History Main / WeHAveReserves

19th May '16 8:09:39 PM Codefreak5
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* ''WebComic/BrawlInTheFamily'' provides the current page image, in a comic that shows the contrast between the ''VideoGame/FireEmblem'' tactician and the ''VideoGame/AdvanceWars'' one. The former focuses on his troops' continued survival (being in a video game where [[CastOfSnowflakes any one of the unique units]] [[AnyoneCanDie can die]]), while the latter encourages aggressive tactics without caring about his troops' casualties, because he "can always buy more troops." [[http://brawlinthefamily.keenspot.com/2014/04/15/559-tacticians/ The full comic can be seen here.]]

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* ''WebComic/BrawlInTheFamily'' provides the current page image, in a comic that shows the contrast between the ''VideoGame/FireEmblem'' tactician and the ''VideoGame/AdvanceWars'' one. The former focuses on his troops' continued survival (being in a video game where [[CastOfSnowflakes any one of the unique units]] [[AnyoneCanDie can die]]), while the latter encourages aggressive tactics without caring about his troops' casualties, because he "can always buy more troops." [[http://brawlinthefamily.keenspot.com/2014/04/15/559-tacticians/ com/comic/title-559/ The full comic can be seen here.]]
18th May '16 11:59:27 AM LentilSandEater
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** The Roman reaction to the disastrous battle of Cannae, the bloodiest day in Roman history to that point, with the virtually the entire Roman army annihilated? Raise another army and outlaw even speaking the word ''pax'' (''peace'').
*** Interestingly, Hannibal, the winner of Cannae, ''[[GenreSavvy knew]]'' [[GenreSavvy it, and his entire strategy in the]] [[UsefulNotes/PunicWars Second Punic War]] [[GenreSavvy was a well-thought attempt at working around this]]: knowing that the Romans' numerical superiority mostly came from the troops provided by their allies in Italy, he invaded Italy with a small but well-trained and ''magnificently'' led army and started inflicting crushing defeats after crushing defeats in the attempt to scare and impress the Italian population in defecting to his side, thus ''stealing away Rome's numerical superiority''. While partially effective, this strategy didn't cause enough defections, to the point that, right after Cannae, the Romans could effectively keep ''six'' armies in the field: one facing Hannibal and [[DeathOfAThousandCuts launching raids to slowly destroy his army]], one in Northern Italy facing his Gaulish allies, one in Southern Italy facing the Samnites and the other populations who had defected from the alliance with Rome (this one would also occasionally fight Hannibal because most of the time he was in the area), one in ''Spain'' to attack Hannibal's base of operation, one in ''the Balkans'' to face the Macedons (who had entered the war because, after Cannae, they had figured the Romans were too weak to defend their allies in Greece), and ''the survivors of Cannae'' [[TheDogBitesBack destroying the Sicilian cities that had defected to Hannibal]]. His situation only grew worse from that: the Carthaginians managed to destroy the army deployed in Spain, but by that point Hannibal's allies in Sicily had been destroyed or cowed into defecting back to Rome, the Gauls were broken as an effective fighting force and the Macedons [[ScrewThisImOuttaHere had realized what was happening and sued for peace]], meaning the survivors of Cannae could go to Spain and finish the job, the army of Northern Italy could pick off the Carthaginian troops that had escaped Spain and were trying to join Hannibal, and the forces of the army of the Balkans had been divided between the Northern and the Southern Italy armies to allow them to finish their job faster. ''Then'' the survivors of Cannae [[UpToEleven raised reinforcements in Spain and Sicily]] and invaded Africa, where they [[{{Irony}} successfully stole Carthage's main ally]].

