History Main / WeBuyAnything

12th Feb '17 10:02:03 AM Gosicrystal
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That's right, a bread baker in a poor village will gladly pay you for anything from VendorTrash to the InfinityPlusOneSword, as will a renowned shield crafter in a capital city. What exactly they do with these items depends on the game. If you're lucky, the same vendor will offer them for sale at triple the price (even if it has nothing to do with the items they usually sell); otherwise, they will vanish without a trace and be [[LostForever gone forever]].

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That's right, a bread baker in a poor village will gladly pay you for anything from VendorTrash to the InfinityPlusOneSword, as will a renowned shield crafter in a capital city. What exactly they do with these items depends on the game. If you're lucky, the same vendor will offer them for sale at triple the price (even if it has nothing to do with the items they usually sell); otherwise, they will vanish without a trace and be [[LostForever [[PermanentlyMissableContent gone forever]].



* Quasi-inverted in ''VideoGame/GreatGreed'' for the GameBoy, a JRPG with an environmental slant, where shops ''recycle'' (it's still LostForever) your equipment and any of the useless flavor items (like that [[PimpedOutDress fancy dress]]). This is also the '''''only''''' way for you to get rid of any [[StuckItems TRASH]] you picked up in a [[InexplicableTreasureChests random chest]], and thus free up your very limited inventory for something useful. All you have to do is pay a sizable fee. (Since you don't have a portable [[BagOfHolding garbage dimension]], you cannot leave Trash alongside a road -- unlike your heal potion or dentures. It also comes off as ''[[{{Greed}} the stores are penalizing you for recycling]]''.)

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* Quasi-inverted in ''VideoGame/GreatGreed'' for the GameBoy, a JRPG with an environmental slant, where shops ''recycle'' (it's still LostForever) [[PermanentlyMissableContent gone for good]]) your equipment and any of the useless flavor items (like that [[PimpedOutDress fancy dress]]). This is also the '''''only''''' way for you to get rid of any [[StuckItems TRASH]] you picked up in a [[InexplicableTreasureChests random chest]], and thus free up your very limited inventory for something useful. All you have to do is pay a sizable fee. (Since you don't have a portable [[BagOfHolding garbage dimension]], you cannot leave Trash alongside a road -- unlike your heal potion or dentures. It also comes off as ''[[{{Greed}} the stores are penalizing you for recycling]]''.)
14th Jan '17 7:22:30 PM nombretomado
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* While the SNES ''{{Lufia}}'' games obey this trope as far as all vendors buying what you sell without exception, they do provide an explanation to what happens to sold items: they are shipped to Forfeit Island, an island that sells exclusively merchandise you have sold in shops elsewhere in the world.

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* While the SNES ''{{Lufia}}'' ''VideoGame/{{Lufia}}'' games obey this trope as far as all vendors buying what you sell without exception, they do provide an explanation to what happens to sold items: they are shipped to Forfeit Island, an island that sells exclusively merchandise you have sold in shops elsewhere in the world.
29th Jul '16 10:52:22 AM Morgenthaler
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* Partially averted in ''LandsOfLore: The Throne of Chaos''. Blacksmiths and fletchers will buy any unwanted equipment you care to sell them, but fletchers will pay more for bows and other ranged weapons than blacksmiths will, and blacksmiths will pay more for melee weapons and armor.

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* Partially averted in ''LandsOfLore: ''VideoGame/LandsOfLore: The Throne of Chaos''. Blacksmiths and fletchers will buy any unwanted equipment you care to sell them, but fletchers will pay more for bows and other ranged weapons than blacksmiths will, and blacksmiths will pay more for melee weapons and armor.
8th Jul '16 6:03:30 PM Malady
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* In ''VideoGame/LuxarenAllure'', any store that sells anything will buy everything in your inventory, except for key items.
29th Jun '16 8:55:50 AM StFan
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[[folder:Live Action TV]]

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[[folder:Live Action [[folder:Live-Action TV]]



[[folder:Websites]]

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[[folder:Websites]][[folder:Web Original]]



* ''{{Achaea}}'' has almost no VendorTrash, and the only opportunities to sell items come during quests or when trading with other players. Quest {{NPC}}s are only interested in the particular item they asked you for in the first place, but do seem to have infinite gold.
* While shops in ''{{Flyff}}'' will buy most of the stuff you pick up, there's quite a bit of VendorTrash - certificates, maps and letters for example - that they won't touch. Wandering sellers don't buy anything from you. Shows they're not complete idiots.
* Although merchants in ''GuildWars'' will buy pretty much anything, most of them pay only a trifle unless you bring them something of the type they specialize in, in which case they pay market value, based on the supply and demand of other players buying and selling the same item. (The items still cost more if you're buying than if you're selling, though.)

