History Main / WakeupCallBoss

23rd Aug '16 6:41:24 AM Gosicrystal
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* In ''VideoGame/ArcStyleBaseball3D'', Fujieda and his pitching teammates from the Rhinos let you know that the game is not all about hitting slow fastballs in the center of the strike zone. The implementation of the forkball and pitching around the strike zone can really surprise you after 3 EasierThanEasy games.
14th Aug '16 2:57:02 PM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 2}}'': The boss fights against the Prophet of Regret and Tartarus can both catch newer players completely by surprise, given that both are effectively ImmuneToBullets outside of special circumstances. The former also is packing the strongest ranged Covenant weapon in the game, which can easily one-shot a player on higher difficulties, and has constantly respawning mooks charging in. The latter is a [[TheJuggernaut nigh-unstoppable]] behemoth that chases you around at high speed with a one-shot melee weapon that can still throw you off the map with a glancing blow. He also is the only enemy in the game with an impenetrable energy shield that only drops for a few seconds at a time.

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* ''VideoGame/{{Halo 2}}'': The boss fights fight against the Prophet of Regret and Tartarus can both catch newer players completely by surprise, given that both are he's effectively ImmuneToBullets outside of special circumstances. The former He's also is packing the strongest ranged Covenant weapon in the game, which can easily one-shot a player on higher difficulties, and has constantly respawning mooks charging in. The latter is a [[TheJuggernaut nigh-unstoppable]] behemoth that chases you around at high speed with a one-shot melee weapon that can still throw you off the map with a glancing blow. He also is the only enemy in the game with an impenetrable energy shield that only drops for a few seconds at a time. in.
14th Aug '16 2:56:04 PM UmbrellasWereAwesome
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* ''VideoGame/{{Halo2}}'': Both major boss fights against the Prophet of Regret and Tartarus can catch newer players completely by surprise, given that both are effectively ImmuneToBullets outside of special circumstances. The former also is packing the strongest ranged Covenant weapon in the game, which can easily one-shot a player on higher difficulties; and has constantly respawning mooks charging in. The latter is a [[TheJuggernaut nigh-unstoppable]] behemoth that chases you around at high speed with a one-shot melee weapon that can still throw you off the map with a glancing blow. He also is the only enemy in the game with an impenetrable energy shield that only drops for a few seconds at a time.

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* ''VideoGame/{{Halo2}}'': Both major ''VideoGame/{{Halo 2}}'': The boss fights against the Prophet of Regret and Tartarus can both catch newer players completely by surprise, given that both are effectively ImmuneToBullets outside of special circumstances. The former also is packing the strongest ranged Covenant weapon in the game, which can easily one-shot a player on higher difficulties; difficulties, and has constantly respawning mooks charging in. The latter is a [[TheJuggernaut nigh-unstoppable]] behemoth that chases you around at high speed with a one-shot melee weapon that can still throw you off the map with a glancing blow. He also is the only enemy in the game with an impenetrable energy shield that only drops for a few seconds at a time.
6th Aug '16 3:14:29 PM erforce
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* ''VideoGame/SunsetRiders'', for a super optimistic game set in the WildWildWest, had ''two'' of these:

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* ''VideoGame/SunsetRiders'', for a super optimistic game set in the WildWildWest, TheWildWest, had ''two'' of these:
2nd Aug '16 10:41:29 PM SheldonDinkleburg
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** Earlier than that is Roark and his [[GlassCannon Cranidos.]] Cranidos has an attack stat of 125 at the cost of piddling defences, but it also has Headbutt (attack of 70) which is perfectly capable of tearing through any first stage starter in two uses if you are lucky. It also has Pursuit which means it can attack as you switch out and Lear to lower your defences and make Headbutt hit even harder.

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** Earlier than that is Roark and his [[GlassCannon Cranidos.]] Cranidos has an attack stat of 125 at the cost of piddling defences, but it also has Headbutt (attack of 70) which is perfectly capable of tearing through any first stage starter in two uses if you are lucky. It also has Pursuit which means it can attack as you switch out and Lear to lower your defences and make Headbutt hit even harder. In addition, the fact it's an offensive Pokémon can throw off veterans who were accustomed to Brock and Roxanne using more stereotypically defensive Rock-types, especially because Roark starts off using Geodude as usual.
1st Aug '16 11:35:50 PM StrixObscuro
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* In ''ComicBook/{{Runaways}}'', the kids score a string of early victories against the Pride, stealing the Staff of One from Nico's parents, liberating Old Lace from the Yorkes family basement, and pulling Molly away from her parents, and they start to feel overconfident. And then they meet the vampire Topher, who easily manipulates Nico and Karolina (the two most powerful Runaways at that point) into fighting each other, and then proves to be a hard bastard to defeat, and the only reason they survive is because he tries to drink Karolina's blood, which turns out to be loaded with solar radiation. It leaves them all badly demoralized at a time when the Pride are closing in on them.
28th Jul '16 4:48:44 AM nighttrainfm
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*** The dragon with Aqua. Not nearly as hard as she was in the first game, but still very difficult, given that she likes to spray fire everywhere, and only when you're right behind Prince Phillip can you avoid it, and even use a little reaction. Also, her physical attacks do quite a bit of damage as well.

