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* In ''[[Film/Dune2021 Dune: Part One]]'', Paul Atreides has a vision of a [[BadFuture terrible future]] in which a holy war is waged throughout the universe in his name. Throughout ''Film/DunePartTwo'', he seeks to find ways to prevent that future, but he progressively comes to realize that he can't win against the Harkonnens and the Emperor if he doesn't go through with that prophecy (implanted by the Bene Gesserit) to rally the Fremen, and so he becomes a DarkMessiah and the film ends with the Fremen starting the holy war he thought he could prevent.

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* ''WebVideo/EmpiresSMP'' Season 1: As chronicled in its musical adaptation, in the song "Unimaginable Chaos", one of the prophecies in "[[TomesOfProphecyAndFate The Book Of Prophecies, Past & Future]]" is fulfilled, causing Lizzie to grow paranoid that the prophecy about [[spoiler:the end of the world]] will be fulfilled too in the near future. She tries to ignore it by trying to move on with her life in "[[HopeSpot Happy Ever After]]"… which is immediately followed by [[spoiler:"[[ApocalypseHow The Rapture]]"]].



* In ''WebVideo/TheKingDragonCanon'', Dennis plays a Telltale-Games-esque version of the game, but due to a PlotlineDeath in the original, a certain choice reeks of ButThouMust (Much to his dismay.)



* In ''WebVideo/TheKingDragonCanon'', Dennis plays a Telltale-Games-esque version of the game, but due to a PlotlineDeath in the original, a certain choice reeks of ButThouMust (Much to his dismay.)
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** ''Film/DarkFate'' (after [[CanonDiscontinuity replacing the other sequels to ''Judgment Day'' in the official canon]]) takes the concept even further: Here, after Sarah and John succesfully stopped Skynet from happening, a Terminator already in the past kills John after that. But even with Skynet and John Connors now both out of the picture, there still is a war between humans and machines happening in the future, with Legion and Dani Ramos taking their places in the original timeline.

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** ''Film/DarkFate'' ''Film/TerminatorDarkFate'' (after [[CanonDiscontinuity replacing the other sequels to ''Judgment Day'' in the official canon]]) takes the concept even further: Here, after Sarah and John succesfully stopped Skynet from happening, a Terminator already in the past kills John after that. But even with Skynet and John Connors now both out of the picture, there still is a war between humans and machines happening in the future, with Legion and Dani Ramos taking their places in the original timeline.
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** ''Film/DarkFate'' (after [[CanonDiscontinuity replacing the other sequels to ''Judgment Day'' in the official canon]]) takes the concept even further: Here, after Sarah and John succesfully stopped Skynet from happening, a Terminator already in the past kills John after that. But even with Skynet and John Connors now both out of the picture, there still is a war between humans and machines happening in the future, with Legion and Dani Ramos taking their places in the original timeline.
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* This is Wanda's philosophy in ''Webcomic/{{Erfworld}}'' after her and Jillian's experiences with trying to fight Fate just made things harder on them. Wanda chose to submit to Fate and became rather stoic and hopeless as a result, but generally gets what she wants. Jillian herself keeps fighting Fate despite the futility and is usually happier and more fulfilled even though she always seems to end up suffering and losing eventually. So, who won?
** Later, an actual Predictamancer calls Wanda's worldview simplistic after it causes yet another screw up. Fate itself is a part of the world of magical disciplines and clever people can get around it or stall it for a time if they know how. Tricking a prophecy, moving the goal conditions further along and bizarre strategies that ensure maximum safety and no risk. The best people to cheat Fate are usually Carnymancers, but even they lose in the end. To beat the [[spoiler:strongest known Carnymancer, Charlie,]] though, Wanda needs to stop being so inflexible and start searching for loopholes herself.
** Theoretically, one could prevent a prophecy by killing the person that the prophecy is about, but on the occasions when somebody actually had the opportunity to do this, they were too scared to try because they believed that fate would retaliate by sending somebody worse to fulfill the prophecy.
** Carnymancers can make bargains with fate to change a person's destiny. One carnymancer had a girlfriend who was destined to die in a fire, so he changed her fate to be that she would kill herself, thinking that this would make her effectively immortal for as long as she wanted to live. Both prophecies came true, but not in the way he expected. Since her fate made it impossible for anybody to kill her, she became overconfident and ended up killing herself by refusing to escape from a fire, mistakenly thinking it couldn't hurt her.
** One character had a theory that fate does not exists and Predictamancers are not really predicting the future, but are actually, without realizing it, forcing the future to happen the way they think it will by generating incorporeal entities that manipulate luck to make their prophecies come true, and these entities can be outsmarted, but only if you are willing to sacrifice yourself to do it. It is unclear if he is correct, as he ends up sacrificing himself in an attempted to cheat fate but still doesn't succeed.
* ''Webcomic/{{Roommates}}'': The characters are aware of their fictionality, the stories they are from AND the TheoryOfNarrativeCausality so the [[BecauseDestinySaysSo destiny that says s]]o and/or the fate they can't fight. More directly: [[Film/{{Labyrinth}} Jareth]] desperately tries to be a hero but [[RunningGag always fails]] and got [[SuperPoweredEvilSide villainous]] [[ParanoiaFuel backlash]] because of it. [[Film/{{Zombieland}} Tallahassee]] tried to escape his {{canon}} to bring back his son...and failed.

