InsurmountableWaistHeightFence you're stymied by a single small tree]]. Even later when you have hundreds of vastly powerful creatures at your command, if none of them know Cut, you're going to be sitting there behind a small tree forever. A tree that, unlike a giant rock or a vast ocean, could easily be overcome with a sturdy pair of garden shears.



* In ''VideoGame/DragonBallXenoverse2'', players are unable to fly around in the HubWorld of Conton City until they beat the Frieza Arc, despite being able to fly around in the actual fighting portions. This is actually a {{Justified}} example as the opening video tells you that you have to have a licence to fly in the city and [[AllThereInTheManual NPC conversations reveal]] that that rule (along with the "no fighting" rule) was put in because the Supreme Kai of Time flipped her lid at a rumor the Kais were weaker than the gods, tried to prove they weren't by bringing the gigantic dragon statue to life... and the stupid thing went on a rampage, destroying ''VideoGame/DragonBallXenoverse''[='s=] HubWorld Toki-Toki City in the process.

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* In ''VideoGame/DragonBallXenoverse2'', players are unable to fly around in the HubWorld of Conton City until they beat the Frieza Arc, despite being able to fly around in the actual fighting portions. This is actually a {{Justified}} example as the opening video tells you that you have to have a licence to fly in the city and [[AllThereInTheManual NPC conversations reveal]] that that rule (along with the "no fighting" rule) was put in because the Supreme Kai of Time flipped her lid at a rumor the Kais were weaker than the gods, tried to prove they weren't by bringing the gigantic dragon statue to life... and the stupid thing went on a rampage, destroying ''VideoGame/DragonBallXenoverse''[='s=] HubWorld Toki-Toki City in the process.
13th Apr '17 4:33:49 PM ImpudentInfidel
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* In ''Videogame/StarWarsTheOldRepublic'', both Jedi Knights and Jedi Consulars assemble their first lightsabers in a cutscene. However you will be unable to make ''more'' lightsabers unless you take artifice as a crafting skill, get it to the required level and obtain a relevant schematic.

to:

* In ''Videogame/StarWarsTheOldRepublic'', both Jedi Knights and Jedi Consulars assemble their first lightsabers in a cutscene. However you will be unable to make ''more'' lightsabers unless you take artifice as a crafting skill, get it to the required level and obtain a relevant schematic. Possibly justified; the Forge where you make it is an ancient Force artifact meant for exactly that purpose, and in any case the Jedi is only assembling preexisting pieces instead of making one from scratch.
1st Apr '17 7:01:58 AM Blazer
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Added DiffLines:

* In ''VideoGame/DragonBallXenoverse2'', players are unable to fly around in the HubWorld of Conton City until they beat the Frieza Arc, despite being able to fly around in the actual fighting portions. This is actually a {{Justified}} example as the opening video tells you that you have to have a licence to fly in the city and [[AllThereInTheManual NPC conversations reveal]] that that rule (along with the "no fighting" rule) was put in because the Supreme Kai of Time flipped her lid at a rumor the Kais were weaker than the gods, tried to prove they weren't by bringing the gigantic dragon statue to life... and the stupid thing went on a rampage, destroying ''VideoGame/DragonBallXenoverse''[='s=] HubWorld Toki-Toki City in the process.
5th Feb '17 9:28:06 PM SuperFeatherYoshi
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* The ''VideoGame/FalloutNewVegas'' DLC ''Old World Blues'' gives you a base which is controlled entirely by [=AIs=], and you have to find holotapes containing their personalities and functions to make use of any of its features. This means that you have to find a holotape before you get a drink of water from the sink, and a second upgrade holotape before the sink will let you ''fill bottles with water to take on your journey''.

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* The ''VideoGame/FalloutNewVegas'' DLC ''Old World Blues'' gives you a base which is controlled entirely by [=AIs=], automated personalities, and you have to find holotapes containing their personalities and functions to make use of any of its features. This means that you have to find a holotape before you get a drink of water from the sink, and a second upgrade holotape before the sink will let you ''fill bottles with water to take on your journey''.journey''.
** Also, the automated sink is literally the only water source in the ''entire game'' where you can refill your bottles.
2nd Feb '17 6:25:14 AM NNinja
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** Not quite as bad but in the same neighborhood: in ''VideoGame/FinalFantasyTactics'', you have to learn how to use each item individually through the (Al)Chemist class. And in ''VideoGame/FinalFantasyX'', you can use basic items like Potions normally, but you need to learn the proper ability (or be Rikku) in order to learn how to use ''advanced'' items.

