History Main / WakeupCallBoss

19th Apr '18 11:55:12 PM Yukianesa
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*** [[ShockAndAwe Tobi-Kadachi]] is used to teach you to dodge properly (with him being very fast, but having a notable startup lag in most attacks) and to pay attention when the monster's [[TurnsRed enraged]] (where said slow attacks are changed to have a much bigger range).



** In ''World'', [[ShockAndAwe Tobi-Kadachi]] is used to teach you to dodge properly (with him being very fast, but having a notable startup lag in most attacks) and to pay attention when the monster's [[TurnsRed enraged]] (where said slow attacks are changed to have a much bigger range). If Tobi-Kadachi doesn't gets the point across, [[PlayingWithFire Anjanath]] will, and he '''will''' wipe the floor with you. His enraged state makes him far more vicious and adds fire to most of his normal attacks, and those that didn't get the memo about dodging must face his fire breath attack, that WILL [[OneHitKill cart newbies in one hit]].
19th Apr '18 11:40:52 PM Yukianesa
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*** ''VideoGame/MonsterHunterWorld'' has a few examples:
**** Anjanath, an extremely aggressive fire-breathing tyrannosaur monster that, unlike the previously encountered Great Jagras and Tobi-Kadachi, will go out of its way to pursue you through zones, demonstrating the consequences of the new continuous open-world map. It's also a lot stronger than either of the aforementioned, and because it is threatening the main base in the Ancient Forest, it must be hunted before the player can move on to other regions.
**** Diablos, already rather infamous in the ''MH'' community for being something of a Badass monster, makes everything you've fought up until this point look like wet noodles. It's an astonishing LightningBruiser with ferocity that exceeds even that of ''Anjanath''. It can regularly ''wipe out half your health in one hit'', and it can burrow underground to prevent you from retaliating and to sneak attack you.
**** Nergigante is the first Elder Dragon you fight and an indicator of the difficulties you'll be facing fighting his brethren. It's lightning fast, capable of flying (unlike the Diablos) and its body is covered in spines that harden to prevent any effective damage. It has a divebomb attack that can kill you instantly if it hits and has a massive [=AOE=]. Worse, once you come near to killing it, it will retreat to a small area where you can't dodge its divebomb attack effectively, ''and it will use it more often''.
**** To the surprise of nobody familiar with it, Deviljho (added in the Spring Update) is an absolute nightmare. It can be found in ''any'' six-star or seven-star quest or High Rank expedition and the player fresh into High Rank won't come close to having the means to hunt it up until the very end of the game.
**** Tempered Kirin, encountered at Hunter Rank 49, is hands down the hardest boss in the entire game, even moreso than Tempered Deviljho. Any player who has up until this point ignored elemental resistances and focused on a pure damage build will find their GlassCannon character shattered very quickly. In addition, because many of its wide-reach AOE attacks are almost guaranteed one-hit kills, it is too risky to hunt in groups, so players who coasted along playing group hunts and didn't learn to solo hunt are in for a double lesson.
6th Apr '18 2:06:45 PM Nova225
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** Valkyrie from The original PS1 Armored Core. During what seems like an easy mission blowing up whatever you please (your income is based on the amount of destruction you cause) and then fighting off a handful of weak mooks, Valkyrie, the #2 ranked Raven shows up to put a stop to you. She introduces the fact that other mercenaries may have weapons or abilities that you can't use, showing it off with special rapid fire, shoulder-mounted gun that can easily stun-lock you and rip you apart if you're not careful.
25th Mar '18 2:01:06 PM alexwong
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* ''Manga/FistOfTheNorthStar'' has Mr. Heart. So far, Kenshiro has wiped out every enemy in his way, including Shin's other subordinates Spade, Diamond and Club, with a quick [[FingerPokeOfDoom pressure point-based attack]] each, and has shown enough raw strength that he could have killed them by simply punching them hard if he had wanted. Then he fights Mr. Heart... [[OhCrap and has barely enough time to realize his attack has failed]] before getting slapped hard enough to ''vomit blood''. Turns out that [[Kevlard Mr. Heart's fat has made him immune to any attack]], be it weapons or [[KungFuProofMook martial arts]], except for Shin's Nanto Seiken, and had Kenshiro's Hokuto Shinken not included [[CrazyPrepared a technique devised specifically to push aside an opponent's fat and then hit his pressure points]], he would have been killed.

