History Main / WeirdCurrency

9th Aug '16 2:43:25 AM ClatoLawa
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* In ''The Adventures of WesternAnimation/BlinkyBill'', the residents of Greenpatch use gumnuts as currency. At one point, this results in Mr. Wombat telling Blinky that "Gumnuts don't grow on trees, you know. Not at this time of the year."
23rd Jul '16 4:48:40 PM nombretomado
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* In the CarlBarks story "[[TheShangriLa Tralla La]]", Scrooge [=McDuck=] and his nephews travel to a {{utopia}} that operates on the barter system. But when Scrooge accidentally introduces bottle caps into the economy, the people fixate upon the novelty and start using it as currency, to the point of neglecting productive work. It gets worse when Scrooge tries to fix the problem by bringing in a ''billion'' bottle caps so that there are enough to go around.

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* In the CarlBarks Creator/CarlBarks story "[[TheShangriLa Tralla La]]", Scrooge [=McDuck=] and his nephews travel to a {{utopia}} that operates on the barter system. But when Scrooge accidentally introduces bottle caps into the economy, the people fixate upon the novelty and start using it as currency, to the point of neglecting productive work. It gets worse when Scrooge tries to fix the problem by bringing in a ''billion'' bottle caps so that there are enough to go around.
9th Jul '16 2:42:38 PM nombretomado
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* Widgets in the [[Franchise/{{BIONICLE}} Matoran Universe]].

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* Widgets in the [[Franchise/{{BIONICLE}} [[Toys/{{BIONICLE}} Matoran Universe]].
1st Jun '16 3:14:42 PM JujuP
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** During UsefulNotes/WorldWarI, French towns occuped by Germans used ''monnaies de nécessité'' issued by City Halls, Houses of Trade and even some shops; this concept was used until the end of the Twenties.




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* In New France, cards were used as currency.
29th May '16 12:53:07 AM chc232323
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** This is common in prison, refugee camps, and POW camps throughout history. Other commodity currencies (as the phenomena is called) have and will exist in these types of environments. [[http://www.finance-watch.org/hot-topics/blog/1027-blog-cigarette-currency Here]] is a harsh tale from a Nazi POW camp covered by Finance Watch on the topic.
14th May '16 7:20:06 AM Lightice
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** Also, some of ancient Chinese coinage was shaped like valuable objects they represented, such as knives.
14th May '16 7:16:06 AM Lightice
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* In ''Literature/TheQuantumThief'', Time is the currency of choice in Oubliette. When a person is born, they receive a specific amount of Time donated by their parents, which they can spend as they please as an idle Noble or earn through pseudo-capitalist enterprise. But custom dictates that everybody must eventually run out, at which point their body is placed in stasis and their mind is uploaded into a robotic Quiet, which take care of all the menial labour in the colony. After a set period they have once again earned enough to be returned to human form and begin the cycle anew.
4th Apr '16 10:26:38 PM intastiel
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* In ''Webcomic/AwfulHospital'', the Crooked Spine trades for blood, while the preferred currency in the Inert Biovessel is keratin. As for the Hospital itself, term deposits in its [[http://www.bogleech.com/awfulhospital/516.html organ bank]] mature in a very literal sense.

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* In ''Webcomic/AwfulHospital'', the Crooked Spine trades for blood, blood and used bandages, while the preferred currency in the Inert Biovessel is keratin. As for the Hospital itself, term deposits in its [[http://www.bogleech.com/awfulhospital/516.html organ bank]] mature in a very literal sense.
4th Apr '16 10:23:28 PM intastiel
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* In ''Webcomic/AwfulHospital'', the Crooked Spine trades for blood, while the preferred currency in the Inert Biovessel is keratin.

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* In ''Webcomic/AwfulHospital'', the Crooked Spine trades for blood, while the preferred currency in the Inert Biovessel is keratin.
keratin. As for the Hospital itself, term deposits in its [[http://www.bogleech.com/awfulhospital/516.html organ bank]] mature in a very literal sense.
19th Mar '16 9:51:03 PM dalek955
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*In ''Literature/KnownSpace'', the [[ProudWarriorRace Kzinti Patriarchy]] deals in ''strakh'', a unitless system based on reputation and interactions. In economic terms it's far less efficient than money, but it probably produces better habits of thought.
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