History Main / WesternRPG

7th Nov '17 4:24:37 PM jormis29
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* ''VideoGame/{{Starcrawlers}}''

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* ''VideoGame/{{Starcrawlers}}''''VideoGame/StarCrawlers''
28th Oct '17 6:19:42 PM Nevermore2002
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** ''VideoGame/TheAielundSaga'' (a popular fanmade module that will take you to epic levels)
26th Oct '17 2:50:30 PM StFan
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* ''Videogame/EvilIslands''

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* ''Videogame/EvilIslands''''VideoGame/EvilIslands''



* ''Videogame/IMissTheSunrise'' (freeware; blended with EasternRPG)

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* ''Videogame/IMissTheSunrise'' ''VideoGame/IMissTheSunrise'' (freeware; blended with EasternRPG)



* ''Videogame/{{Inquisitor}}''

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* ''Videogame/{{Inquisitor}}''''VideoGame/{{Inquisitor}}''



* ''Videogame/LegacyOfTheAncients''
* ''Videogame/LegendOfGrimrock''

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* ''Videogame/LegacyOfTheAncients''
''VideoGame/LegacyOfTheAncients''
* ''Videogame/LegendOfGrimrock''''VideoGame/LegendOfGrimrock''



** ''[[Videogame/EighteenSixtySixAMountAndBladeWestern 1866: A Mount & Blade Western]]''
** ''VideoGame/{{Europe1200}}''

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** ''[[Videogame/EighteenSixtySixAMountAndBladeWestern 1866: A Mount & Blade Western]]''
''VideoGame/EighteenSixtySixAMountAndBladeWestern''
** ''VideoGame/{{Europe1200}}''''VideoGame/Europe1200''



** ''[[Videogame/LightAndDarknessHeroesOfCalradia Light & Darkness: Heroes of Calradia]]''
** ''Videogame/PhantasyCalradia''

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** ''[[Videogame/LightAndDarknessHeroesOfCalradia Light & Darkness: Heroes of Calradia]]''
''VideoGame/LightAndDarknessHeroesOfCalradia''
** ''Videogame/PhantasyCalradia''''VideoGame/PhantasyCalradia''



** ''Videogame/StarWarsConquest''

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** ''Videogame/StarWarsConquest''''VideoGame/StarWarsConquest''



** ''Videogame/JulyAnarchy'' (a futuristic UrbanFantasy series of planned mods - the first one has been released)

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** ''Videogame/JulyAnarchy'' ''VideoGame/JulyAnarchy'' (a futuristic UrbanFantasy series of planned mods - the first one has been released)



* ''Videogame/DieReiseInsALL''

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* ''Videogame/DieReiseInsALL''''VideoGame/DieReiseInsALL''



* ''Videogame/{{Starcrawlers}}''

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* ''Videogame/{{Starcrawlers}}''''VideoGame/{{Starcrawlers}}''



** ''VideoGame/{{Wasteland 2}}''

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** ''VideoGame/{{Wasteland 2}}''''VideoGame/Wasteland2''



* ''Videogame/{{Wolfenhain}}''

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* ''Videogame/{{Wolfenhain}}''''VideoGame/{{Wolfenhain}}''
25th Oct '17 3:26:04 PM Kreyghun
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* In some games, non-boss encounters can be resolved (at least, [[UselessUsefulNonCombatAbilities in theory]]) without combat, through [[CombatDiplomacyStealth diplomacy or stealth]].

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* In some games, non-boss encounters can be resolved (at least, [[UselessUsefulNonCombatAbilities in theory]]) without combat, through [[CombatDiplomacyStealth diplomacy or stealth]].



* The art style tends to be more "{{real|IsBrown}}istic" and "[[DarkerAndEdgier grittier]]" than in Eastern [=RPGs=].

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* The art style tends to be more "{{real|IsBrown}}istic" and "[[DarkerAndEdgier grittier]]" than in Eastern [=RPGs=].