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* This is Wanda's philosophy in In ''Webcomic/{{Erfworld}}'' after her Fate is a magical force in the universe that can be examined and Jillian's experiences manipulated to a degree by certain kinds of spell and is believed to manipulate events into occurring, with this trope and its nuances being heavily examined. Fate is heavily implied to be the reason Parson was summoned to Erfworld, to fulfill a prophecy that he will kill a certain person. When he's trapped in a burning building that will surely kill him with a scroll that can send him home, he asks his advanced calculator the odds of him casting the spell. It keeps returning neglible odds, until he realizes the number is almost instanteously changing. Running the calculation enough times in rapid succession shows him the true odds, nearly a guaranteed success. But when he tries it, a beam weakened from the fire falls from the ceiling and knocks him unconscious. After he's saved through other means, Parson is convinced that the numbers and the beam were Fate at work, influencing events so he'll fulfill his destiny.
** Wanda, with personal experience
trying to fight defy her Fate, has come to the belief that Fate just made things harder on them. Wanda chose to submit to Fate and became rather stoic and hopeless as a result, can be fought, but generally gets what she wants. Jillian herself keeps fighting Fate despite the futility and is usually happier and more fulfilled even though she it will always seems win. What's Fated to end up happen, will inevitably happen. One's choices do still matter, in that trying to defy Fate will cause suffering as it forces you back onto your proper path and losing eventually. So, who won?
one must seek to act in accordance with your Fate to avoid hardship. Jack describes her philosophy as even fatalism needing to acknowledge the rules of cause and effect. At one point, she even refuses to let her minion kill a dangerous enemy she has dead to rights because he is Fated to be killed by Parson. Wanda believes that not only would the attempt fail, it would invite disaster on them for trying.
** Later, an actual Marie, a Predictamancer calls who informed much of Wanda's knowledge of Fate, says Wanda should have gone for it and calls her worldview simplistic after it causes yet another screw up. overly simplistic. Fate itself too is a part of bound by cause and effect and will adapt to changing circumstances. The path doesn't matter, only the world of magical disciplines and clever destination. As long as what's Fated to happen happens, Fate doesn't care how you get there. Clever people can get around it or stall it for a time if they know how. Tricking a prophecy, moving the goal conditions further along and bizarre strategies that ensure maximum safety and no risk. The best people to cheat Fate are usually Carnymancers, but even they lose in the end. To beat the [[spoiler:strongest known Carnymancer, Charlie,]] though, Parson suggests that Wanda needs to stop being so inflexible and start searching for loopholes herself.
** Theoretically, one
could prevent a prophecy by killing have killed the person enemy, then later revived him via [[BackFromTheDead Decrpytion]] and then Parson could have executed him to satisfy Fate's conditions. He then speculates that the prophecy is about, but on the occasions when somebody actually had the opportunity to do this, they were too scared to try because they believed maybe even him giving orders that fate would retaliate by sending somebody worse lead to fulfill the prophecy.
enemy's death might count, but Marie's reaction suggests Fate isn't ''that'' malleable.
** Carnymancers can make bargains with fate Carnymancy is the magic to change a person's destiny. Fate. One carnymancer of their most closely guarded secrets is that they can't, but they can strike deals with it. One Carnymancer had a girlfriend who was destined to die in a fire, so he changed her fate to be that she would kill herself, thinking that this would make her effectively immortal for as long as she wanted to live. Both prophecies came true, but not in the way he expected. Since her fate made it impossible for anybody to kill her, she became overconfident and ended up killing herself by refusing to escape from a fire, mistakenly thinking it couldn't hurt her.
** One character Thinkamancer had a theory that fate does not exists and Predictamancers are not really predicting the future, but are actually, without realizing it, forcing the future to happen the way they think it will by generating incorporeal entities that manipulate luck to make their prophecies come true, and these entities can be outsmarted, but only if you are willing to sacrifice yourself to do it. It is true. It's left unclear if he whether his theory is correct, as but it does rely on the assumptions that Predictamancers don't know what their own magic does and that Predictamancy is really a specialized form of Thinkamancy. The story does make it clear that Casters, and especially Thinkamancers, have a bad habit of assuming their magic is the end all, be all. Another theory he ends up posits is that even non-Predictamancers can create such entities via the act of sacrificing oneself but with the comic's discontinuation we'll never know if his attempt to create one himself in an attempted to cheat fate but still doesn't succeed.
worked.
* ''Webcomic/{{Roommates}}'': The characters are aware of their fictionality, the stories they are from AND the TheoryOfNarrativeCausality so the [[BecauseDestinySaysSo destiny that says s]]o so]] and/or the fate they can't fight. More directly: [[Film/{{Labyrinth}} Jareth]] desperately tries to be a hero but [[RunningGag always fails]] and got [[SuperPoweredEvilSide villainous]] [[ParanoiaFuel backlash]] because of it. [[Film/{{Zombieland}} Tallahassee]] tried to escape his {{canon}} to bring back his son...and failed.
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* ''Film/TwelveMonkeys'' has a great case: time-travelling protagonist Cole [[spoiler:recognizes a scientist and concludes he is directly involved with the virus that wiped out most of humanity. Cole runs trying to stop him, and is shot down by airport security. Said death is witnessed by young Cole, [[YouAlreadyChangedThePast becoming one of his most vivid memories, played over and over in his dreams]] - it was already set that he couldn't change the future]].