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** The Roman reaction to the disastrous battle of Cannae, the bloodiest day in Roman history to that point, with the virtually the entire Roman army annihilated? Raise another army and outlaw even speaking the word ''pax'' (''peace'').
***
(''peace''). Interestingly, Hannibal, the winner of Cannae, ''[[GenreSavvy knew]]'' [[GenreSavvy '' knew'' it, and his entire strategy in the]] the [[UsefulNotes/PunicWars Second Punic War]] [[GenreSavvy was a [[ExploitedTrope well-thought attempt at working around this]]: knowing that the Romans' numerical superiority mostly came from the troops provided by their allies in Italy, he invaded Italy with a small but well-trained and ''magnificently'' led army and started inflicting crushing defeats after crushing defeats in the attempt to scare and impress the Italian population in defecting to his side, thus ''stealing away Rome's numerical superiority''. While partially effective, this strategy didn't cause enough defections, to the point that, right after Cannae, the Romans could effectively keep ''six'' armies in the field: one facing Hannibal and [[DeathOfAThousandCuts launching raids to slowly destroy his army]], one in Northern Italy facing his Gaulish allies, one in Southern Italy facing the Samnites and the other populations who had defected from the alliance with Rome (this one would also occasionally fight Hannibal because most of the time he was in the area), one in ''Spain'' to attack Hannibal's base of operation, one in ''the Balkans'' to face the Macedons (who had entered the war because, after Cannae, they had figured the Romans were too weak to defend their allies in Greece), and ''the survivors of Cannae'' [[TheDogBitesBack destroying the Sicilian cities that had defected to Hannibal]]. His situation only grew worse from that: the Carthaginians managed to destroy the army deployed in Spain, but by that point Hannibal's allies in Sicily had been destroyed or cowed into defecting back to Rome, the Gauls were broken as an effective fighting force and the Macedons [[ScrewThisImOuttaHere had realized what was happening and sued for peace]], meaning the survivors of Cannae could go to Spain and finish the job, the army of Northern Italy could pick off the Carthaginian troops that had escaped Spain and were trying to join Hannibal, and the forces of the army of the Balkans had been divided between the Northern and the Southern Italy armies to allow them to finish their job faster. ''Then'' the survivors of Cannae [[UpToEleven raised reinforcements in Spain and Sicily]] and invaded Africa, where they [[{{Irony}} successfully stole Carthage's main ally]].
15th May '16 11:50:49 PM azul120
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After a moment like this, the character might as well have '''''asshole''''' printed on his forehead. Bonus points if he refers to his troops as being trash or somehow subhuman, or if he does it not because [[IDidWhatIHadToDo he sincerely believes that doing this is necessary to win]], but [[GloryHound in pursuit of his own glory/making a name for himself]]. A WeHaveReserves commander is very much a BadBoss, and a reason why there is such a high mortality rate among [[RedshirtArmy Redshirt Armies]], FacelessGoons, {{Mooks}}, and the like.

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After a moment like this, the character might as well have '''''asshole''''' printed on his forehead. Bonus points if he refers to his troops as being trash or somehow subhuman, or if he does it not because [[IDidWhatIHadToDo he sincerely believes that doing this is necessary to win]], but [[GloryHound in pursuit of his own glory/making a name for himself]]. A WeHaveReserves We Have Reserves commander is very much a BadBoss, and a reason why there is such a high mortality rate among [[RedshirtArmy Redshirt Armies]], FacelessGoons, {{Mooks}}, and the like.



* Jaime Lannister of ''ASongOfIceAndFire'' may be trying to go the route of TheAtoner, but when he finds himself caught between two oaths he means to keep (never raising arms against a certain family, and as Lord Commander of the Kingsguard, ending that family's defiance of the King), he tries to TakeAThirdOption and convince the enemy lord to surrender without a battle by giving a ToThePain speech full of how he'll win due to WeHaveReserves.

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* Jaime Lannister of ''ASongOfIceAndFire'' may be trying to go the route of TheAtoner, but when he finds himself caught between two oaths he means to keep (never raising arms against a certain family, and as Lord Commander of the Kingsguard, ending that family's defiance of the King), he tries to TakeAThirdOption and convince the enemy lord to surrender without a battle by giving a ToThePain speech full of how he'll win due to WeHaveReserves.We Have Reserves.



* Used in the backstory of ''[[Literature/{{Accelerando}} Glasshouse]]''. When every soldier you have is a killbot who can be run by the backup memory engram of one of your soldiers, and materiel synthesis for said killbots is only as limited as the amount of energy you can draw from any given source of nuclear energy (up to and including the hearts of stars), "WeHaveReserves" is less of a viable tactical option and more of an inevitability. It's eventually implied that [[spoiler: there may have been [[ExpendableClone copies of as few as two or three different people on the front lines of the army in question]]]], taking this trope and the spoilered trope [[UpToEleven far beyond their reasonable conclusions]].

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* Used in the backstory of ''[[Literature/{{Accelerando}} Glasshouse]]''. When every soldier you have is a killbot who can be run by the backup memory engram of one of your soldiers, and materiel synthesis for said killbots is only as limited as the amount of energy you can draw from any given source of nuclear energy (up to and including the hearts of stars), "WeHaveReserves" "We Have Reserves" is less of a viable tactical option and more of an inevitability. It's eventually implied that [[spoiler: there may have been [[ExpendableClone copies of as few as two or three different people on the front lines of the army in question]]]], taking this trope and the spoilered trope [[UpToEleven far beyond their reasonable conclusions]].



