History Main / WrapAround

25th Feb '18 3:05:11 PM nombretomado
Is there an issue? Send a Message


* All the ''[[Main/RPGMaker RPG Makers]]'' have the option to create maps that loop horizontally or vertically or in both directions. This feature is oddly absent in RPG Maker XP, but thankfully there are scripts for this. It's also generally suggested to be used for TheLostWoods to give the illusion of being definitely, positively lost.

to:

* All the ''[[Main/RPGMaker ''[[VideoGame/RPGMaker RPG Makers]]'' have the option to create maps that loop horizontally or vertically or in both directions. This feature is oddly absent in RPG Maker XP, but thankfully there are scripts for this. It's also generally suggested to be used for TheLostWoods to give the illusion of being definitely, positively lost.
29th Jan '18 11:25:42 AM Adven1966
Is there an issue? Send a Message



to:

* ''VideoGame/ClarencesBigChance'': Some pits will do this. Lampshaded, of course;
-->"Sometimes, space just all like warps in on itself, y'know?"
29th Dec '17 4:41:13 PM ScorpiusOB1
Is there an issue? Send a Message


* It has often been proposed this happens in the RealLife Universe, in a way similar to the Land of the Lost example detailed above. While current data seems to rule out this possibility, it simply may be the Universe is too big (and too young) to be very difficult or even impossible for us to determine if this happens or not.

to:

* It has often been proposed this happens in the RealLife Universe, in a way similar to the Land of the Lost example detailed above. While current data seems to rule seemingly ruled out this possibility, it simply may be by newer observations[[note]]Unless the Universe is was too big (and too young) to be very difficult or even impossible for us to determine if this happens actually happened or not.not[[/note]], some astronomers have suggested the Universe could be smaller than the ''observable'' Universe, in which case what looked like distant galaxies would actually be close ones, those images formed by light that had time to circumnavegate the Universe since having been emitted. A hypothetical (intergalactic) traveller who went on in an Universe of this type would find again and again, in a way similar to the Land of the Lost example detailed above, the same galaxies (albeit changed because of their evolution during the ages and thus usually being difficult to recognize them).
29th Dec '17 4:37:11 PM ScorpiusOB1
Is there an issue? Send a Message


* It has often been proposed this happens in the RealLife Universe. While current data seems to rule out this possibility, it simply may be the Universe is too big (and too young) to be very difficult or even impossible for us to determine if this happens or not.

to:

* It has often been proposed this happens in the RealLife Universe.Universe, in a way similar to the Land of the Lost example detailed above. While current data seems to rule out this possibility, it simply may be the Universe is too big (and too young) to be very difficult or even impossible for us to determine if this happens or not.
11th Nov '17 11:06:35 AM HelloLamppost
Is there an issue? Send a Message



to:

* ''Webcomic/TheInexplicableAdventuresOfBob--'' When our heroes are held captive on an infinitely flat plane on the Cone Ship, they wonder if the artificial landscape may be recursive, "like a video game."
--> ''Voluptua:'' "If this place recurses, it's still ''big.'' I can't see our backs on the horizon."
11th Nov '17 10:51:43 AM HelloLamppost
Is there an issue? Send a Message


* This is an important aspect of the "closed universe" of ''[[LandOfTheLost The Land Of The Lost]].'' If you travel far enough in one direction, you wind up back where you started. If you climb the tallest mountain and look at the next peak over through your binoculars, you'll see your own back and realize it's the same mountain, endlessly repeated to create the illusion of an infinitely long mountain range.

to:

* This is an important aspect of the "closed universe" of ''[[LandOfTheLost ''[[Series/LandOfTheLost1974 The Land Of The Lost]].'' If you travel far enough in one direction, you wind up back where you started. If you climb the tallest mountain and look at the next peak over through your binoculars, you'll see your own back and realize it's the same mountain, endlessly repeated to create the illusion of an infinitely long mountain range.
27th Jun '17 1:02:12 PM Dimensio
Is there an issue? Send a Message


* ''VideoGame/Doom'' mapspace will "wrap around" when reaching the borders, though no official map ever extends this far. This can be seen using no clipping; running in one direction away from the game world will eventually result in the player approaching it again from the other side. Player-made maps can take advantage of this though a level of such size can cause issues in some ports of the game. Additionally, strange effects occur at the "border" of the mapspace, notably with monster pathfinding not considering the open border of the mapspace to be a valid pathway.

to:

* ''VideoGame/Doom'' ''VideoGame/{{Doom}}'' mapspace will "wrap around" when reaching the borders, though no official map ever extends this far. This can be seen using no clipping; running in one direction away from the game world will eventually result in the player approaching it again from the other side. Player-made maps can take advantage of this though a level of such size can cause issues in some ports of the game. Additionally, strange effects occur at the "border" of the mapspace, notably with monster pathfinding not considering the open border of the mapspace to be a valid pathway.
27th Jun '17 11:46:55 AM Dimensio
Is there an issue? Send a Message



to:

* ''VideoGame/Doom'' mapspace will "wrap around" when reaching the borders, though no official map ever extends this far. This can be seen using no clipping; running in one direction away from the game world will eventually result in the player approaching it again from the other side. Player-made maps can take advantage of this though a level of such size can cause issues in some ports of the game. Additionally, strange effects occur at the "border" of the mapspace, notably with monster pathfinding not considering the open border of the mapspace to be a valid pathway.
18th May '17 2:31:01 AM Cryoclaste
Is there an issue? Send a Message



to:

* Levels 8 and 10 of ''VideoGame/DangerousDave'' feature open pits at the bottom of the screen that, when you fall through them, drop you atop the ceiling of the level. This is, in fact, necessary to complete those levels.
1st May '17 12:41:02 AM TheKaizerreich
Is there an issue? Send a Message


* All the ''[[Main/RPGMaker RPG Makers]]'' have the option to create maps that loop horizontally or vertically or in both directions. This feature is oddly absent in RPG Maker XP, but thankfully there are scripts for this.

to:

* All the ''[[Main/RPGMaker RPG Makers]]'' have the option to create maps that loop horizontally or vertically or in both directions. This feature is oddly absent in RPG Maker XP, but thankfully there are scripts for this. It's also generally suggested to be used for TheLostWoods to give the illusion of being definitely, positively lost.
This list shows the last 10 events of 161. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.WrapAround