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* ''Film/TwelveMonkeys'' has a great case: time-travelling ''Film/TwelveMonkeys'': Time-travelling protagonist Cole [[spoiler:recognizes a scientist and concludes he is directly involved with the virus that wiped out most of humanity. Cole runs trying to stop him, and is shot down by airport security. Said death is witnessed by young Cole, [[YouAlreadyChangedThePast becoming one of his most vivid memories, played over and over in his dreams]] - it was already set that he couldn't change the future]].
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Compare BecauseDestinySaysSo, ButThouMust, PropheciesAreAlwaysRight, InSpiteOfANail. Contrast with ScrewDestiny and ImmuneToFate (who treats this trope like a funny joke). A way to get around it can be TrickedOutTime.

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Compare BecauseDestinySaysSo, ButThouMust, PropheciesAreAlwaysRight, InSpiteOfANail.InSpiteOfANail, and RubberBandHistory. Contrast with ScrewDestiny and ImmuneToFate (who treats this trope like a funny joke). A way to get around it can be TrickedOutTime.
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[[folder:Eastern Animation]]
* A major theme of ''Animation/ScissorSeven'' regarding the [[MurderInc Shadow Killers,]] who are multiple times said to be fated to end in [[CruelAndUnusualDeath death, blood and violence.]] Season 4 is even approprietly named Shadow Fate. [[spoiler: This becomes a huge issue as protagonist [[AmnesiacHero Seven]] used to be one of them, and [[AmnesiacDissonance wishes to start a brand new life away from death and killing.]] This leaves him with no choice but to confront his past, hoping to [[ScrewDestiny sever his ties with it.]]]]
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* Enforced in ''TabletopGame/LaNotteEterna'', where Doomkhan, the god of fate, has empowered his Destiny Wards to make sure that not even the gods can alter the course of the Celestial War that has been playing out in both the gods' domain Rengaria and the mortal world of Neir.
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* This is a major overarching theme of ''WesternAnimation/SpidermanAcrossTheSpiderverse''. ComicBook/SpiderMan2099, Miguel O'Hara's, Spider-Society works to maintain the status quo across dimensions after [[InterdimensionalTravelDevice Kingpin's collider]] breaks the stability of TheMultiverse and displaces people across universes so "the {{canon}}" stays intact. That is, events that ''absolutely must'' happen in the stories of Spider-People across reality so that the stability of their universe doesn't fall apart. [[spoiler: Miguel himself]] upon discovering interdimensional travel attempted to try this out after discovering a universe where his family wasn't dead, and [[DeadAlternateCounterpart he instead was]], allowing him to jump in and replace him. However, this ended up causing irreversible damage to the dimension, wiping out his new family in the process. Now jaded by the experience, [[spoiler: Miguel]] ensures that this will never happen again. But when Miles Morales discovers that [[spoiler: his father's death is a "canon event"]] and chooses to ScrewDestiny and save him regardless, this puts him at odds with Miguel and the Spider-Society who believe [[spoiler: he must die for the sake of his reality]].