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* ''Manga/FistOfTheNorthStar'' has Mr. Heart. So far, Kenshiro has wiped out every enemy in his way, including Shin's other subordinates Spade, Diamond and Club, with a quick [[FingerPokeOfDoom pressure point-based attack]] each, and has shown enough raw strength that he could have killed them by simply punching them hard if he had wanted. Then he fights Mr. Heart... [[OhCrap and has barely enough time to realize his attack has failed]] before getting slapped hard enough to ''vomit blood''. Turns out that [[Kevlard [[{{Kevlard}} Mr. Heart's fat has made him immune to any attack]], be it weapons or [[KungFuProofMook martial arts]], except for Shin's Nanto Seiken, and had Kenshiro's Hokuto Shinken not included [[CrazyPrepared a technique devised specifically to push aside an opponent's fat and then hit his pressure points]], he would have been killed.
21st Mar '18 2:05:00 PM CybranGeneralSturm
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** The boss of the fifth sector, Ouroboros is there to show you the meaning of true cheapness. She resists both physical and bullet attacks and has 3 spells, Wild Thunder is a unique hit all thunder spell, Disaster Cycle causes random ailments to you and your demons, and Mahama, a hit all light luck based instant death spell. Oh, and she also regenerates every round. Ouroboros will teach you 3 things. First, you NEED to to use buffs and debuffs to inflict more damage or her regeneration will drag the battle for too long. Second, you won't defeat her with just any demon, if it's weak to thunder/light it will die, if it relies on physical/bullets attack it's useless. You HAVE to prepare a strategical team just for this boss (in this case, demons that can use buffs/debuffs, hit her fire weakness and heal status). And third, you PRAY when the boss uses her signature unblockable attack, cause if you are unlucky, her Disaster Cycle will cripple your entire team (Later bosses have even worse spells). Heck, if you are BornUnlucky she might even petrify the main character--an instant GameOver! This is just in the first round, by the way.

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** The boss of the fifth sector, Ouroboros is there to show you the meaning of true cheapness. She resists both physical and bullet attacks and has 3 spells, Wild Thunder is a unique hit all thunder spell, Disaster Cycle causes random ailments to you and your demons, and Mahama, a hit all light luck based instant death spell. Oh, and she also regenerates every round. Ouroboros will teach you 3 things. First, you NEED to to use buffs and debuffs to inflict more damage or her regeneration will drag the battle for too long. Second, you won't defeat her with just any demon, if it's weak to thunder/light it will die, if it relies on physical/bullets attack it's useless. You HAVE to prepare a strategical team just for this boss (in this case, demons that can use buffs/debuffs, hit her fire weakness and heal status). And third, you PRAY when the boss uses her signature unblockable attack, cause if you are unlucky, her Disaster Cycle will cripple your entire team (Later bosses have even worse spells). Heck, if you are BornUnlucky she might even petrify the main character--an instant GameOver! This is just in the first round, battle, by the way.way. The second time around, she uses Disaster Cycle on almost every turn.
21st Mar '18 2:03:19 PM CybranGeneralSturm
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** The boss of the fifth sector, Ouroboros is there to show you the meaning of true cheapness. She resists both physical and bullet attacks and has 3 spells, Wild Thunder is a unique hit all thunder spell, Disaster Cycle causes random ailments to you and your demons, and Mahama, a hit all light luck based instant death spell. Oh, and she also regenerates every round. Ouroboros will teach you 3 things. First, you NEED to to use buffs and debuffs to inflict more damage or her regeneration will drag the battle for too long. Second, you won't defeat her with just any demon, if it's weak to thunder/light it will die, if it relies on physical/bullets attack it's useless. You HAVE to prepare a strategical team just for this boss (in this case, demons that can use buffs/debuffs, hit her fire weakness and heal status). And third, you PRAY when the boss uses his signature unblockable attack, cause if you are unlucky, her Disaster Cycle will cripple your entire team (Later bosses have even worse spells). Heck, if you are BornUnlucky she might even petrify the main character--an instant GameOver!