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** Not quite as bad but in the same neighborhood: in ''VideoGame/FinalFantasyTactics'', you have to learn how to use each item individually through the (Al)Chemist class. And in ''VideoGame/FinalFantasyX'', you can use basic items like Potions normally, but you need to learn the proper ability (or be Rikku) in order to learn how to use ''advanced'' items.
25th Jan '17 9:00:19 AM Gosicrystal
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* In ''Webcomic/{{Homestuck}}'', we find out in Act 6 that the reason we always see the kids talking in instant-messenger chat windows, even when face to face, is that they ''can't''[[note]]As in, "the universe will conspire to make it not happen"; WordOfGod has denied mutism[[/note]] actually talk directly to each other[[note]]Without any gimmicks like "being in a flash game or dream bubble".[[/note]] until they unlock the "gift of gab" badge, earned by ascending to the ''second'' god tier. For reference, getting into the god tiers ''at all'' isn't a natural part of the game progression and can easily be LostForever.

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* In ''Webcomic/{{Homestuck}}'', we find out in Act 6 that the reason we always see the kids talking in instant-messenger chat windows, even when face to face, is that they ''can't''[[note]]As in, "the universe will conspire to make it not happen"; WordOfGod has denied mutism[[/note]] actually talk directly to each other[[note]]Without any gimmicks like "being in a flash game or dream bubble".[[/note]] until they unlock the "gift of gab" badge, earned by ascending to the ''second'' god tier. For reference, getting into the god tiers ''at all'' isn't a natural part of the game progression and can are easily be LostForever.{{Permanently Missable|Content}}.
17th Jan '17 10:06:03 PM Arachnos
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** And arguably the apex example in the entire game; The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''. It's not that they have to research how to roar (they actually start with that as their first ability) - they need to learn how to do it while not in night elf form.

to:

** And arguably the apex example in the entire game; The apex upgrade for Druids of the Claw is learning how to ''roar as a bear''. It's not that they have to research how to roar (they actually start with that as their first ability) - they need to learn how to do it while not in night elf form. You could probably argue that their roar may tap into some sort of druidic magic which the bear form cannot normally access, hence the need for the upgrade.
17th Jan '17 7:50:02 PM Arachnos
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Added DiffLines:

* An inversion in the short flash game ''Persist'', where you gradually unlearn basic abilities along the way, courtesy of a spiteful goddess, who first removes the player character's arms ([[SuperDrowningSkills taking away his ability to swim]]), then his legs (you can still crawl, but like in the above example, you have to platform without jumping). You regain your ability to jump for the final level, at the cost of your ability to '''see your character''', as his physical body itself is destroyed.
17th Jan '17 7:36:19 PM Arachnos
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* The ''Webcomic/VGCats'' parody of ''Franchise/{{Pokemon}}'' [[http://www.vgcats.com/comics/?strip_id=240 used as the page image]] is not that far from the truth. Some Pokémon don't learn an attack move until double-digit levels (for the uninitiated, sample low-level attacks include "Tackle" and "Peck"), Poochyena's species' is "Bite" but it doesn't learn how to bite until ''level thirteen'', and even more mind-boggling, Pidgey - a pigeon - ''never'' learns to Peck.

to:

* The ''Webcomic/VGCats'' parody of ''Franchise/{{Pokemon}}'' [[http://www.vgcats.com/comics/?strip_id=240 used as the page image]] is not that far from the truth. Some Pokémon don't learn an attack move until double-digit levels (for the uninitiated, sample low-level attacks include "Tackle" and "Peck"), Poochyena's species' is "Bite" but it doesn't learn how to bite until ''level thirteen'', and even more mind-boggling, Pidgey - a pigeon - ''never'' learns to Peck.Peck, and neither do several other evolutionary lines of bird Pokémon.



** Some Pokémon can learn the Bite and Crunch moves through breeding. In other words, some Pokémon have to ''inherit'' the ability to bite things with sharp teeth.

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** Some Pokémon can learn the Bite and Crunch moves through breeding. In other words, some Pokémon have to ''inherit'' the ability to bite things with sharp teeth. And not a single 'mon in the Gible evolutionary line can learn Bite despite them all having mouths full of sharp teeth, not even Ga'''bite''' (at least Garchomp gets Crunch).
** Growlithe never learns the move Growl, even though, like the above case, '''it's in its name'''.
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