History Main / WaterIsAir

29th Nov '16 5:36:59 AM Metallix
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?

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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super not-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Am I puttimg putting too much thought into this?
28th Nov '16 7:52:35 AM Metallix
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super non-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?

to:

** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive[[note]]What is that...super non-starving not-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned]]. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?
28th Nov '16 7:51:17 AM Metallix
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** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, they should have drowned. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?

to:

** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive.alive[[note]]What is that...super non-starving skills?[[/note]]. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, [[SuperNotDrowningSkills they should have drowned.drowned]]. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?
28th Nov '16 7:08:21 AM Metallix
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Added DiffLines:

** Pity that in the sequel, ''WesternAnimation/FindingDory'', it doesn't do as good a job of averting this. Those small, smart moments in the first film aren't really used as much. I mean heck, in a post credits scene, we see [[spoiler:Gill and the rest of the aquarium fish from the first movie, STILL in the bags that they escaped in at the end of that movie. Despite the fact that Finding Dory takes place a full year after Finding Nemo. Which is actually kinda horrifying if you think about it, because you have to wonder what they ate all this time to stay alive. And if that's not enough, there's no way in hell those small little bags would have supported those fish an entire year in oxygen alone. Ironically enough, they should have drowned. But...despite the odds, they just kept swimming.]] Am I puttimg too much thought into this?
27th Nov '16 2:51:51 PM nombretomado
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* ''[[{{Narnia}} Voyage of the Dawn Treader]]'' addresses this briefly when Lucy sees mermaids through the preternaturally clear sea-water. Among other things, C. S. Lewis compares the deep water to dangerous mountains, and the shallows to sunny, habitable valleys. In addition, even though mermaids are usually depicted in media as being able to poke their heads above water and converse and breathe in air, Drinian explains that these merpeople cannot come up and examine the ''Dawn Treader'' or talk with them because... they cannot breathe air!

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* ''[[{{Narnia}} Voyage of the Dawn Treader]]'' ''Literature/TheVoyageOfTheDawnTreader'' addresses this briefly when Lucy sees mermaids through the preternaturally clear sea-water. Among other things, C. S. Lewis compares the deep water to dangerous mountains, and the shallows to sunny, habitable valleys. In addition, even though mermaids are usually depicted in media as being able to poke their heads above water and converse and breathe in air, Drinian explains that these merpeople cannot come up and examine the ''Dawn Treader'' or talk with them because... they cannot breathe air!
30th Sep '16 7:25:12 PM Sammettik
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** [[AllThereInTheManual the official strategy guide]] implies that the "bioweapon" in question, Baccoon, was actually an entity from several millenia prior whose envy of the surface dwellers resulted in him sending explosive starfish to blow up the icecaps and melt them resulting in Aquas becoming the 100% ocean planet that it is in the game, or at least was named after that entity.



* ''VideoGame/WorldOfWarcraft'': Vashj'ir. Full stop. While it avoids some of the more {{egregious}} aspects of this trope -- for example, you can swim in 3D like in all other bodies of water, and the zone has a separate light source independent from the main world -- the CreatorProvincialism is right there. Sea Legs must be a really diverse yet specific spell, given that it gives you not only the ability to breathe underwater, but also apparently negates the effects of pressure and corrosion, gives you perfect sight and hearing underwater, and gives you a 60% speed increase but only ''as long as your feet touch the seafloor''.
** Eh? Sea Legs is active full-time, regardless if your feet are touching the seafloor. You always have the underwater breathing and other effects, you gain a swim speed increase full-time, but you ''also'' get the ability to "run" underwater as long as your feet are touching a solid surface (doesn't have to be the sea floor, ruins, coral, shipwrecks, etc will work too). Also, the corrosion resistance, pressure negation, etc are present ''without'' Sea Legs anywhere in WoW, too. The only thing Sea Legs gives you is permanent water breathing and the increase to swim speed and the ability to run on solid surfaces.