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** The boss of the fifth sector, Ouroboros is there to show you the meaning of true cheapness. She resists both physical and bullet attacks and has 3 spells, Wild Thunder is a unique hit all thunder spell, Disaster Cycle causes random ailments to you and your demons, and Mahama, a hit all light luck based instant death spell. Oh, and she also regenerates every round. Ouroboros will teach you 3 things. First, you NEED to to use buffs and debuffs to inflict more damage or her regeneration will drag the battle for too long. Second, you won't defeat her with just any demon, if it's weak to thunder/light it will die, if it relies on physical/bullets attack it's useless. You HAVE to prepare a strategical team just for this boss (in this case, demons that can use buffs/debuffs, hit her fire weakness and heal status). And third, you PRAY when the boss uses his her signature unblockable attack, cause if you are unlucky, her Disaster Cycle will cripple your entire team (Later bosses have even worse spells). Heck, if you are BornUnlucky she might even petrify the main character--an instant GameOver!GameOver! This is just in the first round, by the way.



** If didn't level grind for the Change Relic, the game punishes you with [[DualBoss Emperor and Empress]] shortly thereafter. They're not especially difficult if you're adequately leveled and prepared, but they'll destroy you if you're not. And there's a series of lengthy cutscenes between them and the most recent save point.

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** If you didn't level grind for the Change Relic, the game punishes you with [[DualBoss Emperor and Empress]] shortly thereafter. They're not especially difficult if you're adequately leveled and prepared, but they'll destroy you if you're not. And there's a series of lengthy cutscenes between them and the most recent save point.
21st Mar '18 1:40:37 PM Someoneman
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* In ''VideoGame/ShinMegamiTenseiStrangeJourney'', Mitra, the endboss of the second sector, takes up this role. Two of his attacks are particularly devastating: The first is Light of Order, which instant-kills one demon without fail, forcing you to either swap in demons or waste time reviving and resummoning them (which are two separate actions, unless you have a Summon Stone by chance or certain spells that your demons won't have yet). The other is Mabufudyne, a third-tier ice spell that hits the entire party, when you're lucky to have Mabufu (ice, first-tier, all enemies) and Bufula (ice, second-tier, one enemy) at this point; having demons and armor that resist or are immune to ice is a must if you want to finish Mitra alive.

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* In ''VideoGame/ShinMegamiTenseiStrangeJourney'', ''VideoGame/ShinMegamiTenseiStrangeJourney''
**
Mitra, the endboss of the second sector, takes up this role. Two of his attacks are particularly devastating: The first is Light of Order, which instant-kills one demon without fail, forcing you to either swap in demons or waste time reviving and resummoning them (which are two separate actions, unless you have a Summon Stone by chance or certain spells that your demons won't have yet). The other is Mabufudyne, a third-tier ice spell that hits the entire party, when you're lucky to have Mabufu (ice, first-tier, all enemies) and Bufula (ice, second-tier, one enemy) at this point; having demons and armor that resist or are immune to ice is a must if you want to finish Mitra alive.



* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has King Frost as the boss of the Fairy Forest. King Frost has the "Smile Charge" ability which gives himself the Smirk status, and he will use this ability very often. This boss fight teaches players the importance of canceling enemy Smirks, because King Frost is going to utterly wreck you if you don't.
* ''VideoGame/{{Persona 3}}'' has the Change Relic around 20% into the game. Up until now, any enemy that isn't easily pummeled to death by exploiting ElementalRockPaperScissors is handled with little trouble by exploiting the party heal of the Cadenza spell. Change Relic has no elemental weakness, and its wind magic can hit every party member for a good chunk of HP, or just hit one target for a potential OneHitKill. Then there's Poison Mist, which poisons your entire party, putting you on a very fast clock if it hits early. This is the point at which savvy players realize that sometimes, there's no substitute for good old-fashioned LevelGrinding.
** Hard as that is, though, Change Relic is actually a blessing in disguise. There's a checkpoint immediately before it which takes you back to the dungeon lobby, so dying loses you five minutes of gameplay, tops. If you're stubborn and don't get the message there, however, the game punishes you with [[DualBoss Emperor and Empress]] shortly thereafter. They're not especially difficult if you're adequately leveled and prepared, but they'll destroy you if you're not. And there's a series of lengthy cutscenes between them and the most recent save point.

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* ''VideoGame/ShinMegamiTenseiIVApocalypse'' has ''VideoGame/ShinMegamiTenseiIVApocalypse''
**
King Frost as Frost, the boss of the Fairy Forest. King Frost has the "Smile Charge" ability which gives himself the Smirk status, and he will use this ability very often. This boss fight teaches players the importance of canceling enemy Smirks, because King Frost is going to utterly wreck you if you don't.
* ''VideoGame/{{Persona 3}}'' has the 3}}''
** The
Change Relic around 20% into the game. Up until now, any enemy that isn't easily pummeled to death by exploiting ElementalRockPaperScissors is handled with little trouble by exploiting the party heal of the Cadenza spell. Change Relic has no elemental weakness, and its wind magic can hit every party member for a good chunk of HP, or just hit one target for a potential OneHitKill. Then there's Poison Mist, which poisons your entire party, putting you on a very fast clock if it hits early. This is the point at which savvy players realize that sometimes, there's no substitute for good old-fashioned LevelGrinding.
** Hard as that is, though, If didn't level grind for the Change Relic is actually a blessing in disguise. There's a checkpoint immediately before it which takes you back to the dungeon lobby, so dying loses you five minutes of gameplay, tops. If you're stubborn and don't get the message there, however, Relic, the game punishes you with [[DualBoss Emperor and Empress]] shortly thereafter. They're not especially difficult if you're adequately leveled and prepared, but they'll destroy you if you're not. And there's a series of lengthy cutscenes between them and the most recent save point.



* ''VideoGame/{{Persona 4}}'' has Shadow Yukiko at the end of the first dungeon. The game makes it hard enough to keep up with her damage output, especially her multi-target fire attack (to which one of your characters is guaranteed to be weak) on her own. You can make her [[FlunkyBoss minion]] skip half of its turns if you have a good understanding of the battle system, but if you don't, between its damage, buffs, healing, and status ailments... good luck. She got {{Nerf}}ed in Golden, where it's ''she'' who becomes weak to Ice instead of her assistant.
** While Shadow Yukiko is doable with proper level grinding and equipment, the Contrarian King is meant to test your knowledge on fusion. The BonusBoss of Yukiko's dungeon, the Contrarian King attacks with strictly physical attacks. All well in good, but it's move rampage is stupidly powerful, as an attack that hits the entire party multiple times with each hit taking around 200 HP. It's very common the the Contrarian King to land a TotalPartyKill right off the bat with that move. The only way to realistically beat it early on is to fuse a Persona that resists physical attacks.

