History Main / Wild9

1st Apr '13 3:51:49 PM MacronNotes
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[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/Wild9_8530.jpg]]
[[caption-width-right:314:The slogan says ''"torture your enemies"''... [[TheJoysOfTorturingMooks it's pretty clear what this game is about]]]]

->''"Wexcellent!"''
-->-- '''Wex''', being TotallyRadical.

{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


...But that's just AllInTheManual.

At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

Basically, the game lives on VideoGameCrueltyPotential, and revels in it. Oh boy does it revel in it.



----
!!Wild9 provide examples of:
* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.
* AfterTheEnd: Craterscape is the remains of a huge city Karn conquered and destroyed, and there are no signs of life there other than his minions.
* AllThereInTheManual: The manual goes into detail about the characters and their motivations, and better describes the plot. [[ExcusePlot Not that any of it matters.]]
* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'''''
* AsteroidThicket: Light Armada
* BalefulPolymorph: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.
* BubblegloopSwamp: Quagmire Run and Drench
* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.
* CrueltyIsTheOnlyOption: Often a puzzle or obstacle can only be overcome by jamming enemies into it in some fashion. This includes gumming up grinders, putting out fires, making pathways over spikes, or riding up to a higher platform. All done with murder.
* EscortMission: Crystal Mine
* FreeFallFight: Outpost Anom and Balor combined with BottomlessPits
* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]
* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.
* SneezeOfDoom: Nitro's specialty
* SlippySlideyIceWorld: Mach 9
* TheAlcatraz: Gulag combined with TailorMadePrison for the captive: Nitro
* TheYoshi: Beast Engine, who can roar at enemies, and pick them up in its mouth.
* TurnsRed: The RIG's beam once Wex has collected enough energy. Besides being red, it also slowly burns whatever it picks up.
* TotallyRadical: Despite being set in the distant future, the nineties were all over this game, as apparent in Wex's mannerisms. Just look at the quote at the top of the page for a basic idea.
* '''VideoGameCrueltyPotential'''
* YourMom: During the free fall segments Wex gives one of these to each enemy he dispatches in the way down, starting with ''"Your mama!"'', then ''"Your mama's mama!"'' and finally ''"Your '''grandmama's''' mama!"''

to:

[[quoteright:314:http://static.tvtropes.org/pmwiki/pub/images/Wild9_8530.jpg]]
[[caption-width-right:314:The slogan says ''"torture your enemies"''... [[TheJoysOfTorturingMooks it's pretty clear what this game is about]]]]

->''"Wexcellent!"''
-->-- '''Wex''', being TotallyRadical.

{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The game is set in the distant future, and the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


...But that's just AllInTheManual.

At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

Basically, the game lives on VideoGameCrueltyPotential, and revels in it. Oh boy does it revel in it.



----
!!Wild9 provide examples of:
* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.
* AfterTheEnd: Craterscape is the remains of a huge city Karn conquered and destroyed, and there are no signs of life there other than his minions.
* AllThereInTheManual: The manual goes into detail about the characters and their motivations, and better describes the plot. [[ExcusePlot Not that any of it matters.]]
* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'''''
* AsteroidThicket: Light Armada
* BalefulPolymorph: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.
* BubblegloopSwamp: Quagmire Run and Drench
* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.
* CrueltyIsTheOnlyOption: Often a puzzle or obstacle can only be overcome by jamming enemies into it in some fashion. This includes gumming up grinders, putting out fires, making pathways over spikes, or riding up to a higher platform. All done with murder.
* EscortMission: Crystal Mine
* FreeFallFight: Outpost Anom and Balor combined with BottomlessPits
* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]
* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.
* SneezeOfDoom: Nitro's specialty
* SlippySlideyIceWorld: Mach 9
* TheAlcatraz: Gulag combined with TailorMadePrison for the captive: Nitro
* TheYoshi: Beast Engine, who can roar at enemies, and pick them up in its mouth.
* TurnsRed: The RIG's beam once Wex has collected enough energy. Besides being red, it also slowly burns whatever it picks up.
* TotallyRadical: Despite being set in the distant future, the nineties were all over this game, as apparent in Wex's mannerisms. Just look at the quote at the top of the page for a basic idea.
* '''VideoGameCrueltyPotential'''
* YourMom: During the free fall segments Wex gives one of these to each enemy he dispatches in the way down, starting with ''"Your mama!"'', then ''"Your mama's mama!"'' and finally ''"Your '''grandmama's''' mama!"''
[[redirect:VideoGame/{{Wild 9}}]]
16th Jan '13 4:36:01 PM Mullon
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{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