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* ''VideoGame/WorldOfWarcraft'': Vashj'ir. Full stop. While it avoids some of the more {{egregious}} aspects of this trope -- for example, you can swim in 3D like in all other bodies of water, and the zone has a separate light source independent from the main world -- the CreatorProvincialism is right there. Sea Legs must be a really diverse yet specific spell, given that it gives you not only the ability to breathe underwater, but also apparently negates the effects of pressure and corrosion, The "Sea Legs" spell gives you perfect sight and hearing underwater, and gives you a 60% speed increase but only ''as long as your feet touch the seafloor''.
** Eh? Sea Legs is active full-time, regardless if your feet are touching the seafloor. You always have the underwater breathing and other effects, you gain a swim speed increase full-time, but you ''also'' get the ability to "run" underwater as long as your feet are touching a solid surface (doesn't have to be the sea floor, ruins, coral, shipwrecks, etc will work too). Also, the corrosion resistance, pressure negation, etc are present ''without'' Sea Legs anywhere in WoW, too. The only thing Sea Legs gives you is permanent water breathing and the increase to swim speed and the ability to run on solid surfaces.
underwater.
28th Sep '16 7:29:24 PM PaulA
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* Averted in Creator/HalClement's books, since they are hard SF. In one case, a colony of humans is established on the ocean floor, using geothermal power to provide light and a specially-made oxygen-carrying dive fluid in place of air. But since the dive fluid is denser than water, the humans have to wear weights if they want to stay on the bottom or even have neutral buoyancy (their bones were denser than the fluid and their lungs were filled with it, but the rest of their bodies were less dense and the net effect was a slight positive bouyancy). They sleep tied to the ceilings of their buildings.

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* Averted in Creator/HalClement's books, since they are hard SF. SF.
**
In one case, "Ocean on Top", a colony of humans is established on the ocean floor, using geothermal power to provide light and a specially-made oxygen-carrying dive fluid in place of air. But since the dive fluid is denser than water, the humans have to wear weights if they want to stay on the bottom or even have neutral buoyancy (their bones were denser than the fluid and their lungs were filled with it, but the rest of their bodies were less dense and the net effect was a slight positive bouyancy). They sleep tied to the ceilings of their buildings.
24th Aug '16 11:03:40 AM Metallix
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Added DiffLines:

* This trope is played with to the max in ''Film/JamesAndTheGiantPeach'', despite all hints that this would be averted or subverted. Finding themselves lost in the Arctic in a graveyard of ships, they come to a conclusion that a ship down below would have a compass to help them find their way again, however to Jump into the icey waters would be suicide[[note]] Or more rather, pesticide [[/note]]. However, Centipede, Miss Spider, and James jump in. Despite having to swim down they [[WalkDontSwim walk]], talk, [[SuperNotDrowningSkills seemingly have no problems breathing]], seem completely unaffected by the pressure, and undoubtedly freezing water of the Arctic deep, and get into a fight with skeletal pirates. And when they come back, they suffer no ill effects of hypothermia or frostbite. Not even the common cold.
14th Aug '16 10:26:52 PM htuttle
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* ''{{X-Com}}'' supplement ''Terror of the Deep'' features humans fighting aliens in an underwater world. Unfortunately, the game system was directly adapted from the original with no changes, so the characters are able to do ridiculous things like ''throwing grenades underwater.''

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* ''{{X-Com}}'' ''[[VideoGame/XCOMUFODefense X-COM]]'' supplement ''Terror ''[[VideoGame/XCOMTerrorFromTheDeep Terror of the Deep'' Deep]]'' features humans fighting aliens in an underwater world. Unfortunately, the game system was directly adapted from the original with no changes, so the characters are able to do ridiculous things like ''throwing grenades underwater.''''
** Smoke grenades, too, only in this game it's called a [[CoveredInGunge dye]] grenade. The hilarious thing is, THIS is the weapon they picked to modify to be more reactive to water. Instead of covering the battlescape in smoke, the dye grenade first creates a small initial puff of dye and dust [[{{Nerf}} that provides little to no cover.]]
2nd Aug '16 4:04:31 PM Metallix
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* Subverted in an episode of ''Anime/MyBrideIsAMermaid'' when Sun decides to take Nagasumi underwater to look at a coral reef. However she's unaware of how Shari's humans are to water pressure, and it ends up taking a toll on Nagasumi when they get around 45 meters deep.

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* Subverted in an episode of ''Anime/MyBrideIsAMermaid'' when Sun decides to take Nagasumi underwater to look at a coral reef. However she's unaware of how Shari's sensitive humans are to water pressure, and it ends up taking a toll on Nagasumi when they get around 45 meters deep.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.WaterIsAir