History Main / WaterIsAir

9th Nov '17 1:23:10 PM N8han11
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. In the post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]]. And if that's not enough, there's no way those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Is this being too picky?

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** Pity that in the The sequel, ''WesternAnimation/FindingDory'', it ''WesternAnimation/FindingDory'' doesn't do quite as good a job of averting this. Those small, smart moments in the first film aren't really used as much. In the post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite movie, despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]].Nemo. And if that's not enough, there's no way those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Is this being too picky? ]]



* Was always bugged by the inclusion of so many freshwater fish in "Under The Sea": trout, most chub, most carp, quite a lot of bass... and what's up with the newt (a freshwater salamander)...?
** They needed something that rhymed with lute

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* Was always bugged by the inclusion of so many freshwater fish in "Under The Sea": trout, most chub, most carp, quite a lot of bass... and what's up with the newt (a freshwater salamander)...?
** They needed something that rhymed with lute
''Disney/TheLittleMermaid'' has several examples:



** In the {{Prequel}} ''Disney/TheLittleMermaidIII'': Ariel's Beginning, Ariel sees something she wants to check out from her bedroom window... and instead of swimming out the window to check it out, she goes ''all the way downstairs through the castle'' to get outside. partially Justified in that she was sneaking out and needed to stay hidden.

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** In the {{Prequel}} ''Disney/TheLittleMermaidIII'': Ariel's Beginning, Ariel sees something she wants to check out from her bedroom window... and instead of swimming out the window to check it out, she goes ''all the way downstairs through the castle'' to get outside. partially Justified in that she was sneaking out and needed to stay hidden.



-->'''Oscar''': He trips underwater? Now who in the halibut ''trips'' underwater? And, by the way... ''on what''?
** The answer is that the seahorses use an odd variation of the WalkDontSwim trope to "sprint". Their tails push off the ground, low enough that if there ''was'' a rock in the seahorse's way (there wasn't), he would've tripped on it.

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-->'''Oscar''': He trips underwater? Now who in the halibut ''trips'' underwater? And, by the way... ''on what''?
** The answer is that the seahorses use an odd variation of the WalkDontSwim trope to "sprint". Their tails push off the ground, low enough that if there ''was'' a rock in the seahorse's way (there wasn't), he would've tripped on it.
underwater?



** They did most likely ended up inside a children's book (that spell didn't specify that [[FridgeBrilliance it can only go to 'real places' after all)]], which has a different kind of logic.



* ''Literature/TheVoyageOfTheDawnTreader'' addresses this briefly when Lucy sees mermaids through the preternaturally clear sea-water. Among other things, C. S. Lewis compares the deep water to dangerous mountains, and the shallows to sunny, habitable valleys. In addition, even though mermaids are usually depicted in media as being able to poke their heads above water and converse and breathe in air, Drinian explains that these merpeople cannot come up and examine the ''Dawn Treader'' or talk with them because... they cannot breathe air!
** This may allude to Lewis' ''Literature/{{Perelandra}}'', in which, during the long chase/fight scene between Ransom and the [[DemonicPossession Un]][[{{Satan}} -]][[OmnicidalManiac Man]], Ransom briefly encounters humanoid faces in the water and speculates that [[EvolutionaryLevels the Perelandrans may have been amphibious]].
** In fact, when Lucy sees them, she expects them to be able to surface, because her coronation apparently featured singing mermaids that could breathe air. Drinian explains that those mermaids must have been a different sort.

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* ''Literature/TheVoyageOfTheDawnTreader'' addresses this briefly when Lucy sees mermaids through the preternaturally clear sea-water. Among other things, C. S. Lewis compares the deep water to dangerous mountains, and the shallows to sunny, habitable valleys. In addition, even though mermaids are usually depicted in media as being able to poke their heads above water and converse and breathe in air, Drinian explains that these merpeople cannot come up and examine the ''Dawn Treader'' or talk with them because... they cannot breathe air!
** This may allude to Lewis' ''Literature/{{Perelandra}}'', in which, during the long chase/fight scene between Ransom and the [[DemonicPossession Un]][[{{Satan}} -]][[OmnicidalManiac Man]], Ransom briefly encounters humanoid faces in the water and speculates that [[EvolutionaryLevels the Perelandrans may have been amphibious]].
** In fact, when
air! When Lucy sees them, she expects them to be able to surface, because her coronation apparently featured singing mermaids that could breathe air. Drinian explains that those mermaids must have been a different sort.