Computer RPG is a flexible format, having gone through several dominant design paradigms since its nascence [[TheEighties around 1980]]. The [[UrExample earliest examples]] (''VideoGame/TempleOfApshai'', ''VideoGame/{{Ultima}}'', ''VideoGame/{{Wizardry}}'') were more-or-less faithful implementations of ''TabletopGame/DungeonsAndDragons'' and are best described as "{{dungeon crawl|ing}}ers": as the player, you were supposed to get through a dungeon, killing monsters and looting treasure--in essence, a more forgiving version of the {{Roguelike}}s (which had been codified around the same time). This period also saw the most extensive cross-pollination between Western and {{Eastern RPG}}s. For example, ''VideoGame/DragonQuest'' was influenced as much by ''VideoGame/{{Wizardry}}'' and ''VideoGame/{{Ultima}}'' as by ''VisualNovel/ThePortopiaSerialMurderCase'' (a [[TropeMaker quintessential]] VisualNovel). And in the opposite direction, Western [=RPGs=] began taking cues from Japanese ActionRPG and ActionAdventure titles like ''VideoGame/TheLegendOfZeldaI''. But gradually, the two traditions grew apart.

to:

Computer RPG is a flexible format, having gone through several dominant design paradigms since its nascence [[TheEighties around 1980]]. The [[UrExample earliest examples]] (''VideoGame/TempleOfApshai'', ''VideoGame/{{Ultima}}'', ''VideoGame/{{Wizardry}}'') were more-or-less faithful implementations of inspired by ''TabletopGame/DungeonsAndDragons'' and are best described as "{{dungeon crawl|ing}}ers": as the player, you were supposed to get through a dungeon, killing monsters and looting treasure--in essence, a more forgiving version of the {{Roguelike}}s (which had been codified around the same time). This period also saw the most extensive cross-pollination between Western and {{Eastern RPG}}s. For example, ''VideoGame/DragonQuest'' was influenced as much by ''VideoGame/{{Wizardry}}'' and ''VideoGame/{{Ultima}}'' as by ''VisualNovel/ThePortopiaSerialMurderCase'' (a [[TropeMaker quintessential]] VisualNovel). And in the opposite direction, Western [=RPGs=] began taking cues from Japanese ActionRPG and ActionAdventure titles like ''VideoGame/TheLegendOfZeldaI''. But gradually, the two traditions grew apart.
time).



But in the [[TheNineties mid-90ies]], things were looking very grim for Western [=RPGs=]. ''Ultima'' was not the only reputed series that didn't [[VideoGame3DLeap make it to the 3D]]: ''Wizardry'', ''[[VideoGame/TheBardsTaleTrilogy The Bard's Tale]]'', ''VideoGame/MightAndMagic'', the VideoGame/GoldBox, ''VideoGame/TheMagicCandle'', ''VideoGame/QuestForGlory'', ''VideoGame/EyeOfTheBeholder'', ''VideoGame/LandsOfLore''... [[EverybodysDeadDave they were all dead or dying]] by the end of the decade. And as if to fill the void, Japanese [=RPGs=] like ''VideoGame/FinalFantasyVII'' stormed the Western markets and conquered them in a flash, with nobody left to challenge them... or so it seemed. From the ashes of the old Western RPG tradition, two phoenixes rose around 1997. One was ''VideoGame/{{Diablo}}'', a perky little dungeon crawler that captivated the masses with simple, action-oriented gameplay (instead of traditional turn-based) and a consistent and moody {{Gothic|Horror}} atmosphere. The other was ''VideoGame/{{Fallout|1}}'', a game that profoundly changed the Western understanding of role-playing video games by focusing on a single PC's story (rather than a [[PlayerParty party]]) and on the choices the players must make, from [[CharacterCustomization building their character]] to [[StoryBranching story-shaping decisions]] to figuring out [[CombatDiplomacyStealth their path to victory]].

