History Main / WeatherOfWar

4th May '16 7:22:07 PM TheBigBopper
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* The English victory at Agincourt. Due to terrain and the fact that it had rained for a few days before the battle turning the earth soft, the French heavy cavalry were sitting ducks for English longbows.

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* The English victory tide of battle at Agincourt. Due to terrain and Agincourt was significantly affected by the fact that it had rained for a few days before the battle battle, turning the earth soft, soil of the freshly plowed fields soft. The French heavy cavalry and dismounted men at arms had to cross a quagmire of mud under a hail of arrows in order to get to the English, with the result that some of them didn't even make it that far. Furthermore, because the terrain and stakes were sitting ducks for funneling their huge army into a tight space, crowding all of them together as they approached the English longbows.men-at-arms, many of the French got trampled or thrown to the ground and drowned in puddles in the ensuing confusion.
14th Mar '16 10:45:55 AM MarqFJA
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* In ''VideoGame/CommandAndConquerTiberiumTiberianSun'', Ion Storms afflicted some campaign maps and could strike at random in skirmishes. Not only did they occasionally lightning-strike random points of ground, they shut down radar, aircraft, and hovering units.

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* In ''VideoGame/CommandAndConquerTiberiumTiberianSun'', ''VideoGame/CommandAndConquerTiberianSun'', Ion Storms afflicted some campaign maps and could strike at random in skirmishes. Not only did they occasionally lightning-strike random points of ground, they shut down radar, aircraft, and hovering units.
3rd Mar '16 11:04:08 AM Morgenthaler
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* ''AdvancedStrategicCommand'' has wind and weather status. Some units (mostly planes) are killed if the wind is too strong and they aren't hidden in a hangar or transport unit. Snow changes the terrain and can affect unit movement. Also, paths suffer from bad weather, while proper roads -- more costly to build -- don't. Output of solar and wind powerplants depends on the weather.

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* ''AdvancedStrategicCommand'' ''VideoGame/AdvancedStrategicCommand'' has wind and weather status. Some units (mostly planes) are killed if the wind is too strong and they aren't hidden in a hangar or transport unit. Snow changes the terrain and can affect unit movement. Also, paths suffer from bad weather, while proper roads -- more costly to build -- don't. Output of solar and wind powerplants depends on the weather.



* High windspeeds affect aircraft performance in ''{{Earth 2150}}''. Rain slows down ground units. Storms and meteor showers, [[DeathFromAbove on the other hand]]...
* High windspeeds improve the performance of wind-power generators in ''TotalAnnihilation''.

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* High windspeeds affect aircraft performance in ''{{Earth ''VideoGame/{{Earth 2150}}''. Rain slows down ground units. Storms and meteor showers, [[DeathFromAbove on the other hand]]...
* High windspeeds improve the performance of wind-power generators in ''TotalAnnihilation''.''VideoGame/TotalAnnihilation''.



* Weaponized in ''CommandAndConquerRedAlert 2'', where the Allies had a Weather Control Satellite superweapon. Believe it or not, this was the most regular of them...
** Meanwhile, in ''[[CommandAndConquerTiberium Tiberian Sun]]'', Ion Storms afflicted some campaign maps and could strike at random in skirmishes. Not only did they occasionally lightning-strike random points of ground, they shut down radar, aircraft, and hovering units.

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* Weaponized in ''CommandAndConquerRedAlert 2'', ''VideoGame/CommandAndConquerRedAlert2'', where the Allies had a Weather Control Satellite superweapon. Believe it or not, this was the most regular of them...
** Meanwhile, in ''[[CommandAndConquerTiberium Tiberian Sun]]'', * In ''VideoGame/CommandAndConquerTiberiumTiberianSun'', Ion Storms afflicted some campaign maps and could strike at random in skirmishes. Not only did they occasionally lightning-strike random points of ground, they shut down radar, aircraft, and hovering units.
4th Feb '16 7:03:49 PM Willbyr
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* In ''Film/ThreeHundred'', the Spartans reach the Hot Gates and see the amassed Persian fleet. That night, an enormous storm tears through the fleet while all the Spartans save Leonidas cheer.



** the Murgos use a literal FogOfWar to hide their troops. In ''The Mallorean'', Belgarion causes a lightning storm to start solely to make himself look more impressive to stop an Arend army. The storm sends Belgarath and his Brother Beldin running around the world for six months, dealing with the fallout. Belgarion gets quite the earful when Belgarath gets done.

