History Main / WallOfText

22nd Aug '16 7:29:34 AM rjd1922
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* One of the many, ''MANY'' criticisms of ''WebComic/{{Sonichu}}''. To say that it's not so much a comic as it is wall after migraine-inducing wall of Comic Sans with the occasional illustration would be a more than accurate assessment of the visual onslaught on display here. It gets so bad that even the official wiki [[http://www.sonichu.com/cwcki/Chris_and_writing#Visual_clarity throws up their hands in despair]].
--> '''Sonichu Wiki:''' Holy balls, try reading ''this''.

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* One of the many, ''MANY'' criticisms of ''WebComic/{{Sonichu}}''. To say that it's not so much a comic as it is wall after migraine-inducing wall of Comic Sans with the occasional illustration would be a more than accurate assessment of the visual onslaught on display here. It gets so bad that even the official wiki [[http://www.sonichu.com/cwcki/Chris_and_writing#Visual_clarity throws up their hands in despair]].
--> '''Sonichu Wiki:''' '''[=CWCki=]:''' Holy balls, try reading ''this''.
7th Aug '16 10:37:45 AM Monolaf317
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This afflicts all written media, but it is particularly infamous for its effect on ComicBooks. One of the first things learned in comics is how to use dialogue bubbles effectively; a writer not allocating space carefully will end up covering their panel with a bunch of text and white space. Eventually the reader will realize that they're just looking at plain text rather than the vivid form of storytelling by imagery that comic books are famed for.

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This afflicts all written media, but it is particularly infamous for its effect on ComicBooks. One of the first things learned in comics is how to use dialogue bubbles effectively; a writer not allocating space carefully will end up covering their panel with a bunch of text and white space. Eventually the reader will realize that they're just looking at plain text rather than the vivid form of storytelling by imagery that comic books are famed for.
for. TL;DR indeed.
27th Jul '16 7:44:23 AM Josef5678
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* [[FinalFantasyXIV Final Fantasy XIV's]] favorite method of storytelling and exposition is to have main NPC characters stand in a circle and talk at ridiculous length about pretty much anything to whatever threat you're currently facing to [[ContemplateOurNavels philosophical pablum,]] all while the player character [[SilentProtagonist stands there will a stupid look on his face.]] Alphinaud and Minfilia are the ''worst'' about it, and the situation is usually exacerbated by the Dev Team's need to pad the story/stall for time before the next significant update or expansion.

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* [[FinalFantasyXIV Final Fantasy XIV's]] ''VideoGame/FinalFantasyXIV'''s favorite method of storytelling and exposition is to have main NPC characters stand in a circle and talk at ridiculous length about pretty much anything to anything, from whatever threat you're currently facing to [[ContemplateOurNavels philosophical pablum,]] all while the player character [[SilentProtagonist stands there will with a stupid look on his face.]] Alphinaud and Minfilia are the ''worst'' about it, and the situation is usually exacerbated by the Dev Team's dev team's need to pad the story/stall story and stall for time before the next significant update or expansion.
27th Jul '16 2:06:17 AM SpitbreakFTW
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* [[''VideoGame/FinalFantasyXIV'' Final Fantasy XIV's]] favorite method of storytelling and exposition is to have main NPC characters stand in a circle and talk at ridiculous length about pretty much anything to whatever threat you're currently facing to [[ContemplateOurNavels philosophical pablum,]] all while the player character [[SilentProtagonist stands there will a stupid look on his face.]] Alphinaud and Minfilia are the ''worst'' about it, and the situation is usually exacerbated by the Dev Team's need to pad the story/stall for time before the next significant update or expansion.