On the shoulders of these giants, the third and, so far, the youngest subgenre of Western RPG arose: the "narrative RPG". Although its [[UrExample earliest specimen]]--''VideoGame/BetrayalAtKrondor'' and, unsurprisingly, the ''Ultima'' games from ''VideoGame/UltimaVIIPartII'' onwards--emerged at the dusk of the Golden Age (1993), the subgenre wasn't codified until ''VideoGame/PlanescapeTorment'' and ''VideoGame/BaldursGateII'' towards the end of the decade. Learning from the successful story-oriented competitors from Japan, these games put the spotlight on intricate plots and interesting characters and [[GenreTurningPoint hit gold]]. As the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth generation]] approached, this allowed the Western [=RPGs=] to go on an offensive and plant boots on the console ground with ''VideoGame/TheElderScrollsIIIMorrowind'' (a sandbox RPG) and ''VideoGame/KnightsOfTheOldRepublic'' (a narrative RPG).

to:

But in the [[TheNineties mid-90ies]], things were looking very grim for Western [=RPGs=]. ''Ultima'' was not the only reputed series that didn't [[VideoGame3DLeap make it to the 3D]]: ''Wizardry'', ''[[VideoGame/TheBardsTaleTrilogy The Bard's Tale]]'', ''VideoGame/MightAndMagic'', the VideoGame/GoldBox, ''VideoGame/TheMagicCandle'', ''VideoGame/QuestForGlory'', ''VideoGame/EyeOfTheBeholder'', ''VideoGame/LandsOfLore''... [[EverybodysDeadDave they were all dead or dying]] by the end of the decade. And as if to fill the void, Japanese [=RPGs=] like ''VideoGame/FinalFantasyVII'' stormed the Western markets and conquered them in a flash, with nobody left to challenge them... or so it seemed. From the ashes of the old Western RPG tradition, two phoenixes rose around 1997. One was ''VideoGame/{{Diablo}}'', a perky little dungeon crawler that captivated the masses with simple, action-oriented gameplay (instead of traditional turn-based) and a consistent and moody {{Gothic|Horror}} atmosphere. The other was ''VideoGame/{{Fallout|1}}'', a game that profoundly changed the Western understanding of role-playing video games by focusing on a single PC's story (rather than a [[PlayerParty party]]) and on the choices the players must make, from [[CharacterCustomization building their character]] to [[StoryBranching story-shaping decisions]] to figuring out [[CombatDiplomacyStealth their path to victory]].

On the shoulders of these giants, the third and, so far, the youngest subgenre of Western RPG arose: the "narrative RPG". Although its [[UrExample earliest specimen]]--''VideoGame/BetrayalAtKrondor'' and, unsurprisingly, the ''Ultima'' games from ''VideoGame/UltimaVIIPartII'' onwards--emerged at the dusk of the Golden Age (1993), the subgenre wasn't codified until ''VideoGame/PlanescapeTorment'' and ''VideoGame/BaldursGateII'' towards the end of the decade. Learning from the successful story-oriented competitors from Japan, these These games put the spotlight a greater emphasis on intricate plots and interesting characters and [[GenreTurningPoint hit gold]]. As the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames sixth generation]] approached, this allowed the Western [=RPGs=] to go on an offensive and plant boots on the console ground with ''VideoGame/TheElderScrollsIIIMorrowind'' (a sandbox RPG) and ''VideoGame/KnightsOfTheOldRepublic'' (a narrative RPG).
24th Oct '17 4:08:32 AM jormis29
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** ''VideoGame/SaveTheLight''



* ''VideoGame/SaveTheLight''
23rd Oct '17 4:57:08 PM TheTropper
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* ''VideoGame/SaveTheLight''
14th Oct '17 9:28:15 PM ManchuCandidate
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* ''VideoGame/{{ELEX}}''
9th Oct '17 5:42:45 AM Koveras
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* ''Franchise/DishonoredSeries''

to:

* ''Franchise/DishonoredSeries''''Franchise/{{Dishonored}}''
6th Oct '17 5:45:03 PM Darkmoonfire
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* ''VideoGame/{{Cythera}}''
18th Sep '17 1:06:15 PM advent_child
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* ''VideoGame/BattleChasersNightwar''
This list shows the last 10 events of 495. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.WesternRPG