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** the The Murgos use a literal FogOfWar to hide their troops. In ''The Mallorean'', Belgarion causes a lightning storm to start solely to make himself look more impressive to stop an Arend army. The storm sends Belgarath and his Brother Beldin running around the world for six months, dealing with the fallout. Belgarion gets quite the earful when Belgarath gets done.
4th Feb '16 7:02:21 PM Willbyr
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%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1452266899092104700
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[[quoteright:350:[[Film/ThreeHundred http://static.tvtropes.org/pmwiki/pub/images/300storm.png]]]]
[[caption-width-right:350:"Zeus stabs the sky with thunderbolts...and batters the Persian ships with hurricane winds. Glorious."]]
4th Feb '16 6:40:56 PM Willbyr
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* Nami from ''OnePiece'', even before she got her WeatherControlMachine, had such an intuitive understanding of the weather that she could use it offensively, avoiding storms to which others would fall prey.
** From One Piece chapter 0, which detailed the backstory of various characters, there's the battle of Edd Wars between future Pirate King Gol D Roger and Shiki the Golden Lion. Roger had only one ship - his trusted Oro Jackson but managed to defeat Shiki 50-ship armada thanks to an unexpected storm ravaging most of them. Some interpreted this as The heaven's will that foreshadowed Roger's eventual ascension to the pirate king's title.

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* Nami from ''OnePiece'', ''Franchise/OnePiece'':
** Nami,
even before she got her WeatherControlMachine, had such an intuitive understanding of the weather that she could use it offensively, avoiding storms to which others would fall prey.
** From One Piece ''One Piece'' chapter 0, which detailed the backstory of various characters, there's the battle of Edd Wars between future Pirate King Gol D Roger and Shiki the Golden Lion. Roger had only one ship - his trusted Oro Jackson but managed to defeat Shiki 50-ship armada thanks to an unexpected storm ravaging most of them. Some interpreted this as The heaven's will that foreshadowed Roger's eventual ascension to the pirate king's title.
12th Jan '16 2:23:30 PM ChaoticNovelist
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* The English victory at Agincourt. Due to terrain and the fact that it had rained for a few days before the battle turning the earth soft, the French heavy cavalry were sitting ducks for English longbows. More French soldiers died of ''drowning'' at the battle than from wounds.
** Not really, but some likely did as it is damn near impossible for a knight knocked off his horse to stand up when in foot deep mud.
* The Normandy invasion was nearly postponed almost a month (at a minimum) except that a storm that was moving through the area was predicted to break on June 6th. This allowed them both a day of good weather and a moonless night for the paratroopers. The bad weather caused many German officers to believe that an allied invasion was unlikely and that it would be okay to leave for a planned wargames. [[IncrediblyLamePun The rest is history]].

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* The English victory at Agincourt. Due to terrain and the fact that it had rained for a few days before the battle turning the earth soft, the French heavy cavalry were sitting ducks for English longbows. More French soldiers died of ''drowning'' at the battle than from wounds.\n** Not really, but some likely did as it is damn near impossible for a knight knocked off his horse to stand up when in foot deep mud.
* The Normandy invasion was nearly postponed almost a month (at a minimum) except that a storm that was moving through the area was predicted to break on June 6th. This allowed them both a day of good weather and a moonless night for the paratroopers. The bad weather caused many German officers to believe that an allied invasion was unlikely and that it would be okay to leave for a planned wargames. [[IncrediblyLamePun The rest is history]].



** During the Mongol invasion of Russia, the wintry weather actually gave the Mongols a decisive advantage over the Russians. Most major Russians cities stood near great rivers, especially the Volga. Frozen rivers acted as virtual highways for Mongol invaders, providing easily traversed routes for Mongol horsemen to the doorsteps of these cities. Coming from frozen steppes of Mongolia, the cold did not bother the Mongols much.

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** During the Mongol invasion of Russia, the wintry weather actually gave the Mongols a decisive advantage over the Russians. Most major Russians cities stood near great rivers, especially the Volga. Frozen rivers acted as virtual highways for Mongol invaders, providing easily traversed routes for Mongol horsemen to the doorsteps of these cities. Coming from frozen steppes of Mongolia, the cold did not bother the Mongols much.
12th Dec '15 7:17:15 PM lorgskyegon
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** Not really, but some likely did as it is damn near impossible for a knight knocked off his horse to stand up when in foot deep mud.
9th Dec '15 5:49:26 AM Morgenthaler
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* In the ''WarlordsBattlecry'' series, various races get various bonuses and penalties depending on the weather and time of day. Most evil races like to fight at night or in the rain (or both, e.g. the undead), while most good races like to fight during the day or with clear skies.

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* In the ''WarlordsBattlecry'' ''VideoGame/WarlordsBattlecry'' series, various races get various bonuses and penalties depending on the weather and time of day. Most evil races like to fight at night or in the rain (or both, e.g. the undead), while most good races like to fight during the day or with clear skies.
5th Dec '15 9:15:31 AM morenohijazo
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See also FogOfWar, for visibility-reducing conditions, WeatherControlMachine, for devices and techniques used in manipulating the weather for this, BattleInTheRain, for more than atmospherics, and GeoEffects for other environmental impacts.

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See also FogOfWar, for visibility-reducing conditions, WeatherControlMachine, for devices and techniques used in manipulating the weather for this, BattleInTheRain, for more than atmospherics, and GeoEffects for other environmental impacts.impacts, and WeatherSavesTheDay, when a sudden change in the weather saves the heroes.
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