* In ''StarWarsBattlefront'', there's a game mode called Galactic Conquest where either 1 player faces off against the computer or 2 players face each other trying to conquer planets one by one across the galaxy. Each planet conquered will give a different bonus that a player can use in battle. One of these is called secondary reinforcements and it has some elements of WeHaveReserves. The way it works is that at several points in the battle when your troop count falls to a certain number you will suddenly get new troops added to the count, imitating a new wave of troops coming into battle. These troops seem to be [[SurroundedByIdiots even dumber]] and, (believe it or not) [[ItsUpToYou have worse AI than usual]], but sheer numbers will often overwhelm an opponent or at least give the player a chance to kill off all the enemies or capture all the command posts by themself. (Nothing sucks more than being in a close battle, glancing up at the troop counts for both sides, seeing that both sides have about 40 troops left and thinking to yourself ''Hey, I can still win this'' only to see the other side suddenly get another 20 men added to their count. Cue the OhCrap).

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* In ''StarWarsBattlefront'', there's a game mode called Galactic Conquest where either 1 player faces off against the computer or 2 players face each other trying to conquer planets one by one across the galaxy. Each planet conquered will give a different bonus that a player can use in battle. One of these is called secondary reinforcements and it has some elements of WeHaveReserves.We Have Reserves. The way it works is that at several points in the battle when your troop count falls to a certain number you will suddenly get new troops added to the count, imitating a new wave of troops coming into battle. These troops seem to be [[SurroundedByIdiots even dumber]] and, (believe it or not) [[ItsUpToYou have worse AI than usual]], but sheer numbers will often overwhelm an opponent or at least give the player a chance to kill off all the enemies or capture all the command posts by themself. (Nothing sucks more than being in a close battle, glancing up at the troop counts for both sides, seeing that both sides have about 40 troops left and thinking to yourself ''Hey, I can still win this'' only to see the other side suddenly get another 20 men added to their count. Cue the OhCrap).



* Real Time Tactics games, generally avert this trope by giving you fixed units in the game, though this gives another problem of destroyed units being LostForever (except in ''VideoGame/WorldInConflict'' which allowed reinforcements to replace lost units). Some modern RTS also avoid the "WeHaveReserves" type gameplay by taking psychological issues of individual units into account, which makes sending troops into suicide missions tactically prohibitive.

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* Real Time Tactics games, generally avert this trope by giving you fixed units in the game, though this gives another problem of destroyed units being LostForever (except in ''VideoGame/WorldInConflict'' which allowed reinforcements to replace lost units). Some modern RTS also avoid the "WeHaveReserves" "We Have Reserves" type gameplay by taking psychological issues of individual units into account, which makes sending troops into suicide missions tactically prohibitive.



*** This gave rise to the abandonment of GoingDownWithTheShip for officers that lose a battle. WeHaveReserves of equipment, but a trained officer can't be replaced so easily. The [[HonorBeforeReason Death Before Dishonor]] mentality instilled by Japanese officer training meant the Japanese officer corps kept getting worse, while the American and British officer corps kept getting better.

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*** This gave rise to the abandonment of GoingDownWithTheShip for officers that lose a battle. WeHaveReserves We Have Reserves of equipment, but a trained officer can't be replaced so easily. The [[HonorBeforeReason Death Before Dishonor]] mentality instilled by Japanese officer training meant the Japanese officer corps kept getting worse, while the American and British officer corps kept getting better.
15th May '16 12:05:35 PM nombretomado
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* In ''Film/XMenTheLastStand'', {{Magneto}} takes a step away from his usual place as an AntiVillain to order a group of weak mutants to lead a charge. He holds back his eager new apprentice Pyro from joining the charge, telling him "In chess, ThePawnsGoFirst." When they get mowed down (revealing the other side's secret weapon, [[AbnormalAmmo guns]] that shoot {{Power Nullifier}}s), he comments "That's why the pawns go first".

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* In ''Film/XMenTheLastStand'', {{Magneto}} ComicBook/{{Magneto}} takes a step away from his usual place as an AntiVillain to order a group of weak mutants to lead a charge. He holds back his eager new apprentice Pyro from joining the charge, telling him "In chess, ThePawnsGoFirst." When they get mowed down (revealing the other side's secret weapon, [[AbnormalAmmo guns]] that shoot {{Power Nullifier}}s), he comments "That's why the pawns go first".
7th May '16 11:59:29 AM nombretomado
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* In ''GeneratorRex'', White Knight is a particularly [[JerkAss Jerky]] example because not only does he sacrifice the Redshirts and tell them to their face that he was doing so, he says that they themselves should be aware of that by now, and should therefore not be offended.