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* This is a major overarching theme of ''WesternAnimation/SpidermanAcrossTheSpiderverse''. ComicBook/SpiderMan2099, Miguel O'Hara's, Spider-Society works to maintain the status quo across dimensions after [[InterdimensionalTravelDevice Kingpin's collider]] breaks the stability of TheMultiverse and displaces people across universes so "the {{canon}}" stays intact. That is, events that ''absolutely must'' happen in the stories of Spider-People across reality so that the stability of their universe doesn't fall apart. [[spoiler: Miguel himself]] upon discovering interdimensional travel attempted to try this out after discovering a universe where his family wasn't dead, and [[DeadAlternateCounterpart he instead was]], allowing him to jump in and replace him.his alternate self. However, this ended up causing irreversible damage to the dimension, wiping out his new family in the process. Now jaded by the experience, [[spoiler: Miguel]] ensures that this will never happen again. But when Miles Morales discovers that [[spoiler: his father's death is a "canon event"]] and chooses to ScrewDestiny and save him regardless, this puts him at odds with Miguel and the Spider-Society who believe [[spoiler: he must die for the sake of his reality]].
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* This is a major overarching theme of ''WesternAnimation/SpidermanAcrossTheSpiderverse''. ComicBook/SpiderMan2099, Miguel O'Hara's, Spider-Society works to maintain the status quo across dimensions after [[InterdimensionalTravelDevice Kingpin's collider]] breaks the stability of TheMultiverse and displaces people across universes so "the {{canon}}" stays intact. That is, events that ''absolutely must'' happen in the stories of Spider-People across reality so that the stability of their universe doesn't fall apart. [[spoiler: Miguel himself]] upon discovering interdimensional travel attempted to try this out after discovering a universe where his family wasn't dead, and [[DeadAlternateCounterpart he instead was]], allowing him to jump in and replace him. However, this ended up causing irreversible damage to the dimension, wiping out his new family in the process. Now jaded by the experience, [[spoiler: Miguel]] ensures that this will never happen again. But when Miles Morales discovers that [[spoiler: his father's death is a "canon event"]] and chooses to ScrewDestiny and save him regardless, this puts him at odds with Miguel and the Spider-Society who believe [[spoiler: he must die for the sake of his reality]].
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* ''TabletopGame/Warhammer40000'': Konrad Curze, 8th Primarch, was a firm believer in this; he was one of two Primarchs "gifted" with the ability to see the future, but unlike his brother Sanguinius, believed the things he saw were inevitable, including the Horus Heresy and his own descent into insanity. It should be noted, however, that this is demonstrable ''not'' true in the Warhammer universe. Characters with the ability to see the future are fairly common, and regularly act to alter their visions. The Craftworld Eldar are an entire faction that operates under this principle, seeing multiple futures and manipulating events to actualize the one most in their favor. Thus, Konrad's belief in this is treated more as a symptom of his insanity (or possibly the cause of it) than anything else, turning his visions into [[SelfFulfillingProphecy Self-Fulfilling Prophecies]] by his unwillingness to even ''try'' to prevent them.