** The idea of microscopic brains still having enough neurons available for humanlike intelligence is [[YouFailBiologyForever a separate trope]].
** More an example of ScienceMarchesOn, since the microscopic people were genetically engineered to have cells the size of viruses, and when the story was written we knew very little about the structure of viruses and not a lot about the structure of cells.



* In the children's fantasy novel ''Lundon's Bridge and the Three Keys'', common examples of this trope appear (some, such as humans and insects breathing underwater and having no problems with pressure, are handwaved as the result of magic) -- and then there's the crisis that kicks things off. The world's oceans are gradually being overtaken by "The Decayed Sea", polluted waters that mutate plants into carnivorous monsters. Decayed Sea areas are the aquatic equivalent of "forbidden forests" in land-based fantasy works; one can enter (more often, be pulled into) and exit them, and the monsters cannot survive in the clean water beyond them. This shows a gross misunderstanding of how water and contaminants work, but correcting it would require a thorough rewrite of the plot. (For more specifics, read the opening pages of the book via the "Look Inside" feature at Amazon.com.)

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* In the children's fantasy novel ''Lundon's Bridge and the Three Keys'', common examples of this trope appear (some, such as humans and insects breathing underwater and having no problems with pressure, are handwaved as the result of magic) -- and then there's the crisis that kicks things off. The world's oceans are gradually being overtaken by "The Decayed Sea", polluted waters that mutate plants into carnivorous monsters. Decayed Sea areas are the aquatic equivalent of "forbidden forests" in land-based fantasy works; one can enter (more often, be pulled into) and exit them, and the monsters cannot survive in the clean water beyond them. This shows a gross misunderstanding of how water and contaminants work, but correcting it would require a thorough rewrite of the plot. (For more specifics, read the opening pages of the book via the "Look Inside" feature at Amazon.com.)



*** In [=AD&D1E=] this trope could be invoked by means of the ''Airy Water'' spell, which caused an area of water to be ''simultaneously'' treated as air for air-breathing creatures and as water for aquatic creatures.

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*** ** In [=AD&D1E=] [=AD&D1E=], this trope could be invoked by means of the ''Airy Water'' spell, which caused an area of water to be ''simultaneously'' treated as air for air-breathing creatures and as water for aquatic creatures.



** ''VideoGame/StarFox64'', on the other hand, did a pretty good job at averting this in its only underwater level, Aquas. Fox operates a submarine, it's dark (although the script implies this is at least partially due to pollution caused by Andross' bioweapon) and the enemies are fitting for the setting. Why Andross would deploy a bioweapon down there is another matter...

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** ''VideoGame/StarFox64'', on the other hand, * ''VideoGame/StarFox64'' did a pretty good job at averting this in its only underwater level, Aquas. Fox operates a submarine, it's dark (although the script implies this is at least partially due to pollution caused by Andross' bioweapon) and the enemies are fitting for the setting. Why Andross would deploy a bioweapon down there is another matter...