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* In ''GeneratorRex'', ''WesternAnimation/GeneratorRex'', White Knight is a particularly [[JerkAss Jerky]] example because not only does he sacrifice the Redshirts and tell them to their face that he was doing so, he says that they themselves should be aware of that by now, and should therefore not be offended.
2nd May '16 5:07:09 PM R1ck
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** The Sherman tank was based on the concept of [[ZergRush drowning the enemy in waves of mass produced but inferior tanks]]. They had the added advantages of being easier to repair and simpler to operate.From 1944 onwards, the Shermans were cut to ribbons by the Germans. The US response? Basically, "we got plenty of Shermans and we have plenty of farmboys to ride them too". By the end of the war, the US Armoured forces had suffered spectacularly heavy casualties, some divisions suffered as much as 1200% casulaties, i.e they lost an entire divisions worth of men and material, TWELVE TIMES.
*** To state that Shermans were built on a Zerg Rush concept is pretty inaccurate (unless meant in the broad sense that any mass-produced tank is ideally used en masse, as the Germans demonstrated with the Blitzkrieg.) The US was caught wholly unprepared in the beginning of WW2; in 1940 they produced 365 tanks to Germany's 1,888. They even lacked the ability to cast their own tank turrets for the Sherman by the time of North Africa, which is why the M3 Medium existed. The Sherman was intentionally built with ductile homogenous armor to reduce lethal shrapnel from penetrations and later version were built around safer ammo stowage, an expense the Germans were never afforded. With a backup generator for the hydraulic power traverse, multiple sets of optical sights and the only gyro-stabilized gun used in the war, it was meant to equal or outclass armor of the time - which it did admirably in 1942. The arms race outpaced the armor and armament of the Sherman and forced high casualties, but the tank was never designed to be thrown away.
*** Shermans were also intended as infantry support tanks whose primary duty was destroying dug in positions using high explosive shells with a 'secondary' anti-tank capability. American armoured forces followed the obsolete "Tank Destroyer" doctrine wherein enemy tanks would be dealt with by highly mobile [[ExactlyWhatItSaysOnTheTin tank destroyers]] equipped with long range anti-tank guns. In practice German armoured forces often appeared where the tank destroyers weren't and struck too fast for them to be called in. With the flaws becoming apparent only after the Normandy landings in June 1944, and it was more efficent to simply keep building the M4a3e8, which is admittedly a LightningBruiser superior pound-for-pound against it's rivals, was simply ''outmassed'' by the larger Tiger, instead of re-tooling Sherman production lines for the larger, more powerful Pershing before the war ended. After the war the concept of infantry support tanks and tank destroyers was unified into the dual purpose Main Battle Tank.
*** To be fair to American commanders, they ''were'' aware of the flaws in this doctrine. But shipping larger tanks across the Atlantic in sufficient numbers posed a number of logistical problems that couldn't be solved within the available timeframe: building heavier armoured divisions would have meant invading one or even two years later, which wasn't considered acceptable.
concentration/Lanchester's Law - the idea that the strength of your force increases exponentially as your numbers increase - because they fire at relatively predictable rates. Swarming an enemy with mass numbers typically lowers your losses (assuming you would win). The M-4 Sherman played to the US's strength as the world's largest, prosperous economy, especially in contrast to the cartelized, inefficient Nazi economy (which only limped through into 1945 due to its dependence on slave labor and other forms of pillage). The Sherman also neutralized the fact that American tank crews were nowhere as experienced as German tank crews. The Sherman was easy to transport and relatively reliable. A tank that can't get to the battlefield (like many German tanks) is worthless. Early issues with crew survivability were eventually fixed. If anything, the use of the Sherman tank is analogous to the actual Zerg rush (where losses decrease as the numbers of RTS units attacking increase).
28th Apr '16 12:12:05 PM godzillavkk
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** Played with by [[TheRemnant the First Order]] in ''Film/TheForceAwakens''. They aren't shown [[YouHaveFailedMe executing soldiers that fail their duties]], but [[TheSocialDarwinist those that die in combat are regarded as "too weak" for the First Order]].