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* [[''VideoGame/FinalFantasyXIV'' [[FinalFantasyXIV Final Fantasy XIV's]] favorite method of storytelling and exposition is to have main NPC characters stand in a circle and talk at ridiculous length about pretty much anything to whatever threat you're currently facing to [[ContemplateOurNavels philosophical pablum,]] all while the player character [[SilentProtagonist stands there will a stupid look on his face.]] Alphinaud and Minfilia are the ''worst'' about it, and the situation is usually exacerbated by the Dev Team's need to pad the story/stall for time before the next significant update or expansion.
27th Jul '16 2:05:07 AM SpitbreakFTW
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Added DiffLines:

*[[''VideoGame/FinalFantasyXIV'' Final Fantasy XIV's]] favorite method of storytelling and exposition is to have main NPC characters stand in a circle and talk at ridiculous length about pretty much anything to whatever threat you're currently facing to [[ContemplateOurNavels philosophical pablum,]] all while the player character [[SilentProtagonist stands there will a stupid look on his face.]] Alphinaud and Minfilia are the ''worst'' about it, and the situation is usually exacerbated by the Dev Team's need to pad the story/stall for time before the next significant update or expansion.
12th Jul '16 11:37:54 AM Ferot_Dreadnaught
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--> Zola the Gorgon (commenter on blog): "I think someone wrote this ad by running a mission statement generator (e.g. http://www.isms.org.uk/mission... and [[TheyJustDidntCare cutting and pasting all the results into a solid block of text until they met their wordcount]]."

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--> Zola the Gorgon (commenter on blog): "I think someone wrote this ad by running a mission statement generator (e.g. http://www.isms.org.uk/mission... and [[TheyJustDidntCare cutting and pasting all the results into a solid block of text until they met their wordcount]].wordcount."
7th Jul '16 9:09:38 PM eowynjedi
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* ''Webcomic/{{Earthsong}}'' uses these in a couple of early chapters when Earthsong explains what soulstones are and how they came about (which was rewritten into a flashback when the author did a ReTool, but it's still a very wordy one). After that, the chapter "The Journal" is ExactlyWhatItSaysOnTheTin: a series of diary entries by Willow covering about a month.
23rd Jun '16 11:19:39 AM rcmerod52
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Added DiffLines:

* The end credits of ''VideoGame/MightyNo9'' last for four hours, and most of said credits is a list of [[SpecialThanks every single person who helped fund the game]]. That's ''67,226 different people''.
15th Jun '16 4:17:04 PM totoofze47
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* [[ShallIRepeatThat Kaepora]] [[StopHelpingMe Gaebora]], the blabbering owl from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. He shows up to give you pages and pages of trivial information that is usually useless. The [[ScrollingText slow text-scrolling speed]] is far from helpful. At the end, he asks you if you want to hear his advice all over again, or if you understood what he just told you. Be forewarned that [[ScrappyMechanic the cursor will always default to whichever option makes him repeat himself]]. God help you if you were [[ButtonMashing mashing the A button]] throughout his blabbering.

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* [[ShallIRepeatThat Kaepora]] [[StopHelpingMe [[TheOwlKnowingOne Kaepora Gaebora]], the blabbering owl from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. He shows up to give you pages and pages of trivial information that is usually useless.useful for your first playthrough, but useless and trivial for subsequent ones. The [[ScrollingText slow text-scrolling speed]] is far from helpful. At the end, he asks you if you want to hear his advice all over again, or if you understood what he just told you. Be forewarned that [[ScrappyMechanic the cursor will always default to whichever option makes him repeat himself]]. God help you if you were [[ButtonMashing mashing the A button]] throughout his blabbering. Fortunately, this is a downplayed example in that his wall of text can be mostly skipped by simply pressing the B button past a certain point.
13th Jun '16 4:28:09 PM maxwellsilver
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[[caption-width-right:340:[[MemeticMutation Too Long; Didn't Read]]]]

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[[caption-width-right:340:[[MemeticMutation Too [[caption-width-right:340:Too Long; Didn't Read]]]]
Read]]
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http://tvtropes.org/pmwiki/article_history.php?article=Main.WallOfText