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* ''VideoGame/{{Persona 4}}'' has 4}}''
**
Shadow Yukiko at Yukiko, the end boss of the first dungeon. The game makes it hard enough to keep up with her damage output, especially her multi-target fire attack (to which one of your characters is guaranteed to be weak) on her own. You can make her [[FlunkyBoss minion]] skip half of its turns if you have a good understanding of the battle system, but if you don't, between its damage, buffs, healing, and status ailments... good luck. She got {{Nerf}}ed in Golden, where it's ''she'' who becomes weak to Ice instead of her assistant.
** While Shadow Yukiko is doable with proper level grinding and equipment, the Contrarian King is meant to test your knowledge on fusion. The BonusBoss of Yukiko's dungeon, the Contrarian King King, is meant to test your knowledge on fusion. It attacks with strictly physical attacks. All well in good, but it's its move rampage Rampage is stupidly powerful, as an attack that hits the entire party multiple times with each hit taking around 200 HP. It's very common the the Contrarian King to land a TotalPartyKill right off the bat with that move. The only way to realistically beat it early on is to fuse a Persona that resists physical attacks.



* The first boss in ''VideoGame/DevilSurvivor'', the first ''real'' fight with the Wendigo. The first time you see him, Amane is there and makes short work of him. The second time... well, let's put it this way; according to the Death Clock and Laplace Mail, if nothing changes, he's supposed to wipe out the entire party, and they weren't kidding. Take some time to get prepared before you face him, or you'll regret it.

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* ''VideoGame/DevilSurvivor''
**
The first boss in ''VideoGame/DevilSurvivor'', the first ''real'' fight with the Wendigo. The first time you see him, Amane is there and makes short work of him. The second time... well, let's put it this way; according to the Death Clock and Laplace Mail, if nothing changes, he's supposed to wipe out the entire party, and they weren't kidding. Take some time to get prepared before you face him, or you'll regret it.



* The first boss of ''VideoGame/{{Persona 5}}'', Shadow Kamoshida, both serves as a warning that boss fights will be more dynamic than even bosses from the previous games, and as a test of whether the player is ready to take on the rest of the game. First, partway through the fight he heals himself to full health, forcing the player to focus on hitting a different target in order to stop the healing. Second, he can buff his attacks, which will make his attacks hit for very high numbers at that point in the game, teaching the importance of buffs. Third, the player has to recognize the cues that the boss is preparing for a powerful attack, and that they need to prepare to guard. Finally, the fight introduces special operations, which forces the player to learn how to keep up the offensive with a reduced party.

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* The first boss of ''VideoGame/{{Persona 5}}'', 5}}''
** The first boss,
Shadow Kamoshida, both serves as a warning that boss fights will be more dynamic than even bosses from the previous games, and as a test of whether the player is ready to take on the rest of the game. First, partway through the fight he heals himself to full health, forcing the player to focus on hitting a different target in order to stop the healing. Second, he can buff his attacks, which will make his attacks hit for very high numbers at that point in the game, teaching the importance of buffs. Third, the player has to recognize the cues that the boss is preparing for a powerful attack, and that they need to prepare to guard. Finally, the fight introduces special operations, which forces the player to learn how to keep up the offensive with a reduced party.



** Unlike the preceding Bonne machines, The Marlwolf from ''VideoGame/MegaManLegends'' will utterly [[CurbStompBattle Curb Stomp]] you if you're not ready. It's the first boss in the game that can use a shield-breaking move which not only homes in but has a ''huge'' hitbox, and you can only damage it by jumping on it's back and shooting through the door when it's open. It also comes early enough in the game that the only possible sub-weapons you can have are the useless grenade and mine arms, and the machine arm which only becomes useful after a ''lot'' of costly upgrades.