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* ''{{Achaea}}'' ''VideoGame/{{Achaea}}'' has almost no VendorTrash, and the only opportunities to sell items come during quests or when trading with other players. Quest {{NPC}}s are only interested in the particular item they asked you for in the first place, but do seem to have infinite gold.
* While shops in ''{{Flyff}}'' ''VideoGame/{{Flyff}}'' will buy most of the stuff you pick up, there's quite a bit of VendorTrash - certificates, maps and letters for example - -- that they won't touch. Wandering sellers don't buy anything from you. Shows they're not complete idiots.
* Although merchants in ''GuildWars'' ''VideoGame/GuildWars'' will buy pretty much anything, most of them pay only a trifle unless you bring them something of the type they specialize in, in which case they pay market value, based on the supply and demand of other players buying and selling the same item. (The items still cost more if you're buying than if you're selling, though.)



[[folder:Real Time Strategy]]
* While not an RPG ''VictoriaAnEmpireUnderTheSun'' averts this: If you want to sell something, someone has to be willing to buy it. Usually this is not a problem, but it is possible to start producing say, cars or airplanes before POP's start demanding them.

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[[folder:Real Time [[folder:Real-Time Strategy]]
* While not an RPG ''VictoriaAnEmpireUnderTheSun'' ''VideoGame/VictoriaAnEmpireUnderTheSun'' averts this: If you want to sell something, someone has to be willing to buy it. Usually this is not a problem, but it is possible to start producing say, cars or airplanes before POP's start demanding them.
22nd May '16 7:46:37 AM erwgd
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* ''VideoGame/{{Transcendence}}'' averts this: Every station has a limited number of credits to buy your goods, which slowly replenishes; most stations have a limited range of items they will buy at different rates. A medical station for example pays a decent rate for food and luxury goods, but won't buy any weapons, ore or medical goods (it produces its own medicine). The general Commonwealth stations play this almost straight, as they buy almost anything at a fairly low rate. If the player doesn't identify a PoisonMushroom like a barrel of radioactive waste, these stations will happily buy it. [=SmartCannon=] ammo is sold to the player at 1 credit per round, so no station will buy it from you. Once a station has enough of any particular item in its inventory, it will pay less for the same item, and eventually won't buy any more.
1st May '16 9:32:23 AM LadyJafaria
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[[/folder

[[folder:Live Action TV]]
* One of the newest types of reality TV shows centers around people who will buy and sell all sorts of weird odds and ends, which often seem worthless but can be resold for a high price to the few people who are willing to pay for them. ''Series/PawnStars'' centers around a family-owned pawn shop whose staff will buy just about anything they think they can resell in their shop, while shows like ''Series/AmericanPickers'' and ''Series/AuctionHunters'' center around people who visit rural communities or bid on the contents of unclaimed storage bins and buy a wide variety of things that they then resell to interested buyers.


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[[folder:Live Action TV]]
* One of the newest types of reality TV shows centers around people who will buy and sell all sorts of weird odds and ends, which often seem worthless but can be resold for a high price to the few people who are willing to pay for them. ''Series/PawnStars'' centers around a family-owned pawn shop whose staff will buy just about anything they think they can resell in their shop, while shows like ''Series/AmericanPickers'' and ''Series/AuctionHunters'' center around people who visit rural communities or bid on the contents of unclaimed storage bins and buy a wide variety of things that they then resell to interested buyers.
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1st May '16 9:31:42 AM LadyJafaria
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[[folder:Literature]]
* In ''Literature/{{Discworld}}'' books, Harry King buys anything, or charges a fee to remove it, which amounts to the same thing. He started with the bucket latrines outside seedy taverns (hence his old slogan, "Taking the Piss Since 1961!"), then moved on to every other kind of trash collection imaginable and became one of the wealthiest men in the city because he's getting paid on both sides: people are paying him to take the waste away, and other people are paying him FOR it. (The tanners use urine, the farmers need fertilizer and there's ''nothing'' you can't sell to the Alchemists. He also recycles rags and old paper into new paper.)
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25th Apr '16 7:58:08 PM Lots42
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** Fallout 4 introduces the workbenches mechanic. So all that nonsense picked up you don't give a darn about anymore? In the context of the game, someone can use it to literally improve their house. Patch holes. Maybe even fix a machine gun turret.
14th Apr '16 2:37:05 AM NightmareNearFumiKanno
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** In the Twoson and Fourside malls there is a booth that only buys merchandise, but the sign says it is the "Returns" booth. That does not stop them from buying things you never could have purchased at that mall: chickens, snakes, deathrays, "Meteotites", as well as any food you might have (try getting refunded for a pizza at the returns center in your mall).

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** In the Twoson and Fourside malls there is a booth that only buys merchandise, but the sign says it is the "Returns" booth. That does not stop them from buying things you never could have purchased at that mall: those malls: chickens, snakes, deathrays, "Meteotites", as well as any food you might have (try getting refunded for a pizza at the returns center in your mall).
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