History Main / WaterIsAir

3rd Jun '18 2:04:35 PM Moopsball
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* ''VideoGame/TalesOfMajEyal'' has a few underwater dungeons. The only effects of being underwater are a slight bonus to fire resistance, a slight penalty to cold resist, and the need for an OxygenMeter. Lightning spells and effects, projectiles, and fire effects (including being set on fire) work normally underwater.
30th May '18 11:06:09 PM PaulA
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** In the original ''VideoGame/{{Kingdom Hearts|I}}'', the controls for swimming are the same as flying in the [[PeterPan Neverland]] level, Fire spells work underwater, and nobody's electrocuted by Lightning spells. But then again, [[AWizardDidIt they ARE magic]]...

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** In the original ''VideoGame/{{Kingdom Hearts|I}}'', the controls for swimming are the same as flying in the [[PeterPan [[Disney/PeterPan Neverland]] level, Fire spells work underwater, and nobody's electrocuted by Lightning spells. But then again, [[AWizardDidIt they ARE magic]]...
25th May '18 9:17:10 AM smasll_lordvoice
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** In "Bubble Buddy", a fish is buried up to his neck in the sand at high tide with only the title character to dig him out. He doesn't, obviously. The fish ''drowns.''
20th May '18 7:49:12 AM Rhivana
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* Inverted in an episode of ''Anime/{{Doraemon}}'', where the gadget-of-the-week permitted the protagonists to treat air as water and 'dive' in the air, completed with FlyingSeafoodSpecial.
20th May '18 7:26:14 AM Rhivana
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* ''Anime/DigimonTamers'' did this in "Shibumi Speaks". As long as they ''believe'' they won't drown/get wet/etc, it won't happen to them. Justified in that the Digital World functions under vastly different rules than the real one.

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* ''Anime/DigimonTamers'' did this in "Shibumi Speaks". As long as they ''believe'' they won't drown/get wet/etc, it won't happen to them. Justified in that the Digital World functions under vastly different rules than the real one.one, with the water being mere data.



* Inverted in an episode of ''Anime/{{Doraemon}}'', where the gadget-of-the-week permitted the protagonists to treat air as water, for recreational purposes.

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* Inverted in an episode of ''Anime/{{Doraemon}}'', where the gadget-of-the-week permitted the protagonists to treat air as water, for recreational purposes.water and 'dive' in the air, completed with FlyingSeafoodSpecial.
21st Apr '18 6:18:10 PM nombretomado
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* ''VideoGame/WorldOfWarcraft'': Vashj'ir. Full stop. While it avoids some of the more {{egregious}} aspects of this trope -- for example, you can swim in 3D like in all other bodies of water, and the zone has a separate light source independent from the main world -- the CreatorProvincialism is right there. The "Sea Legs" spell gives you perfect sight and hearing underwater.

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* ''VideoGame/WorldOfWarcraft'': Vashj'ir. Full stop. While it avoids some of the more {{egregious}} JustForFun/{{egregious}} aspects of this trope -- for example, you can swim in 3D like in all other bodies of water, and the zone has a separate light source independent from the main world -- the CreatorProvincialism is right there. The "Sea Legs" spell gives you perfect sight and hearing underwater.
6th Apr '18 12:20:40 PM BeerBaron
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* Generally averted in Franchise/TheElderScrolls games, visibility is quite limited in water with light and night vision spells having little effect. Torches are extinguished when entering water. Pressure/depth issues are ignored.
** It's played straight by the [[LizardFolk Argonians]], and anyone who has a water breathing spell/enchanted item. Playing as an Argonian in [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] makes one quest in a questline really hard to pull off.[[note]][[ViolationOfCommonSense because you have to drown yourself]][[/note]]

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* Generally averted ''Franchise/TheElderScrolls'':
** Averted
in Franchise/TheElderScrolls games, visibility general throughout the series. Visibility is quite limited in water with light water, and night vision it gets worse as you get deeper. Light and Night Eye spells having very little effect. Torches effect while torches (and other light sources based on flame) are extinguished when entering water. Pressure/depth issues are ignored.
** It's played straight by the [[LizardFolk Argonians]], and anyone who has a
Movement is also generally slower in water breathing spell/enchanted item. Playing than on land (characters who can swim faster are typically capable of running fast as well), though spells like "Swift Swim" exist to speed it up. In games which allow combat underwater, you are generally slower and less effective when doing so, and you also typically cannot cast spells or used ranged attacks.
** A few exceptions exist, such as the presence of a Water Breathing spell effect throughout much of the series. It will allow you to stay under water for the duration of the spell's effect (or indefinitely if it is enchanted onto an item). The Argonians, the series' LizardFolk race with some traits of amphibians, have a natural Water Breathing racial power, and are known (in lore) to use this
as an Argonian in [[VideoGame/TheElderScrollsIIIMorrowind Morrowind]] ExploitedImmunity (launching guerilla attacks from underwater, dragging non-Argonian foes into water to drown them, setting up underwater camps which are difficult for non-Argonians to attack, etc.). This also makes one quest in a questline really hard ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' quite difficult to pull off.[[note]][[ViolationOfCommonSense complete as an Argonian, as it requires you to [[ViolationOfCommonSense because you have to drown yourself]][[/note]]yourself]]. [[note]]Given that the quest is part of the Dunmeri [[CorruptChurch Tribunal Temple]] questline, and the Dunmer have an acrimonious relationship with the Argonians, it is quite possibly Justified as they wouldn't expect an Argonian to be undergoing the related pilgrimage.[[/note]]
13th Mar '18 8:04:32 AM __Vano
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* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal -- a marine invertebrate, -- and it can only live in warm and shallow water.

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* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal -- a (a marine invertebrate, -- invertebrate), and it can only live in warm and shallow water.
13th Mar '18 8:03:55 AM __Vano
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* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal; a marine invertebrate, and it can only grow in warm and shallow water.

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* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal; animal -- a marine invertebrate, -- and it can only grow live in warm and shallow water.
13th Mar '18 8:03:10 AM __Vano
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* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal; a marine invertebrate.

to:

* Coral equals plants and grows everywhere. Coral is not actually a plant, it is technically an animal; a marine invertebrate.invertebrate, and it can only grow in warm and shallow water.
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