History Main / VideogameTropes

7th Nov '17 5:24:50 PM Twiddler
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A videogame forcibly automates something traditionally player-controlled in that genre of game.

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A videogame video game forcibly automates something traditionally player-controlled in that genre of game.



Videogame levels get more dangerous once it's night.

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Videogame Video game levels get more dangerous once it's night.
26th Oct '17 6:50:44 PM Pichu-kun
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* SelfContainedDemo \\
A video game demo that uses original levels instead of reusing levels from the final product.
11th Aug '17 1:52:21 PM poi99
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* ObviousRulePatch
16th Jul '17 1:50:12 PM Galacton
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A kind of rendering process that makes 3D models look like cartoons.

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A kind of rendering process that makes used to make 3D models look like cartoons.



Sprites which will not have an idle mode, thereby being animated as if moving when it should be standing still.

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Sprites The sprites which will not have an [[IdleAnimation idle mode, mode]], thereby being animated as if moving when it should be standing still.



A character's design is constrained due to technical limitations.

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A character's design in earlier works is constrained due to technical limitations.



The monster (in monster battlers) or card (in card battlers) for beginners, which quickly becomes useless.

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The monster (in monster battlers) or card (in card battlers) for beginners, which quickly dquickly becomes useless.



Where a character fights themself.

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Where Character vs Same Character in a character fights themself.competitive multiplayer game. Are you ready to fight yourself?



A type of video game mode in which the enemies are other players of the game.

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A type of video game mode in which the enemies are player competes against other players of the game.



An auditory cue that a powerup is in play.

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An A [[ThemeMusicPowerUp song]] that plays when a timed powerup is being used. Acts as an auditory cue that a for how much longer the powerup is in play.will last.



A game mode where the game keeps track of how long you've been playing a level.

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A game mode where the game keeps track of how long you've been playing a level.level and encourages you to beat it as quickly as possible.
15th Jul '17 4:05:35 PM nombretomado
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20th Jun '17 12:09:05 PM justanid
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+HowVideoGameSpecsWork

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+HowVideoGameSpecsWork+UsefulNotes/HowVideoGameSpecsWork
29th May '17 12:05:00 AM rmctagg09
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* NiceDayDeadlyNight \\
Videogame levels get more dangerous once it's night.
24th Mar '17 1:03:22 PM Zuxtron
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* CombatResuscitation \\
When a player character runs out of HitPoints, they are put in an injured state and need to be helped back on their feet by a teammate.
21st Mar '17 12:47:57 PM MetroidPeter
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*PlayerDeathIsDramatic \\
The player character's death is played for drama.
21st Mar '17 11:16:39 AM KaputExaltation
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* GayOption \\
A game that allows the character to pursue romantic ties with a same-sex character.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.VideogameTropes