History Main / WhatCouldHavebeen

11th Apr '16 1:30:14 PM Mario1995
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* As a general rule, many theme park attractions that are in the drawing board likely stay in that process for years, with chances of it ever getting green-lit remaining slim to none until an opportunity is seized upon by the designers and parks. Disney and Universal, for instance, have dozens of concepts dating all the way back to their parks' opening dates that may never be realized or green-lit for various reasons. For Disney, the aforementioned Muppets Courtyard is an example of this, having been talked about since the park's conception in the 1980s but only realized almost three decades later. For Universal, they had concepts for Creator/{{Nintendo}} attractions years before Nintendo even knocked on their door, and after Nintendo and [=NBCUniversal=] shook hands, [[ShownTheirWork the latter immediately shuffled through their dust-gathering plans]] to present to Nintendo, to impressive results to both parties.

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* As a general rule, many theme park attractions that are in the drawing board likely stay in that process for years, with chances of it ever getting green-lit remaining slim to none until an opportunity is seized upon by the designers and parks. years. The above-mentioned park operators Disney and Universal, for instance, have dozens of concepts dating all the way back to their parks' opening dates that may never be are simply stuck in DevelopmentHell, sitting in the shelves and their likelihood of ever getting realized or green-lit for various reasons. growing more and more unlikely as the days go on. For Disney, the aforementioned Muppets Courtyard is an example of this, having been talked about since the park's conception in the 1980s but only realized almost three decades later. later when the park was stuck in such an outdated and [[NetworkDecay decaying]] state that they ''had'' to revisit the idea. For Universal, they had concepts for various Creator/{{Nintendo}} attractions sitting in the shelves for years before out of belief that Nintendo even knocked on their door, and after would never approve of them. Then Nintendo and [=NBCUniversal=] shook hands, [[ShownTheirWork the latter immediately shuffled through their dust-gathering plans]] to present to Nintendo, to impressive results to both parties.came knocking on [=NBCUniversal=]'s door....
10th Apr '16 3:47:38 PM Mario1995
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!!!Universal Studios Hollywood
* In February 2000, Universal [[https://www.facebook.com/goddardgroup/posts/10153965068159333:0 submitted plans for a live-action stage show]] called ''Franchise/HarryPotter and the Magic Talisman''. A draft had already been written, but Creator/JKRowling rejected the plans as being underwhelming. Universal would try again to win Rowling over with ''The Wizarding World of Harry Potter'' a decade later, to massive success.


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* As a general rule, many theme park attractions that are in the drawing board likely stay in that process for years, with chances of it ever getting green-lit remaining slim to none until an opportunity is seized upon by the designers and parks. Disney and Universal, for instance, have dozens of concepts dating all the way back to their parks' opening dates that may never be realized or green-lit for various reasons. For Disney, the aforementioned Muppets Courtyard is an example of this, having been talked about since the park's conception in the 1980s but only realized almost three decades later. For Universal, they had concepts for Creator/{{Nintendo}} attractions years before Nintendo even knocked on their door, and after Nintendo and [=NBCUniversal=] shook hands, [[ShownTheirWork the latter immediately shuffled through their dust-gathering plans]] to present to Nintendo, to impressive results to both parties.
9th Apr '16 6:38:50 PM Mario1995
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* The original plans Animal Kingdom had called for a land called "Beastly Kingdom" (or perhaps "Kingdomme") based around mythical animals, but budget cuts forced that to the back burner; the space Camp Minnie-Mickey now occupies was intended for this.

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* The original plans for Animal Kingdom had called for a land called "Beastly Kingdom" (or perhaps "Kingdomme") based around mythical animals, but budget cuts forced that to the back burner; the space Camp Minnie-Mickey now occupies was intended for this.
9th Apr '16 1:17:47 PM Mario1995
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** There would have essentially been a Muppet-themed land had Henson not died in the early years of the park's creation. It would have been centered around the courtyard where the ''[=MuppetVision=] 3D'' theatre currently is, and included the above Great Muppet Movie Ride. The idea was eventually realized when it was announced as part of the Disney's Hollywood Studios' ongoing overhaul in the 2010s, utilizing much of the original plans for the land.
** At one point, there was talk of the Muppets taking over the whole park in 1991 and renaming it Muppetland, with the explanation that Mickey and friends had taken a vacation following the 35th anniversary year.

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** There would have essentially been a Muppet-themed land had Had Henson not died in the early years of the park's creation. It would have been centered around the courtyard operations, Muppets Courtyard (around where the ''[=MuppetVision=] 3D'' theatre currently is, is) would have been planned right from the start, and originally included the above Great Muppet Movie Ride. The idea finally got off the ground once the Streets of America land was eventually realized when it was announced as part of removed from the Disney's Hollywood Studios' ongoing overhaul park in April 2016, though without the 2010s, utilizing much of the original plans for the land.
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movie ride.
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At one point, there was talk of the Muppets taking over the whole park all of Disneyland in 1991 and renaming it Muppetland, with the explanation that Mickey and friends had taken a vacation following the 35th anniversary year.
6th Apr '16 4:59:53 PM Kartoonkid95
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* There were plans for a Switzerland pavilion at EPCOT Center's World Showcase, which would have bright the Matterhorn Bobsleds down to Florida.
26th Mar '16 3:36:27 PM PhantomDusclops92
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** A similar case happened with the ''WesternAnimation/{{Wakfu}}'' figures. The back of the only wave of figures released teases figures of Adamai, Kriss Krass and Grougaloragran that never happened.
26th Mar '16 3:22:45 PM ultimomant
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*** WhatCouldHaveBeen/MyLittlePonyFriendshipIsMagic