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*** The dragon Dragon! Maleficent with Aqua. Not nearly as hard as she was in the first game, but still very difficult, given that she likes to spray fire everywhere, and only when you're right behind Prince Phillip can you avoid it, and even use a little reaction. Also, her physical attacks do quite a bit of damage as well.



** VideoGame/KingdomHearts358DaysOver2'' features the Infernal Engine as this. Up until that point, the heartless have been predictable and even the new ones were mostly EliteMooks. The Infernal Engine's introduction is throwing Beast against a door - a pretty good hint of where to go. The Infernal Engine is more or less where the game stops taking its gloves off, and serves as a great warning that a few more dangerous bosses will come.

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** VideoGame/KingdomHearts358DaysOver2'' features the Infernal Engine as this. Up until that point, the heartless have been predictable and even the new ones were mostly EliteMooks. The Infernal Engine's introduction is throwing Beast against a door - a pretty good hint of where to go. The Infernal Engine is more or less where the game stops taking takes its gloves off, and serves as a great warning that a few more dangerous bosses will come.
23rd Jul '16 3:34:48 PM Ramidel
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* Your first boss in ''VideoGame/{{Fallout 4}}'' is a Deathclaw that [[GiantSpaceFleaFromNowhere pops out of nowhere]] after you clear some Raiders with your PoweredArmor and [[GatlingGood Minigun]]. [[LightningBruiser This thing has a lot of health, moves very quickly, dodges bullets, and kills you within 2-3 hits, even with the armor]]. Even with the Raiders turning on it, the Deathclaw can still win with great ease.
20th Jul '16 4:30:19 PM Nicoaln
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* ''VideoGame/TalesOfGraces'':
** Victoria. Large amounts of health compared to the previous boss, [[ShootTheMedicFirst knows to go for your healers]] (Of which you will only have two - unless Pascal has her healing ability by that point), and is the first boss who will use a Blast Caliber on you. Up until that point, Eleth break was more or less an annoyance for you - but then, the player learns that when they get Eleth break ''against'' them to play it safe and prepare for danger.
** [[spoiler: Richard]], who is the first boss you absolutely ''have'' to use certain attacks to break the Nova barrier on otherwise he takes only one damage. While you experienced this gimmick before, those were event fights. This is something you have to do throughout the campaign on soem bosses.


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** VideoGame/KingdomHearts358DaysOver2'' features the Infernal Engine as this. Up until that point, the heartless have been predictable and even the new ones were mostly EliteMooks. The Infernal Engine's introduction is throwing Beast against a door - a pretty good hint of where to go. The Infernal Engine is more or less where the game stops taking its gloves off, and serves as a great warning that a few more dangerous bosses will come.


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** Damiyo Hermitaur in ''4U''. It is at that point where you are put onto a new map, given some new monsters that are not palette-swaps of previous monsters (or with viruses), have to wait for supplies, and don't spawn at the starting point (thus you cannot pick up the map immediately). It also has way more health compared to the monsters you fought before sans Shagaru Magala.
20th Jul '16 4:03:33 PM Nicoaln
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** While generally any "Urgent" Quests required for advancement to the next tier of quests is intended to be this, Tetsucabra in ''Monster Hunter Generations'' deserves special mention, owing mostly to the fact that it is different compared to the previous bosses you fought (which were essentially giant versions of the animals you find wandering the stages). Additionally, Tetsucabra has much ''much'' more health and much more protected areas compared to the previous enemies you fought. At that point, you better have upgraded your weapons. While it is a returning monster, 4U had placed you against several other monsters that weren't just giant versions of standard monsters before you fought it.
*** From the same game, Mizutsune and Malefisto - only to introduce the new gimmicks that the game has thrown at you (Bubble and confusion).
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