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* ''TabletopGame/Warhammer40000'': Konrad Curze, 8th Primarch, was a firm believer in this; he was one of two Primarchs "gifted" with the ability to see the future, but unlike his brother Sanguinius, believed the things he saw were inevitable, including the Horus Heresy and his own descent into insanity. It should be noted, however, that this is demonstrable ''not'' true in the Warhammer universe. Characters with the ability to see the future are fairly common, and regularly act to alter their visions. The Craftworld Eldar are an entire faction that operates under this principle, seeing multiple futures and manipulating events to actualize the one most in their favor. Thus, Konrad's belief in this is treated more In truth, Konrad ''wanted'' to believe this, as a symptom it let him absolve himself of his insanity (or possibly the cause of it) than anything else, turning his visions monstrous actions by believing he was forced into [[SelfFulfillingProphecy Self-Fulfilling Prophecies]] them by fate; his unwillingness greatest fear was that this trope ''wasn't'' in play, because it would mean admitting he chose to even ''try'' to prevent them.be a monster.
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* ''TabletopGame/Warhammer40000'': Konrad Curze, 8th Primarch, was a firm believer in this; he was one of two Primarchs "gifted" with the ability to see the future, but unlike his brother Sanguinius, believed the things he saw were inevitable, including the Horus Heresy and his own descent into insanity. It should be noted, however, that this is demonstrable ''not'' true in the Warhammer universe. Characters with the ability to see the future are fairly common, and regularly act to alter their visions. The Craftworld Eldar are an entire faction that operates under this principle, seeing multiple futures and manipulating events to actualize the one most in their favor. Thus, Konrad's belief in this is treated more as a symptom of his insanity (or possibly the cause of it) than anything else, turning his visions into [[SelfFulfillingProphecy Self-Fulfilling Prophecies]] by his unwillingness to even ''try'' to prevent them.
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Compare with BecauseDestinySaysSo, ButThouMust, PropheciesAreAlwaysRight and InSpiteOfANail. Contrast with ScrewDestiny and ImmuneToFate (who treats this trope like a funny joke). A way to get around it can be TrickedOutTime.

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Compare with BecauseDestinySaysSo, ButThouMust, PropheciesAreAlwaysRight and PropheciesAreAlwaysRight, InSpiteOfANail. Contrast with ScrewDestiny and ImmuneToFate (who treats this trope like a funny joke). A way to get around it can be TrickedOutTime.
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* ''Webcomic/DICETheCubeThatChangesEverything'':
** Mooyoung warned Taebin that he can't stop the spread of Dice, which he tries by doing quests privately. Dongtae got hands on one of his anyway and the rest is history.
** [[spoiler:With Mio dead by Mooyoung's hands, Dongtae awakens the Time Rewind again. After many attempts, he manages for her to at least not get killed, but Mooyoung still gets all her Dice and she gets automatically killed in the next game's penalty.]]
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* Music/LeneMarlin's "Here We Are" is all about how she tried to resist her one true love and found she couldn't.
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* In ''WesternAnimation/{{Hercules}}'', the Fates share with Hades a prophecy that in eighteen years precisely, he will free the Titans and conquer Olympos, becoming an all-powerful ruler, but also that if Hercules (who is a baby at this point) "fights, you will fail", so Hades sends his minions to kidnap baby Hercules and kill him. They fail, but tell Hades that they succeded. Fast forward eighteen years and after finding out that Hercules is still alive, Hades desperately tries to kill him before the deadline and repeatedly fails. Realizing that Hercules and Megara (who is a reluctant servant of Hades after [[DealWithTheDevil selling her soul to him]]) have feelings for each other, Hades makes a deal with Hercules to release Megara if Hercules [[BroughtDownToNormal gives up his godlike strength]] for twenty-four hours (on the day of the prophecy), with the caveat that Megara will remain unharmed, or Hercules will get his strength back. During the chaos that ensues when Hades releases the Titans, Megara performs a HeroicSacrifice to save Hercules from a falling stone pillar, giving Hercules his strength back and allowing him to save Olympos and defeat the Titans.
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sp.


* ''Film/{{Glorious}}'': Ghat is convinced that fate has contrived to bring him and Wes together in the bathroom stall. He describes it as a force greater than gravity and one that even an Elder God such as he has no control over. Why else would their vastly different planes of reality possibly intersect to allow them to meet each other? Wes makes numerous attempts to reject the part the universe wants him to play, all of which fail spectacularely.

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* ''Film/{{Glorious}}'': Ghat is convinced that fate has contrived to bring him and Wes together in the bathroom stall. He describes it as a force greater than gravity and one that even an Elder God such as he has no control over. Why else would their vastly different planes of reality possibly intersect to allow them to meet each other? Wes makes numerous attempts to reject the part the universe wants him to play, all of which fail spectacularely.spectacularly.
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* ''Film/{{Glorious}}'': Ghat is convinced that fate has contrived to bring him and Wes together in the bathroom stall. He describes it as a force greater than gravity and one that even an Elder God such as he has no control over. Why else would their vastly different planes of reality possibly intersect to allow them to meet each other? Wes makes numerous attempts to reject the part the universe wants him to play, all of which fail spectacularely.

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