** There is also no reason why you shouldn't be able to use original X-Com gear on the surface (e.g. lasers, plasma, power suits), instead, you use ''harpoons'' (even a plain Earth gun would've worked better).
* ''VideoGame/FinalFantasyX'': Blitzball is a cross between hockey and rugby (or soccer, rugby and diving, depending on where you live) played by two teams of 6 (five players plus a goalie) played entirely underwater in five minute rounds. It is stated that the characters have learned to hold their breath while doing incredibly strenuous activity for this amount of time to become players. The fact that the water itself is specifically designed to help improve breathing duration (apparently due to pyreflies saturating the water) also helps.
** ''Webcomic/EightBitTheater'' parodies this with "Drownball", a more realistic version of Blitzball. Fighter proves himself decidedly amateur when, while using the daring strategy of ''wearing full armor'' while underwater, he loses because he "did a thing where I didn't drown." In a perfectly logical turn of events, however, the title of champion defaults to him anyway because he's the sole survivor of the match.
** There's also the fact that all of the players move exclusively in two dimensions, as though they were playing on land, despite the fact that the "playing field" is literally a large sphere of water. Although earlier cutscenes show the players making use of the entire volume of water, with Tidus making a spectacular leap outside the sphere at one point, [[GameplayAndStorySegregation the only time Blitzball gameplay makes use of the third dimension]] is during Tidus' Jecht Shot where he swims ''up'' to make the kick.
** They can ''throw a ball underwater'' as if there was no water in the first place. Especially notable since Blitzballs are shown to be light enough to float on the surface of the water, and have the dynamics of soccer balls when handled in dry land.

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** There is also no reason why you shouldn't be able to use original X-Com gear on the surface (e.g. lasers, plasma, power suits), instead, you use ''harpoons'' (even a plain Earth gun would've worked better).
* ''VideoGame/FinalFantasyX'': Blitzball is a cross between hockey and rugby (or soccer, rugby and diving, depending on where you live) played by two teams of 6 (five players plus a goalie) played entirely underwater in five minute rounds. It is stated that the characters have learned to hold their breath while doing incredibly strenuous activity for this amount of time to become players. The fact that the water itself is specifically designed to help improve breathing duration (apparently due to pyreflies saturating the water) also helps.
** ''Webcomic/EightBitTheater'' parodies this with "Drownball", a more realistic version of Blitzball. Fighter proves himself decidedly amateur when, while using the daring strategy of ''wearing full armor'' while underwater, he loses because he "did a thing where I didn't drown." In a perfectly logical turn of events, however, the title of champion defaults to him anyway because he's the sole survivor of the match.
**
helps. There's also the fact that all of the players move exclusively in two dimensions, as though they were playing on land, despite the fact that the "playing field" is literally a large sphere of water. Although earlier cutscenes show the players making use of the entire volume of water, with Tidus making a spectacular leap outside the sphere at one point, [[GameplayAndStorySegregation the only time Blitzball gameplay makes use of the third dimension]] is during Tidus' Jecht Shot where he swims ''up'' to make the kick.
**
kick. They can even ''throw a ball underwater'' as if there was no water in the first place. Especially notable since Blitzballs are shown to be light enough to float on the surface of the water, and have the dynamics of soccer balls when handled in dry land.



** Let us not forget that Cid Highwind will always fight with a lit cigarette in his mouth, even underwater.

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** Let us not forget that Cid Highwind will always fight with a lit cigarette in his mouth, even underwater.



** Somewhat averted in ''VideoGame/SuperMario64'' in that Mario will drown if left underwater for too long, but the gauge which measures how long he has before drowning can be refilled if he collects coins underwater.
*** It also doesn't matter where his head is - so long as even just part of his shoe is sticking out of the water, he can breathe just fine.

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** Somewhat averted * Averted in ''VideoGame/SuperMario64'' in that Mario will drown if left underwater for too long, but the gauge which measures how long he has before drowning can be refilled if he collects coins underwater.
*** It also doesn't matter where his head is - so long as even just part of his shoe is sticking out of the water, he can breathe just fine.
underwater.



** Though played straight by the [[LizardFolk Argonians]], and anyone who has a water breathing spell/enchanted item. Playing as an Argonian in [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] makes one quest in a questline really hard to pull off.[[note]][[ViolationOfCommonSense because you have to drown yourself]][[/note]]

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** Though It's played straight by the [[LizardFolk Argonians]], and anyone who has a water breathing spell/enchanted item. Playing as an Argonian in [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] makes one quest in a questline really hard to pull off.[[note]][[ViolationOfCommonSense because you have to drown yourself]][[/note]]



* In ''VideoGame/MetroidPrime'', Samus' Plasma Beam functions perfectly fine underwater. This sort of gets a HandWave because she's firing superheated plasma as opposed to ordinary fire, but it still doesn't explain how organic enemies can catch fire when completely submerged.
** Her flamethrower Charge Combo won't work underwater, though.

