History Main / YouHaveResearchedBreathing

17th Oct '17 1:04:21 AM WanderingBrowser
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** Zigzagged in [[VideoGame/TheEvilWithin2 the sequel]]; most of the unlockable skills are things that would believably require some mental tampering, like quieter movement, greater melee strength or the ability to use BulletTime and MoreDakka. But then there's the Stealth Skills of Bottle Break and Ambush, and the Combat skill of Push Kick. Which grant you the ability to, respectively, hit someone in the face with a bottle when they try to grab you, deliver Stealth Kills from cover, and knock over a swaying enemy with a melee attack. None of which are exactly rocket science.
9th Oct '17 7:00:31 PM WillKeaton
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* ''TabletopGame/DungeonsAndDragons 4th Edition'': {{Bear|sAreBadNews}} [[http://1d4chan.org/wiki/Bear_Lore Lore]].

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* ''TabletopGame/DungeonsAndDragons 4th Edition'': {{Bear|sAreBadNews}} [[http://1d4chan.org/wiki/Bear_Lore Lore]].Lore.]]



** We later learn what some later god tiers' badges do. Some of them are useful, but among the ones described, we have a badge that lets you carry items with your bare hands (as opposed to your [[InventoryManagementPuzzle overly complicated inventory system]])[[note]]Although Karkat is [[http://www.mspaintadventures.com/?s=6&p=003901 shown doing so]] without the badge anyway[[/note]], and a badge which lets you have non-awkward personal relationships.

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** We later learn what some later god tiers' badges do. Some of them are useful, but among the ones described, we have a badge that lets you carry items with your bare hands (as opposed to your [[InventoryManagementPuzzle overly complicated inventory system]])[[note]]Although system]]),[[note]]Although Karkat is [[http://www.mspaintadventures.com/?s=6&p=003901 shown doing so]] without the badge anyway[[/note]], anyway,[[/note]] and a badge which lets you have non-awkward personal relationships.
9th Oct '17 6:54:56 PM WillKeaton
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* ''Franchise/{{Metroid}}'': In ''VideoGame/MetroidFusion'', Samus starts out able to grab ledges and climb up. Strangely, ''VideoGame/MetroidZeroMission'' turned this into a necessary upgrade, the Power Grip. (Maybe the Fusion Suit is lighter? [[BagOfSpilling Or it was the one pickup that din't get removed in the opening]].)

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* ''Franchise/{{Metroid}}'': In ''VideoGame/MetroidFusion'', Samus starts out able to grab ledges and climb up. Strangely, ''VideoGame/MetroidZeroMission'' turned this into a necessary upgrade, the Power Grip. (Maybe the Fusion Suit is lighter? [[BagOfSpilling Or it the Power Grip was the one pickup that din't didn't get removed in the opening]].)
9th Oct '17 6:54:18 PM WillKeaton
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* ''Franchise/{{Metroid}}'': In ''VideoGame/MetroidFusion'', Samus starts out able to grab ledges and climb up. Strangely, ''VideoGame/MetroidZeroMission'' turned this into a necessary upgrade, the Power Grip. (Maybe the Fusion Suit is lighter?)

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* ''Franchise/{{Metroid}}'': In ''VideoGame/MetroidFusion'', Samus starts out able to grab ledges and climb up. Strangely, ''VideoGame/MetroidZeroMission'' turned this into a necessary upgrade, the Power Grip. (Maybe the Fusion Suit is lighter?)lighter? [[BagOfSpilling Or it was the one pickup that din't get removed in the opening]].)
9th Oct '17 6:53:16 PM WillKeaton
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* When starting ''VideoGame/RagnarokOnline'' every character first has to level in the novice class. This is partially because the novice classes skills include fundamental abilities, [[http://www.vgcats.com/comics/?strip_id=55 like sitting down]].

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* When starting ''VideoGame/RagnarokOnline'' every character first has to level in the novice class. This is partially because the novice classes skills include fundamental abilities, [[http://www.vgcats.com/comics/?strip_id=55 like sitting down]].down.]]
9th Oct '17 10:17:52 AM SomeGuyWithAHat
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** You need to get an upgrade at your barracks to give your soldiers the ability to capture buildings. The only component of capturing buildings we see is your soldiers kneeling in front of whatever building they're capturing while holding your flag. What's so complicated about that?
5th Oct '17 4:35:18 AM X2X
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* One of the complaints against ''VideoGame/CastlevaniaCircleOfTheMoon'' was that you needed to find a powerup in order to ''run''. On the plus side, said powerup was 5 minutes into the game. The minus side is the enemy guarding it is quite difficult [[EarlyBirdBoss because you can't run yet]].
** In ''VideoGame/CastlevaniaAriaOfSorrow'' you need a relic to backdash and another to do a downward kick after a double jump. Sounds fine, but in pretty much every other {{Metroidvania}} Castlevania the backdash is had from the very beginning, and you can automatically kick after a double jump once you get the double jump. At least Soma isn't supposed to be a highly-trained vampire hunter, so it [[FridgeBrilliance makes more sense]] than the Circle of the Moon example, but it's still quite aggravating.

