History Main / VillainsDyingGrace

18th Jul '16 3:54:10 AM Nintendoman01
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* ''Manga/FullmetalAlchemist'': After being mortally wounded and [[YouHaveOutlivedYourUsefulness fulfilling his role in Father's plan]], King Bradley/Wrath throws himself into a final battle with Scar.
18th Jul '16 3:52:49 AM Nintendoman01
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* ''Manga/FullmetalAlchemist'': After being mortally wounded and [[YouHaveOutlivedYourUsefulness fulfilling his role in Father's plan]], King Bradley/Wrath throws himself into a final battle with Scar.
12th Jul '16 4:48:37 AM thatmadork
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More often than not, when faced with imminent death villains repent nothing and decide that if they're going to die, they'll try and [[TakingYouWithMe take you down with them]]. However just like near death experiences, knowing you're going to die has a way of changing one's outlook on life.

On some occasions, a villain faced with a lifetime of evil flashing in front of their eyes as [[CollapsingLair their lair implodes]] will have a HeelRealization. Unable or unwilling to escape personally, they decide to do one good thing before they die: Save the hero. They may cling to life so that [[LoadBearingBoss their death]] doesn't [[CollapsingLair collapse their castle]], or to hold back a wave of monsters. Perhaps they'll show them where their personal [[VillainExitStageLeft escape passage]] is hidden or briefly become a LoadBearingHero to let them escape. Another situation is where they feel they were beaten by a WorthyOpponent, and therefore the superior one should carry on.

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More often than not, when faced with imminent death villains repent a villain will regret nothing and decide that if they're going to die, [[VillainousBreakdown they'll try go out swinging and ranting]], or worse, [[TakingYouWithMe try to take you to the hero down with them]]. However just like near death experiences, knowing you're going to die has them in a way last blaze of changing one's outlook on life.

spiteful glory]]. However, this isn't always the case. On some occasions, a villain faced with a lifetime of evil flashing in front of their eyes as [[CollapsingLair their lair implodes]] begins to implode around them]] will have a HeelRealization. HeelRealization.

Unable to escape personally or unwilling to escape personally, keep going and living with what they are, they decide to that they'll do one good thing before they die: Save They'll save the hero. hero.

They may cling to life so that [[LoadBearingBoss their death]] doesn't [[CollapsingLair collapse their castle]], or to hold back a wave of monsters. Perhaps they'll show them where their personal [[VillainExitStageLeft escape passage]] is hidden or briefly become a LoadBearingHero to let them escape. Another situation is where they feel they were beaten in a fair fight by a WorthyOpponent, and therefore the superior one should carry on.
8th Jul '16 1:54:02 AM AnimeLover101
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** Bazz-B having dominated his battle with Uryu dies when [[DevourTheDragon Yhwach steals all of his energy]]. As he lies dying, Buzz-B offers to take all of Uryu's wounds so Uryu can save his friends.

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** Bazz-B Haschwalth having dominated his battle with Uryu dies when [[DevourTheDragon Yhwach steals all of his energy]]. As he lies dying, Buzz-B Haschwalth offers to take all of Uryu's wounds so Uryu can save his friends.
7th Jul '16 7:57:29 PM TSBasilisk
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** Bazz-B having dominated his battle with Uryu dies when [[DevourTheDragon Yhwach steals all of his energy]]. As he lies dying, Buzz-B offers to take all of Uryu's wounds so Uryu can save his friends.
21st Jun '16 1:18:02 PM margdean56
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* Mimic, an occasional enemy of the original ComicBook/XMen died after absorbing purposely absorbing too much of the Hulk's gamma radiation to both prevent the Hulk from further rampages as well as to "eliminate the menace the Mimic posed to the world"

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* Mimic, an occasional enemy of the original ComicBook/XMen ComicBook/XMen, died after absorbing purposely absorbing too much of the Hulk's gamma radiation to both prevent the Hulk from further rampages as well as and to "eliminate the menace the Mimic posed to the world"world."
21st Jun '16 1:15:28 PM margdean56
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Subtrope of GracefulLoser and DeathEqualsRedemption. Compare to HeelFaceDoorSlam where the villains never truly gets to redeem themselves. Not to be confused with CruelMercy. Can be used as a form of RestrainedRevenge.

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Subtrope of GracefulLoser and DeathEqualsRedemption. Compare to HeelFaceDoorSlam where the villains never truly gets get to redeem themselves. Not to be confused with CruelMercy. Can be used as a form of RestrainedRevenge.
1st Apr '16 7:39:07 PM ArcaneAzmadi
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* In the manga (but not the anime) of ''Manga/SazanEyes,'' after Yakumo mortally wounds the Ryo-Ko, Pai comforts it as it lies dying. Perhaps to repay her for this, it tells Pai and Yakumo about a secret passage that will lead them up to the roof of the burning hotel they're trapped in so their friends can rescue them.
31st Mar '16 12:13:26 PM TSBasilisk
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Near death experiences have a tendency to change a person's outlook on life. Knowing you're going to die is no different; however, when faced with imminent death, villains by and large repent nothing and decide that if they're going to die, they try and [[TakingYouWithMe take you down with them]].

But on rare occasions, the villain will have a HeelRealization where they ask "MyGodWhatHaveIDone" as, faced with a lifetime of evil flashing in front of their eyes as the CollapsingLair implodes, they decide to do one good thing before they die: save the hero. They may cling to life so that [[LoadBearingBoss their death]] doesn't [[CollapsingLair collapse their castle]], or to hold back a wave of monsters. Perhaps they'll show them where their personal [[VillainExitStageLeft escape passage]] is hidden or briefly become a LoadBearingHero to let them escape. Another situation is where they feel they were beaten by a WorthyOpponent, and therefore the superior one should carry on.

to:

Near death experiences have a tendency to change a person's outlook on life. Knowing you're going to die is no different; however, More often than not, when faced with imminent death, death villains by and large repent nothing and decide that if they're going to die, they they'll try and [[TakingYouWithMe take you down with them]].

But
them]]. However just like near death experiences, knowing you're going to die has a way of changing one's outlook on rare life.

On some
occasions, the a villain will have a HeelRealization where they ask "MyGodWhatHaveIDone" as, faced with a lifetime of evil flashing in front of their eyes as the CollapsingLair implodes, [[CollapsingLair their lair implodes]] will have a HeelRealization. Unable or unwilling to escape personally, they decide to do one good thing before they die: save Save the hero. They may cling to life so that [[LoadBearingBoss their death]] doesn't [[CollapsingLair collapse their castle]], or to hold back a wave of monsters. Perhaps they'll show them where their personal [[VillainExitStageLeft escape passage]] is hidden or briefly become a LoadBearingHero to let them escape. Another situation is where they feel they were beaten by a WorthyOpponent, and therefore the superior one should carry on.
13th Jan '16 8:39:38 PM KingClark
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** :In a subversion, Mantis' true reason was that he was simply playing his part in the BatmanGambit to get Snake to arm Metal Gear for FOXHOUND.

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** :In In a subversion, Mantis' true reason was that he was simply playing his part in the BatmanGambit to get Snake to arm Metal Gear for FOXHOUND.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VillainsDyingGrace