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* In ''VideoGame/MetroidPrime'', Samus' Plasma Beam functions perfectly fine underwater. This sort of gets a HandWave because she's firing superheated plasma as opposed to ordinary fire, but it still doesn't explain how organic enemies can catch fire when completely submerged.
**
submerged. Her flamethrower Charge Combo won't work underwater, though.



*** [[ShownTheirWork It's a]] [[http://en.wikipedia.org/wiki/Cold_seep cold seep.]]
** [=SpongeBob=] takes a bath in a bathtub. Filled with water. (Apparently some water is wetter than other water...or maybe saltwater and freshwater don't mix?)

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*** [[ShownTheirWork It's a]] [[http://en.wikipedia.org/wiki/Cold_seep cold seep.]]
** [=SpongeBob=] takes a bath in a bathtub. Filled with water. (Apparently some water is wetter than other water...or maybe saltwater and freshwater don't mix?)



* ''WesternAnimation/TheSnorks'' featured this problem a lot.
** At least they were smart enough to substitute geothermal vents for fire as their main heat source.
* ''WesternAnimation/JusticeLeague'' features this with Aquaman and the city of Atlantis. It helps that the Atlanteans are amphibious humans who live in a sealed city, and so need things like stairs, but it still doesn't answer this question: If you're amphibious, why have an ''entirely'' sealed city? Why not some places in water, and some places with air? And how do you enter the city without getting the carpet wet? And...

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* ''WesternAnimation/TheSnorks'' featured this problem a lot.
**
lot. At least they were smart enough to substitute geothermal vents for fire as their main heat source.
* ''WesternAnimation/JusticeLeague'' features this with Aquaman and the city of Atlantis. It helps that the Atlanteans are amphibious humans who live in a sealed city, and so need things like stairs, but it still doesn't answer this question: If you're amphibious, why have an ''entirely'' sealed city? Why not some places in water, and some places with air? And how do you enter the city without getting the carpet wet? And...



* A particularly bad example is ''WesternAnimation/ThePerilsOfPenelopePitstop'', episode "Bad Fortune in a Chinese Fortune Cookie". Not only do the mobsters hold a conversation underwater while rescuing Penelope, but it's implied that the Hooded Claw, still in his boat, heard Dum Dum's joke through the water.
** But it was [[RuleOfFunny that kind of show]].

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* A particularly bad example is ''WesternAnimation/ThePerilsOfPenelopePitstop'', episode "Bad Fortune in a Chinese Fortune Cookie". Not only do the mobsters hold a conversation underwater while rescuing Penelope, but it's implied that the Hooded Claw, still in his boat, heard Dum Dum's joke through the water.
** But it
water. It was [[RuleOfFunny that kind of show]].
27th Oct '17 3:44:58 PM BulletproofLlama
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** Also happens in the third movie when the film's antagonist Molly challenges Misty. Since it takes place in a dreamworld created by the Unown, it's expected.
10th Aug '17 11:47:22 PM VanHohenheimOfXerxes
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* TruthInTelevision (sort of) - behold the [[http://www.youtube.com/watch?v=fnkHRtpTztc UNDERWATER LAKE!]] ''Website/{{Cracked}}'' calls this the [[http://www.cracked.com/article_19557_the-5-most-mind-blowing-things-that-can-be-found-underwater.html #5 most mindblowing thing found underwater]].