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** Played with by [[TheRemnant the First Order]] in ''Film/TheForceAwakens''. They aren't shown [[YouHaveFailedMe executing soldiers that fail their duties]], but most likely because they don't have the resources, budget, or the man power of the former Empire and therefore replacing soldiers is more difficult. But [[TheSocialDarwinist those that die in combat are regarded as "too weak" for the First Order]].
20th Apr '16 12:45:40 AM UmbrellasWereAwesome
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* Gorg Bodolza plays it straight in ''[[Anime/{{Macross}} Macross Movie]]'' when advised that he probably shouldn't fire his WaveMotionGun on Lapramiz' Mobile Fortress as there are thousands of his own ships in the line of fire. He orders the attack regardless. In retrospect, a bad idea, as witnessing the resultant massacre gives Breetai Kridanik [[HeroicBSOD second thoughts]], which later end up turning the tide of battle.

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* Gorg Golg Bodolza plays it straight in ''[[Anime/{{Macross}} Macross Movie]]'' ''Anime/MacrossDoYouRememberLove'' when advised that he probably shouldn't fire his WaveMotionGun on Lapramiz' Mobile Fortress as there are thousands of his own ships in the line of fire. He orders the attack regardless. In retrospect, a bad idea, as witnessing the resultant massacre gives Breetai Kridanik [[HeroicBSOD second thoughts]], which later end up turning the tide of battle.
18th Apr '16 1:46:58 AM DarthWalrus
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*** Shermans were also intended as infantry support tanks whose primary duty was destroying dug in positions using high explosive shells with a 'secondary' anti-tank capability. American armoured forces followed the obsolete "Tank Destroyer" doctrine wherein enemy tanks would be dealt with by highly mobile [[ExactlyWhatItSaysOnTheTin tank destroyers]] equipped with long range anti-tank guns. In practice German armoured forces often appeared where the tank destroyers weren't and struck too fast for them to be called in. With the flaws becoming apparent only after the Normandy landings in June 1944, and it was more efficent to simply keep building the M4a3e8, which fixed a few of the issues with punch but remained fragile. They remained ''outmassed'' by the larger Tiger, instead of re-tooling Sherman production lines for the larger, more powerful Pershing before the war ended. After the war the concept of infantry support tanks and tank destroyers was unified into the dual purpose Main Battle Tank.

to:

*** Shermans were also intended as infantry support tanks whose primary duty was destroying dug in positions using high explosive shells with a 'secondary' anti-tank capability. American armoured forces followed the obsolete "Tank Destroyer" doctrine wherein enemy tanks would be dealt with by highly mobile [[ExactlyWhatItSaysOnTheTin tank destroyers]] equipped with long range anti-tank guns. In practice German armoured forces often appeared where the tank destroyers weren't and struck too fast for them to be called in. With the flaws becoming apparent only after the Normandy landings in June 1944, and it was more efficent to simply keep building the M4a3e8, which fixed is admittedly a few of the issues with punch but remained fragile. They remained LightningBruiser superior pound-for-pound against it's rivals, was simply ''outmassed'' by the larger Tiger, instead of re-tooling Sherman production lines for the larger, more powerful Pershing before the war ended. After the war the concept of infantry support tanks and tank destroyers was unified into the dual purpose Main Battle Tank.



*** The M-4 Sherman is the perfect example of when this strategy makes sense, both morally and tactically. Tanks are the typical example of force concentration/Lanchester's Law - the idea that the strength of your force increases exponentially as your numbers increase - because they fire at relatively predictable rates. Swarming an enemy with mass numbers typically lowers your losses (assuming you would win). The M-4 Sherman played to the US's strength as the world's largest, prosperous economy, especially in contrast to the cartelized, inefficient Nazi economy (which only limped through into 1945 due to its dependence on slave labor and other forms of pillage). The Sherman also neutralized the fact that American tank crews were nowhere as experienced as German tank crews. The Sherman was easy to transport and relatively reliable. A tank that can't get to the battlefield (like many German tanks) is worthless. If anything, the use of the Sherman tank is analogous to the actual Zerg rush (where losses decrease as the numbers of RTS units attacking increase).
** The T-34 was also used in this fashion, and the USSR was very liberal in sending them in swarms. The difference is that the T-34 was incredibly blind-sighted and could rarely even see far enough to fight[[note]]The story of T-34s ramming Tiger wasn't because they were suicidal enough, but because they literally didn't see the giant, steel-gray, angular brick in their face until it was too late to not run into it[[/note]] This was rectified in the later models, though, and by the end of the war the definitive T-34-85 was very much comparable to the Panther, except for the somewhat weaker armor, because it's already overloaded suspension couldn't carry any more of it.