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*** ** WhatCouldHaveBeen/MyLittlePonyFriendshipIsMagic
26th Mar '16 3:22:28 PM ultimomant
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*** WhatCouldHaveBeen/MyLittlePonyFriendshipIsMagic
25th Mar '16 1:15:11 PM Mario1995
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* ''Earthquake: The Big One'' was first planned to be a trolley ride through a crumbling San Francisco, but with both financial and technical limitations, the decision was made to duplicate the same Earthquake subway scene from the Hollywood Studio Tour. The only remnant of the original plan was the trolley house design of the attraction's entrance.
* Two regarding ''Ride/BackToTheFutureTheRide'':
** The original concept consisted of nothing more than Doc Brown flying guests through different time periods. ''Franchise/BackToTheFuture'' creators Creator/RobertZemeckis and Bob Gale found this too insubstantial a concept for a ride inspired by the movies.
** Universal considered having Doc Brown's EvilTwin brother, also portrayed by Creator/ChristopherLloyd, as the antagonist. When they brought Peyton Reed[[labelnote:*]]Later known as the director of ''Film/BringItOn'' and ''Film/AntMan'', among others[[/labelnote]] and Mark Cowen to help rewrite the script, the duo suggested that bringing back Biff Tannen as an antagonist would strengthen the connection to the movies.
* A ride based off of Casper the Friendly Ghost was first considered in the mid 90's, but dropped after the 1995 film failed to meet Universal's expectations. Such a ride was later again considered, this time for the Toon Lagoon section of Islands of Adventure, but again failed to make it past the drawing boards.
* A roller coaster based off of ''{{Film/Apollo13}}'' was in development (yes, '''really''') as a replacement for ''Ride/{{Kongfrontation}}'', but axed after ''[[Film/TheMummy1999 The Mummy]]'' was released in 1999 to great success, making Universal see the latter as a much stronger franchise to make a thrill ride out of, resulting in ''Ride/RevengeOfTheMummy''.
* ''Ride/JurassicParkRiverAdventure'' was originally planned to be built at the area where ''Ride/MenInBlackAlienAttack'' stands now. However, Steven Spielberg came in and successfully encouraged Universal to do something more elaborate for the franchise, resulting in the fully themed island area now at Islands of Adventure.
* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''Franchise/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have no plans to license rides based off either franchise.



* A ride based off of Casper the Friendly Ghost was first considered for Universal Studios Florida, but dropped after the 1995 film failed to meet Universal's expectations. Such a ride was later again considered, this time for the Toon Lagoon section of Islands of Adventure, but again failed to make it past the drawing boards.
* A roller coaster based off of ''{{Film/Apollo13}}'' was in development (yes, '''really''') at Universal Studios Florida, but axed after ''[[Film/TheMummy1999 The Mummy]]'' was released in 1999 to great success, making Universal see the latter as a much stronger franchise to make a thrill ride out of.
* ''Ride/JurassicParkRiverAdventure'' was originally planned to be built at the Universal Studios Florida park where ''Ride/MenInBlackAlienAttack'' stands now. However, Steven Spielberg came in and successfully encouraged Universal to do something more elaborate for the franchise, resulting in the fully themed island area now at Islands of Adventure.
* ''Earthquake: The Big One'' was originally planned to be themed as a trolley ride through a crumbling San Francisco, until the decision was made to duplicate the same Earthquake subway scene from the Hollywood Studio Tour. The only remnant of the original plan was the trolley house design of the attraction's entrance.
* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''Franchise/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for Crash, which continues occasionally at Universal Studios Florida. The franchises are now under the ownership of Creator/{{Activision}}, who have no plans to license rides based off either franchise.



* Two regarding ''Ride/BackToTheFutureTheRide'':
** The original concept consisted of nothing more than Doc Brown flying guests through different time periods. ''Franchise/BackToTheFuture'' creators Creator/RobertZemeckis and Bob Gale found this too insubstantial a concept for a ride inspired by the movies.
** Universal considered having Doc Brown's EvilTwin brother, also portrayed by Creator/ChristopherLloyd, as the antagonist. When they brought Peyton Reed[[labelnote:*]]Later known as the director of ''Film/BringItOn'' and ''Film/AntMan'', among others[[/labelnote]] and Mark Cowen to help rewrite the script, the duo suggested that bringing back Biff Tannen as an antagonist would strengthen the connection to the movies.
23rd Mar '16 9:53:28 PM MasoTey
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** At one point, the DC Comics land was to be themed entirely after Franchise/{{Batman}}, being a replica of Gotham City. The land would have featured a Batmobile ride, a funhouse run by SelfDemonstrating/TheJoker, a Batman stunt show, a roller coaster with trains modeled after the Batwing, a tower drop ride featuring SelfDemonstrating/TheRiddler, and a teacup ride featuring Mr. Freeze. The fourth, fifth and sixth concepts were revisited and themed after the Hulk, Dr. Doom and the X-Men respectively once Universal jumped ship to Marvel.

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** At one point, the DC Comics land was to be themed entirely after Franchise/{{Batman}}, being a replica of Gotham City. The land would have featured a Batmobile ride, a funhouse run by SelfDemonstrating/TheJoker, a Batman stunt show, a roller coaster with trains modeled after the Batwing, a tower drop ride featuring SelfDemonstrating/TheRiddler, the Riddler, and a teacup ride featuring Mr. Freeze. The fourth, fifth and sixth concepts were revisited and themed after the Hulk, Dr. Doom and the X-Men respectively once Universal jumped ship to Marvel.
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