to:

{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid [[VideoGame/MetalGearSolid slew]] [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.
28th Jun '12 4:50:14 AM FELH2
Is there an issue? Send a Message


{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the {{PS1}}. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

to:

{{Wild9}} is a 2½D action platformer developed by Creator/ShinyEntertainment for the {{PS1}}.PS1. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime [[VideoGame/TheLegendOfZeldaOcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.



At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

to:

At its core, Wild9 is about a guy named Wex with a rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game in general, is its ability to pick up enemies. This allows you to move them around, but most importantly, [[TheJoysOfTorturingMooks smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]
]]



* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.

to:

* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.



* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.

to:

* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.



* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.

to:

* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.
22nd May '12 9:23:16 AM SamMax
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{{Wild9}} is a 2½D action platformer developed by ShinyEntertainment for the {{PS1}}. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

to:

{{Wild9}} is a 2½D action platformer developed by ShinyEntertainment Creator/ShinyEntertainment for the {{PS1}}. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.
22nd May '12 9:19:47 AM SamMax
Is there an issue? Send a Message


{{Wild9}} is a 2½D action platformer developed by Shiny Entertainment for the {{PS1}}. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

to:

{{Wild9}} is a 2½D action platformer developed by Shiny Entertainment ShinyEntertainment for the {{PS1}}. Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.
3rd Jan '12 10:26:34 AM SideSalad
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Added DiffLines:

* CrueltyIsTheOnlyOption: Often a puzzle or obstacle can only be overcome by jamming enemies into it in some fashion. This includes gumming up grinders, putting out fires, making pathways over spikes, or riding up to a higher platform. All done with murder.
3rd Jan '12 10:14:21 AM SideSalad
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* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. Forever. ''[[ArsonMurderAndJaywalking Allergic.]]''

to:

* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. Forever. ''[[ArsonMurderAndJaywalking ''Forever.'' '''''[[ArsonMurderAndJaywalking Allergic.]]'']]'''''
2nd Jan '12 7:50:44 PM SideSalad
Is there an issue? Send a Message

Added DiffLines:

* RecycledSoundtrack: In the levels Beast Engine and Beast Ride, there's music from MDK and Earthworm Jim's "Use Your Head". Justified in that the game's other music was composed by Tommy Tallarico.
1st Jan '12 5:59:56 PM SideSalad
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Added DiffLines:

* CaptainCrash: Wex himself. Almost every level begins with Wex walking away from the smoking, sparking wreckage of a hoverbike. Conveniently, he finds a new one at the end of nearly every stage.
1st Jan '12 5:43:48 PM SideSalad
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{{Wild9}} is an action sidescroller 2.5D VideoGame for the {{PS1}}. The idea was to make a game similar to ''VideoGame/EarthwormJim'', which did on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not on the popularity]].

The setting of the game is the distant future, and you are a guy who has a gravity gun to pull your enemies or other objects ([[HalfLife While it may sound familiar nowadays]], [[SeinfeldIsUnfunny remember this game has over 10-years now]]). You could kill your enemies by smashing them from one side to the other, or [[TheJoysOfTorturingMooks putting them inside death machines]]. Sometimes, [[HelpfulMook this was necessary to cross across obstacles]]. This was great since it made you use your mind solve some puzzles and [[VideoGameCrueltyPotential be as cruel as you could be]].

to:

{{Wild9}} is an a 2½D action sidescroller 2.5D VideoGame platformer developed by Shiny Entertainment for the {{PS1}}. The Their idea was to make a game similar to ''VideoGame/EarthwormJim'', which did they mostly succeeded with on the gameplay and atmosphere, but obviously [[NeedsMoreLove did not on the popularity]].

when it came to popularity]]. Possibly due to it being released in 1998, alongside a [[MetalGearSolid slew]] [[OcarinaOfTime of]] [[StarCraft big]] [[HalfLife games]], it was sadly overlooked and passed off by most reviewers as mediocre.