to:

*** The M-4 Sherman is the perfect example of when this strategy makes sense, both morally and tactically. Tanks are the typical example of force concentration/Lanchester's Law - the idea that the strength of your force increases exponentially as your numbers increase - because they fire at relatively predictable rates. Swarming an enemy with mass numbers typically lowers your losses (assuming you would win). The M-4 Sherman played to the US's strength as the world's largest, prosperous economy, especially in contrast to the cartelized, inefficient Nazi economy (which only limped through into 1945 due to its dependence on slave labor and other forms of pillage). The Sherman also neutralized the fact that American tank crews were nowhere as experienced as German tank crews. The Sherman was easy to transport and relatively reliable. A tank that can't get to the battlefield (like many German tanks) is worthless. Early issues with crew survivability were eventually fixed. If anything, the use of the Sherman tank is analogous to the actual Zerg rush (where losses decrease as the numbers of RTS units attacking increase).
** The T-34 was also used in this fashion, and the USSR was is very liberal in sending them in swarms. The difference is that the T-34 was incredibly blind-sighted and could rarely even see far enough to fight[[note]]The story of T-34s ramming Tiger wasn't because they were suicidal enough, but because they literally didn't see the giant, steel-gray, angular brick in their face until it was too late to not run into it[[/note]] it[[/note]], beat it's own crew half to death, not to mention crippling communications problems (Read: A complete lack of any radio whatsoever). This was rectified in the later models, though, and by the end later T-34-85s incorporated "Common sense" adaptations as other tanks of the war the definitive T-34-85 was very much comparable to the Panther, except time, such as a full 360 cupola for the somewhat weaker armor, because it's already overloaded suspension couldn't carry any more of it.commander, a turret basket, and an expanded turret so that the Commander didn't also have to pull double duty as the loader.



** One German general actually stated that Allies would have never gained air superiority had Germany not spent too much resources on strategic bombers. But Allies also spent large amount of resources on strategic bombers, which means that both sides basically sent crews of strategic bombers to die for little military value, while actually harming their own ability to fight the war. In fact, USSBS has shown that German military production reached its peak at actual peak of US strategic bombardment campaign, and only started to slow down after Ploesti fields were captured by the USSR.

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** One German general actually stated that Allies would have never gained air superiority had Germany not spent too much resources on strategic bombers. But Allies also spent large amount of resources on strategic bombers, which means that both sides basically sent crews of strategic bombers to die for little military value, while actually harming their own ability to fight the war. In fact, USSBS has shown that German military production reached its peak at actual peak of US strategic bombardment campaign, and only started to slow down after Ploesti fields were captured by the USSR.US re-focused on destroying Oil production and storage facilities over industrial production. It didn't help that the British Night Bombing campaign was instead focused on [[RevengeBeforeReason using the cover of night for petty terror bombing in retaliation for earlier luftwaffe bombing of Britain]].
10th Apr '16 5:14:50 PM Jhonny
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Added DiffLines:

* In a non human killing way, situations or countries that have (more than) enough of a certain resource can act like that. Iceland for example has a lot of geothermal and hydropower resources; much more than a country of a bit over 300 000 people could ever use for domestic consumption and there is no way to export any sizable quantity of it directly, so while electricity is not quite "too cheap to meter", some of the energy uses tend to be rather wasteful. The famous "Blue Lagoon" for instance is basically wastewater of a geothermal power plant that is still warm enough to swim in in the Icelandic winter. Most other countries would probably use it to heat homes, but there is just ''so much'' of it that this is what is left over even after all needs are met. Being quite GenreSavvy, Iceland has started quite a big aluminum industry, because converting bauxite into aluminum requires a huge amount of electric energy and Iceland has a lot of it.
** Similarly the GDR had a WhenAllYouHaveIsAHammer approach to Lignite. It was (and still is) the only natural resource found in any appreciable quantities in the area and while most of its uses are horribly inefficient and/or polluting,[[note]] You can make almost everything that you can make from oil from coal as well. Including gasoline. It's just much more inefficient. Oh and lignite is also 50% water by weight, so every second car in a train carrying lignite is carrying high priced steam[[/note]] it was still cheaper than buying other resources or technology to increase efficiency. In subsidized housing in the GDR people would regulate the temperature by opening the window as the heating could not be shut off and was paid for anyway. It's almost hard to believe the GDR eventually ran out of money.
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