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* TruthInTelevision (sort of) - of): behold the [[http://www.youtube.com/watch?v=fnkHRtpTztc UNDERWATER LAKE!]] ''Website/{{Cracked}}'' calls this the [[http://www.cracked.com/article_19557_the-5-most-mind-blowing-things-that-can-be-found-underwater.html #5 most mindblowing thing found underwater]]. That's right, scientists found [[WesternAnimation/SpongeBobSquarePants Goo Lagoon]].
19th Jul '17 2:19:00 PM Jubileus57
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* While VideoGame/{{Bayonetta}} can't use her Crow of Panther forms underwater, she can do ''everything else'' there, including walking, fighting, breathing and talking. This is particulary prominent in the [[VideoGame/{{Bayonetta2}} sequel]].
14th Jul '17 9:29:31 AM Metallix
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. In the post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]]. And if that's not enough, there's no way those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Is this being too picky?
2nd Jun '17 8:59:33 AM Morgenthaler
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* While the previous game (and other levels in the same game) avert this, the ocean section in ''AliceMadnessReturns'' is something like this. Sea creatures can swim, but Alice walks and breathes as she would normally. Then again [[WorldOfChaos it is Wonderland.]]

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* While the previous game (and other levels in the same game) avert this, the ocean section in ''AliceMadnessReturns'' ''VideoGame/AliceMadnessReturns'' is something like this. Sea creatures can swim, but Alice walks and breathes as she would normally. Then again [[WorldOfChaos it is Wonderland.]]
15th Apr '17 10:49:13 PM TommyTiger
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Am I putting too much thought into this?



** Sebastian has the line "let's take you home and get you something warm to drink." HOW?
** When Ariel shows Flounder the shipwreck at the beginning of the original movie, Flounder tries to object going in, saying it looks damp in there. It would look damp, seeing how it's UNDERWATER.

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** Sebastian has the line "let's take you home and get you something warm to drink." HOW?
How exactly?
** When Ariel shows Flounder the shipwreck at the beginning of the original movie, Flounder tries to object going in, saying it looks damp in there. It would look damp, seeing how it's UNDERWATER.''underwater''.
9th Apr '17 5:43:39 PM nombretomado
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* A very odd example in ''SaintSeiya''. The Seven Pillars of Poseidon's Sanctuary are connected to, and hold up, the Seven Seas, so the temple itself --at the bottom of the ocean, mind-- is a dry land above which the seas hang like a canopy. As a show of force, Seiya was once punched upwards so hard by Seahorse Baian that he crashed into the "ceiling" (namely, the bottom of the North Pacific Ocean,) was pushed up all the way to the ''surface'' by the strength of the blow, and then sank all the way back ''down'', unimpeded, and fell right back into the Sanctuary. But despite the entire depth of the ocean hanging above the temple, sunlight is as abundant there as though they were fighting in an above-water plaza.

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* A very odd example in ''SaintSeiya''.''Manga/SaintSeiya''. The Seven Pillars of Poseidon's Sanctuary are connected to, and hold up, the Seven Seas, so the temple itself --at the bottom of the ocean, mind-- is a dry land above which the seas hang like a canopy. As a show of force, Seiya was once punched upwards so hard by Seahorse Baian that he crashed into the "ceiling" (namely, the bottom of the North Pacific Ocean,) was pushed up all the way to the ''surface'' by the strength of the blow, and then sank all the way back ''down'', unimpeded, and fell right back into the Sanctuary. But despite the entire depth of the ocean hanging above the temple, sunlight is as abundant there as though they were fighting in an above-water plaza.
8th Apr '17 1:19:04 PM nombretomado
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* Mostly averted in ''{{Redwall}}'': since the main characters are all mammals, there are very few underwater sequences, and even those involve otters.

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* Mostly averted in ''{{Redwall}}'': ''{{Literature/Redwall}}'': since the main characters are all mammals, there are very few underwater sequences, and even those involve otters.
19th Mar '17 6:52:42 PM IAmNotAFunguy
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* In ''VideoGame/TheLegendOfZeldaTheWindWaker'' Hyrule Castle is located underwater after the whole land was sunken by the Great Goddesses. Despite having to go underwater into the castle first as a DiscOneFinalDungeon and then later on at the very end of the game, Link and Ganondorf have no trouble breathing at all and the physics of combat work like they do on the surface, after a whole game revolving around sailing on water that acts like water.
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