The setting of the game is set in the distant future, and you the evil [[BigBad Karn]] has taken over the Andromeda Galaxy. The only ones left to oppose him are the Wild 9, a group of orphaned, teenage mutants, all with their own special abilities and talents. Led by Wex Major, user of the "RIG" and "Great Champion", they fight against the tyranny of Karn and his minions.


...But that's just AllInTheManual.

At its core, Wild9 is about
a guy who has named Wex with a gravity gun to pull your enemies or other objects ([[HalfLife While rather unspecified weapon called the "RIG", an arm-mounted [[BuffySpeak tractor beam-like electric lasso thingy]] and is the only one capable of using it. With it, Wex can pick up and move objects, activate certain machinery, swing from it may sound familiar nowadays]], [[SeinfeldIsUnfunny remember this like a rope, and fire missles and grenades, provided he's picked some up. The most unique feature of the RIG, and the game has over 10-years now]]). You could kill your enemies by smashing in general, is its ability to pick up enemies. This allows you to move them from one side to the other, or around, but most importantly, [[TheJoysOfTorturingMooks putting smash them against the floor, drag them along the ground, toss them off cliffs, put them inside death machines]]. Sometimes, [[HelpfulMook this was necessary to cross across obstacles]]. This was great since it made you use your mind solve some puzzles machines, decapitate them, lop them in half, jam them into moving fans, shove them into huge grinders, get them caught in gears, impale them on spikes, shove them inside death machines...]]

Basically, the game lives on VideoGameCrueltyPotential,
and [[VideoGameCrueltyPotential be as cruel as you could be]].
revels in it. Oh boy does it revel in it.




Added DiffLines:

* ActionBomb: Nitro is a strange example in that he only ''causes'' explosions, and doesn't exactly explode himself.
* AfterTheEnd: Craterscape is the remains of a huge city Karn conquered and destroyed, and there are no signs of life there other than his minions.
* AllThereInTheManual: The manual goes into detail about the characters and their motivations, and better describes the plot. [[ExcusePlot Not that any of it matters.]]
* AndIMustScream: Nitro is allergic to literally everything, and even when he's inside his protective suit, his allergies can still manifest themselves in an [[SneezeOfDoom explosive sneeze.]] But as useful as he is in the stage he's found in, he's still in that suit. Stuck. Forever. ''[[ArsonMurderAndJaywalking Allergic.]]''


Added DiffLines:

* BalefulPolymorph: Volstagg, the team's strongman, was once a prince, heir to a kingdom on his home planet. While away from the castle, Karn's bio-engineers captured him, turning him into a hulking beast with amazing strength and speed. He seeks revenge on Karn for this, and the destruction of his kingdom.


Added DiffLines:

* GameplayAndStorySegregation: Big time with the description of Karn in the manual and on the box. Despite apparently having a "face the size of New York", when you actually fight him he's only about three times as tall as Wex himself, and is [[{{Cephalothorax}} basically]] ''[[{{Cephalothorax}} all]]'' [[{{Cephalothorax}} face.]]


Added DiffLines:

* TheYoshi: Beast Engine, who can roar at enemies, and pick them up in its mouth.
* TurnsRed: The RIG's beam once Wex has collected enough energy. Besides being red, it also slowly burns whatever it picks up.
* TotallyRadical: Despite being set in the distant future, the nineties were all over this game, as apparent in Wex's mannerisms. Just look at the quote at the top of the page for a basic idea.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Wild9