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* One of the complaints against ''VideoGame/CastlevaniaCircleOfTheMoon'' was that you needed to find a powerup power-up in order to ''run''. On the plus side, said powerup was 5 minutes into the game. The minus side is the enemy guarding it is quite difficult [[EarlyBirdBoss because you can't run yet]].
** In ''VideoGame/CastlevaniaAriaOfSorrow'' ''[[VideoGame/CastlevaniaChroniclesOfSorrow Castlevania: Aria of Sorrow]]'', you need a relic to backdash and another to do a downward kick after a double jump. Sounds fine, but in pretty much every other {{Metroidvania}} Castlevania ''Franchise/{{Castlevania}}'' the backdash is had from the very beginning, and you can automatically kick after a double jump once you get the double jump. At least Soma isn't supposed to be a highly-trained vampire hunter, so it [[FridgeBrilliance makes more sense]] than the Circle ''Circle of the Moon Moon'' example, but it's still quite aggravating.



** In ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' you need to be taught by Swiftblade how to break pots and rocks with your sword. There's not even any special move or anything, it's just "Swing your sword at pots or rocks." [[LampshadeHanging Lampshaded]] by Swiftblade himself: normally, he explains each move he teaches you as a series of three steps, but, for this "technique", he describes Step 1 as "swing your sword at pots or rocks" and then says that that's "pretty much it."

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** In ''[[VideoGame/TheLegendOfZeldaTheMinishCap The Minish Cap]]'' you need to be taught by Swiftblade how to break pots and rocks with your sword. There's not even any special move or anything, it's just "Swing your sword at pots or rocks." [[LampshadeHanging Lampshaded]] by Swiftblade himself: normally, he explains each move he teaches you as a series of three steps, but, for this "technique", "technique," he describes Step 1 as "swing your sword at pots or rocks" and then says that that's "pretty much it."



** This was addressed in Black Ops; you can pick up ammo from similar guns ([=MP5K=] feeds [=MP5K=]) without Scavenger. Instead, Scavenger allows you to convert ammo for one type of weapon to work in a different one -- for example, you can take ammo from an AK-47 and make it into [=MP5K=] ammo.
* ''VideoGame/DevilMayCry'': Dante can perform a Stinger, and he can fire a shotgun. But [[BreadEggsBreadedEggs doing both at the same time]] evidently requires him to level up his Gunslinger style. Gunslinger in general his pretty stupid about this. Leveling it up is required to aim down the sights of a sniper rifle, press the button on a gun which activates its grappling hook, fire the shotgun backward, and ''open up a damn suitcase.''

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** This was addressed in ''[[VideoGame/CallOfDutyBlackOps Black Ops; Ops]]''; you can pick up ammo from similar guns ([=MP5K=] feeds [=MP5K=]) without Scavenger. Instead, Scavenger allows you to convert ammo for one type of weapon to work in a different one -- for example, you can take ammo from an AK-47 and make it into [=MP5K=] ammo.
* ''VideoGame/DevilMayCry'': ''Franchise/DevilMayCry'': Dante can perform a Stinger, and he can fire a shotgun. But [[BreadEggsBreadedEggs doing both at the same time]] evidently requires him to level up his Gunslinger style. Gunslinger in general his pretty stupid about this. Leveling it up is required to aim down the sights of a sniper rifle, press the button on a gun which activates its grappling hook, fire the shotgun backward, and ''open up a damn suitcase.''suitcase''.
** Granted, that last one, Pandora, is a possibly [[LivingWeapon sentient]] weapon based on [[Myth/ClassicalMythology Pandora's Box]], the quintessential SealedEvilInACan. True to its name, opening Pandora to use [=PF=][[NumberOfTheBeast 666]]: Omen results in, in the game's own words, "the flash of a violated taboo," a ''very'' powerful technique [[SituationalDamageAttack if the corresponding Disaster Gauge is full enough]]. Even [[https://www.youtube.com/watch?v=xmKtjlZOJfM the cutscene]] in which Dante obtains this Devil Arm and [[SwissArmyWeapon shows off its forms]] suggests it needs to be handled with the utmost care, Dante giving a sigh of relief upon closing the briefcase.



* ''Videogame/JablessAdventure'' gives this one a good skewering:

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* ''Videogame/JablessAdventure'' ''VideoGame/JablessAdventure'' gives this one a good skewering:



* ''[[VideoGame/MegaManClassic MegaMan]]'' needs to acquire certain weapons, such as the Metal Blade, to figure out that he can ''point his arm up''. Similar things are true in most of the SequelSeries: in both ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'', Zero has to learn such advanced "Techniques" as swinging upwards, ''VideoGame/MegaManBattleNetwork's'' [=MegaMan.EXE=] has to move into an enemy's line of fire to shoot at it, and so on. To date, the only platformer where the hero can aim his default weapon is ''VideoGame/MegaManX7'', and even there it's automatic rather than player-controlled.

