History Main / VisibleInvisibility

22nd Feb '17 10:59:11 PM PrimeEvil
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* ''EverythingOrNothing'': The Nano Suit can make James Bond invisible, but leaves behind a vague outline. Later on in the game, Nano Guards have the same ability, but they can be defeated with EMP Grenades or Thermal Imaging. There is also a part in one level in which you can shoot an invisible guard ''without locking on'' with a Sleeper Dart-equipped Q-Spider.




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* ''PeeWeesPlayhouse'': Pee-Wee made himself invisible as part of a magic act. He was able to play pranks on his friends for a while, but the novelty wore off very quickly. [[OhCrap He then found out that his magic kit didn't have the necessary spell to make him visible again...]]
19th Jan '17 7:41:18 PM dsneybuf
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* In ''Webcomic/FreeSpirit'', Winnie's FlyingBroomstick can turn its passengers invisible, but the readers can still see them.

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* In ''Webcomic/FreeSpirit'', ''Webcomic/FreeSpirit2014'', Winnie's FlyingBroomstick can turn its passengers invisible, but the readers can still see them.
26th Dec '16 2:37:54 PM Nire
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* One of the items that can be won from Time Attack mode in ''VideoGame/ShadowOfTheColossus'' is an invisibility cloak. Only the very faintest shadow can be seen by sharp-eyed players, making playing with the cloak equipped somewhat tricky. The ability to go completely undetected by all the towering monsters definitely has its advantages, though; Combined with whistling arrows, this cloak can be used to make the colossi go wherever you want within their arenas, [[GameBreaker making many fights almost disgustingly easy]].
11th Dec '16 12:33:02 AM Diask
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** In ''[[VideoGame/{{Warcraft}} Warcraft III]]'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...

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** In ''[[VideoGame/{{Warcraft}} Warcraft III]]'', ''[[VideoGame/WarcraftIII'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...



* Characters in ''VideoGame/FinalFantasyVI'' who have had the Vanish spell cast on themselves are shown as a black outline; Vanished enemies fall under the "completely invisible" format.

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* Characters in ''VideoGame/FinalFantasyVI'' who have had the Vanish spell cast on themselves are shown as a black outline; Vanished enemies fall under the "completely invisible" format.turn instead completely invisible.




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* In ''VideoGame/FTLFasterThanLight'', activating a stealth system makes the ship partially transparent with a bright blue outline.
26th Nov '16 4:54:14 PM sgamer82
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In ''[[VideoGame/{{Warcraft}} Warcraft III]]'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...

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** In ''[[VideoGame/{{Warcraft}} Warcraft III]]'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...
26th Nov '16 4:54:00 PM sgamer82
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* In ''VideoGame/{{Warcraft}} III'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...
** In ''VideoGame/WorldOfWarcraft'', stealthed rogues, druids, night elves, and pets are shown like this. Stealthed enemy characters are completely invisible unless they come too close, though.
*** How invisible something hostile is to you depends on your level: if it's above your level you won't see it at all until you're practically on top of it, if it's around the same level it'll show up faintly when you get close, and if it's well below your level you can see it as clearly as a stealthed friendly, though it'll still be semi-transparent.
* Because the first [[MultiplayerOnlineBattleArena MOBAs]] were built around the Warcraft III engine, just about every MOBA shows invisible allied players as partially transparent and generally follow Warcraft III's rules for invisibility.

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* ''VideoGame/{{Warcraft}}'':
In ''VideoGame/{{Warcraft}} III'', ''[[VideoGame/{{Warcraft}} Warcraft III]]'', your own and allies' invisible units are partly transparent, but completely invisible to the enemy (unless they have invisibility-detecting), but you can still get them with splash damage. Then there's that unfortunate InvisibilityFlicker...
** In ''VideoGame/WorldOfWarcraft'', stealthed rogues, druids, night elves, and pets are shown like this. Stealthed enemy characters are completely invisible unless they come too close, though.
*** How
though how invisible something hostile is to you depends on your level: if level. If it's above your level you won't see it at all until you're practically on top of it, if it's around the same level it'll show up faintly when you get close, and if it's well below your level you can see it as clearly as a stealthed friendly, though it'll still be semi-transparent.
* Because the first [[MultiplayerOnlineBattleArena MOBAs]] were built around the Warcraft III ''Warcraft III'' engine, just about every MOBA shows invisible allied players as partially transparent and generally follow Warcraft III's ''Warcraft III's'' rules for invisibility.
24th Nov '16 10:01:12 PM DastardlyDemolition
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* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'', the Stealth Boy and Chinese Stealth Armor(only in the former game) behave this way. Enemies with high enough Perception [[UselessUsefulStealth can detect the player]] when sneaking in this state.

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* In ''VideoGame/{{Fallout 3}}'' and ''VideoGame/FalloutNewVegas'', the Stealth Boy and Chinese Stealth Armor(only Armor (only in the former game) behave this way. Enemies with high enough Perception [[UselessUsefulStealth can detect the player]] when sneaking in this state.



* ''VideoGame/BioShock1'': While you're standing still with the Natural Camouflage tonic equipped, your hands and guns are transparent.

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* ''VideoGame/BioShock1'': ''VideoGame/BioShock1'' and ''VideoGame/Bioshock2'' have the "Natural Camouflage" Gene Tonic: While you're standing still with the Natural Camouflage tonic equipped, your hands and guns are transparent.transparent, leading to the various nasties that roam the ruins to never find Jack and the Alpha Daddies. Houdini Splicers have a variant of this as they can be found by their glimmering bodies (among other tricks) when they disappear to run from place to place.
5th Nov '16 3:39:29 PM Skylite
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[[AC: Literature]]
* ''Literature/TheDresdenFiles'': As noted by veil expert Molly Carpenter, the magic is imperfect in that it's an illusion that cannot compensate for weather. Any sharp-eyed observer will see rain/sleet/snow etc. bouncing off of nothing.


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* In the ''WesternAnimation'' version of the 1960s Fantastic Four cartoon, Sue is rendered as a white outline with a partially transparent fill.
* ''WesternAnimation/DannyPhantom'' is partially transparent, except for his eyes which appear normal to the viewers.
* ''WesternAnimation/TheSecretSaturdays'' Komodo's "camouflage" ability looks like 1966 style outline-plus-partial transparency.
20th Oct '16 5:25:47 AM mack
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* ''Series/{{Atlanta}}'': Marcus Miles has an invisible car. The main character Paperboi is sceptical when he sees the pictures of Marcus standing around with nothing. [[spoiler:At the end of the episode there is a shootout at a club. Everyone runs to leave then Marcus drives off, hitting & knocking over multiple people, while all you can see is him in the driver seat.]]
13th Sep '16 3:31:26 PM Anddrix
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* The titular ''Disney/PetesDragon'' can make himself totally invisible; the audience only sees his effects, like a petticoat being mischievously hooked on a nail.

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* The titular ''Disney/PetesDragon'' ''Film/PetesDragon1977'' can make himself totally invisible; the audience only sees his effects, like a petticoat being mischievously hooked on a nail.
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