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** Unlike the preceding Bonne machines, The Marlwolf from ''VideoGame/MegaManLegends'' will utterly [[CurbStompBattle Curb Stomp]] you if you're not ready. It's the first boss in the game that can use a shield-breaking move which not only homes in but has a ''huge'' hitbox, and you can only damage it by jumping on it's its back and shooting through the door when it's open. It also comes early enough in the game that the only possible sub-weapons you can have are the useless grenade and mine arms, and the machine arm which only becomes useful after a ''lot'' of costly upgrades.
18th Mar '18 5:51:05 PM gophergiggles
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* The Doppleganger in ''VideoGame/CastlevaniaSymphonyOfTheNight'' is one not just for this game, but for the new Metroidvania style of Castlevania as a whole. He's quick, he's hard to hit, he spams attacks, and he'll be impossible if you just charge at him with your sword: you're going to need to use items or Dark Metamorphosis ([[AllThereInTheManual taught to you by the manual]]) to replenish health and experiment with different equipment as a weapon having the highest ATK does ''not'' mean it's always the ideal weapon.
18th Mar '18 4:24:05 AM AuraXtreme
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** When you arrive to chapter 12, ground up from all the sidequesting in chapter 11, it looks like all the enemies you encounter are cakewalk - -for a while. And then, without any advance warning, you are pitted against Adamanchelid, one of the monstrosities you did so well to avoid on Gran Pulse, who kills your party with four stomps. Until you learn to spam Daze on it like no tomorrow, you just die, again and again. The real kicker? The monstrosities you were avoiding on Gran Pulse were Adamantoises; Adamanchelids are their kids. And if you don't realize that and you figure that an Adamanchelid's 4550 CP makes for some good level grinding, you're going to run smack-frickin'-dab into one of the real ones, which will kill your party in ''one'' stomp and cannot be simply Daze-spammed to death.

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** When you arrive to chapter 12, ground up from all the sidequesting in chapter 11, it looks like all the enemies you encounter are cakewalk - -for -- for a while. And then, without any advance warning, you are pitted against Adamanchelid, one of the monstrosities you did so well to avoid on Gran Pulse, who kills your party with four stomps. Until you learn to spam Daze on it like no tomorrow, you just die, again and again. The real kicker? The monstrosities you were avoiding on Gran Pulse were Adamantoises; Adamanchelids are their kids. And if you don't realize that and you figure that an Adamanchelid's 4550 CP makes for some good level grinding, you're going to run smack-frickin'-dab into one of the real ones, which will kill your party in ''one'' stomp and cannot be simply Daze-spammed to death.death.
* ''VideoGame/FinalFantasyXIII2'':
** Bresha Ruins, 5 AF has [[AttackOfTheFiftyFootWhatever Atlas]], who exists to tell us that there is more than one way to go about things. If you go straight for the fight off the start, you throw yourself into a Bonus Boss that will wreck you under one limb like an Adamantoise. So you use some RPG common sense and follow the very clearly spelled-out bit of questing that takes off 80% of his HP. Except that he's ''still'' going to curbstomp you if you think [[{{Mons}} the monster recruitment]] system is pointless. Serah and Noel cannot fend him off on their own without an obscene amount of LevelGrinding, and an underlevelled Paradigm Pack is only going to make things harder.
** ''XIII-2'' also has a Wake-Up Call '''Sidequest''' in Yaschas Massif 10 AF. The sidequests to this point have been very simple things that a decently-levelled party can handle without trouble, and then a researcher who asks you to find a Behemoth Fang. So there's this nice little dark spot with searchlights that ward off big things, let's just stumble around in the shadows. ''XIII'' had behemoths as mandatory encounters in the first area, [[TemptingFate it's not like the first ones in this game are going to be overpowered]]. Feral Behemoths will eat you whole and save the moogle for dessert. ''Come back later.''
14th Mar '18 5:12:03 PM rixion
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** Gen-Bu from ''VideoGame/SaGa I'' was likewise a sudden jump in difficulty. And it was possible to save to the game's single save slot after triggering him, and just before fighting him, rendering your game borderline {{Unwinnable}}.

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** Gen-Bu from ''VideoGame/SaGa I'' ''[[VideoGame/MakaiToshiSaga SaGa 1]]'' was likewise a sudden jump in difficulty. And it was possible to save to the game's single save slot after triggering him, and just before fighting him, rendering your game borderline {{Unwinnable}}.
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