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* ''[[VideoGame/MegaManClassic MegaMan]]'' VideoGame/{{Mega Man|Classic}} needs to acquire certain weapons, such as the Metal Blade, to figure out that he can ''point his arm up''. Similar things are true in most of the SequelSeries: in both ''VideoGame/MegaManX'' and ''VideoGame/MegaManZero'', Zero has to learn such advanced "Techniques" as swinging upwards, ''VideoGame/MegaManBattleNetwork's'' ''VideoGame/MegaManBattleNetwork''[='s=] [=MegaMan.EXE=] has to move into an enemy's line of fire to shoot at it, and so on. To date, the only platformer where the hero can aim his default weapon is ''VideoGame/MegaManX7'', and even there it's automatic rather than player-controlled.



** ''Rayman Origins'' takes is a step further: you have to be granted the ability to use a basic attack![[note]]This was the case in the first Rayman game too, but it was an explicitly magical punch that took advantage of FloatingLimbs to reach the entire screen[[/note]]

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** ''Rayman Origins'' ''VideoGame/RaymanOrigins'' takes is a step further: you have to be granted the ability to use a basic attack![[note]]This was the case in the first Rayman game too, but it was an explicitly magical punch that took advantage of FloatingLimbs to reach the entire screen[[/note]]



** In ''VideoGame/SonicAndTheSecretRings'', Sonic has to learn several basic action moves, including the ability to walk backwards.

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** In ''VideoGame/SonicAndTheSecretRings'', ''[[VideoGame/SonicStorybookSeries Sonic and the Secret Rings]]'', Sonic has to learn several basic action moves, including the ability to walk backwards.



* In most ''Franchise/FireEmblem'' games, any unit will attack twice if its attack speed exceeds the opponent's by four points. In ''[[VideoGame/FireEmblemJugdral Seisen no Keifu]]'', only characters with the "Pursuit" skill or an item that grants it can do this, often making other units [[TierInducedScrappy worthless]]. If the wrong character picks up that item, you have to sell it to the pawn shop at half-price and buy it back at full price, because units cannot transfer items.

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* In most ''Franchise/FireEmblem'' games, any unit will attack twice if its attack speed exceeds the opponent's by four points. In ''[[VideoGame/FireEmblemJugdral Seisen no Keifu]]'', ''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'', only characters with the "Pursuit" skill or an item that grants it can do this, often making other units [[TierInducedScrappy worthless]]. If the wrong character picks up that item, you have to sell it to the pawn shop at half-price and buy it back at full price, because units cannot transfer items.
4th Oct '17 6:24:53 AM ImperialMajestyXO
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* Lampshaded and mocked in '''Fanfic/PokemonResetBloodlines'''. Ash's Charmeleon is in the middle of fighting a horde of Poison-types [[GrievousHarmWithABody using an Ekans]] [[WhipItGood as a whip]] and when a Nidorino charges at him, he decides to "[[ThrowTheMookAtThem use Fling]]" with it. Snivy asks him if he can really use that move, to which Charmeleon just chuckles, since he doesn't need to research how to throw his enemies.

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* Lampshaded and mocked in '''Fanfic/PokemonResetBloodlines'''.''Fanfic/PokemonResetBloodlines''. Ash's Charmeleon is in the middle of fighting a horde of Poison-types [[GrievousHarmWithABody using an Ekans]] [[WhipItGood as a whip]] and when a Nidorino charges at him, he decides to "[[ThrowTheMookAtThem use Fling]]" with it. Snivy asks him if he can really use that move, to which Charmeleon just chuckles, since he doesn't need to research how to throw his enemies.
3rd Oct '17 3:58:37 PM FoxBluereaver
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[[AC:FanFic]]
* Lampshaded and mocked in '''Fanfic/PokemonResetBloodlines'''. Ash's Charmeleon is in the middle of fighting a horde of Poison-types [[GrievousHarmWithABody using an Ekans]] [[WhipItGood as a whip]] and when a Nidorino charges at him, he decides to "[[ThrowTheMookAtThem use Fling]]" with it. Snivy asks him if he can really use that move, to which Charmeleon just chuckles, since he doesn't need to research how to throw his enemies.
5th Sep '17 7:53:39 AM wingedcatgirl
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* In ''VideoGame/SonicAndTheSecretRings'', Sonic has to learn several basic action moves, including the ability to walk backwards.

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* ''Franchise/SonicTheHedgehog'':
** In ''VideoGame/SonicAdventure'' and ''VideoGame/SonicAdventure2'', your Chao need to learn how to ''wear hats''. From a bat or a skeleton dog, [[SarcasmMode obviously]].
**
In ''VideoGame/SonicAndTheSecretRings'', Sonic has to learn several basic action moves, including the ability to walk backwards.
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